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All architectures supporting c-shared and c-archive share the same
initialization code in assembly, and most of it can be implemented in
pure Go.
Cq-Include-Trybots: luci.golang.try:gotip-darwin-arm64-longtest,gotip-linux-ppc64le_power10,gotip-linux-riscv64,gotip-linux-loong64,gotip-linux-s390x
Change-Id: Iaa9fb7d6f9ca8785f1098461646d607ef6b00d47
Reviewed-on: https://go-review.googlesource.com/c/go/+/706417
Auto-Submit: Quim Muntal <quimmuntal@gmail.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Carlos Amedee <carlos@golang.org>
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Being able to call asmcgocall without a G is useful for code shared
between different stages of the runtime initialization and thread
creation.
Cq-Include-Trybots: luci.golang.try:gotip-darwin-arm64_15,gotip-linux-mips64le,gotip-linux-ppc64le_power10,gotip-linux-riscv64,gotip-openbsd-ppc64,gotip-openbsd-amd64
Change-Id: Ic427764de197e648e8b9987c98c3b7521512cc5c
Reviewed-on: https://go-review.googlesource.com/c/go/+/750541
Reviewed-by: Carlos Amedee <carlos@golang.org>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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procyield will currently loop infinitely if passed 0 on several
platforms. This change sidesteps this bug by renaming procyield to
procyieldAsm, and adding a wrapper named procyield that checks for
cycles == 0. The benefit of this structure is that procyield called
with a constant cycle count of 0 will be inlined and constant folded
away, the expected behavior of a procyield of 0 cycles.
A follow-up change will fix the assembly to not have this footgun
anymore.
Change-Id: I7068abfeb961bc0fa475e216836f7c0e46b38373
Reviewed-on: https://go-review.googlesource.com/c/go/+/712663
Reviewed-by: Michael Pratt <mpratt@google.com>
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Reviewed-by: Cherry Mui <cherryyz@google.com>
Auto-Submit: Michael Knyszek <mknyszek@google.com>
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Also CL 690655 for golang.org/x/sys.
For #71671
Change-Id: Iceb369dec5affb944a39d07cdabfd7add6f1f319
Reviewed-on: https://go-review.googlesource.com/c/go/+/648795
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Reviewed-by: Dmitri Shuralyov <dmitshur@golang.org>
Auto-Submit: Dmitri Shuralyov <dmitshur@golang.org>
Reviewed-by: Quim Muntal <quimmuntal@gmail.com>
Reviewed-by: Mark Freeman <markfreeman@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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Change-Id: I529edd805875a4833cabcf4692f0c6d4163b07d2
Reviewed-on: https://go-review.googlesource.com/c/go/+/682398
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
Reviewed-by: David Chase <drchase@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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It's not used for anything.
Change-Id: I031b3cdfe52b6b1cff4b3cb6713ffe588084542f
Reviewed-on: https://go-review.googlesource.com/c/go/+/652276
Reviewed-by: Keith Randall <khr@google.com>
Reviewed-by: David Chase <drchase@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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this removes the old conditional-on-register-value
handshake from the deferproc/deferprocstack logic.
The "line" for the recovery-exit frame itself (not the defers
that it runs) is the closing brace of the function.
Reduces code size slightly (e.g. go command is 0.2% smaller)
Sample output showing effect of this change, also what sort of
code it requires to observe the effect:
```
package main
import "os"
func main() {
g(len(os.Args) - 1) // stack[0]
}
var gi int
var pi *int = &gi
//go:noinline
func g(i int) {
switch i {
case 0:
defer func() {
println("g0", i)
q() // stack[2] if i == 0
}()
for j := *pi; j < 1; j++ {
defer func() {
println("recover0", recover().(string))
}()
}
default:
for j := *pi; j < 1; j++ {
defer func() {
println("g1", i)
q() // stack[2] if i == 1
}()
}
defer func() {
println("recover1", recover().(string))
}()
}
p()
} // stack[1] (deferreturn)
//go:noinline
func p() {
panic("p()")
}
//go:noinline
func q() {
panic("q()") // stack[3]
}
/* Sample output for "./foo foo":
recover1 p()
g1 1
panic: q()
goroutine 1 [running]:
main.q()
.../main.go:46 +0x2c
main.g.func3()
.../main.go:29 +0x48
main.g(0x1?)
.../main.go:37 +0x68
main.main()
.../main.go:6 +0x28
*/
```
Change-Id: Ie39ea62ecc244213500380ea06d44024cadc2317
Reviewed-on: https://go-review.googlesource.com/c/go/+/650795
Reviewed-by: Cherry Mui <cherryyz@google.com>
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Change-Id: Ide4002d1cf82f2daaf7261b367c391dedbbf7719
GitHub-Last-Rev: 80ee248c3e34529e7a522acc97db9fb69c82dffb
GitHub-Pull-Request: golang/go#65308
Reviewed-on: https://go-review.googlesource.com/c/go/+/558699
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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This change introduces new options to set the floating point
mode on ARM targets. The GOARM version number can optionally be
followed by ',hardfloat' or ',softfloat' to select whether to
use hardware instructions or software emulation for floating
point computations, respectively. For example,
GOARM=7,softfloat.
Previously, software floating point support was limited to
GOARM=5. With these options, software floating point is now
extended to all ARM versions, including GOARM=6 and 7. This
change also extends hardware floating point to GOARM=5.
GOARM=5 defaults to softfloat and GOARM=6 and 7 default to
hardfloat.
For #61588
Change-Id: I23dc86fbd0733b262004a2ed001e1032cf371e94
Reviewed-on: https://go-review.googlesource.com/c/go/+/514907
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
TryBot-Result: Gopher Robot <gobot@golang.org>
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Auto-Submit: Michael Knyszek <mknyszek@google.com>
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Fix spelling errors discovered using https://github.com/codespell-project/codespell. Errors in data files and vendored packages are ignored.
