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authorMeng Zhuo <mengzhuo@iscas.ac.cn>2026-01-08 16:17:50 +0800
committerMeng Zhuo <mengzhuo@iscas.ac.cn>2026-03-01 16:43:52 -0800
commitf6be78b539d0a5b81fdb68ddf02eb48eee140287 (patch)
tree9e5fc26ee9a523ae2e7cdc027a86ba063dd60c67 /src/math
parentd51d4d75a67a5c0228ed55107a809f8f377c5949 (diff)
downloadgo-f6be78b539d0a5b81fdb68ddf02eb48eee140287.tar.xz
math: add benchmark for float32/float64 conversions
This CL adds benchmarks for float32/float64 conversions for following functions: - Abs - Sqrt - Round - RoundToEven - Floor - Ceil - Trunc Update #75463 Change-Id: Idb57e2e28a0fb59321e480cd676115c6e540cf4f Reviewed-on: https://go-review.googlesource.com/c/go/+/734680 LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: Junyang Shao <shaojunyang@google.com> Reviewed-by: Joel Sing <joel@sing.id.au> Reviewed-by: David Chase <drchase@google.com>
Diffstat (limited to 'src/math')
-rw-r--r--src/math/all_test.go66
1 files changed, 63 insertions, 3 deletions
diff --git a/src/math/all_test.go b/src/math/all_test.go
index 4e5f451762..afd97da956 100644
--- a/src/math/all_test.go
+++ b/src/math/all_test.go
@@ -3336,9 +3336,10 @@ func TestFloat32Sqrt(t *testing.T) {
// Storing the results in these variables prevents the compiler
// from completely optimizing the benchmarked functions away.
var (
- GlobalI int
- GlobalB bool
- GlobalF float64
+ GlobalI int
+ GlobalB bool
+ GlobalF float64
+ GlobalF32 float32
)
func BenchmarkAcos(b *testing.B) {
@@ -3413,6 +3414,14 @@ func BenchmarkCeil(b *testing.B) {
GlobalF = x
}
+func BenchmarkCeil32(b *testing.B) {
+ var x, src float32 = 0.0, 0.5
+ for i := 0; i < b.N; i++ {
+ x = float32(Ceil(float64(src)))
+ }
+ GlobalF32 = x
+}
+
var copysignNeg = -1.0
func BenchmarkCopysign(b *testing.B) {
@@ -3512,6 +3521,7 @@ func BenchmarkExp2Go(b *testing.B) {
}
var absPos = .5
+var absPos32 float32 = .5
func BenchmarkAbs(b *testing.B) {
x := 0.0
@@ -3522,6 +3532,15 @@ func BenchmarkAbs(b *testing.B) {
}
+func BenchmarkAbs32(b *testing.B) {
+ var x float32 = 0.0
+ for i := 0; i < b.N; i++ {
+ x = float32(Abs(float64(absPos32)))
+ }
+ GlobalF32 = x
+
+}
+
func BenchmarkDim(b *testing.B) {
x := 0.0
for i := 0; i < b.N; i++ {
@@ -3538,6 +3557,14 @@ func BenchmarkFloor(b *testing.B) {
GlobalF = x
}
+func BenchmarkFloor32(b *testing.B) {
+ var x, src float32 = 0.0, .5
+ for i := 0; i < b.N; i++ {
+ x = float32(Floor(float64(src)))
+ }
+ GlobalF32 = x
+}
+
func BenchmarkMax(b *testing.B) {
x := 0.0
for i := 0; i < b.N; i++ {
@@ -3749,6 +3776,7 @@ func BenchmarkPow10Neg(b *testing.B) {
}
var roundNeg = float64(-2.5)
+var roundNeg32 float32 = -2.5
func BenchmarkRound(b *testing.B) {
x := 0.0
@@ -3758,6 +3786,14 @@ func BenchmarkRound(b *testing.B) {
GlobalF = x
}
+func BenchmarkRound32(b *testing.B) {
+ var x float32 = 0.0
+ for i := 0; i < b.N; i++ {
+ x = float32(Round(float64(roundNeg32)))
+ }
+ GlobalF32 = x
+}
+
func BenchmarkRoundToEven(b *testing.B) {
x := 0.0
for i := 0; i < b.N; i++ {
@@ -3766,6 +3802,14 @@ func BenchmarkRoundToEven(b *testing.B) {
GlobalF = x
}
+func BenchmarkRoundToEven32(b *testing.B) {
+ var x float32 = 0.0
+ for i := 0; i < b.N; i++ {
+ x = float32(RoundToEven(float64(roundNeg32)))
+ }
+ GlobalF32 = x
+}
+
func BenchmarkRemainder(b *testing.B) {
x := 0.0
for i := 0; i < b.N; i++ {
@@ -3827,6 +3871,14 @@ func BenchmarkSqrtLatency(b *testing.B) {
GlobalF = x
}
+func BenchmarkSqrt32Latency(b *testing.B) {
+ var x float32 = 10.0
+ for i := 0; i < b.N; i++ {
+ x = float32(Sqrt(float64(x)))
+ }
+ GlobalF32 = x
+}
+
func BenchmarkSqrtIndirectLatency(b *testing.B) {
x := 10.0
f := Sqrt
@@ -3889,6 +3941,14 @@ func BenchmarkTrunc(b *testing.B) {
GlobalF = x
}
+func BenchmarkTrunc32(b *testing.B) {
+ var x, src float32 = 0.0, .5
+ for i := 0; i < b.N; i++ {
+ x = float32(Trunc(float64(src)))
+ }
+ GlobalF32 = x
+}
+
func BenchmarkY0(b *testing.B) {
x := 0.0
for i := 0; i < b.N; i++ {