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| author | Robert Griesemer <gri@golang.org> | 2025-01-30 15:21:55 -0800 |
|---|---|---|
| committer | Gopher Robot <gobot@golang.org> | 2025-02-03 15:44:27 -0800 |
| commit | b07b20fbb591ac77158e1089299ce5acad71ffde (patch) | |
| tree | fb1e71a4003aa0458285ceaccd87a59a327a7852 /doc | |
| parent | ad7b46ee4ac1cee5095d64b01e8cf7fcda8bee5e (diff) | |
| download | go-b07b20fbb591ac77158e1089299ce5acad71ffde.tar.xz | |
spec: remove reference to Go 1.17 spec
Also, delete go1.17_spec.html.
Change-Id: I7c78029dcfbbe8dbabb4ca81052976c1c8f4ed9a
Reviewed-on: https://go-review.googlesource.com/c/go/+/645717
Auto-Submit: Robert Griesemer <gri@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Reviewed-by: Robert Griesemer <gri@google.com>
TryBot-Bypass: Robert Griesemer <gri@google.com>
Diffstat (limited to 'doc')
| -rw-r--r-- | doc/go1.17_spec.html | 6864 | ||||
| -rw-r--r-- | doc/go_spec.html | 4 |
2 files changed, 1 insertions, 6867 deletions
diff --git a/doc/go1.17_spec.html b/doc/go1.17_spec.html deleted file mode 100644 index dbff3598b5..0000000000 --- a/doc/go1.17_spec.html +++ /dev/null @@ -1,6864 +0,0 @@ -<!--{ - "Title": "The Go Programming Language Specification", - "Subtitle": "Language version go1.17 (Oct 15, 2021)", - "Path": "/ref/spec" -}--> - -<h2 id="Introduction">Introduction</h2> - -<p> -This is the reference manual for the Go programming language as it was for -language version 1.17, in October 2021, before the introduction of generics. -It is provided for historical interest. -The current reference manual can be found <a href="/doc/go_spec.html">here</a>. -For more information and other documents, see <a href="/">go.dev</a>. -</p> - -<p> -Go is a general-purpose language designed with systems programming -in mind. It is strongly typed and garbage-collected and has explicit -support for concurrent programming. Programs are constructed from -<i>packages</i>, whose properties allow efficient management of -dependencies. -</p> - -<p> -The grammar is compact and simple to parse, allowing for easy analysis -by automatic tools such as integrated development environments. -</p> - -<h2 id="Notation">Notation</h2> -<p> -The syntax is specified using Extended Backus-Naur Form (EBNF): -</p> - -<pre class="grammar"> -Production = production_name "=" [ Expression ] "." . -Expression = Alternative { "|" Alternative } . -Alternative = Term { Term } . -Term = production_name | token [ "…" token ] | Group | Option | Repetition . -Group = "(" Expression ")" . -Option = "[" Expression "]" . -Repetition = "{" Expression "}" . -</pre> - -<p> -Productions are expressions constructed from terms and the following -operators, in increasing precedence: -</p> -<pre class="grammar"> -| alternation -() grouping -[] option (0 or 1 times) -{} repetition (0 to n times) -</pre> - -<p> -Lower-case production names are used to identify lexical tokens. -Non-terminals are in CamelCase. Lexical tokens are enclosed in -double quotes <code>""</code> or back quotes <code>``</code>. -</p> - -<p> -The form <code>a … b</code> represents the set of characters from -<code>a</code> through <code>b</code> as alternatives. The horizontal -ellipsis <code>…</code> is also used elsewhere in the spec to informally denote various -enumerations or code snippets that are not further specified. The character <code>…</code> -(as opposed to the three characters <code>...