Change-Id: I83c7818222f2eea69afbd270c15b7897678131dc
GitHub-Last-Rev: 3491615b1b82832cc0064f535786546e89aa6184
GitHub-Pull-Request: golang/go#60758
Reviewed-on: https://go-review.googlesource.com/c/go/+/502576
Auto-Submit: Michael Pratt <mpratt@google.com>
Run-TryBot: Michael Pratt <mpratt@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
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Change-Id: If13f4d4bc545f78e3eb8c23cf2e63f0eb273d71f
GitHub-Last-Rev: 32ca70f52a5c3dd66f18535c5e595e66afb3903c
GitHub-Pull-Request: golang/go#60703
Reviewed-on: https://go-review.googlesource.com/c/go/+/502055
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
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This reapplies CL 485500, with a fix drafted in CL 492987 incorporated.
CL 485500 is reverted due to #60004 and #60007. #60004 is fixed in
CL 492743. #60007 is fixed in CL 492987 (incorporated in this CL).
[Original CL 485500 description]
This reapplies CL 481061, with the followup fixes in CL 482975, CL 485315, and
CL 485316 incorporated.
CL 481061, by doujiang24 <doujiang24@gmail.com>, speed up C to Go
calls by binding the M to the C thread. See below for its
description.
CL 482975 is a followup fix to a C declaration in testprogcgo.
CL 485315 is a followup fix for x_cgo_getstackbound on Illumos.
CL 485316 is a followup cleanup for ppc64 assembly.
CL 479915 passed the G to _cgo_getstackbound for direct updates to
gp.stack.lo. A G can be reused on a new thread after the previous thread
exited. This could trigger the C TSAN race detector because it couldn't
see the synchronization in Go (lockextra) preventing the same G from
being used on multiple threads at the same time.
We work around this by passing the address of a stack variable to
_cgo_getstackbound rather than the G. The stack is generally unique per
thread, so TSAN won't see the same address from multiple threads. Even
if stacks are reused across threads by pthread, C TSAN should see the
synchonization in the stack allocator.
A regression test is added to misc/cgo/testsanitizer.
[Original CL 481061 description]
This reapplies CL 392854, with the followup fixes in CL 479255,
CL 479915, and CL 481057 incorporated.
CL 392854, by doujiang24 <doujiang24@gmail.com>, speed up C to Go
calls by binding the M to the C thread. See below for its
description.
CL 479255 is a followup fix for a small bug in ARM assembly code.
CL 479915 is another followup fix to address C to Go calls after
the C code uses some stack, but that CL is also buggy.
CL 481057, by Michael Knyszek, is a followup fix for a memory leak
bug of CL 479915.
[Original CL 392854 description]
In a C thread, it's necessary to acquire an extra M by using needm while invoking a Go function from C. But, needm and dropm are heavy costs due to the signal-related syscalls.
So, we change to not dropm while returning back to C, which means binding the extra M to the C thread until it exits, to avoid needm and dropm on each C to Go call.
Instead, we only dropm while the C thread exits, so the extra M won't leak.
When invoking a Go function from C:
Allocate a pthread variable using pthread_key_create, only once per shared object, and register a thread-exit-time destructor.
And store the g0 of the current m into the thread-specified value of the pthread key, only once per C thread, so that the destructor will put the extra M back onto the extra M list while the C thread exits.
When returning back to C:
Skip dropm in cgocallback, when the pthread variable has been created, so that the extra M will be reused the next time invoke a Go function from C.
This is purely a performance optimization. The old version, in which needm & dropm happen on each cgo call, is still correct too, and we have to keep the old version on systems with cgo but without pthreads, like Windows.
This optimization is significant, and the specific value depends on the OS system and CPU, but in general, it can be considered as 10x faster, for a simple Go function call from a C thread.
For the newly added BenchmarkCGoInCThread, some benchmark results:
1. it's 28x faster, from 3395 ns/op to 121 ns/op, in darwin OS & Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
2. it's 6.5x faster, from 1495 ns/op to 230 ns/op, in Linux OS & Intel(R) Xeon(R) CPU E5-2630 0 @ 2.30GHz
[CL 479915 description]
Currently, when C calls into Go the first time, we grab an M
using needm, which sets m.g0's stack bounds using the SP. We don't
know how big the stack is, so we simply assume 32K. Previously,
when the Go function returns to C, we drop the M, and the next
time C calls into Go, we put a new stack bound on the g0 based on
the current SP. After CL 392854, we don't drop the M, and the next
time C calls into Go, we reuse the same g0, without recomputing
the stack bounds. If the C code uses quite a bit of stack space
before calling into Go, the SP may be well below the 32K stack
bound we assumed, so the runtime thinks the g0 stack overflows.
This CL makes needm get a more accurate stack bound from
pthread. (In some platforms this may still be a guess as we don't
know exactly where we are in the C stack), but it is probably
better than simply assuming 32K.
[CL 492987 description]
On the first call into Go from a C thread, currently we set the g0
stack's high bound imprecisely based on the SP. With CL 485500, we
keep the M and don't recompute the stack bounds when it calls into
Go again. If the first call is made when the C thread uses some
deep stack, but a subsequent call is made with a shallower stack,
the SP may be above g0.stack.hi.
This is usually okay as we don't check usually stack.hi. One place
where we do check for stack.hi is in the signal handler, in
adjustSignalStack. In particular, C TSAN delivers signals on the
g0 stack (instead of the usual signal stack). If the SP is above
g0.stack.hi, we don't see it is on the g0 stack, and throws.
This CL makes it get an accurate stack upper bound with the
pthread API (on the platforms where it is available).
Also add some debug print for the "handler not on signal stack"
throw.
Fixes #51676.
Fixes #59294.
Fixes #59678.
Fixes #60007.
