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authorMichael Anthony Knyszek <mknyszek@google.com>2024-04-09 03:41:06 +0000
committerGopher Robot <gobot@golang.org>2024-04-09 04:07:57 +0000
commit9f3f4c64dbfd37ef9f7113708a706a8099d72fd9 (patch)
tree05048ee9895b3a6866c86f128ef3a6b84a54d493 /src/runtime/mbitmap_noallocheaders.go
parent9f13665088012298146c573bc2a7255b1caf2750 (diff)
downloadgo-9f3f4c64dbfd37ef9f7113708a706a8099d72fd9.tar.xz
runtime: remove the allocheaders GOEXPERIMENT
This change removes the allocheaders, deleting all the old code and merging mbitmap_allocheaders.go back into mbitmap.go. This change also deletes the SetType benchmarks which were already broken in the new GOEXPERIMENT (it's harder to set up than before). We weren't really watching these benchmarks at all, and they don't provide additional test coverage. Change-Id: I135497201c3259087c5cd3722ed3fbe24791d25d Reviewed-on: https://go-review.googlesource.com/c/go/+/567200 Reviewed-by: Keith Randall <khr@google.com> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: Cherry Mui <cherryyz@google.com> Reviewed-by: Keith Randall <khr@golang.org> Auto-Submit: Michael Knyszek <mknyszek@google.com>
Diffstat (limited to 'src/runtime/mbitmap_noallocheaders.go')
-rw-r--r--src/runtime/mbitmap_noallocheaders.go938
1 files changed, 0 insertions, 938 deletions
diff --git a/src/runtime/mbitmap_noallocheaders.go b/src/runtime/mbitmap_noallocheaders.go
deleted file mode 100644
index eeaeaafaac..0000000000
--- a/src/runtime/mbitmap_noallocheaders.go
+++ /dev/null
@@ -1,938 +0,0 @@
-// Copyright 2023 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-//go:build !goexperiment.allocheaders
-
-// Garbage collector: type and heap bitmaps.
-//
-// Stack, data, and bss bitmaps
-//
-// Stack frames and global variables in the data and bss sections are
-// described by bitmaps with 1 bit per pointer-sized word. A "1" bit
-// means the word is a live pointer to be visited by the GC (referred to
-// as "pointer"). A "0" bit means the word should be ignored by GC
-// (referred to as "scalar", though it could be a dead pointer value).
-//
-// Heap bitmap
-//
-// The heap bitmap comprises 1 bit for each pointer-sized word in the heap,
-// recording whether a pointer is stored in that word or not. This bitmap
-// is stored in the heapArena metadata backing each heap arena.
-// That is, if ha is the heapArena for the arena starting at "start",
-// then ha.bitmap[0] holds the 64 bits for the 64 words "start"
-// through start+63*ptrSize, ha.bitmap[1] holds the entries for
-// start+64*ptrSize through start+127*ptrSize, and so on.
-// Bits correspond to words in little-endian order. ha.bitmap[0]&1 represents
-// the word at "start", ha.bitmap[0]>>1&1 represents the word at start+8, etc.
-// (For 32-bit platforms, s/64/32/.)
-//
-// We also keep a noMorePtrs bitmap which allows us to stop scanning
-// the heap bitmap early in certain situations. If ha.noMorePtrs[i]>>j&1
-// is 1, then the object containing the last word described by ha.bitmap[8*i+j]
-// has no more pointers beyond those described by ha.bitmap[8*i+j].
-// If ha.noMorePtrs[i]>>j&1 is set, the entries in ha.bitmap[8*i+j+1] and
-// beyond must all be zero until the start of the next object.
-//
-// The bitmap for noscan spans is set to all zero at span allocation time.
-//
-// The bitmap for unallocated objects in scannable spans is not maintained
-// (can be junk).
-
-package runtime
-
-import (
- "internal/abi"
- "internal/goarch"
- "runtime/internal/sys"
- "unsafe"
-)
-
-const (
- // For compatibility with the allocheaders GOEXPERIMENT.
- mallocHeaderSize = 0
- minSizeForMallocHeader = ^uintptr(0)
-)
-
-// For compatibility with the allocheaders GOEXPERIMENT.
-//
-//go:nosplit
-func heapBitsInSpan(_ uintptr) bool {
- return false
-}
-
-// heapArenaPtrScalar contains the per-heapArena pointer/scalar metadata for the GC.
-type heapArenaPtrScalar struct {
- // bitmap stores the pointer/scalar bitmap for the words in
- // this arena. See mbitmap.go for a description.