</code>) is not a token of the Go -language. -</p> - -<h2 id="Source_code_representation">Source code representation</h2> - -<p> -Source code is Unicode text encoded in -<a href="https://en.wikipedia.org/wiki/UTF-8">UTF-8</a>. The text is not -canonicalized, so a single accented code point is distinct from the -same character constructed from combining an accent and a letter; -those are treated as two code points. For simplicity, this document -will use the unqualified term <i>character</i> to refer to a Unicode code point -in the source text. -</p> -<p> -Each code point is distinct; for instance, upper and lower case letters -are different characters. -</p> -<p> -Implementation restriction: For compatibility with other tools, a -compiler may disallow the NUL character (U+0000) in the source text. -</p> -<p> -Implementation restriction: For compatibility with other tools, a -compiler may ignore a UTF-8-encoded byte order mark -(U+FEFF) if it is the first Unicode code point in the source text. -A byte order mark may be disallowed anywhere else in the source. -</p> - -<h3 id="Characters">Characters</h3> - -<p> -The following terms are used to denote specific Unicode character classes: -</p> -<pre class="ebnf"> -newline = /* the Unicode code point U+000A */ . -unicode_char = /* an arbitrary Unicode code point except newline */ . -unicode_letter = /* a Unicode code point classified as "Letter" */ . -unicode_digit = /* a Unicode code point classified as "Number, decimal digit" */ . -</pre> - -<p> -In <a href="https://www.unicode.org/versions/Unicode8.0.0/">The Unicode Standard 8.0</a>, -Section 4.5 "General Category" defines a set of character categories. -Go treats all characters in any of the Letter categories Lu, Ll, Lt, Lm, or Lo -as Unicode letters, and those in the Number category Nd as Unicode digits. -</p> - -<h3 id="Letters_and_digits">Letters and digits</h3> - -<p> -The underscore character <code>_</code> (U+005F) is considered a letter. -</p> -<pre class="ebnf"> -letter = unicode_letter | "_" . -decimal_digit = "0" … "9" . -binary_digit = "0" | "1" . -octal_digit = "0" … "7" . -hex_digit = "0" … "9" | "A" … "F" | "a" … "f" . -</pre> - -<h2 id="Lexical_elements">Lexical elements</h2> - -<h3 id="Comments">Comments</h3> - -<p> -Comments serve as program documentation. There are two forms: -</p> - -<ol> -<li> -<i>Line comments</i> start with the character sequence <code>//</code> -and stop at the end of the line. -</li> -<li> -<i>General comments</i> start with the character sequence <code>/*</code> -and stop with the first subsequent character sequence <code>*/</code>. -</li> -</ol> - -<p> -A comment cannot start inside a <a href="#Rune_literals">rune</a> or -<a href="#String_literals">string literal</a>, or inside a comment. -A general comment containing no newlines acts like a space. -Any other comment acts like a newline. -</p> - -<h3 id="Tokens">Tokens</h3> - -<p> -Tokens form the vocabulary of the Go language. -There are four classes: <i>identifiers</i>, <i>keywords</i>, <i>operators -and punctuation</i>, and <i>literals</i>. <i>White space</i>, formed from -spaces (U+0020), horizontal tabs (U+0009), -carriage returns (U+000D), and newlines (U+000A), -is ignored except as it separates tokens -that would otherwise combine into a single token. Also, a newline or end of file -may trigger the insertion of a <a href="#Semicolons">semicolon</a>. -While breaking the input into tokens, -the next token is the longest sequence of characters that form a -valid token. -</p> - -<h3 id="Semicolons">Semicolons</h3> - -<p> -The formal grammar uses semicolons <code>";"</code> as terminators in -a number of productions. Go programs may omit most of these semicolons -using the following two rules: -</p> - -<ol> -<li> -When the input is broken into tokens, a semicolon is automatically inserted -into the token stream immediately after a line's final token if that token is -<ul> - <li>an - <a href="#Identifiers">identifier</a> - </li> - - <li>an - <a href="#Integer_literals">integer</a>, - <a href="#Floating-point_literals">floating-point</a>, - <a