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This change makes the fast path for ASCII characters inlineable in
DecodeRune and DecodeRuneInString and removes most instances of manual
inlining at call sites.
Here are some benchmark results (no change to allocations):
goos: darwin
goarch: amd64
pkg: unicode/utf8
cpu: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
│ old │ new │
│ sec/op │ sec/op vs base │
DecodeASCIIRune-8 2.4545n ± 2% 0.6253n ± 2% -74.52% (p=0.000 n=20)
DecodeJapaneseRune-8 3.988n ± 1% 4.023n ± 1% +0.86% (p=0.050 n=20)
DecodeASCIIRuneInString-8 2.4675n ± 1% 0.6264n ± 2% -74.61% (p=0.000 n=20)
DecodeJapaneseRuneInString-8 3.992n ± 1% 4.001n ± 1% ~ (p=0.625 n=20)
geomean 3.134n 1.585n -49.43%
Note: when #61502 gets resolved, DecodeRune and DecodeRuneInString should
be reverted to their idiomatic implementations.
Fixes #31666
Updates #48195
Change-Id: I4be25c4f52417dc28b3a7bd72f1b04018470f39d
GitHub-Last-Rev: 2e352a0045027e059be79cdb60241b5cf35fec71
GitHub-Pull-Request: golang/go#75181
Reviewed-on: https://go-review.googlesource.com/c/go/+/699675
Reviewed-by: Sean Liao <sean@liao.dev>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
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When we see an ASCII character, we will probably see many.
Grab & check increasingly large chunks of the string for ASCII-only-ness.
Also redo some of the non-ASCII code to make it more optimizer friendly.
goos: linux
goarch: amd64
pkg: unicode/utf8
cpu: 12th Gen Intel(R) Core(TM) i7-12700
│ base │ exp │
│ sec/op │ sec/op vs base │
ValidTenASCIIChars-20 3.596n ± 3% 2.522n ± 1% -29.86% (p=0.000 n=10)
Valid100KASCIIChars-20 6.094µ ± 2% 2.115µ ± 1% -65.29% (p=0.000 n=10)
ValidTenJapaneseChars-20 21.02n ± 0% 18.61n ± 2% -11.44% (p=0.000 n=10)
ValidLongMostlyASCII-20 51.774µ ± 0% 3.836µ ± 1% -92.59% (p=0.000 n=10)
ValidLongJapanese-20 102.40µ ± 1% 50.95µ ± 1% -50.24% (p=0.000 n=10)
ValidStringTenASCIIChars-20 2.640n ± 3% 2.526n ± 1% -4.34% (p=0.000 n=10)
ValidString100KASCIIChars-20 5.585µ ± 7% 2.118µ ± 1% -62.07% (p=0.000 n=10)
ValidStringTenJapaneseChars-20 21.29n ± 2% 18.67n ± 1% -12.31% (p=0.000 n=10)
ValidStringLongMostlyASCII-20 52.431µ ± 1% 3.841µ ± 0% -92.67% (p=0.000 n=10)
ValidStringLongJapanese-20 102.66µ ± 1% 50.90µ ± 1% -50.42% (p=0.000 n=10)
geomean 1.152µ 454.8n -60.53%
This is an attempt to see if we can get enough performance that we don't
need to consider assembly like that in CL 681695.
Change-Id: I8250feb797a6b4e7d335c23929f6e3acc8b24840
Reviewed-on: https://go-review.googlesource.com/c/go/+/682778
Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Auto-Submit: Keith Randall <khr@golang.org>
Reviewed-by: Keith Randall <khr@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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TestConstants and init test the same thing, remove init,
it does not exist in utf16_test.go either.
Fixes #71579
Change-Id: Ie0afd640bebde822733b6eac0bf98a17872f4e5f
GitHub-Last-Rev: d7224c18376e00038261279abdfa954abc3a8303
GitHub-Pull-Request: golang/go#71582
Reviewed-on: https://go-review.googlesource.com/c/go/+/647335
Commit-Queue: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Keith Randall <khr@google.com>
Reviewed-by: qiu laidongfeng2 <2645477756@qq.com>
Auto-Submit: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Ian Lance Taylor <iant@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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See disccusion in CL 612955.
Change-Id: I2de582321648f1798929ffb80d2f087e41146ead
Reviewed-on: https://go-review.googlesource.com/c/go/+/613315
Commit-Queue: Ian Lance Taylor <iant@google.com>
Reviewed-by: Tim King <taking@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Auto-Submit: Cuong Manh Le <cuong.manhle.vn@gmail.com>
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All changes are related to the code, except for the comments in src/regexp/syntax/parse.go and src/slices/slices.go.