Change-Id: Ie51c8e81ade34ec81d69fd7bce1fe0039a470776
Reviewed-on: https://go-review.googlesource.com/c/go/+/495855
Run-TryBot: Cherry Mui <cherryyz@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
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This reverts CL 485500.
Reason for revert: This breaks internal tests at Google, see b/280861579 and b/280820455.
Change-Id: I426278d400f7611170918fc07c524cb059b9cc55
Reviewed-on: https://go-review.googlesource.com/c/go/+/492995
Reviewed-by: Cherry Mui <cherryyz@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: Chressie Himpel <chressie@google.com>
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This reapplies CL 481061, with the followup fixes in CL 482975, CL 485315, and
CL 485316 incorporated.
CL 481061, by doujiang24 <doujiang24@gmail.com>, speed up C to Go
calls by binding the M to the C thread. See below for its
description.
CL 482975 is a followup fix to a C declaration in testprogcgo.
CL 485315 is a followup fix for x_cgo_getstackbound on Illumos.
CL 485316 is a followup cleanup for ppc64 assembly.
[Original CL 481061 description]
This reapplies CL 392854, with the followup fixes in CL 479255,
CL 479915, and CL 481057 incorporated.
CL 392854, by doujiang24 <doujiang24@gmail.com>, speed up C to Go
calls by binding the M to the C thread. See below for its
description.
CL 479255 is a followup fix for a small bug in ARM assembly code.
CL 479915 is another followup fix to address C to Go calls after
the C code uses some stack, but that CL is also buggy.
CL 481057, by Michael Knyszek, is a followup fix for a memory leak
bug of CL 479915.
[Original CL 392854 description]
In a C thread, it's necessary to acquire an extra M by using needm while invoking a Go function from C. But, needm and dropm are heavy costs due to the signal-related syscalls.
So, we change to not dropm while returning back to C, which means binding the extra M to the C thread until it exits, to avoid needm and dropm on each C to Go call.
Instead, we only dropm while the C thread exits, so the extra M won't leak.
When invoking a Go function from C:
Allocate a pthread variable using pthread_key_create, only once per shared object, and register a thread-exit-time destructor.
And store the g0 of the current m into the thread-specified value of the pthread key, only once per C thread, so that the destructor will put the extra M back onto the extra M list while the C thread exits.
When returning back to C:
Skip dropm in cgocallback, when the pthread variable has been created, so that the extra M will be reused the next time invoke a Go function from C.
This is purely a performance optimization. The old version, in which needm & dropm happen on each cgo call, is still correct too, and we have to keep the old version on systems with cgo but without pthreads, like Windows.
This optimization is significant, and the specific value depends on the OS system and CPU, but in general, it can be considered as 10x faster, for a simple Go function call from a C thread.
For the newly added BenchmarkCGoInCThread, some benchmark results:
1. it's 28x faster, from 3395 ns/op to 121 ns/op, in darwin OS & Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
2. it's 6.5x faster, from 1495 ns/op to 230 ns/op, in Linux OS & Intel(R) Xeon(R) CPU E5-2630 0 @ 2.30GHz
[CL 479915 description]
Currently, when C calls into Go the first time, we grab an M
using needm, which sets m.g0's stack bounds using the SP. We don't
know how big the stack is, so we simply assume 32K. Previously,
when the Go function returns to C, we drop the M, and the next
time C calls into Go, we put a new stack bound on the g0 based on
the current SP. After CL 392854, we don't drop the M, and the next
time C calls into Go, we reuse the same g0, without recomputing
the stack bounds. If the C code uses quite a bit of stack space
before calling into Go, the SP may be well below the 32K stack
bound we assumed, so the runtime thinks the g0 stack overflows.
This CL makes needm get a more accurate stack bound from
pthread. (In some platforms this may still be a guess as we don't
know exactly where we are in the C stack), but it is probably
better than simply assuming 32K.
[CL 485500 description]
CL 479915 passed the G to _cgo_getstackbound for direct updates to
gp.stack.lo. A G can be reused on a new thread after the previous thread
exited. This could trigger the C TSAN race detector because it couldn't
see the synchronization in Go (lockextra) preventing the same G from
being used on multiple threads at the same time.
We work around this by passing the address of a stack variable to
_cgo_getstackbound rather than the G. The stack is generally unique per
thread, so TSAN won't see the same address from multiple threads. Even
if stacks are reused across threads by pthread, C TSAN should see the
synchonization in the stack allocator.
A regression test is added to misc/cgo/testsanitizer.
Fixes #51676.
Fixes #59294.
Fixes #59678.
Change-Id: Ic62be31a06ee83568215e875a891df37084e08ca
Reviewed-on: https://go-review.googlesource.com/c/go/+/485500
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Run-TryBot: Michael Pratt <mpratt@google.com>
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For #59670.
Change-Id: I0efa743edc08e48dc8d906803ba45e9f641369db
Reviewed-on: https://go-review.googlesource.com/c/go/+/486977
Reviewed-by: Cherry Mui <cherryyz@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Auto-Submit: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
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This reverts commit CL 486381.
Submitted out of order and breaks bootstrap.
Change-Id: Ia472111cb966e884a48f8ee3893b3bf4b4f4f875
Reviewed-on: https://go-review.googlesource.com/c/go/+/486915
Reviewed-by: David Chase <drchase@google.com>
TryBot-Bypass: Austin Clements <austin@google.com>
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For #59670.
Change-Id: I4476d6f92663e8a825d063d6e6a7fc9a2ac99d4d
Reviewed-on: https://go-review.googlesource.com/c/go/+/486381
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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This reverts CL 481061.
Reason for revert: When built with C TSAN, x_cgo_getstackbound triggers
race detection on `g->stacklo` because the synchronization is in Go,
which isn't instrumented.
For #51676.
For #59294.
For #59678.