- // This array uses 1 bit per word of heap, or 1.6% of the heap size (for 64-bit).
- bitmap [heapArenaBitmapWords]uintptr
-
- // If the ith bit of noMorePtrs is true, then there are no more
- // pointers for the object containing the word described by the
- // high bit of bitmap[i].
- // In that case, bitmap[i+1], ... must be zero until the start
- // of the next object.
- // We never operate on these entries using bit-parallel techniques,
- // so it is ok if they are small. Also, they can't be bigger than
- // uint16 because at that size a single noMorePtrs entry
- // represents 8K of memory, the minimum size of a span. Any larger
- // and we'd have to worry about concurrent updates.
- // This array uses 1 bit per word of bitmap, or .024% of the heap size (for 64-bit).
- noMorePtrs [heapArenaBitmapWords / 8]uint8
-}
-
-// heapBits provides access to the bitmap bits for a single heap word.
-// The methods on heapBits take value receivers so that the compiler
-// can more easily inline calls to those methods and registerize the
-// struct fields independently.
-type heapBits struct {
- // heapBits will report on pointers in the range [addr,addr+size).
- // The low bit of mask contains the pointerness of the word at addr
- // (assuming valid>0).
- addr, size uintptr
-
- // The next few pointer bits representing words starting at addr.
- // Those bits already returned by next() are zeroed.
- mask uintptr
- // Number of bits in mask that are valid. mask is always less than 1<<valid.
- valid uintptr
-}
-
-// heapBitsForAddr returns the heapBits for the address addr.
-// The caller must ensure [addr,addr+size) is in an allocated span.
-// In particular, be careful not to point past the end of an object.
-//
-// nosplit because it is used during write barriers and must not be preempted.
-//
-//go:nosplit
-func heapBitsForAddr(addr, size uintptr) heapBits {
- // Find arena
- ai := arenaIndex(addr)
- ha := mheap_.arenas[ai.l1()][ai.l2()]
-
- // Word index in arena.
- word := addr / goarch.PtrSize % heapArenaWords
-
- // Word index and bit offset in bitmap array.
- idx := word / ptrBits
- off := word % ptrBits
-
- // Grab relevant bits of bitmap.
- mask := ha.bitmap[idx] >> off
- valid := ptrBits - off
-
- // Process depending on where the object ends.
- nptr := size / goarch.PtrSize
- if nptr < valid {
- // Bits for this object end before the end of this bitmap word.
- // Squash bits for the following objects.
- mask &= 1<<(nptr&(ptrBits-1)) - 1
- valid = nptr
- } else if nptr == valid {
- // Bits for this object end at exactly the end of this bitmap word.
- // All good.
- } else {
- // Bits for this object extend into the next bitmap word. See if there
- // may be any pointers recorded there.
- if uintptr(ha.noMorePtrs[idx/8])>>(idx%8)&1 != 0 {
- // No more pointers in this object after this bitmap word.
- // Update size so we know not to look there.
- size = valid * goarch.PtrSize
- }
- }
-
- return heapBits{addr: addr, size: size, mask: mask, valid: valid}
-}
-
-// Returns the (absolute) address of the next known pointer and
-// a heapBits iterator representing any remaining pointers.
-// If there are no more pointers, returns address 0.
-// Note that next does not modify h. The caller must record the result.
-//
-// nosplit because it is used during write barriers and must not be preempted.
-//
-//go:nosplit
-func (h heapBits) next() (heapBits, uintptr) {
- for {
- if h.mask != 0 {
- var i int
- if goarch.PtrSize == 8 {
- i = sys.TrailingZeros64(uint64(h.mask))
- } else {
- i = sys.TrailingZeros32(uint32(h.mask))
- }
- h.mask ^= uintptr(1) << (i & (ptrBits - 1))
- return h, h.addr + uintptr(i)*goarch.PtrSize
- }
-
- // Skip words that we've already processed.
- h.addr += h.valid * goarch.PtrSize
- h.size -= h.valid * goarch.PtrSize
- if h.size == 0 {
- return h, 0 // no more pointers
- }
-
- // Grab more bits and try again.
- h = heapBitsForAddr(h.addr, h.size)
- }
-}
-
-// nextFast is like next, but can return 0 even when there are more pointers
-// to be found. Callers should call next if nextFast returns 0 as its second
-// return value.
-//
-// if addr, h = h.nextFast(); addr == 0 {
-// if addr, h = h.next(); addr == 0 {
-// ... no more pointers ...
