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-rw-r--r--src/runtime/mgcscavenge.go2
-rw-r--r--src/runtime/runtime2.go2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/runtime/mgcscavenge.go b/src/runtime/mgcscavenge.go
index e6725b4622..86c2103f18 100644
--- a/src/runtime/mgcscavenge.go
+++ b/src/runtime/mgcscavenge.go
@@ -307,7 +307,7 @@ type scavengerState struct {
// See sleepRatio for more details.
sleepController piController
- // cooldown is the time left in nanoseconds during which we avoid
+ // controllerCooldown is the time left in nanoseconds during which we avoid
// using the controller and we hold sleepRatio at a conservative
// value. Used if the controller's assumptions fail to hold.
controllerCooldown int64
diff --git a/src/runtime/runtime2.go b/src/runtime/runtime2.go
index 6d40c7c466..01f1a50670 100644
--- a/src/runtime/runtime2.go
+++ b/src/runtime/runtime2.go
@@ -857,7 +857,7 @@ type schedt struct {
sysmonwait atomic.Bool
sysmonnote note
- // safepointFn should be called on each P at the next GC
+ // safePointFn should be called on each P at the next GC
// safepoint if p.runSafePointFn is set.
safePointFn func(*p)
safePointWait int32