href="#Imaginary_literals">imaginary</a>, - <a href="#Rune_literals">rune</a>, or - <a href="#String_literals">string</a> literal - </li> - - <li>one of the <a href="#Keywords">keywords</a> - <code>break</code>, - <code>continue</code>, - <code>fallthrough</code>, or - <code>return</code> - </li> - - <li>one of the <a href="#Operators_and_punctuation">operators and punctuation</a> - <code>++</code>, - <code>--</code>, - <code>)</code>, - <code>]</code>, or - <code>}</code> - </li> -</ul> -</li> - -<li> -To allow complex statements to occupy a single line, a semicolon -may be omitted before a closing <code>")"</code> or <code>"}"</code>. -</li> -</ol> - -<p> -To reflect idiomatic use, code examples in this document elide semicolons -using these rules. -</p> - - -<h3 id="Identifiers">Identifiers</h3> - -<p> -Identifiers name program entities such as variables and types. -An identifier is a sequence of one or more letters and digits. -The first character in an identifier must be a letter. -</p> -<pre class="ebnf"> -identifier = letter { letter | unicode_digit } . -</pre> -<pre> -a -_x9 -ThisVariableIsExported -αβ -</pre> - -<p> -Some identifiers are <a href="#Predeclared_identifiers">predeclared</a>. -</p> - - -<h3 id="Keywords">Keywords</h3> - -<p> -The following keywords are reserved and may not be used as identifiers. -</p> -<pre class="grammar"> -break default func interface select -case defer go map struct -chan else goto package switch -const fallthrough if range type -continue for import return var -</pre> - -<h3 id="Operators_and_punctuation">Operators and punctuation</h3> - -<p> -The following character sequences represent <a href="#Operators">operators</a> -(including <a href="#Assignments">assignment operators</a>) and punctuation: -</p> -<pre class="grammar"> -+ & += &= && == != ( ) -- | -= |= || < <= [ ] -* ^ *= ^= <- > >= { } -/ << /= <<= ++ = := , ; -% >> %= >>= -- ! ... . : - &^ &^= -</pre> - -<h3 id="Integer_literals">Integer literals</h3> - -<p> -An integer literal is a sequence of digits representing an -<a href="#Constants">integer constant</a>. -An optional prefix sets a non-decimal base: <code>0b</code> or <code>0B</code> -for binary, <code>0</code>, <code>0o</code>, or <code>0O</code> for octal, -and <code>0x</code> or <code>0X</code> for hexadecimal. -A single <code>0</code> is considered a decimal zero. -In hexadecimal literals, letters <code>a</code> through <code>f</code> -and <code>A</code> through <code>F</code> represent values 10 through 15. -</p> - -<p> -For readability, an underscore character <code>_</code> may appear after -a base prefix or between successive digits; such underscores do not change -the literal's value. -</p> -<pre class="ebnf"> -int_lit = decimal_lit | binary_lit | octal_lit | hex_lit . -decimal_lit = "0" | ( "1" … "9" ) [ [ "_" ] decimal_digits ] . -binary_lit = "0" ( "b" | "B" ) [ "_" ] binary_digits . -octal_lit = "0" [ "o" | "O" ] [ "_" ] octal_digits . -hex_lit = "0" ( "x" | "X" ) [ "_" ] hex_digits . - -decimal_digits = decimal_digit { [ "_" ] decimal_digit } . -binary_digits = binary_digit { [ "_" ] binary_digit } . -octal_digits = octal_digit { [ "_" ] octal_digit } . -hex_digits = hex_digit { [ "_" ] hex_digit } . -</pre> - -<pre> -42 -4_2 -0600 -0_600 -0o600 -0O600 // second character is capital letter 'O' -0xBadFace -0xBad_Face -0x_67_7a_2f_cc_40_c6 -170141183460469231731687303715884105727 -170_141183_460469_231731_687303_715884_105727 - -_42 // an identifier, not an integer literal -42_ // invalid: _ must separate successive digits -4__2 // invalid: only one _ at a time -0_xBadFace // invalid: _ must separate successive digits -</pre> - - -<h3 id="Floating-point_literals">Floating-point literals</h3> - -<p> -A floating-point literal is a decimal or hexadecimal