Change-Id: I38afcda9fcffd6537582a39a5214bc23dc147d47
Reviewed-on: https://go-review.googlesource.com/c/go/+/485275
TryBot-Result: Gopher Robot <gobot@golang.org>
Auto-Submit: Michael Pratt <mpratt@google.com>
Run-TryBot: Michael Pratt <mpratt@google.com>
Reviewed-by: Than McIntosh <thanm@google.com>
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|
This reapplies CL 392854, with the followup fixes in CL 479255,
CL 479915, and CL 481057 incorporated.
CL 392854, by doujiang24 <doujiang24@gmail.com>, speed up C to Go
calls by binding the M to the C thread. See below for its
description.
CL 479255 is a followup fix for a small bug in ARM assembly code.
CL 479915 is another followup fix to address C to Go calls after
the C code uses some stack, but that CL is also buggy.
CL 481057, by Michael Knyszek, is a followup fix for a memory leak
bug of CL 479915.
[Original CL 392854 description]
In a C thread, it's necessary to acquire an extra M by using needm while invoking a Go function from C. But, needm and dropm are heavy costs due to the signal-related syscalls.
So, we change to not dropm while returning back to C, which means binding the extra M to the C thread until it exits, to avoid needm and dropm on each C to Go call.
Instead, we only dropm while the C thread exits, so the extra M won't leak.
When invoking a Go function from C:
Allocate a pthread variable using pthread_key_create, only once per shared object, and register a thread-exit-time destructor.
And store the g0 of the current m into the thread-specified value of the pthread key, only once per C thread, so that the destructor will put the extra M back onto the extra M list while the C thread exits.
When returning back to C:
Skip dropm in cgocallback, when the pthread variable has been created, so that the extra M will be reused the next time invoke a Go function from C.
This is purely a performance optimization. The old version, in which needm & dropm happen on each cgo call, is still correct too, and we have to keep the old version on systems with cgo but without pthreads, like Windows.
This optimization is significant, and the specific value depends on the OS system and CPU, but in general, it can be considered as 10x faster, for a simple Go function call from a C thread.
For the newly added BenchmarkCGoInCThread, some benchmark results:
1. it's 28x faster, from 3395 ns/op to 121 ns/op, in darwin OS & Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
2. it's 6.5x faster, from 1495 ns/op to 230 ns/op, in Linux OS & Intel(R) Xeon(R) CPU E5-2630 0 @ 2.30GHz
[CL 479915 description]
Currently, when C calls into Go the first time, we grab an M
using needm, which sets m.g0's stack bounds using the SP. We don't
know how big the stack is, so we simply assume 32K. Previously,
when the Go function returns to C, we drop the M, and the next
time C calls into Go, we put a new stack bound on the g0 based on
the current SP. After CL 392854, we don't drop the M, and the next
time C calls into Go, we reuse the same g0, without recomputing
the stack bounds. If the C code uses quite a bit of stack space
before calling into Go, the SP may be well below the 32K stack
bound we assumed, so the runtime thinks the g0 stack overflows.
This CL makes needm get a more accurate stack bound from
pthread. (In some platforms this may still be a guess as we don't
know exactly where we are in the C stack), but it is probably
better than simply assuming 32K.
Fixes #51676.
Fixes #59294.
Change-Id: I9bf1400106d5c08ce621d2ed1df3a2d9e3f55494
Reviewed-on: https://go-review.googlesource.com/c/go/+/481061
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Cherry Mui <cherryyz@google.com>
Reviewed-by: DeJiang Zhu (doujiang) <doujiang24@gmail.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
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This reverts CL 392854.
Reason for revert: caused #59294, which was derived from google
internal tests. The attempted fix of #59294 caused more breakage.
Change-Id: I5a061561ac2740856b7ecc09725ac28bd30f8bba
Reviewed-on: https://go-review.googlesource.com/c/go/+/481060
Reviewed-by: Heschi Kreinick <heschi@google.com>
Run-TryBot: Cherry Mui <cherryyz@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
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This reverts CL 479255.
Reason for revert: need to revert CL 392854, and this caused a conflict.
Change-Id: I6cb105c62e51b47de3f652df5f5ee92673a93919
Reviewed-on: https://go-review.googlesource.com/c/go/+/481058
Run-TryBot: Cherry Mui <cherryyz@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
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A comparison instruction was missing in CL 392854.
Should fix ARM builders.
For #51676.
Change-Id: Ica27a99be10e595bab4fad35e2e6c00a1c68a662
Reviewed-on: https://go-review.googlesource.com/c/go/+/479255
TryBot-Bypass: Cherry Mui <cherryyz@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
Run-TryBot: Cherry Mui <cherryyz@google.com>
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In a C thread, it's necessary to acquire an extra M by using needm while invoking a Go function from C. But, needm and dropm are heavy costs due to the signal-related syscalls.
So, we change to not dropm while returning back to C, which means binding the extra M to the C thread until it exits, to avoid needm and dropm on each C to Go call.
Instead, we only dropm while the C thread exits, so the extra M won't leak.
When invoking a Go function from C:
Allocate a pthread variable using pthread_key_create, only once per shared object, and register a thread-exit-time destructor.
And store the g0 of the current m into the thread-specified value of the pthread key, only once per C thread, so that the destructor will put the extra M back onto the extra M list while the C thread exits.
When returning back to C:
Skip dropm in cgocallback, when the pthread variable has been created, so that the extra M will be reused the next time invoke a Go function from C.
This is purely a performance optimization. The old version, in which needm & dropm happen on each cgo call, is still correct too, and we have to keep the old version on systems with cgo but without pthreads, like Windows.
This optimization is significant, and the specific value depends on the OS system and CPU, but in general, it can be considered as 10x faster, for a simple Go function call from a C thread.
