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authorPatrick Steinhardt <ps@pks.im>2025-11-03 08:42:00 +0100
committerJunio C Hamano <gitster@pobox.com>2025-11-03 12:18:46 -0800
commitece43d9dc70b1717484ee78b66aef4f9390c2b2b (patch)
tree614ea40a974968ea8ddd66da95edf7575295973c /object-file.h
parent0cc12dedef2885dba8cf2635697767d394baf91f (diff)
downloadgit-ece43d9dc70b1717484ee78b66aef4f9390c2b2b.tar.xz
object-file: introduce `struct odb_source_loose`
Currently, all state that relates to loose objects is held directly by the `struct odb_source`. Introduce a new `struct odb_source_loose` to hold the state instead so that it is entirely self-contained. This structure will eventually morph into the backend for accessing loose objects. As such, this is part of the refactorings to introduce pluggable object databases. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'object-file.h')
-rw-r--r--object-file.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/object-file.h b/object-file.h
index 097e9764be..695a7e8e7c 100644
--- a/object-file.h
+++ b/object-file.h
@@ -18,6 +18,13 @@ int index_path(struct index_state *istate, struct object_id *oid, const char *pa
struct odb_source;
+struct odb_source_loose {
+ struct odb_source *source;
+};
+
+struct odb_source_loose *odb_source_loose_new(struct odb_source *source);
+void odb_source_loose_free(struct odb_source_loose *loose);
+
/*
* Populate and return the loose object cache array corresponding to the
* given object ID.