-// }
-// }
-// ... process pointer at addr ...
-//
-// nextFast is designed to be inlineable.
-//
-//go:nosplit
-func (h heapBits) nextFast() (heapBits, uintptr) {
- // TESTQ/JEQ
- if h.mask == 0 {
- return h, 0
- }
- // BSFQ
- var i int
- if goarch.PtrSize == 8 {
- i = sys.TrailingZeros64(uint64(h.mask))
- } else {
- i = sys.TrailingZeros32(uint32(h.mask))
- }
- // BTCQ
- h.mask ^= uintptr(1) << (i & (ptrBits - 1))
- // LEAQ (XX)(XX*8)
- return h, h.addr + uintptr(i)*goarch.PtrSize
-}
-
-// bulkBarrierPreWrite executes a write barrier
-// for every pointer slot in the memory range [src, src+size),
-// using pointer/scalar information from [dst, dst+size).
-// This executes the write barriers necessary before a memmove.
-// src, dst, and size must be pointer-aligned.
-// The range [dst, dst+size) must lie within a single object.
-// It does not perform the actual writes.
-//
-// As a special case, src == 0 indicates that this is being used for a
-// memclr. bulkBarrierPreWrite will pass 0 for the src of each write
-// barrier.
-//
-// Callers should call bulkBarrierPreWrite immediately before
-// calling memmove(dst, src, size). This function is marked nosplit
-// to avoid being preempted; the GC must not stop the goroutine
-// between the memmove and the execution of the barriers.
-// The caller is also responsible for cgo pointer checks if this
-// may be writing Go pointers into non-Go memory.
-//
-// The pointer bitmap is not maintained for allocations containing
-// no pointers at all; any caller of bulkBarrierPreWrite must first
-// make sure the underlying allocation contains pointers, usually
-// by checking typ.PtrBytes.
-//
-// The type of the space can be provided purely as an optimization,
-// however it is not used with GOEXPERIMENT=noallocheaders.
-//
-// Callers must perform cgo checks if goexperiment.CgoCheck2.
-//
-//go:nosplit
-func bulkBarrierPreWrite(dst, src, size uintptr, _ *abi.Type) {
- if (dst|src|size)&(goarch.PtrSize-1) != 0 {
- throw("bulkBarrierPreWrite: unaligned arguments")
- }
- if !writeBarrier.enabled {
- return
- }
- if s := spanOf(dst); s == nil {
- // If dst is a global, use the data or BSS bitmaps to
- // execute write barriers.
- for _, datap := range activeModules() {
- if datap.data <= dst && dst < datap.edata {
- bulkBarrierBitmap(dst, src, size, dst-datap.data, datap.gcdatamask.bytedata)
- return
- }
- }
- for _, datap := range activeModules() {
- if datap.bss <= dst && dst < datap.ebss {
- bulkBarrierBitmap(dst, src, size, dst-datap.bss, datap.gcbssmask.bytedata)
- return
- }
- }
- return
- } else if s.state.get() != mSpanInUse || dst < s.base() || s.limit <= dst {
- // dst was heap memory at some point, but isn't now.
- // It can't be a global. It must be either our stack,
- // or in the case of direct channel sends, it could be
- // another stack. Either way, no need for barriers.
- // This will also catch if dst is in a freed span,
- // though that should never have.
- return
- }
-
- buf := &getg().m.p.ptr().wbBuf
- h := heapBitsForAddr(dst, size)
- if src == 0 {
- for {
- var addr uintptr
- if h, addr = h.next(); addr == 0 {
- break
- }
- dstx := (*uintptr)(unsafe.Pointer(addr))
- p := buf.get1()
- p[0] = *dstx
- }
- } else {
- for {
- var addr uintptr
- if h, addr = h.next(); addr == 0 {
- break
- }
- dstx := (*uintptr)(unsafe.Pointer(addr))
- srcx := (*uintptr)(unsafe.Pointer(src + (addr - dst)))
- p := buf.get2()
- p[0] = *dstx
- p[1] = *srcx
- }
- }
-}
-
-// bulkBarrierPreWriteSrcOnly is like bulkBarrierPreWrite but
-// does not execute write barriers for [dst, dst+size).
-//
-// In addition to the requirements of bulkBarrierPreWrite
-// callers need to ensure [dst, dst+size) is zeroed.
-//
-// This is used for special cases where e.g. dst was just
-// created and zeroed with malloc.
-//
-// The type of the space can be provided purely as an optimization,
-// however it is not used with GOEXPERIMENT=noallocheaders.