For the newly added BenchmarkCGoInCThread, some benchmark results:
1. it's 28x faster, from 3395 ns/op to 121 ns/op, in darwin OS & Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
2. it's 6.5x faster, from 1495 ns/op to 230 ns/op, in Linux OS & Intel(R) Xeon(R) CPU E5-2630 0 @ 2.30GHz
Fixes #51676
Change-Id: I380702fe2f9b6b401b2d6f04b0aba990f4b9ee6c
GitHub-Last-Rev: 93dc64ad98e5583372e41f65ee4b7ab78b5aff51
GitHub-Pull-Request: golang/go#51679
Reviewed-on: https://go-review.googlesource.com/c/go/+/392854
Reviewed-by: Ian Lance Taylor <iant@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: thepudds <thepudds1460@gmail.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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Have the write barrier call return a pointer to a buffer into which
the generated code records pointers that need write barrier treatment.
Change-Id: I7871764298e0aa1513de417010c8d46b296b199e
Reviewed-on: https://go-review.googlesource.com/c/go/+/447781
Reviewed-by: Keith Randall <khr@google.com>
Run-TryBot: Keith Randall <khr@golang.org>
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Reviewed-by: Cherry Mui <cherryyz@google.com>
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Previously, the write barrier calls themselves did the actual
writes to memory. Instead, move those writes out to a common location
that both the wb-enabled and wb-disabled code paths share.
This enables us to optimize the write barrier path without having
to worry about performing the actual writes.
Change-Id: Ia71ab651908ec124cc33141afb52e4ca19733ac6
Reviewed-on: https://go-review.googlesource.com/c/go/+/447780
Reviewed-by: Michael Knyszek <mknyszek@google.com>
TryBot-Bypass: Keith Randall <khr@golang.org>
Run-TryBot: Keith Randall <khr@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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Future CLs will remove the invariant that pointers are always put in
the write barrier in pairs.
The behavior of the assembly code changes a bit, where instead of writing
the pointers unconditionally and then checking for overflow, check for
overflow first and then write the pointers.
Also changed the write barrier flush function to not take the src/dst
as arguments.
Change-Id: I2ef708038367b7b82ea67cbaf505a1d5904c775c
Reviewed-on: https://go-review.googlesource.com/c/go/+/447779
Run-TryBot: Keith Randall <khr@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
TryBot-Bypass: Keith Randall <khr@golang.org>
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On LR architectures, morestack (and morestack_noctxt) are called
with a special calling convention, where the caller doesn't save
LR on stack but passes it as a register, which morestack will save
to g.sched.lr. The stack unwinder currently doesn't understand it,
and would fail to unwind from it. morestack already writes SP (as
it switches stack), but morestack_noctxt (which tailcalls
morestack) doesn't. If a profiling signal lands right in
morestack_noctxt, the unwinder will try to unwind the stack and
go off, and possibly crash.
Marking morestack_noctxt SPWRITE stops the unwinding.
Ideally we could teach the unwinder about the special calling
convention, or change the calling convention to be less special
(so the unwinder doesn't need to fetch a register from the signal
context). This is a stop-gap solution, to stop the unwinder from
crashing.
Fixes #54332.
Change-Id: I75295f2e27ddcf05f1ea0b541aedcb9000ae7576
Reviewed-on: https://go-review.googlesource.com/c/go/+/425396
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: Cherry Mui <cherryyz@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
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In asmcgocall() we need to switch to the g0 stack if we're not already on
the g0 stack or the gsignal stack. The prefered way of doing this is to
check gsignal first, then g0, since if we are going to switch to g0 we will
need g0 handy (thus avoiding a second load).
Rewrite/reorder 386 and amd64 to check gsignal first - this shaves a few
assembly instructions off and makes the order consistent with arm, arm64,
mips64 and ppc64. Add missing gsignal checks to mips, riscv64 and s390x.
Change-Id: I1b027bf393c25e0c33e1d8eb80de67e4a0a3f561
Reviewed-on: https://go-review.googlesource.com/c/go/+/335869
Trust: Joel Sing <joel@sing.id.au>
Run-TryBot: Joel Sing <joel@sing.id.au>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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Currently, deferreturn runs deferred functions by backing up its
return PC to the deferreturn call, and then effectively tail-calling
the deferred function (via jmpdefer). The effect of this is that the
deferred function appears to be called directly from the deferee, and
when it returns, the deferee calls deferreturn again so it can run the
next deferred function if necessary.
This unusual flow control leads to a large number of special cases and
complications all over the tool chain.
This used to be necessary because deferreturn copied the deferred
function's argument frame directly into its caller's frame and then
had to invoke that call as if it had been called from its caller's
frame so it could access it arguments. But now that we've simplified
defer processing so the runtime only deals with argument-less
closures, this approach is no longer necessary.
This CL simplifies all of this by making deferreturn simply call
deferred functions in a loop.
This eliminates the need for jmpdefer, so we can delete a bunch of
per-architecture assembly code.
This eliminates several special cases on Wasm, since it couldn't
support these calling shenanigans directly and thus had to simulate
the loop a different way. Now Wasm can largely work the way the other
platforms do.
This eliminates the per-architecture Ginsnopdefer operation. On PPC64,
this was necessary to reload the TOC pointer after the tail call
(since TOC pointers in general make tail calls impossible). The tail
call is gone, and in the case where we do force a jump to the
deferreturn call when recovering from an open-coded defer, we go
through gogo (via runtime.recovery), which handles the TOC. On other
platforms, we needed a NOP so traceback didn't get confused by seeing
the return to the CALL instruction, rather than the usual return to
the instruction following the CALL instruction. Now we don't inject a
return to the CALL instruction at all, so this NOP is also
unnecessary.
The one potential effect of this is that deferreturn could now appear
in stack traces from deferred functions. However, this could already
happen from open-coded defers, so we've long since marked deferreturn
as a "wrapper" so it gets elided not only from printed stack traces,
but from runtime.Callers*.
This is a retry of CL 337652 because we had to back out its parent.
There are no changes in this version.