representation of a -<a href="#Constants">floating-point constant</a>. -</p> - -<p> -A decimal floating-point literal consists of an integer part (decimal digits), -a decimal point, a fractional part (decimal digits), and an exponent part -(<code>e</code> or <code>E</code> followed by an optional sign and decimal digits). -One of the integer part or the fractional part may be elided; one of the decimal point -or the exponent part may be elided. -An exponent value exp scales the mantissa (integer and fractional part) by 10<sup>exp</sup>. -</p> - -<p> -A hexadecimal floating-point literal consists of a <code>0x</code> or <code>0X</code> -prefix, an integer part (hexadecimal digits), a radix point, a fractional part (hexadecimal digits), -and an exponent part (<code>p</code> or <code>P</code> followed by an optional sign and decimal digits). -One of the integer part or the fractional part may be elided; the radix point may be elided as well, -but the exponent part is required. (This syntax matches the one given in IEEE 754-2008 §5.12.3.) -An exponent value exp scales the mantissa (integer and fractional part) by 2<sup>exp</sup>. -</p> - -<p> -For readability, an underscore character <code>_</code> may appear after -a base prefix or between successive digits; such underscores do not change -the literal value. -</p> - -<pre class="ebnf"> -float_lit = decimal_float_lit | hex_float_lit . - -decimal_float_lit = decimal_digits "." [ decimal_digits ] [ decimal_exponent ] | - decimal_digits decimal_exponent | - "." decimal_digits [ decimal_exponent ] . -decimal_exponent = ( "e" | "E" ) [ "+" | "-" ] decimal_digits . - -hex_float_lit = "0" ( "x" | "X" ) hex_mantissa hex_exponent . -hex_mantissa = [ "_" ] hex_digits "." [ hex_digits ] | - [ "_" ] hex_digits | - "." hex_digits . -hex_exponent = ( "p" | "P" ) [ "+" | "-" ] decimal_digits . -</pre> - -<pre> -0. -72.40 -072.40 // == 72.40 -2.71828 -1.e+0 -6.67428e-11 -1E6 -.25 -.12345E+5 -1_5. // == 15.0 -0.15e+0_2 // == 15.0 - -0x1p-2 // == 0.25 -0x2.p10 // == 2048.0 -0x1.Fp+0 // == 1.9375 -0X.8p-0 // == 0.5 -0X_1FFFP-16 // == 0.1249847412109375 -0x15e-2 // == 0x15e - 2 (integer subtraction) - -0x.p1 // invalid: mantissa has no digits -1p-2 // invalid: p exponent requires hexadecimal mantissa -0x1.5e-2 // invalid: hexadecimal mantissa requires p exponent -1_.5 // invalid: _ must separate successive digits -1._5 // invalid: _ must separate successive digits -1.5_e1 // invalid: _ must separate successive digits -1.5e_1 // invalid: _ must separate successive digits -1.5e1_ // invalid: _ must separate successive digits -</pre> - - -<h3 id="Imaginary_literals">Imaginary literals</h3> - -<p> -An imaginary literal represents the imaginary part of a -<a href="#Constants">complex constant</a>. -It consists of an <a href="#Integer_literals">integer</a> or -<a href="#Floating-point_literals">floating-point</a> literal -followed by the lower-case letter <code>i</code>. -The value of an imaginary literal is the value of the respective -integer or floating-point literal multiplied by the imaginary unit <i>i</i>. -</p> - -<pre class="ebnf"> -imaginary_lit = (decimal_digits | int_lit | float_lit) "i" . -</pre> - -<p> -For backward compatibility, an imaginary literal's integer part consisting -entirely of decimal digits (and possibly underscores) is considered a decimal -integer, even if it starts with a leading <code>0</code>. -</p> - -<pre> -0i -0123i // == 123i for backward-compatibility -0o123i // == 0o123 * 1i == 83i -0xabci // == 0xabc * 1i == 2748i -0.i -2.71828i -1.e+0i -6.67428e-11i -1E6i -.25i -.12345E+5i -0x1p-2i // == 0x1p-2 * 1i == 0.25i -</pre> - - -<h3 id="Rune_literals">Rune literals</h3> - -<p> -A rune literal represents a <a href="#Constants">rune constant</a>, -an integer value