-//
-//go:nosplit
-func bulkBarrierPreWriteSrcOnly(dst, src, size uintptr, _ *abi.Type) {
- if (dst|src|size)&(goarch.PtrSize-1) != 0 {
- throw("bulkBarrierPreWrite: unaligned arguments")
- }
- if !writeBarrier.enabled {
- return
- }
- buf := &getg().m.p.ptr().wbBuf
- h := heapBitsForAddr(dst, size)
- for {
- var addr uintptr
- if h, addr = h.next(); addr == 0 {
- break
- }
- srcx := (*uintptr)(unsafe.Pointer(addr - dst + src))
- p := buf.get1()
- p[0] = *srcx
- }
-}
-
-// initHeapBits initializes the heap bitmap for a span.
-// If this is a span of single pointer allocations, it initializes all
-// words to pointer. If force is true, clears all bits.
-func (s *mspan) initHeapBits(forceClear bool) {
- if forceClear || s.spanclass.noscan() {
- // Set all the pointer bits to zero. We do this once
- // when the span is allocated so we don't have to do it
- // for each object allocation.
- base := s.base()
- size := s.npages * pageSize
- h := writeHeapBitsForAddr(base)
- h.flush(base, size)
- return
- }
- isPtrs := goarch.PtrSize == 8 && s.elemsize == goarch.PtrSize
- if !isPtrs {
- return // nothing to do
- }
- h := writeHeapBitsForAddr(s.base())
- size := s.npages * pageSize
- nptrs := size / goarch.PtrSize
- for i := uintptr(0); i < nptrs; i += ptrBits {
- h = h.write(^uintptr(0), ptrBits)
- }
- h.flush(s.base(), size)
-}
-
-type writeHeapBits struct {
- addr uintptr // address that the low bit of mask represents the pointer state of.
- mask uintptr // some pointer bits starting at the address addr.
- valid uintptr // number of bits in buf that are valid (including low)
- low uintptr // number of low-order bits to not overwrite
-}
-
-func writeHeapBitsForAddr(addr uintptr) (h writeHeapBits) {
- // We start writing bits maybe in the middle of a heap bitmap word.
- // Remember how many bits into the word we started, so we can be sure
- // not to overwrite the previous bits.
- h.low = addr / goarch.PtrSize % ptrBits
-
- // round down to heap word that starts the bitmap word.
- h.addr = addr - h.low*goarch.PtrSize
-
- // We don't have any bits yet.
- h.mask = 0
- h.valid = h.low
-
- return
-}
-
-// write appends the pointerness of the next valid pointer slots
-// using the low valid bits of bits. 1=pointer, 0=scalar.
-func (h writeHeapBits) write(bits, valid uintptr) writeHeapBits {
- if h.valid+valid <= ptrBits {
- // Fast path - just accumulate the bits.
- h.mask |= bits << h.valid
- h.valid += valid
- return h
- }
- // Too many bits to fit in this word. Write the current word
- // out and move on to the next word.
-
- data := h.mask | bits<<h.valid // mask for this word
- h.mask = bits >> (ptrBits - h.valid) // leftover for next word
- h.valid += valid - ptrBits // have h.valid+valid bits, writing ptrBits of them
-
- // Flush mask to the memory bitmap.
- // TODO: figure out how to cache arena lookup.
- ai := arenaIndex(h.addr)
- ha := mheap_.arenas[ai.l1()][ai.l2()]
- idx := h.addr / (ptrBits * goarch.PtrSize) % heapArenaBitmapWords
- m := uintptr(1)<<h.low - 1
- ha.bitmap[idx] = ha.bitmap[idx]&m | data
- // Note: no synchronization required for this write because
- // the allocator has exclusive access to the page, and the bitmap
- // entries are all for a single page. Also, visibility of these
- // writes is guaranteed by the publication barrier in mallocgc.
-
- // Clear noMorePtrs bit, since we're going to be writing bits
- // into the following word.
- ha.noMorePtrs[idx/8] &^= uint8(1) << (idx % 8)
- // Note: same as above
-
- // Move to next word of bitmap.
- h.addr += ptrBits * goarch.PtrSize
- h.low = 0
- return h
-}
-
-// Add padding of size bytes.
-func (h writeHeapBits) pad(size uintptr) writeHeapBits {
- if size == 0 {
- return h
- }
- words := size / goarch.PtrSize
- for words > ptrBits {
- h = h.write(0, ptrBits)
- words -= ptrBits
- }
- return h.write(0, words)
-}
-
-// Flush the bits that have been written, and add zeros as needed
-// to cover the full object [addr, addr+size).