Change-Id: I3f54b7fec1d7ccac71cc6cf6835c6a46b7e5fb6c
Reviewed-on: https://go-review.googlesource.com/c/go/+/339397
Trust: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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replace jmpdefer with a loop"
This reverts CL 227652.
I'm reverting CL 337651 and this builds on top of it.
Change-Id: I03ce363be44c2a3defff2e43e7b1aad83386820d
Reviewed-on: https://go-review.googlesource.com/c/go/+/338709
Trust: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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Currently, deferreturn runs deferred functions by backing up its
return PC to the deferreturn call, and then effectively tail-calling
the deferred function (via jmpdefer). The effect of this is that the
deferred function appears to be called directly from the deferee, and
when it returns, the deferee calls deferreturn again so it can run the
next deferred function if necessary.
This unusual flow control leads to a large number of special cases and
complications all over the tool chain.
This used to be necessary because deferreturn copied the deferred
function's argument frame directly into its caller's frame and then
had to invoke that call as if it had been called from its caller's
frame so it could access it arguments. But now that we've simplified
defer processing so the runtime only deals with argument-less
closures, this approach is no longer necessary.
This CL simplifies all of this by making deferreturn simply call
deferred functions in a loop.
This eliminates the need for jmpdefer, so we can delete a bunch of
per-architecture assembly code.
This eliminates several special cases on Wasm, since it couldn't
support these calling shenanigans directly and thus had to simulate
the loop a different way. Now Wasm can largely work the way the other
platforms do.
This eliminates the per-architecture Ginsnopdefer operation. On PPC64,
this was necessary to reload the TOC pointer after the tail call
(since TOC pointers in general make tail calls impossible). The tail
call is gone, and in the case where we do force a jump to the
deferreturn call when recovering from an open-coded defer, we go
through gogo (via runtime.recovery), which handles the TOC. On other
platforms, we needed a NOP so traceback didn't get confused by seeing
the return to the CALL instruction, rather than the usual return to
the instruction following the CALL instruction. Now we don't inject a
return to the CALL instruction at all, so this NOP is also
unnecessary.
The one potential effect of this is that deferreturn could now appear
in stack traces from deferred functions. However, this could already
happen from open-coded defers, so we've long since marked deferreturn
as a "wrapper" so it gets elided not only from printed stack traces,
but from runtime.Callers*.
Change-Id: Ie9f700cd3fb774f498c9edce363772a868407bf7
Reviewed-on: https://go-review.googlesource.com/c/go/+/337652
Trust: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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newproc/deferproc
newproc/deferproc takes a siz argument for the go'd/deferred
function's argument size. Now it is always zero. Remove the
argument.
Change-Id: If1bb8d427e34015ccec0ba10dbccaae96757fa8c
Reviewed-on: https://go-review.googlesource.com/c/go/+/325917
Trust: Cherry Mui <cherryyz@google.com>
Run-TryBot: Cherry Mui <cherryyz@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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At runtime startup it calls newproc from assembly code to start
the main goroutine. runtime.main has no arguments, so the arg
size should be 0, instead of 8.
While here, use clearer code sequence to open the frame.
Change-Id: I2bbb26a83521ea867897530b86a85b22a3c8be9d
Reviewed-on: https://go-review.googlesource.com/c/go/+/321957
Trust: Cherry Mui <cherryyz@google.com>
Run-TryBot: Cherry Mui <cherryyz@google.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
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This switches openbsd/arm to thread creation via pthreads, rather than doing
direct system calls.
Update #36435
Change-Id: Ia8749e3723a9967905c33b6d93dfd9be797a486c
Reviewed-on: https://go-review.googlesource.com/c/go/+/315790
Trust: Joel Sing <joel@sing.id.au>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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The setg call a few lines earlier has already performed the same iscgo check
and called save_g if necessary.
Change-Id: I6e7c44cef4e0397d6001a3d5b7e334cdfbc3ce22
Reviewed-on: https://go-review.googlesource.com/c/go/+/316929
Trust: Joel Sing <joel@sing.id.au>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
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Panic if the slice is too short.
Updates #395
Change-Id: I90f4bff2da5d8f3148ba06d2482084f32b25c29a
Reviewed-on: https://go-review.googlesource.com/c/go/+/301650
Trust: Josh Bleecher Snyder <josharian@gmail.com>
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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The regabi builders are unhappy about badctxt calling throw
calling systemstack calling gosave_systemstack_switch calling
badctxt, all nosplit, repeating. This wouldn't actually happen
since after one systemstack we'd end up on the system stack
and the next one wouldn't call gosave_systemstack_switch at all.
The badctxt call itself is in a very unlikely assertion failure
inside gosave_systemstack_switch.
Keep the assertion check but call runtime.abort instead on failure,
breaking the detected (but not real) cycle.
Change-Id: Iaf5c0fc065783b8c1c6d0f62d848f023a0714b96
Reviewed-on: https://go-review.googlesource.com/c/go/+/294069
Trust: Russ Cox <rsc@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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No change to actual runtime, but helps reduce the laundry list
of functions.
mcall, morestack, and asmcgocall are not actually top-of-frame,
so those need more attention in follow-up CLs.
mstart moved to assembly so that it can be marked TOPFRAME.
Since TOPFRAME also tells DWARF consumers not to unwind
this way, this change should also improve debuggers a
marginal amount.
This CL is part of a stack adding windows/arm64
support (#36439), intended to land in the Go 1.17 cycle.
This CL is, however, not windows/arm64-specific.
It is cleanup meant to make the port (and future ports) easier.
Change-Id: If1e0d46ca973de5e46b62948d076f675f285b5d9
Reviewed-on: https://go-review.googlesource.com/c/go/+/288802
Trust: Russ Cox <rsc@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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The old code was very clever about predicting whether a traceback was safe.
That cleverness has not aged well. In particular, the setsSP function is missing
a bunch of functions that write to SP and will confuse traceback.
And one such function - jmpdefer - was handled as a special case in
gentraceback instead of simply listing it in setsSP.
