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| author | Alberto Donizetti <alb.donizetti@gmail.com> | 2020-10-12 15:02:59 +0200 |
|---|---|---|
| committer | Alberto Donizetti <alb.donizetti@gmail.com> | 2020-10-14 08:00:39 +0000 |
| commit | e2931612b04e2ea6be337872c6f4a31c7d7dec54 (patch) | |
| tree | 05a2d855c3b9cc8dc054102504832fc52c1671c0 /src/sync/poolqueue.go | |
| parent | 7c58ef732efd9bf0d0882bb95371ce1909924a75 (diff) | |
| download | go-e2931612b04e2ea6be337872c6f4a31c7d7dec54.tar.xz | |
cmd/compile: rename strlit, Bool, and Int64 *Node accessors
The Node type has shortcuts to access bool and int Values:
func (n *Node) Int64() int64
for n.Val().U.(*Mpint).Int64()
func (n *Node) Bool() bool
for n.Val().U.(bool)
I was convinced we didn't have one for string literal nodes, until I
noticed that we do, it's just called strlit, it's not a method, and
it's later in the file:
func strlit(n *Node) string
This change, for consistency:
- Renames strlit to StringVal and makes it a *Node method
- Renames Bool and Int64 to BoolVal and Int64Val
- Moves StringVal near the other two
Change-Id: I18e635384c35eb3a238fd52b1ccd322b1a74d733
Reviewed-on: https://go-review.googlesource.com/c/go/+/261361
Trust: Alberto Donizetti <alb.donizetti@gmail.com>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
Diffstat (limited to 'src/sync/poolqueue.go')
0 files changed, 0 insertions, 0 deletions
