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authorDmitriy Vyukov <dvyukov@google.com>2014-07-29 11:01:02 +0400
committerDmitriy Vyukov <dvyukov@google.com>2014-07-29 11:01:02 +0400
commitcd17a717f9f49cffb40fbdef59d1dfac1f9e0cfd (patch)
tree9ecec51ca71307c73ac6cdf6522855e0e8b594d8 /src/pkg/runtime/proc.c
parent0100afbdcc065ec20631d60cf7621d642f44b9d5 (diff)
downloadgo-cd17a717f9f49cffb40fbdef59d1dfac1f9e0cfd.tar.xz
runtime: simpler and faster GC
Implement the design described in: https://docs.google.com/document/d/1v4Oqa0WwHunqlb8C3ObL_uNQw3DfSY-ztoA-4wWbKcg/pub Summary of the changes: GC uses "2-bits per word" pointer type info embed directly into bitmap. Scanning of stacks/data/heap is unified. The old spans types go away. Compiler generates "sparse" 4-bits type info for GC (directly for GC bitmap). Linker generates "dense" 2-bits type info for data/bss (the same as stacks use). Summary of results: -1680 lines of code total (-1000+ in mgc0.c only) -25% memory consumption -3-7% binary size -15% GC pause reduction -7% run time reduction LGTM=khr R=golang-codereviews, rsc, christoph, khr CC=golang-codereviews, rlh https://golang.org/cl/106260045
Diffstat (limited to 'src/pkg/runtime/proc.c')
-rw-r--r--src/pkg/runtime/proc.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/pkg/runtime/proc.c b/src/pkg/runtime/proc.c
index d65f605bd6..9ccb1751e4 100644
--- a/src/pkg/runtime/proc.c
+++ b/src/pkg/runtime/proc.c
@@ -9,6 +9,7 @@
#include "stack.h"
#include "race.h"
#include "type.h"
+#include "mgc0.h"
#include "../../cmd/ld/textflag.h"
// Goroutine scheduler