diff options
Diffstat (limited to 'src/runtime/malloc.go')
| -rw-r--r-- | src/runtime/malloc.go | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/runtime/malloc.go b/src/runtime/malloc.go index 6c36e1eea3..6f78455c8b 100644 --- a/src/runtime/malloc.go +++ b/src/runtime/malloc.go @@ -90,12 +90,12 @@ // themselves allocated off-heap. // // Since arenas are aligned, the address space can be viewed as a -// series of arena frames. The arena index (mheap_.arenas) maps from +// series of arena frames. The arena map (mheap_.arenas) maps from // arena frame number to *heapArena, or nil for parts of the address // space not backed by the Go heap. Since arenas are large, the arena // index is just a single-level mapping. // -// The arena index covers the entire possible address space, allowing +// The arena map covers the entire possible address space, allowing // the Go heap to use any part of the address space. The allocator // attempts to keep arenas contiguous so that large spans (and hence // large objects) can cross arenas. @@ -203,10 +203,10 @@ const ( // mips32 only has access to the low 2GB of virtual memory, so // we further limit it to 31 bits. // - // The size of the arena index is proportional to + // The size of the arena map is proportional to // 1<<heapAddrBits, so it's important that this not be too // large. 48 bits is about the threshold; above that we would - // need to go to a two level arena index. + // need to go to a two level arena map. heapAddrBits = _64bit*48 + (1-_64bit)*(32-(sys.GoarchMips+sys.GoarchMipsle)) // maxAlloc is the maximum size of an allocation. On 64-bit, @@ -227,7 +227,7 @@ const ( pagesPerArena = heapArenaBytes / pageSize // arenaBaseOffset is the pointer value that corresponds to - // index 0 in the heap arena index. + // index 0 in the heap arena map. // // On amd64, the address space is 48 bits, sign extended to 64 // bits. This offset lets us handle "negative" addresses (or @@ -323,10 +323,10 @@ func mallocinit() { throw("bad system page size") } - // Map the arena index. Most of this will never be written to, + // Map the arena map. Most of this will never be written to, mheap_.arenas = (*[(1 << heapAddrBits) / heapArenaBytes]*heapArena)(persistentalloc(unsafe.Sizeof(*mheap_.arenas), sys.PtrSize, nil)) if mheap_.arenas == nil { - throw("failed to allocate arena index") + throw("failed to allocate arena map") } // Initialize the heap. |
