diff options
| author | Russ Cox <rsc@golang.org> | 2014-05-31 10:10:12 -0400 |
|---|---|---|
| committer | Russ Cox <rsc@golang.org> | 2014-05-31 10:10:12 -0400 |
| commit | 14d2ee1d00b4fcaef569a84cb84888603405ca31 (patch) | |
| tree | f519d33ed7365cda86ba3cfb81a708d36d023857 /src/pkg/runtime/runtime.h | |
| parent | e56dc9966504405ecdad49f54edb45859ab3fa91 (diff) | |
| download | go-14d2ee1d00b4fcaef569a84cb84888603405ca31.tar.xz | |
runtime: make continuation pc available to stack walk
The 'continuation pc' is where the frame will continue
execution, if anywhere. For a frame that stopped execution
due to a CALL instruction, the continuation pc is immediately
after the CALL. But for a frame that stopped execution due to
a fault, the continuation pc is the pc after the most recent CALL
to deferproc in that frame, or else 0. That is where execution
will continue, if anywhere.
The liveness information is only recorded for CALL instructions.
This change makes sure that we never look for liveness information
except for CALL instructions.
Using a valid PC fixes crashes when a garbage collection or
stack copying tries to process a stack frame that has faulted.
Record continuation pc in heapdump (format change).
Fixes #8048.
LGTM=iant, khr
R=khr, iant, dvyukov
CC=golang-codereviews, r
https://golang.org/cl/100870044
Diffstat (limited to 'src/pkg/runtime/runtime.h')
| -rw-r--r-- | src/pkg/runtime/runtime.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/pkg/runtime/runtime.h b/src/pkg/runtime/runtime.h index fa6b6ffa04..5115503789 100644 --- a/src/pkg/runtime/runtime.h +++ b/src/pkg/runtime/runtime.h @@ -703,6 +703,11 @@ struct Defer void* args[1]; // padded to actual size }; +// argp used in Defer structs when there is no argp. +// TODO(rsc): Maybe we could use nil instead, but we've always used -1 +// and I don't want to change this days before the Go 1.3 release. +#define NoArgs ((byte*)-1) + /* * panics */ @@ -724,6 +729,7 @@ struct Stkframe { Func* fn; // function being run uintptr pc; // program counter within fn + uintptr continpc; // program counter where execution can continue, or 0 if not uintptr lr; // program counter at caller aka link register uintptr sp; // stack pointer at pc uintptr fp; // stack pointer at caller aka frame pointer |