-func (h writeHeapBits) flush(addr, size uintptr) {
- // zeros counts the number of bits needed to represent the object minus the
- // number of bits we've already written. This is the number of 0 bits
- // that need to be added.
- zeros := (addr+size-h.addr)/goarch.PtrSize - h.valid
-
- // Add zero bits up to the bitmap word boundary
- if zeros > 0 {
- z := ptrBits - h.valid
- if z > zeros {
- z = zeros
- }
- h.valid += z
- zeros -= z
- }
-
- // Find word in bitmap that we're going to write.
- ai := arenaIndex(h.addr)
- ha := mheap_.arenas[ai.l1()][ai.l2()]
- idx := h.addr / (ptrBits * goarch.PtrSize) % heapArenaBitmapWords
-
- // Write remaining bits.
- if h.valid != h.low {
- m := uintptr(1)<<h.low - 1 // don't clear existing bits below "low"
- m |= ^(uintptr(1)<<h.valid - 1) // don't clear existing bits above "valid"
- ha.bitmap[idx] = ha.bitmap[idx]&m | h.mask
- }
- if zeros == 0 {
- return
- }
-
- // Record in the noMorePtrs map that there won't be any more 1 bits,
- // so readers can stop early.
- ha.noMorePtrs[idx/8] |= uint8(1) << (idx % 8)
-
- // Advance to next bitmap word.
- h.addr += ptrBits * goarch.PtrSize
-
- // Continue on writing zeros for the rest of the object.
- // For standard use of the ptr bits this is not required, as
- // the bits are read from the beginning of the object. Some uses,
- // like noscan spans, oblets, bulk write barriers, and cgocheck, might
- // start mid-object, so these writes are still required.
- for {
- // Write zero bits.
- ai := arenaIndex(h.addr)
- ha := mheap_.arenas[ai.l1()][ai.l2()]
- idx := h.addr / (ptrBits * goarch.PtrSize) % heapArenaBitmapWords
- if zeros < ptrBits {
- ha.bitmap[idx] &^= uintptr(1)<<zeros - 1
- break
- } else if zeros == ptrBits {
- ha.bitmap[idx] = 0
- break
- } else {
- ha.bitmap[idx] = 0
- zeros -= ptrBits
- }
- ha.noMorePtrs[idx/8] |= uint8(1) << (idx % 8)
- h.addr += ptrBits * goarch.PtrSize
- }
-}
-
-// heapBitsSetType records that the new allocation [x, x+size)
-// holds in [x, x+dataSize) one or more values of type typ.
-// (The number of values is given by dataSize / typ.Size.)
-// If dataSize < size, the fragment [x+dataSize, x+size) is
-// recorded as non-pointer data.
-// It is known that the type has pointers somewhere;
-// malloc does not call heapBitsSetType when there are no pointers,
-// because all free objects are marked as noscan during
-// heapBitsSweepSpan.
-//
-// There can only be one allocation from a given span active at a time,
-// and the bitmap for a span always falls on word boundaries,
-// so there are no write-write races for access to the heap bitmap.
-// Hence, heapBitsSetType can access the bitmap without atomics.
-//
-// There can be read-write races between heapBitsSetType and things
-// that read the heap bitmap like scanobject. However, since
-// heapBitsSetType is only used for objects that have not yet been
-// made reachable, readers will ignore bits being modified by this
-// function. This does mean this function cannot transiently modify
-// bits that belong to neighboring objects. Also, on weakly-ordered
-// machines, callers must execute a store/store (publication) barrier
-// between calling this function and making the object reachable.
-func heapBitsSetType(x, size, dataSize uintptr, typ *_type) {
- const doubleCheck = false // slow but helpful; enable to test modifications to this code
-
- if doubleCheck && dataSize%typ.Size_ != 0 {
- throw("heapBitsSetType: dataSize not a multiple of typ.Size")
- }
-
- if goarch.PtrSize == 8 && size == goarch.PtrSize {
- // It's one word and it has pointers, it must be a pointer.
- // Since all allocated one-word objects are pointers
- // (non-pointers are aggregated into tinySize allocations),
- // (*mspan).initHeapBits sets the pointer bits for us.
- // Nothing to do here.
- if doubleCheck {
- h, addr := heapBitsForAddr(x, size).next()
- if addr != x {
- throw("heapBitsSetType: pointer bit missing")
- }
- _, addr = h.next()
- if addr != 0 {
- throw("heapBitsSetType: second pointer bit found")
- }
- }
- return
- }
-
- h := writeHeapBitsForAddr(x)
-
- // Handle GC program.
