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authorMichael Anthony Knyszek <mknyszek@google.com>2021-11-05 23:35:58 +0000
committerMichael Knyszek <mknyszek@google.com>2021-11-08 16:44:14 +0000
commit7ee3f1427b079bb363689321b0565ba7b03de03e (patch)
tree015a05e87a0d84ff43ffbff2f0131cebbb4ee0d0 /src/runtime/debug_test.go
parent759eaa22adb0ab883959e4a36c19f2dfe77b5895 (diff)
downloadgo-7ee3f1427b079bb363689321b0565ba7b03de03e.tar.xz
runtime: disable GC during debug call tests
Currently the debug call protocol implementation we use for testing is riddled with write barriers, and called from a signal handler. This is not safe, as write barriers need a P to execute. Ideally this implementation would be rewritten to avoid the write barriers, but it's not straightforward, and needs some thought. As a temporary measure, disable GC during the debug call tests to avoid a write barrier. Note that this does not indicate a problem with real use of the debug call protocol. Only our test implementation has this issue, because it needs to get executed in a signal handler, normally a separate process is interfacing with the protocol via process signals and ptrace (and the like). Fixes #49370. Change-Id: Ic0fde5d0f4c64f9ecc9789b7dabb3954538fe0a8 Reviewed-on: https://go-review.googlesource.com/c/go/+/361896 Trust: Michael Knyszek <mknyszek@google.com> Run-TryBot: Michael Knyszek <mknyszek@google.com> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Michael Pratt <mpratt@google.com>
Diffstat (limited to 'src/runtime/debug_test.go')
-rw-r--r--src/runtime/debug_test.go42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/runtime/debug_test.go b/src/runtime/debug_test.go
index b5db7a55f1..89ea577d64 100644
--- a/src/runtime/debug_test.go
+++ b/src/runtime/debug_test.go
@@ -114,6 +114,13 @@ func skipUnderDebugger(t *testing.T) {
}
func TestDebugCall(t *testing.T) {
+ // InjectDebugCall cannot be executed while a GC is actively in
+ // progress. Wait until the current GC is done, and turn it off.
+ //
+ // See #49370.
+ runtime.GC()
+ defer debug.SetGCPercent(debug.SetGCPercent(-1))
+
g, after := startDebugCallWorker(t)
defer after()
@@ -143,6 +150,7 @@ func TestDebugCall(t *testing.T) {
x1: 42.0,
}
}
+
if _, err := runtime.InjectDebugCall(g, fn, &regs, args, debugCallTKill, false); err != nil {
t.Fatal(err)
}
@@ -164,6 +172,13 @@ func TestDebugCall(t *testing.T) {
}
func TestDebugCallLarge(t *testing.T) {
+ // InjectDebugCall cannot be executed while a GC is actively in
+ // progress. Wait until the current GC is done, and turn it off.
+ //
+ // See #49370.
+ runtime.GC()
+ defer debug.SetGCPercent(debug.SetGCPercent(-1))
+
g, after := startDebugCallWorker(t)
defer after()
@@ -193,6 +208,13 @@ func TestDebugCallLarge(t *testing.T) {
}
func TestDebugCallGC(t *testing.T) {
+ // InjectDebugCall cannot be executed while a GC is actively in
+ // progress. Wait until the current GC is done, and turn it off.
+ //
+ // See #49370.
+ runtime.GC()
+ defer debug.SetGCPercent(debug.SetGCPercent(-1))
+
g, after := startDebugCallWorker(t)
defer after()
@@ -203,6 +225,13 @@ func TestDebugCallGC(t *testing.T) {
}
func TestDebugCallGrowStack(t *testing.T) {
+ // InjectDebugCall cannot be executed while a GC is actively in
+ // progress. Wait until the current GC is done, and turn it off.
+ //
+ // See #49370.
+ runtime.GC()
+ defer debug.SetGCPercent(debug.SetGCPercent(-1))
+
g, after := startDebugCallWorker(t)
defer after()
@@ -233,6 +262,12 @@ func TestDebugCallUnsafePoint(t *testing.T) {
// This can deadlock if there aren't enough threads or if a GC
// tries to interrupt an atomic loop (see issue #10958).
defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(8))
+
+ // InjectDebugCall cannot be executed while a GC is actively in
+ // progress. Wait until the current GC is done, and turn it off.
+ //
+ // See #49370.
+ runtime.GC()
defer debug.SetGCPercent(debug.SetGCPercent(-1))
// Test that the runtime refuses call injection at unsafe points.
@@ -256,6 +291,13 @@ func TestDebugCallPanic(t *testing.T) {
// This can deadlock if there aren't enough threads.
defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(8))
+ // InjectDebugCall cannot be executed while a GC is actively in
+ // progress. Wait until the current GC is done, and turn it off.
+ //
+ // See #49370.
+ runtime.GC()
+ defer debug.SetGCPercent(debug.SetGCPercent(-1))
+
ready := make(chan *runtime.G)
var stop uint32
defer atomic.StoreUint32(&stop, 1)