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authorAustin Clements <austin@google.com>2018-02-22 12:35:30 -0500
committerAustin Clements <austin@google.com>2018-02-23 21:59:48 +0000
commit33b76920ec3bde98e58e0a6cb0816eb7be28bb4e (patch)
tree6e0951176a1cf6949183210d5d025a387d538540 /src
parent9680980efe66fc91d838fa9a06077f6ee87f0759 (diff)
downloadgo-33b76920ec3bde98e58e0a6cb0816eb7be28bb4e.tar.xz
runtime: rename "arena index" to "arena map"
There are too many places where I want to talk about "indexing into the arena index". Make this less awkward and ambiguous by calling it the "arena map" instead. Change-Id: I726b0667bb2139dbc006175a0ec09a871cdf73f9 Reviewed-on: https://go-review.googlesource.com/96777 Run-TryBot: Austin Clements <austin@google.com> Reviewed-by: Rick Hudson <rlh@golang.org>
Diffstat (limited to 'src')
-rw-r--r--src/runtime/malloc.go14
-rw-r--r--src/runtime/mbitmap.go2
-rw-r--r--src/runtime/mheap.go4
3 files changed, 10 insertions, 10 deletions
diff --git a/src/runtime/malloc.go b/src/runtime/malloc.go
index 6c36e1eea3..6f78455c8b 100644
--- a/src/runtime/malloc.go
+++ b/src/runtime/malloc.go
@@ -90,12 +90,12 @@
// themselves allocated off-heap.
//
// Since arenas are aligned, the address space can be viewed as a
-// series of arena frames. The arena index (mheap_.arenas) maps from
+// series of arena frames. The arena map (mheap_.arenas) maps from
// arena frame number to *heapArena, or nil for parts of the address
// space not backed by the Go heap. Since arenas are large, the arena
// index is just a single-level mapping.
//
-// The arena index covers the entire possible address space, allowing
+// The arena map covers the entire possible address space, allowing
// the Go heap to use any part of the address space. The allocator
// attempts to keep arenas contiguous so that large spans (and hence
// large objects) can cross arenas.
@@ -203,10 +203,10 @@ const (
// mips32 only has access to the low 2GB of virtual memory, so
// we further limit it to 31 bits.
//
- // The size of the arena index is proportional to
+ // The size of the arena map is proportional to
// 1<<heapAddrBits, so it's important that this not be too
// large. 48 bits is about the threshold; above that we would
- // need to go to a two level arena index.
+ // need to go to a two level arena map.
heapAddrBits = _64bit*48 + (1-_64bit)*(32-(sys.GoarchMips+sys.GoarchMipsle))
// maxAlloc is the maximum size of an allocation. On 64-bit,
@@ -227,7 +227,7 @@ const (
pagesPerArena = heapArenaBytes / pageSize
// arenaBaseOffset is the pointer value that corresponds to
- // index 0 in the heap arena index.
+ // index 0 in the heap arena map.
//
// On amd64, the address space is 48 bits, sign extended to 64
// bits. This offset lets us handle "negative" addresses (or
@@ -323,10 +323,10 @@ func mallocinit() {
throw("bad system page size")
}
- // Map the arena index. Most of this will never be written to,
+ // Map the arena map. Most of this will never be written to,
mheap_.arenas = (*[(1 << heapAddrBits) / heapArenaBytes]*heapArena)(persistentalloc(unsafe.Sizeof(*mheap_.arenas), sys.PtrSize, nil))
if mheap_.arenas == nil {
- throw("failed to allocate arena index")
+ throw("failed to allocate arena map")
}
// Initialize the heap.
diff --git a/src/runtime/mbitmap.go b/src/runtime/mbitmap.go
index 1b17740f49..85d79c685b 100644
--- a/src/runtime/mbitmap.go
+++ b/src/runtime/mbitmap.go
@@ -146,7 +146,7 @@ type heapBits struct {
}
// Make the compiler check that heapBits.arena is large enough to hold
-// the maximum arena index.
+// the maximum arena frame number.
var _ = heapBits{arena: (1<<heapAddrBits)/heapArenaBytes - 1}
// markBits provides access to the mark bit for an object in the heap.
diff --git a/src/runtime/mheap.go b/src/runtime/mheap.go
index b529f086f4..3460c54d72 100644
--- a/src/runtime/mheap.go
+++ b/src/runtime/mheap.go
@@ -96,14 +96,14 @@ type mheap struct {
nlargefree uint64 // number of frees for large objects (>maxsmallsize)
nsmallfree [_NumSizeClasses]uint64 // number of frees for small objects (<=maxsmallsize)
- // arenas is the heap arena index.
+ // arenas is the heap arena map.
// arenas[(va+arenaBaseOffset)/heapArenaBytes] points to the
// metadata for the heap arena containing va.
//
// Use arenaIndex to compute indexes into this array.
//
// For regions of the address space that are not backed by the
- // Go heap, the arena index contains nil.
+ // Go heap, the arena map contains nil.
//
// Modifications are protected by mheap_.lock. Reads can be
// performed without locking; however, a given entry can