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authorRuss Cox <rsc@golang.org>2015-04-28 00:28:47 -0400
committerRuss Cox <rsc@golang.org>2015-05-11 14:43:33 +0000
commit6d8a147bef8ee28eb647db21ea91ecb823fa2480 (patch)
tree1c14bd4162ef484aa775232d3e5abc7a8a16774e /src/runtime/panic.go
parent7d9e16abc6bea2eb12d718b578f91328af99586a (diff)
downloadgo-6d8a147bef8ee28eb647db21ea91ecb823fa2480.tar.xz
runtime: use 1-bit pointer bitmaps in type representation
The type information in reflect.Type and the GC programs is now 1 bit per word, down from 2 bits. The in-memory unrolled type bitmap representation are now 1 bit per word, down from 4 bits. The conversion from the unrolled (now 1-bit) bitmap to the heap bitmap (still 4-bit) is not optimized. A followup CL will work on that, after the heap bitmap has been converted to 2-bit. The typeDead optimization, in which a special value denotes that there are no more pointers anywhere in the object, is lost in this CL. A followup CL will bring it back in the final form of heapBitsSetType. Change-Id: If61e67950c16a293b0b516a6fd9a1c755b6d5549 Reviewed-on: https://go-review.googlesource.com/9702 Reviewed-by: Austin Clements <austin@google.com>
Diffstat (limited to 'src/runtime/panic.go')
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