Throw away all the clever prediction about whether traceback will crash.
Instead, make traceback NOT crash, by checking whether the function
being walked writes to SP.
This CL is part of a stack adding windows/arm64
support (#36439), intended to land in the Go 1.17 cycle.
This CL is, however, not windows/arm64-specific.
It is cleanup meant to make the port (and future ports) easier.
Change-Id: I3d55fe257a22745e4919ac4dc9a9378c984ba0da
Reviewed-on: https://go-review.googlesource.com/c/go/+/288801
Trust: Russ Cox <rsc@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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A g's sched.g is set in newproc1:
newg.sched.g = guintptr(unsafe.Pointer(newg))
After that, it never changes. Yet lots of assembly code does
"g.sched.g = g" unnecessarily. Remove all those lines to avoid
confusion about whether it ever changes.
Also, split gogo into two functions, one that does the nil g check
and a second that does the actual switch. This way, if the nil g check
fails, we get a stack trace showing the call stack that led to the failure.
(The SP write would otherwise cause the stack trace to abort.)
Also restore the proper nil g check in a handful of assembly functions.
(There is little point in checking for nil g *after* installing it as the real g.)
Change-Id: I22866b093f901f765de1d074e36eeec10366abfb
Reviewed-on: https://go-review.googlesource.com/c/go/+/292109
Trust: Russ Cox <rsc@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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Both asmcgocall and systemstack need to save the calling Go code's
context for use by traceback, but they do it differently.
Systemstack's appraoch is better, because it doesn't require a
special case in traceback.
So make them both use that.
While we are here, the fake mstart caller in systemstack is
no longer needed and can be removed.
(traceback knows to stop in systemstack because of the writes to SP.)
Also remove the fake mstarts in sys_windows_*.s.
And while we are there, fix the control flow guard code in sys_windows_arm.s.
The current code is using pointers to a stack frame that technically is gone
once we hit the RET instruction. Clearly it's working OK, but better not to depend
on data below SP being preserved, even for just a few instructions.
Store the value we need in other registers instead.
(This code is only used for pushing a sigpanic call, which does not
actually return to the site of the fault and therefore doesn't need to
preserve any of the registers.)
This CL is part of a stack adding windows/arm64
support (#36439), intended to land in the Go 1.17 cycle.
This CL is, however, not windows/arm64-specific.
It is cleanup meant to make the port (and future ports) easier.
Change-Id: Id1e3ef5e54f7ad786e4b87043f2626eba7c3bbd9
Reviewed-on: https://go-review.googlesource.com/c/go/+/288799
Trust: Russ Cox <rsc@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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During a cgocallback, the runtime calls needm to get an m.
The calls made during needm cannot themselves assume that
there is an m or a g (which is attached to the m).
In the old days of making direct system calls, the only thing
you had to do for such functions was mark them //go:nosplit,
to avoid the use of g in the stack split prologue.
But now, on operating systems that make system calls through
shared libraries and use code that saves state in the g or m
before doing so, it's not safe to assume g exists. In fact, it is
not even safe to call getg(), because it might fault deferencing
the TLS storage to find the g pointer (that storage may not be
initialized yet, at least on Windows, and perhaps on other systems
in the future).
The specific routines that are problematic are usleep and osyield,
which are called during lock contention in lockextra, called
from needm.
All this is rather subtle and hidden, so in addition to fixing the
problem on Windows, this CL makes the fact of not running on
a g much clearer by introducing variants usleep_no_g and
osyield_no_g whose names should make clear that there is no g.
And then we can remove the various sketchy getg() == nil checks
in the existing routines.
As part of this cleanup, this CL also deletes onosstack on Windows.
onosstack is from back when the runtime was implemented in C.
It predates systemstack but does essentially the same thing.
Instead of having two different copies of this code, we can use
systemstack consistently. This way we need not port onosstack
to each architecture.
This CL is part of a stack adding windows/arm64
support (#36439), intended to land in the Go 1.17 cycle.
This CL is, however, not windows/arm64-specific.
It is cleanup meant to make the port (and future ports) easier.
Change-Id: I3352de1fd0a3c26267c6e209063e6e86abd26187
Reviewed-on: https://go-review.googlesource.com/c/go/+/288793
Trust: Russ Cox <rsc@golang.org>
Trust: Jason A. Donenfeld <Jason@zx2c4.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Jason A. Donenfeld <Jason@zx2c4.com>
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This change adds support for the new register ABI on amd64 to
reflect.(Value).Call. If internal/abi's register counts are non-zero,
reflect will try to set up arguments in registers on the Call path.
Note that because the register ABI becomes ABI0 with zero registers
available, this should keep working as it did before.
This change does not add any tests for the register ABI case because
there's no way to do so at the moment.
For #40724.
Change-Id: I8aa089a5aa5a31b72e56b3d9388dd3f82203985b
Reviewed-on: https://go-review.googlesource.com/c/go/+/272568
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Than McIntosh <thanm@google.com>
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The runtime.gosave function is not used anywhere. Delete.
Note: there is also a gosave<> function, which is actually used
and not deleted.
Change-Id: I64149a7afdd217de26d1e6396233f2becfad7153
Reviewed-on: https://go-review.googlesource.com/c/go/+/289719
Trust: Cherry Zhang <cherryyz@google.com>
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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This redesigns the way calls work from C to exported Go functions. It
removes several steps from the call path, makes cmd/cgo no longer
sensitive to the Go calling convention, and eliminates the use of
reflectcall from cgo.
In order to avoid generating a large amount of FFI glue between the C
and Go ABIs, the cgo tool has long depended on generating a C function
that marshals the arguments into a struct, and then the actual ABI
switch happens in functions with fixed signatures that simply take a
pointer to this struct. In a way, this CL simply pushes this idea
further.
