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Diffstat (limited to 'src/runtime/debug_test.go')
-rw-r--r--src/runtime/debug_test.go34
1 files changed, 32 insertions, 2 deletions
diff --git a/src/runtime/debug_test.go b/src/runtime/debug_test.go
index b5db7a55f1..5bb0c5cee3 100644
--- a/src/runtime/debug_test.go
+++ b/src/runtime/debug_test.go
@@ -34,12 +34,22 @@ func startDebugCallWorker(t *testing.T) (g *runtime.G, after func()) {
skipUnderDebugger(t)
// This can deadlock if there aren't enough threads or if a GC
- // tries to interrupt an atomic loop (see issue #10958). We
- // use 8 Ps so there's room for the debug call worker,
+ // tries to interrupt an atomic loop (see issue #10958). Execute
+ // an extra GC to ensure even the sweep phase is done (out of
+ // caution to prevent #49370 from happening).
+ // TODO(mknyszek): This extra GC cycle is likely unnecessary
+ // because preemption (which may happen during the sweep phase)
+ // isn't much of an issue anymore thanks to asynchronous preemption.
+ // The biggest risk is having a write barrier in the debug call
+ // injection test code fire, because it runs in a signal handler
+ // and may not have a P.
+ //
+ // We use 8 Ps so there's room for the debug call worker,
// something that's trying to preempt the call worker, and the
// goroutine that's trying to stop the call worker.
ogomaxprocs := runtime.GOMAXPROCS(8)
ogcpercent := debug.SetGCPercent(-1)
+ runtime.GC()
// ready is a buffered channel so debugCallWorker won't block
// on sending to it. This makes it less likely we'll catch
@@ -143,6 +153,7 @@ func TestDebugCall(t *testing.T) {
x1: 42.0,
}
}
+
if _, err := runtime.InjectDebugCall(g, fn, &regs, args, debugCallTKill, false); err != nil {
t.Fatal(err)
}
@@ -233,6 +244,12 @@ func TestDebugCallUnsafePoint(t *testing.T) {
// This can deadlock if there aren't enough threads or if a GC
// tries to interrupt an atomic loop (see issue #10958).
defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(8))
+
+ // InjectDebugCall cannot be executed while a GC is actively in
+ // progress. Wait until the current GC is done, and turn it off.
+ //
+ // See #49370.
+ runtime.GC()
defer debug.SetGCPercent(debug.SetGCPercent(-1))
// Test that the runtime refuses call injection at unsafe points.
@@ -256,6 +273,19 @@ func TestDebugCallPanic(t *testing.T) {
// This can deadlock if there aren't enough threads.
defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(8))
+ // InjectDebugCall cannot be executed while a GC is actively in
+ // progress. Wait until the current GC is done, and turn it off.
+ //
+ // See #10958 and #49370.
+ defer debug.SetGCPercent(debug.SetGCPercent(-1))
+ // TODO(mknyszek): This extra GC cycle is likely unnecessary
+ // because preemption (which may happen during the sweep phase)
+ // isn't much of an issue anymore thanks to asynchronous preemption.
+ // The biggest risk is having a write barrier in the debug call
+ // injection test code fire, because it runs in a signal handler
+ // and may not have a P.
+ runtime.GC()
+
ready := make(chan *runtime.G)
var stop uint32
defer atomic.StoreUint32(&stop, 1)