diff options
| author | Austin Clements <austin@google.com> | 2017-06-05 10:59:57 -0400 |
|---|---|---|
| committer | Austin Clements <austin@google.com> | 2017-06-05 15:51:49 +0000 |
| commit | d263e855977d49719ceea4da3b843bab5951dffb (patch) | |
| tree | 550510758aa5f65074c849b53efcdceb6b89ef6b /src | |
| parent | b225051f1dbf2e8b7a8fdcf4d740dc20de84658d (diff) | |
| download | go-d263e855977d49719ceea4da3b843bab5951dffb.tar.xz | |
runtime: expand acceptable PingPongHog factor from 2 to 5
Since TestPingPongHog tests the scheduler, it's ultimately
probabilistic. Currently, it requires the result be at most of factor
of 2 off of the ideal. It turns out this isn't quite enough in
practice, with factors on 1000 iterations on linux/amd64 ranging from
0.48 to 2.5. If the test were failing, we would expect a factor closer
to 1000X, so it's pretty safe to expand the accepted factor from 2 to
5.
Fixes #20494.
Change-Id: If8f2e96194fe66f1fb981a965d1167fe74ff38d7
Reviewed-on: https://go-review.googlesource.com/44859
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Daniel Martà <mvdan@mvdan.cc>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Diffstat (limited to 'src')
| -rw-r--r-- | src/runtime/proc_test.go | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/runtime/proc_test.go b/src/runtime/proc_test.go index e7c0f3333e..90a6cab874 100644 --- a/src/runtime/proc_test.go +++ b/src/runtime/proc_test.go @@ -428,10 +428,13 @@ func TestPingPongHog(t *testing.T) { <-lightChan // Check that hogCount and lightCount are within a factor of - // 2, which indicates that both pairs of goroutines handed off - // the P within a time-slice to their buddy. - if hogCount > lightCount*2 || lightCount > hogCount*2 { - t.Fatalf("want hogCount/lightCount in [0.5, 2]; got %d/%d = %g", hogCount, lightCount, float64(hogCount)/float64(lightCount)) + // 5, which indicates that both pairs of goroutines handed off + // the P within a time-slice to their buddy. We can use a + // fairly large factor here to make this robust: if the + // scheduler isn't working right, the gap should be ~1000X. + const factor = 5 + if hogCount > lightCount*factor || lightCount > hogCount*factor { + t.Fatalf("want hogCount/lightCount in [%v, %v]; got %d/%d = %g", 1.0/factor, factor, hogCount, lightCount, float64(hogCount)/float64(lightCount)) } } |