- if typ.Kind_&abi.KindGCProg != 0 {
- // Expand the gc program into the storage we're going to use for the actual object.
- obj := (*uint8)(unsafe.Pointer(x))
- n := runGCProg(addb(typ.GCData, 4), obj)
- // Use the expanded program to set the heap bits.
- for i := uintptr(0); true; i += typ.Size_ {
- // Copy expanded program to heap bitmap.
- p := obj
- j := n
- for j > 8 {
- h = h.write(uintptr(*p), 8)
- p = add1(p)
- j -= 8
- }
- h = h.write(uintptr(*p), j)
-
- if i+typ.Size_ == dataSize {
- break // no padding after last element
- }
-
- // Pad with zeros to the start of the next element.
- h = h.pad(typ.Size_ - n*goarch.PtrSize)
- }
-
- h.flush(x, size)
-
- // Erase the expanded GC program.
- memclrNoHeapPointers(unsafe.Pointer(obj), (n+7)/8)
- return
- }
-
- // Note about sizes:
- //
- // typ.Size is the number of words in the object,
- // and typ.PtrBytes is the number of words in the prefix
- // of the object that contains pointers. That is, the final
- // typ.Size - typ.PtrBytes words contain no pointers.
- // This allows optimization of a common pattern where
- // an object has a small header followed by a large scalar
- // buffer. If we know the pointers are over, we don't have
- // to scan the buffer's heap bitmap at all.
- // The 1-bit ptrmasks are sized to contain only bits for
- // the typ.PtrBytes prefix, zero padded out to a full byte
- // of bitmap. If there is more room in the allocated object,
- // that space is pointerless. The noMorePtrs bitmap will prevent
- // scanning large pointerless tails of an object.
- //
- // Replicated copies are not as nice: if there is an array of
- // objects with scalar tails, all but the last tail does have to
- // be initialized, because there is no way to say "skip forward".
-
- ptrs := typ.PtrBytes / goarch.PtrSize
- if typ.Size_ == dataSize { // Single element
- if ptrs <= ptrBits { // Single small element
- m := readUintptr(typ.GCData)
- h = h.write(m, ptrs)
- } else { // Single large element
- p := typ.GCData
- for {
- h = h.write(readUintptr(p), ptrBits)
- p = addb(p, ptrBits/8)
- ptrs -= ptrBits
- if ptrs <= ptrBits {
- break
- }
- }
- m := readUintptr(p)
- h = h.write(m, ptrs)
- }
- } else { // Repeated element
- words := typ.Size_ / goarch.PtrSize // total words, including scalar tail
- if words <= ptrBits { // Repeated small element
- n := dataSize / typ.Size_
- m := readUintptr(typ.GCData)
- // Make larger unit to repeat
- for words <= ptrBits/2 {
- if n&1 != 0 {
- h = h.write(m, words)
- }
- n /= 2
- m |= m << words
- ptrs += words
- words *= 2
- if n == 1 {
- break
- }
- }
- for n > 1 {
- h = h.write(m, words)
- n--
- }
- h = h.write(m, ptrs)
- } else { // Repeated large element
- for i := uintptr(0); true; i += typ.Size_ {
- p := typ.GCData
- j := ptrs
- for j > ptrBits {
- h = h.write(readUintptr(p), ptrBits)
- p = addb(p, ptrBits/8)
- j -= ptrBits
- }
- m := readUintptr(p)
- h = h.write(m, j)
- if i+typ.Size_ == dataSize {
- break // don't need the trailing nonptr bits on the last element.
- }
- // Pad with zeros to the start of the next element.
- h = h.pad(typ.Size_ - typ.PtrBytes)
- }
- }
- }
- h.flush(x, size)
-
- if doubleCheck {
- h := heapBitsForAddr(x, size)
- for i := uintptr(0); i < size; i += goarch.PtrSize {
- // Compute the pointer bit we want at offset i.
- want := false
- if i < dataSize {
- off := i % typ.Size_
- if off < typ.PtrBytes {
- j := off / goarch.PtrSize
- want = *addb(typ.GCData, j/8)>>(j%8)&1 != 0
- }
- }
- if want {
- var addr uintptr
- h, addr = h.next()
- if addr != x+i {
- throw("heapBitsSetType: pointer entry not correct")
- }
- }
- }
- if _, addr := h.next(); addr != 0 {
- throw("heapBitsSetType: extra pointer")
- }
- }
-}
-
-// For goexperiment.AllocHeaders
-func heapSetType(x, dataSize uintptr, typ *_type, header **_type, span *mspan) (scanSize uintptr) {
- return 0
-}
-
-// Testing.