Currently, the cgo tool generates this argument struct in the exact
layout of the Go stack frame and depends on reflectcall to unpack it
into the appropriate Go call (even though it's actually
reflectcall'ing a function generated by cgo).
In this CL, we decouple this struct from the Go stack layout. Instead,
cgo generates a Go function that takes the struct, unpacks it, and
calls the exported function. Since this generated function has a
generic signature (like the rest of the call path), we don't need
reflectcall and can instead depend on the Go compiler itself to
implement the call to the exported Go function.
One complication is that syscall.NewCallback on Windows, which
converts a Go function into a C function pointer, depends on
cgocallback's current dynamic calling approach since the signatures of
the callbacks aren't known statically. For this specific case, we
continue to depend on reflectcall. Really, the current approach makes
some overly simplistic assumptions about translating the C ABI to the
Go ABI. Now we're at least in a much better position to do a proper
ABI translation.
For comparison, the current cgo call path looks like:
GoF (generated C function) ->
crosscall2 (in cgo/asm_*.s) ->
_cgoexp_GoF (generated Go function) ->
cgocallback (in asm_*.s) ->
cgocallback_gofunc (in asm_*.s) ->
cgocallbackg (in cgocall.go) ->
cgocallbackg1 (in cgocall.go) ->
reflectcall (in asm_*.s) ->
_cgoexpwrap_GoF (generated Go function) ->
p.GoF
Now the call path looks like:
GoF (generated C function) ->
crosscall2 (in cgo/asm_*.s) ->
cgocallback (in asm_*.s) ->
cgocallbackg (in cgocall.go) ->
cgocallbackg1 (in cgocall.go) ->
_cgoexp_GoF (generated Go function) ->
p.GoF
Notably:
1. We combine _cgoexp_GoF and _cgoexpwrap_GoF and move the combined
operation to the end of the sequence. This combined function also
handles reflectcall's previous role.
2. We combined cgocallback and cgocallback_gofunc since the only
purpose of having both was to convert a raw PC into a Go function
value. We instead construct the Go function value in cgocallbackg1.
3. cgocallbackg1 no longer reaches backwards through the stack to get
the arguments to cgocallback_gofunc. Instead, we just pass the
arguments down.
4. Currently, we need an explicit msanwrite to mark the results struct
as written because reflectcall doesn't do this. Now, the results are
written by regular Go assignments, so the Go compiler generates the
necessary MSAN annotations. This also means we no longer need to track
the size of the arguments frame.
Updates #40724, since now we don't need to teach cgo about the
register ABI or change how it uses reflectcall.
Change-Id: I7840489a2597962aeb670e0c1798a16a7359c94f
Reviewed-on: https://go-review.googlesource.com/c/go/+/258938
Trust: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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You were a useful port and you've served your purpose.
Thanks for all the play.
A subsequent CL will remove amd64p32 (including assembly files and
toolchain bits) and remaining bits. The amd64p32 removal will be
separated into its own CL in case we want to support the Linux x32 ABI
in the future and want our old amd64p32 support as a starting point.
Updates #30439
Change-Id: Ia3a0c7d49804adc87bf52a4dea7e3d3007f2b1cd
Reviewed-on: https://go-review.googlesource.com/c/go/+/199499
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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Currently the standard hasher is memhash, which checks whether aes
instructions are available, and if so redirects to aeshash.
With this CL, we call aeshash directly, which then redirects to the
fallback hash if aes instructions are not available.
This reduces the overhead for the hash function in the common case,
as it requires just one call instead of two. On architectures which
have no assembly hasher, it's a single jump slower.
Thanks to Martin for this idea.
name old time/op new time/op delta
BigKeyMap-4 22.6ns ± 1% 21.1ns ± 2% -6.55% (p=0.000 n=9+10)
Change-Id: Ib7ca77b63d28222eb0189bc3d7130531949d853c
Reviewed-on: https://go-review.googlesource.com/c/go/+/190998
Reviewed-by: Martin Möhrmann <moehrmann@google.com>
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Working toward making the tree vet-safe instead of having
so many exceptions in cmd/vet/all/whitelist.
This CL makes "GOOS=linux GOARCH=386 go vet -unsafeptr=false runtime" happy,
while keeping "GO_BUILDER_NAME=misc-vetall go tool dist test" happy too.
For #31916.
Change-Id: I3e5586a7ff6e359357350d0602c2259493280ded
Reviewed-on: https://go-review.googlesource.com/c/go/+/176099
Run-TryBot: Russ Cox <rsc@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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Allows us to stop whitelisting this error on many OS/arch combinations
XXX I'm not sure I am running vet correctly, and testing all platforms right.
Change-Id: I29f548bd5f4a63bd13c4d0667d4209c75c886fd9
GitHub-Last-Rev: 52f6ff4a6b986e86f8b26c3d19da7707d39f1664
GitHub-Pull-Request: golang/go#31583
Reviewed-on: https://go-review.googlesource.com/c/go/+/173157
Run-TryBot: Benny Siegert <bsiegert@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Benny Siegert <bsiegert@gmail.com>
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This CL adds a new attribute, TOPFRAME, which can be used to mark
functions that should be treated as being at the top of the call
stack. The function `runtime.goexit` has been marked this way on
architectures that use a link register.
This will stop programs that use DWARF to unwind the call stack
from unwinding past `runtime.goexit` on architectures that use a
link register. For example, it eliminates "corrupt stack?"
warnings when generating a backtrace that hits `runtime.goexit`
in GDB on s390x.
Similar code should be added for non-link-register architectures
(i.e. amd64, 386). They mark the top of the call stack slightly
differently to link register architectures so I haven't added
that code (they need to mark "rip" as undefined).
Fixes #24385.
Change-Id: I15b4c69ac75b491daa0acf0d981cb80eb06488de
Reviewed-on: https://go-review.googlesource.com/c/go/+/169726
Run-TryBot: Michael Munday <mike.munday@ibm.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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