Change-Id: I73c5d3c54099749b62210aa7f3182c5eb84bb6a6
GitHub-Last-Rev: 794aa9b0539811d00e1cd42be1e8d9fe9afe0281
GitHub-Pull-Request: golang/go#69170
Reviewed-on: https://go-review.googlesource.com/c/go/+/609678
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
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- Prefer the evaluation of the valid higher byte-width runes branches
over the one for invalid ones
- Avoid the evaluation of the bytes of the RuneError constant, and
instead hard code its byte values
- EncodeRune only: inline for fast handling of ASCII
goos: linux
goarch: amd64
pkg: unicode/utf8
cpu: 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz
│ baseline.test-append.txt │ append-rune-invalid-case-last.test.txt │
│ sec/op │ sec/op vs base │
AppendASCIIRune-8 0.2135n ± 0% 0.2135n ± 0% ~ (p=0.578 n=20)
AppendSpanishRune-8 1.645n ± 1% 1.509n ± 2% -8.30% (p=0.000 n=20)
AppendJapaneseRune-8 2.196n ± 1% 2.004n ± 1% -8.74% (p=0.000 n=20)
AppendMaxRune-8 2.670n ± 1% 2.349n ± 3% -12.01% (p=0.000 n=20)
AppendInvalidRuneMaxPlusOne-8 2.214n ± 2% 1.798n ± 3% -18.77% (p=0.000 n=20)
AppendInvalidRuneSurrogate-8 2.258n ± 1% 1.793n ± 2% -20.59% (p=0.000 n=20)
AppendInvalidRuneNegative-8 2.171n ± 2% 1.767n ± 2% -18.61% (p=0.000 n=20)
geomean 1.559n 1.361n -12.69%
goos: linux
goarch: amd64
pkg: unicode/utf8
cpu: 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz
│ baseline.test-encode.txt │ encode-rune-invalid-last.txt │
│ sec/op │ sec/op vs base │
EncodeASCIIRune-8 1.0950n ± 1% 0.2140n ± 0% -80.46% (p=0.000 n=20)
EncodeSpanishRune-8 1.499n ± 0% 1.414n ± 2% -5.64% (p=0.000 n=20)
EncodeJapaneseRune-8 1.960n ± 2% 1.716n ± 4% -12.43% (p=0.000 n=20)
EncodeMaxRune-8 2.145n ± 2% 2.227n ± 1% +3.78% (p=0.000 n=20)
EncodeInvalidRuneMaxPlusOne-8 1.955n ± 2% 1.802n ± 2% -7.80% (p=0.000 n=20)
EncodeInvalidRuneSurrogate-8 1.946n ± 3% 1.777n ± 2% -8.68% (p=0.000 n=20)
EncodeInvalidRuneNegative-8 1.968n ± 2% 1.766n ± 2% -10.29% (p=0.000 n=20)
geomean 1.757n 1.308n -25.57%
Fixes #68131
Change-Id: Ibcafa75d63cca07a2e78cd06f6f1e382cb8c716e
Reviewed-on: https://go-review.googlesource.com/c/go/+/594115
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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Reviewed-by: Ian Lance Taylor <iant@google.com>
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Change-Id: I88b55f61eccb5764cac2a9397fd99a62f8735a9a
Reviewed-on: https://go-review.googlesource.com/c/go/+/428281
Reviewed-by: Ian Lance Taylor <iant@google.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: Ian Lance Taylor <iant@google.com>
Reviewed-by: Benny Siegert <bsiegert@gmail.com>
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The benchmarks added in this change revealed that ValidString
runs ~17% faster than Valid([]byte) on the ASCII prefix
of the input. Inspection of the assembly revealed that the
code generated for p[8:] required recomputing the slice capacity
to handle the cap=0 special case, which added an ADD -8 instruction.
By making len=cap, the capacity becomes a common subexpression
with the length, saving the ADD instruction.
(Thanks to khr for the tip.)
Incidentally, I tried a number of other optimizations but was
unable to make consistent gains across all benchmarks. The most
promising was to retain the bitmask of non-ASCII bytes from the
fast loop; the slow loop would shift it, and when it becomes zero,
return to the fast loop. This made the MostlyASCII benchmark 4x
faster, but made the other cases slower by up to 10%.