identifying a Unicode code point. -A rune literal is expressed as one or more characters enclosed in single quotes, -as in <code>'x'</code> or <code>'\n'</code>. -Within the quotes, any character may appear except newline and unescaped single -quote. A single quoted character represents the Unicode value -of the character itself, -while multi-character sequences beginning with a backslash encode -values in various formats. -</p> - -<p> -The simplest form represents the single character within the quotes; -since Go source text is Unicode characters encoded in UTF-8, multiple -UTF-8-encoded bytes may represent a single integer value. For -instance, the literal <code>'a'</code> holds a single byte representing -a literal <code>a</code>, Unicode U+0061, value <code>0x61</code>, while -<code>'ä'</code> holds two bytes (<code>0xc3</code> <code>0xa4</code>) representing -a literal <code>a</code>-dieresis, U+00E4, value <code>0xe4</code>. -</p> - -<p> -Several backslash escapes allow arbitrary values to be encoded as -ASCII text. There are four ways to represent the integer value -as a numeric constant: <code>\x</code> followed by exactly two hexadecimal -digits; <code>\u</code> followed by exactly four hexadecimal digits; -<code>\U</code> followed by exactly eight hexadecimal digits, and a -plain backslash <code>\</code> followed by exactly three octal digits. -In each case the value of the literal is the value represented by -the digits in the corresponding base. -</p> - -<p> -Although these representations all result in an integer, they have -different valid ranges. Octal escapes must represent a value between -0 and 255 inclusive. Hexadecimal escapes satisfy this condition -by construction. The escapes <code>\u</code> and <code>\U</code> -represent Unicode code points so within them some values are illegal, -in particular those above <code>0x10FFFF</code> and surrogate halves. -</p> - -<p> -After a backslash, certain single-character escapes represent special values: -</p> - -<pre class="grammar"> -\a U+0007 alert or bell -\b U+0008 backspace -\f U+000C form feed -\n U+000A line feed or newline -\r U+000D carriage return -\t U+0009 horizontal tab -\v U+000B vertical tab -\\ U+005C backslash -\' U+0027 single quote (valid escape only within rune literals) -\" U+0022 double quote (valid escape only within string literals) -</pre> - -<p> -All other sequences starting with a backslash are illegal inside rune literals. -</p> -<pre class="ebnf"> -rune_lit = "'" ( unicode_value | byte_value ) "'" . -unicode_value = unicode_char | little_u_value | big_u_value | escaped_char . -byte_value = octal_byte_value | hex_byte_value . -octal_byte_value = `\` octal_digit octal_digit octal_digit . -hex_byte_value = `\` "x" hex_digit hex_digit . -little_u_value = `\` "u" hex_digit hex_digit hex_digit hex_digit . -big_u_value = `\` "U" hex_digit hex_digit hex_digit hex_digit - hex_digit hex_digit hex_digit hex_digit . -escaped_char = `\` ( "a" | "b" | "f" | "n" | "r" | "t" | "v" | `\` | "'" | `"` ) . -</pre> - -<pre> -'a' -'ä' -'本' -'\t' -'\000' -'\007' -'\377' -'\x07' -'\xff' -'\u12e4' -'\U00101234' -'\'' // rune literal containing single quote character -'aa' // illegal: too many characters -'\xa' // illegal: too few hexadecimal digits -'\0' // illegal: too few octal digits -'\uDFFF' // illegal: surrogate half -'\U00110000' // illegal: invalid Unicode code point -</pre> - - -<h3 id="String_literals">String literals</h3> - -<p> -A string literal represents a <a href="#Constants">string constant</a> -obtained from concatenating a sequence of characters. There are two forms: -raw string literals and interpreted string literals. -</p> - -<p> -Raw string literals are character sequences between back quotes, as in -<code>`foo`</code>. Within