-
-// Returns GC type info for the pointer stored in ep for testing.
-// If ep points to the stack, only static live information will be returned
-// (i.e. not for objects which are only dynamically live stack objects).
-func getgcmask(ep any) (mask []byte) {
- e := *efaceOf(&ep)
- p := e.data
- t := e._type
- // data or bss
- for _, datap := range activeModules() {
- // data
- if datap.data <= uintptr(p) && uintptr(p) < datap.edata {
- bitmap := datap.gcdatamask.bytedata
- n := (*ptrtype)(unsafe.Pointer(t)).Elem.Size_
- mask = make([]byte, n/goarch.PtrSize)
- for i := uintptr(0); i < n; i += goarch.PtrSize {
- off := (uintptr(p) + i - datap.data) / goarch.PtrSize
- mask[i/goarch.PtrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1
- }
- return
- }
-
- // bss
- if datap.bss <= uintptr(p) && uintptr(p) < datap.ebss {
- bitmap := datap.gcbssmask.bytedata
- n := (*ptrtype)(unsafe.Pointer(t)).Elem.Size_
- mask = make([]byte, n/goarch.PtrSize)
- for i := uintptr(0); i < n; i += goarch.PtrSize {
- off := (uintptr(p) + i - datap.bss) / goarch.PtrSize
- mask[i/goarch.PtrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1
- }
- return
- }
- }
-
- // heap
- if base, s, _ := findObject(uintptr(p), 0, 0); base != 0 {
- if s.spanclass.noscan() {
- return nil
- }
- n := s.elemsize
- hbits := heapBitsForAddr(base, n)
- mask = make([]byte, n/goarch.PtrSize)
- for {
- var addr uintptr
- if hbits, addr = hbits.next(); addr == 0 {
- break
- }
- mask[(addr-base)/goarch.PtrSize] = 1
- }
- // Callers expect this mask to end at the last pointer.
- for len(mask) > 0 && mask[len(mask)-1] == 0 {
- mask = mask[:len(mask)-1]
- }
-
- // Make sure we keep ep alive. We may have stopped referencing
- // ep's data pointer sometime before this point and it's possible
- // for that memory to get freed.
- KeepAlive(ep)
- return
- }
-
- // stack
- if gp := getg(); gp.m.curg.stack.lo <= uintptr(p) && uintptr(p) < gp.m.curg.stack.hi {
- found := false
- var u unwinder
- for u.initAt(gp.m.curg.sched.pc, gp.m.curg.sched.sp, 0, gp.m.curg, 0); u.valid(); u.next() {
- if u.frame.sp <= uintptr(p) && uintptr(p) < u.frame.varp {
- found = true
- break
- }
- }
- if found {
- locals, _, _ := u.frame.getStackMap(false)
- if locals.n == 0 {
- return
- }
- size := uintptr(locals.n) * goarch.PtrSize
- n := (*ptrtype)(unsafe.Pointer(t)).Elem.Size_
- mask = make([]byte, n/goarch.PtrSize)
- for i := uintptr(0); i < n; i += goarch.PtrSize {
- off := (uintptr(p) + i - u.frame.varp + size) / goarch.PtrSize
- mask[i/goarch.PtrSize] = locals.ptrbit(off)
- }
- }
- return
- }
-
- // otherwise, not something the GC knows about.
- // possibly read-only data, like malloc(0).
- // must not have pointers
- return
-}
-
-// userArenaHeapBitsSetType is the equivalent of heapBitsSetType but for
-// non-slice-backing-store Go values allocated in a user arena chunk. It
-// sets up the heap bitmap for the value with type typ allocated at address ptr.
-// base is the base address of the arena chunk.
-func userArenaHeapBitsSetType(typ *_type, ptr unsafe.Pointer, s *mspan) {
- base := s.base()
- h := writeHeapBitsForAddr(uintptr(ptr))
-
- // Our last allocation might have ended right at a noMorePtrs mark,
- // which we would not have erased. We need to erase that mark here,
- // because we're going to start adding new heap bitmap bits.
- // We only need to clear one mark, because below we make sure to
- // pad out the bits with zeroes and only write one noMorePtrs bit
- // for each new object.
- // (This is only necessary at noMorePtrs boundaries, as noMorePtrs
- // marks within an object allocated with newAt will be erased by
- // the normal writeHeapBitsForAddr mechanism.)
