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authordatabase64128 <free122448@hotmail.com>2026-03-10 17:54:59 +0800
committerGopher Robot <gobot@golang.org>2026-03-16 15:35:14 -0700
commit6ab37c1ca59664375786fb2f3c122eb3db98e433 (patch)
tree6e6383fe8e89d722e030e65e4e61140d5ff4ed99 /src/internal/syscall
parent4135faca66b44b3af9306059bdc4c7e413336385 (diff)
downloadgo-6ab37c1ca59664375786fb2f3c122eb3db98e433.tar.xz
internal/poll: pin all objects needed during overlapped I/O
Windows requires these objects to remain valid during the whole overlapped operation. This currently works because we have a non-moving GC and these objects are taken from a sync.Pool. For correctness, and to ensure a possible moving GC in the future does not break it in a similar manner, pin these objects in execIO. Updates #77975. Change-Id: Iff07009d40e4a439026a961a6dca9f6843cbd61d Reviewed-on: https://go-review.googlesource.com/c/go/+/753560 Auto-Submit: Damien Neil <dneil@google.com> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: Quim Muntal <quimmuntal@gmail.com> Reviewed-by: Damien Neil <dneil@google.com> Reviewed-by: Carlos Amedee <carlos@golang.org>
Diffstat (limited to 'src/internal/syscall')
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