cpu: Intel(R) Core(TM) i9-9980HK CPU @ 2.40GHz
benchmark old ns/op new ns/op delta
BenchmarkValidTenASCIIChars-16 4.09 4.06 -0.85%
BenchmarkValid100KASCIIChars-16 9325 7747 -16.92%
BenchmarkValidTenJapaneseChars-16 27.0 27.2 +0.85%
BenchmarkValidLongMostlyASCII-16 57277 58361 +1.89%
BenchmarkValidLongJapanese-16 94002 93131 -0.93%
BenchmarkValidStringTenASCIIChars-16 4.15 4.07 -1.74%
BenchmarkValidString100KASCIIChars-16 7980 8019 +0.49%
BenchmarkValidStringTenJapaneseChars-16 26.0 25.9 -0.38%
BenchmarkValidStringLongMostlyASCII-16 58550 58006 -0.93%
BenchmarkValidStringLongJapanese-16 97964 100038 +2.12%
Change-Id: Ic9d585dedd9af83c27dd791ecd805150ac949f15
Reviewed-on: https://go-review.googlesource.com/c/go/+/375594
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gopher Robot <gobot@golang.org>
Trust: Alex Rakoczy <alex@golang.org>
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Also, correct TestAppendRune error message.
Change-Id: I3ca3ac7051af1ae6d449381b78efa86c2f6be8ac
Reviewed-on: https://go-review.googlesource.com/c/go/+/354529
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Trust: Robert Findley <rfindley@google.com>
Trust: Cherry Mui <cherryyz@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
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AppendRune appends the UTF-8 encoding of a rune to a []byte.
It is a generally more user friendly than EncodeRune.
EncodeASCIIRune-4 2.35ns ± 2%
EncodeJapaneseRune-4 4.60ns ± 2%
AppendASCIIRune-4 0.30ns ± 3%
AppendJapaneseRune-4 4.70ns ± 2%
The ASCII case is written to be inlineable.
Fixes #47609
Change-Id: If4f71eedffd2bd4ef0d7f960cb55b41c637eec54
Reviewed-on: https://go-review.googlesource.com/c/go/+/345571
Trust: Joe Tsai <joetsai@digital-static.net>
Reviewed-by: Rob Pike <r@golang.org>
Run-TryBot: Rob Pike <r@golang.org>
TryBot-Result: Go Bot <gobot@golang.org>
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BenchmarkFullASCIIRune tests the performance of function utf8.FullRune,
which will be inlined in BenchmarkFullASCIIRune. Since the return value
of FullRune is not referenced, it will be removed as dead code.
This CL makes the FullRune functions return value referenced by a global
variable to avoid this point. In addition, this CL adds one more benchmark
to cover more code paths, and puts them together as sub benchmarks of
BenchmarkFullRune.
Change-Id: I6e79f4c087adf70e351498a4b58d7482dcd1ec4a
Reviewed-on: https://go-review.googlesource.com/c/go/+/233979
Run-TryBot: eric fang <eric.fang@arm.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
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Adds a new runtime function to count runes in a string.
Modifies the compiler to detect the pattern len([]rune(string))
and replaces it with the new rune counting runtime function.
RuneCount/lenruneslice/ASCII 27.8ns ± 2% 14.5ns ± 3% -47.70% (p=0.000 n=10+10)
RuneCount/lenruneslice/Japanese 126ns ± 2% 60ns ± 2% -52.03% (p=0.000 n=10+10)
RuneCount/lenruneslice/MixedLength 104ns ± 2% 50ns ± 1% -51.71% (p=0.000 n=10+9)
Fixes #24923
Change-Id: Ie9c7e7391a4e2cca675c5cdcc1e5ce7d523948b9
Reviewed-on: https://go-review.googlesource.com/108985
Run-TryBot: Martin Möhrmann <moehrmann@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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Copies utf8 constants and EncodeRune implementation from unicode/utf8.
Adds a new decoderune implementation that is used by the compiler
in code generated for ranging over strings. It does not handle
ASCII runes since these are handled directly before calls to decoderune.
The DecodeRuneInString implementation from unicode/utf8 is not used
since it uses a lookup table that would increase the use of cpu caches.
Adds more tests that check decoding of valid and invalid utf8 sequences.
name old time/op new time/op delta
RuneIterate/range2/ASCII-4 7.45ns ± 2% 7.45ns ± 1% ~ (p=0.634 n=16+16)
RuneIterate/range2/Japanese-4 53.5ns ± 1% 49.2ns ± 2% -8.03% (p=0.000 n=20+20)
RuneIterate/range2/MixedLength-4 46.3ns ± 1% 41.0ns ± 2% -11.57% (p=0.000 n=20+20)
new:
"".decoderune t=1 size=423 args=0x28 locals=0x0
old:
"".charntorune t=1 size=666 args=0x28 locals=0x0
Change-Id: I1df1fdb385bb9ea5e5e71b8818ea2bf5ce62de52
Reviewed-on: https://go-review.googlesource.com/28490
Run-TryBot: Martin Möhrmann <martisch@uos.de>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
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Check that it now properly handles \xC0 and \xC1.
Fixes #11733.
