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utf8_test.go
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Author
2025-09-03
unicode/utf8: make DecodeRune{,InString} inlineable
Julien Cretel
2025-07-24
unicode/utf8: skip ahead during ascii runs in Valid/ValidString
Keith Randall
2025-02-06
unicode/utf8: remove init from utf8_test
Luka Krmpotic
2024-09-15
unicode/utf8: add test that RuneCount does zero allocations
Cuong Manh Le
2024-09-03
all: omit unnecessary 0 in slice expression
nlwkobe30
2024-07-22
unicode/utf8: AppendRune and EncodeRune performance improvement
Diego Augusto Molina
2022-09-07
unicode/utf8: use strings.Builder
cuiweixie
2022-03-02
unicode/utf8: optimize Valid to parity with ValidString
Alan Donovan
2021-11-05
unicode/utf8: add AppendRune Example
jiahua wang
2021-08-28
unicode/utf8: add AppendRune
Joe Tsai
2020-09-10
unicode/utf8: refactor benchmarks for FullRune function
eric fang
2018-05-06
cmd/compile: optimize len([]rune(string))
Martin Möhrmann
2016-10-17
runtime: speed up non-ASCII rune decoding
Martin Möhrmann
2015-12-01
unicode/utf8: add test for FullRune
Marcel van Lohuizen
2015-11-16
unicode/utf8: table-based algorithm for decoding
Marcel van Lohuizen
2015-10-26
unicode/utf8: added benchmarks
Marcel van Lohuizen
2014-09-08
build: move package sources from src/pkg to src
Russ Cox