- //
- // Note that we skip this if this is the first allocation in the
- // arena because there's definitely no previous noMorePtrs mark
- // (in fact, we *must* do this, because we're going to try to back
- // up a pointer to fix this up).
- if uintptr(ptr)%(8*goarch.PtrSize*goarch.PtrSize) == 0 && uintptr(ptr) != base {
- // Back up one pointer and rewrite that pointer. That will
- // cause the writeHeapBits implementation to clear the
- // noMorePtrs bit we need to clear.
- r := heapBitsForAddr(uintptr(ptr)-goarch.PtrSize, goarch.PtrSize)
- _, p := r.next()
- b := uintptr(0)
- if p == uintptr(ptr)-goarch.PtrSize {
- b = 1
- }
- h = writeHeapBitsForAddr(uintptr(ptr) - goarch.PtrSize)
- h = h.write(b, 1)
- }
-
- p := typ.GCData // start of 1-bit pointer mask (or GC program)
- var gcProgBits uintptr
- if typ.Kind_&abi.KindGCProg != 0 {
- // Expand gc program, using the object itself for storage.
- gcProgBits = runGCProg(addb(p, 4), (*byte)(ptr))
- p = (*byte)(ptr)
- }
- nb := typ.PtrBytes / goarch.PtrSize
-
- for i := uintptr(0); i < nb; i += ptrBits {
- k := nb - i
- if k > ptrBits {
- k = ptrBits
- }
- h = h.write(readUintptr(addb(p, i/8)), k)
- }
- // Note: we call pad here to ensure we emit explicit 0 bits
- // for the pointerless tail of the object. This ensures that
- // there's only a single noMorePtrs mark for the next object
- // to clear. We don't need to do this to clear stale noMorePtrs
- // markers from previous uses because arena chunk pointer bitmaps
- // are always fully cleared when reused.
- h = h.pad(typ.Size_ - typ.PtrBytes)
- h.flush(uintptr(ptr), typ.Size_)
-
- if typ.Kind_&abi.KindGCProg != 0 {
- // Zero out temporary ptrmask buffer inside object.
- memclrNoHeapPointers(ptr, (gcProgBits+7)/8)
- }
-
- // Double-check that the bitmap was written out correctly.
- //
- // Derived from heapBitsSetType.
- const doubleCheck = false
- if doubleCheck {
- size := typ.Size_
- x := uintptr(ptr)
- h := heapBitsForAddr(x, size)
- for i := uintptr(0); i < size; i += goarch.PtrSize {
- // Compute the pointer bit we want at offset i.
- want := false
- off := i % typ.Size_
- if off < typ.PtrBytes {
- j := off / goarch.PtrSize
- want = *addb(typ.GCData, j/8)>>(j%8)&1 != 0
- }
- if want {
- var addr uintptr
- h, addr = h.next()
- if addr != x+i {
- throw("userArenaHeapBitsSetType: pointer entry not correct")
- }
- }
- }
- if _, addr := h.next(); addr != 0 {
- throw("userArenaHeapBitsSetType: extra pointer")
- }
- }
-}
-
-// For goexperiment.AllocHeaders.
-type typePointers struct {
- addr uintptr
-}
-
-// For goexperiment.AllocHeaders.
-//
-//go:nosplit
-func (span *mspan) typePointersOf(addr, size uintptr) typePointers {
- panic("not implemented")
-}
-
-// For goexperiment.AllocHeaders.
-//
-//go:nosplit
-func (span *mspan) typePointersOfUnchecked(addr uintptr) typePointers {
- panic("not implemented")
-}
-
-// For goexperiment.AllocHeaders.
-//
-//go:nosplit
-func (tp typePointers) nextFast() (typePointers, uintptr) {
- panic("not implemented")
-}
-
-// For goexperiment.AllocHeaders.
-//
-//go:nosplit
-func (tp typePointers) next(limit uintptr) (typePointers, uintptr) {
- panic("not implemented")
-}
-
-// For goexperiment.AllocHeaders.
-//
-//go:nosplit
-func (tp typePointers) fastForward(n, limit uintptr) typePointers {
- panic("not implemented")
-}
-
-// For goexperiment.AllocHeaders, to pass TestIntendedInlining.
-func (s *mspan) writeUserArenaHeapBits() {
- panic("not implemented")
-}
-
-// For goexperiment.AllocHeaders, to pass TestIntendedInlining.
-func heapBitsSlice() {
- panic("not implemented")
-}