Change-Id: I66cfe0d43f9d123d4c4509a3fa18b9b6380dfc39
Reviewed-on: https://go-review.googlesource.com/17225
Reviewed-by: Russ Cox <rsc@golang.org>
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This simplifies covering all cases, reducing the number of branches
and making unrolling for simpler functions manageable.
This significantly improves performance of non-ASCII input.
This change will also allow addressing Issue #11733 in an efficient
manner.
RuneCountTenASCIIChars-8 13.7ns ± 4% 13.5ns ± 2% ~ (p=0.116 n=7+8)
RuneCountTenJapaneseChars-8 153ns ± 3% 74ns ± 2% -51.42% (p=0.000 n=8+8)
RuneCountInStringTenASCIIChars-8 13.5ns ± 2% 12.5ns ± 3% -7.13% (p=0.000 n=8+7)
RuneCountInStringTenJapaneseChars-8 145ns ± 2% 68ns ± 2% -53.21% (p=0.000 n=8+8)
ValidTenASCIIChars-8 14.1ns ± 3% 12.5ns ± 5% -11.38% (p=0.000 n=8+8)
ValidTenJapaneseChars-8 147ns ± 3% 71ns ± 4% -51.72% (p=0.000 n=8+8)
ValidStringTenASCIIChars-8 12.5ns ± 3% 12.3ns ± 3% ~ (p=0.095 n=8+8)
ValidStringTenJapaneseChars-8 146ns ± 4% 70ns ± 2% -51.62% (p=0.000 n=8+7)
DecodeASCIIRune-8 5.91ns ± 2% 4.83ns ± 3% -18.28% (p=0.001 n=7+7)
DecodeJapaneseRune-8 12.2ns ± 7% 8.5ns ± 3% -29.79% (p=0.000 n=8+7)
FullASCIIRune-8 5.95ns ± 3% 4.27ns ± 1% -28.23% (p=0.000 n=8+7)
FullJapaneseRune-8 12.0ns ± 6% 4.3ns ± 3% -64.39% (p=0.000 n=8+8)
Change-Id: Iea1d6b0180cbbee1739659a0a38038126beecaca
Reviewed-on: https://go-review.googlesource.com/16940
Reviewed-by: Russ Cox <rsc@golang.org>
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Cover some functions that weren't benched before and add InString
variants if the underlying implementation is different.
Note: compare (Valid|RuneCount)InString* to their (Valid|RuneCount)*
counterparts. It shows, somewhat unexpectedly, that ranging over
a string is *much* slower than using calls to DecodeRune.
Results:
In order to avoid a discrepancy in measuring the performance
of core we could leave the names of the string-based measurements
unchanged and suffix the added alternatives with Bytes.
Compared to old:
BenchmarkRuneCountTenASCIIChars-8 44.3 12.4 -72.01%
BenchmarkRuneCountTenJapaneseChars-8 167 67.1 -59.82%
BenchmarkEncodeASCIIRune-8 3.37 3.44 +2.08%
BenchmarkEncodeJapaneseRune-8 7.19 7.24 +0.70%
BenchmarkDecodeASCIIRune-8 5.41 5.53 +2.22%
BenchmarkDecodeJapaneseRune-8 8.17 8.41 +2.94%
All benchmarks:
BenchmarkRuneCountTenASCIIChars-8 100000000 12.4 ns/op
BenchmarkRuneCountTenJapaneseChars-8 20000000 67.1 ns/op
BenchmarkRuneCountInStringTenASCIIChars-8 30000000 44.5 ns/op
BenchmarkRuneCountInStringTenJapaneseChars-8 10000000 165 ns/op
BenchmarkValidTenASCIIChars-8 100000000 12.5 ns/op
BenchmarkValidTenJapaneseChars-8 20000000 71.1 ns/op
BenchmarkValidStringTenASCIIChars-8 30000000 50.0 ns/op
BenchmarkValidStringTenJapaneseChars-8 10000000 161 ns/op
BenchmarkEncodeASCIIRune-8 500000000 3.44 ns/op
BenchmarkEncodeJapaneseRune-8 200000000 7.24 ns/op
BenchmarkDecodeASCIIRune-8 300000000 5.53 ns/op
BenchmarkDecodeJapaneseRune-8 200000000 8.41 ns/op
BenchmarkFullASCIIRune-8 500000000 3.91 ns/op
BenchmarkFullJapaneseRune-8 300000000 4.22 ns/op
Change-Id: I674d2ee4917b975a37717bbfa1082cc84dcd275e
Reviewed-on: https://go-review.googlesource.com/14431
Reviewed-by: Russ Cox <rsc@golang.org>
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Preparation was in CL 134570043.
This CL contains only the effect of 'hg mv src/pkg/* src'.
For more about the move, see golang.org/s/go14nopkg.
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