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authorJorge Maldonado Ventura <jorgesumle@freakspot.net>2023-07-04 16:40:29 +0200
committerDrew DeVault <sir@cmpwn.com>2023-08-07 12:11:41 +0200
commit0784a82966071c043d1604066677040f93888b89 (patch)
tree67e2a44c4f040577de55cccf98642c2b3a2abbcb /content
parent4afc66fac9fd6aa52af8e3c464d3f7baf4d8aef2 (diff)
downloadwritefreesoftware.org-0784a82966071c043d1604066677040f93888b89.tar.xz
Fix Creative Commons abbreviations
Diffstat (limited to 'content')
-rw-r--r--content/_index.md2
-rw-r--r--content/blog/free-software-games.md6
-rw-r--r--content/learn/copyleft.md2
-rw-r--r--content/learn/participate/this-site.md2
4 files changed, 6 insertions, 6 deletions
diff --git a/content/_index.md b/content/_index.md
index 5ddaa6c..3f63bbb 100644
--- a/content/_index.md
+++ b/content/_index.md
@@ -16,7 +16,7 @@ users and authors &mdash; the freedom to **use**, **study**, **improve**, and
{{< column >}}
![Picture of hackers at FOSDEM](/images/banner.jpg)
-<small>Photo by Flo Köhler, CC-BY 3.0</small>
+<small>Photo by Flo Köhler, CC BY 3.0</small>
{{< /column >}}
{{< /block >}}
diff --git a/content/blog/free-software-games.md b/content/blog/free-software-games.md
index 2599930..5025c39 100644
--- a/content/blog/free-software-games.md
+++ b/content/blog/free-software-games.md
@@ -120,8 +120,8 @@ share of the dwindling asset sales as your game ages.
Using Creative Commons also allows you to tune the degree to which your assets
may be re-used. You can choose different CC licenses to control the
commercialization of your assets and use in derivative works. To allow free
-redistribution and nothing else, the CC-NC-ND license (noncommercial, no
-derivatives) will do the trick. The CC-BY-SA license is the copyleft of creative
+redistribution and nothing else, the CC NC-ND license (noncommercial, no
+derivatives) will do the trick. The CC BY-SA license is the copyleft of creative
commons: it will allow free redistribution, commercialization, and derivative
works, *if* the derivatives are also shared with the same rights. The permissive
approach is CC-0, which is equivalent to releasing your assets into the public
@@ -197,7 +197,7 @@ first:
- And the assets? Proprietary? Creative Commons? If the latter, which version?
If you're not sure what's best, I would recommend using the GPL for your code,
-and CC-BY-SA for the assets. This allows for derivative works, so long as
+and CC BY-SA for the assets. This allows for derivative works, so long as
they're also made open with a similar license. This enables the community to
build on your work, porting it to new platforms, building a thriving modding
community, and freely sharing your assets, ensuring an enduring legacy for your
diff --git a/content/learn/copyleft.md b/content/learn/copyleft.md
index c97c7c3..1dfd772 100644
--- a/content/learn/copyleft.md
+++ b/content/learn/copyleft.md
@@ -32,7 +32,7 @@ derived works under the same license terms.
<img src="/images/licensing-spectrum.svg" alt="various projects and licenses organized along a spectrum" />
<small>
Various software licenses and examples of projects which use them, organized
- on the copyleft spectrum. Original graphic by David A Wheeler, CC-BY-SA 3.0.
+ on the copyleft spectrum. Original graphic by David A Wheeler, [CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/).
</small>
## Why choose a copyleft license?
diff --git a/content/learn/participate/this-site.md b/content/learn/participate/this-site.md
index c2ecc36..2632f3b 100644
--- a/content/learn/participate/this-site.md
+++ b/content/learn/participate/this-site.md
@@ -7,7 +7,7 @@ This website is itself free software. The source code for the content and layout
is available [on SourceHut][0], a free software development platform. Follow the
link for information on how to contribute improvements! The website and its
content uses the Creative Commons Attribution-ShareAlike 4.0 International
-([CC-BY-SA 4.0][CC-BY-SA]) license, a copyleft license.
+([CC BY-SA 4.0][CC-BY-SA]) license, a copyleft license.
[0]: https://sr.ht/~sircmpwn/writefreesoftware.org/
[CC-BY-SA]: https://creativecommons.org/licenses/by-sa/4.0/