From ece43d9dc70b1717484ee78b66aef4f9390c2b2b Mon Sep 17 00:00:00 2001 From: Patrick Steinhardt Date: Mon, 3 Nov 2025 08:42:00 +0100 Subject: object-file: introduce `struct odb_source_loose` Currently, all state that relates to loose objects is held directly by the `struct odb_source`. Introduce a new `struct odb_source_loose` to hold the state instead so that it is entirely self-contained. This structure will eventually morph into the backend for accessing loose objects. As such, this is part of the refactorings to introduce pluggable object databases. Signed-off-by: Patrick Steinhardt Signed-off-by: Junio C Hamano --- object-file.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'object-file.h') diff --git a/object-file.h b/object-file.h index 097e9764be..695a7e8e7c 100644 --- a/object-file.h +++ b/object-file.h @@ -18,6 +18,13 @@ int index_path(struct index_state *istate, struct object_id *oid, const char *pa struct odb_source; +struct odb_source_loose { + struct odb_source *source; +}; + +struct odb_source_loose *odb_source_loose_new(struct odb_source *source); +void odb_source_loose_free(struct odb_source_loose *loose); + /* * Populate and return the loose object cache array corresponding to the * given object ID. -- cgit v1.3-6-g1900