the quotes, any character may appear except -back quote. The value of a raw string literal is the -string composed of the uninterpreted (implicitly UTF-8-encoded) characters -between the quotes; -in particular, backslashes have no special meaning and the string may -contain newlines. -Carriage return characters ('\r') inside raw string literals -are discarded from the raw string value. -</p> - -<p> -Interpreted string literals are character sequences between double -quotes, as in <code>"bar"</code>. -Within the quotes, any character may appear except newline and unescaped double quote. -The text between the quotes forms the -value of the literal, with backslash escapes interpreted as they -are in <a href="#Rune_literals">rune literals</a> (except that <code>\'</code> is illegal and -<code>\"</code> is legal), with the same restrictions. -The three-digit octal (<code>\</code><i>nnn</i>) -and two-digit hexadecimal (<code>\x</code><i>nn</i>) escapes represent individual -<i>bytes</i> of the resulting string; all other escapes represent -the (possibly multi-byte) UTF-8 encoding of individual <i>characters</i>. -Thus inside a string literal <code>\377</code> and <code>\xFF</code> represent -a single byte of value <code>0xFF</code>=255, while <code>ÿ</code>, -<code>\u00FF</code>, <code>\U000000FF</code> and <code>\xc3\xbf</code> represent -the two bytes <code>0xc3</code> <code>0xbf</code> of the UTF-8 encoding of character -U+00FF. -</p> - -<pre class="ebnf"> -string_lit = raw_string_lit | interpreted_string_lit . -raw_string_lit = "`" { unicode_char | newline } "`" . -interpreted_string_lit = `"` { unicode_value | byte_value } `"` . -</pre> - -<pre> -`abc` // same as "abc" -`\n -\n` // same as "\\n\n\\n" -"\n" -"\"" // same as `"` -"Hello, world!\n" -"日本語" -"\u65e5本\U00008a9e" -"\xff\u00FF" -"\uD800" // illegal: surrogate half -"\U00110000" // illegal: invalid Unicode code point -</pre> - -<p> -These examples all represent the same string: -</p> - -<pre> -"日本語" // UTF-8 input text -`日本語` // UTF-8 input text as a raw literal -"\u65e5\u672c\u8a9e" // the explicit Unicode code points -"\U000065e5\U0000672c\U00008a9e" // the explicit Unicode code points -"\xe6\x97\xa5\xe6\x9c\xac\xe8\xaa\x9e" // the explicit UTF-8 bytes -</pre> - -<p> -If the source code represents a character as two code points, such as -a combining form involving an accent and a letter, the result will be -an error if placed in a rune literal (it is not a single code -point), and will appear as two code points if placed in a string -literal. -</p> - - -<h2 id="Constants">Constants</h2> - -<p>There are <i>boolean constants</i>, -<i>rune constants</i>, -<i>integer constants</i>, -<i>floating-point constants</i>, <i>complex constants</i>, -and <i>string constants</i>. Rune, integer, floating-point, -and complex constants are -collectively called <i>numeric constants</i>. -</p> - -<p> -A constant value is represented by a -<a href="#Rune_literals">rune</a>, -<a href="#Integer_literals">integer</a>, -<a href="#Floating-point_literals">floating-point</a>, -<a href="#Imaginary_literals">imaginary</a>, -or -<a href="#String_literals">string</a> literal, -an identifier denoting a constant, -a <a href="#Constant_expressions">constant expression</a>, -a <a href="#Conversions">conversion</a> with a result that is a constant, or -the result value of some built-in functions such as -<code>unsafe.Sizeof</code> applied to any value, -<code>cap</code> or <code>len</code> applied to -<a href="#Length_and_capacity">some expressions</a>, -<code>real</code> and <code>imag</code> applied to a complex constant -and <code>complex</code> applied to numeric constants. -The boolean truth values are represented by the predeclared constants -<code>true</code> and <code>false</code>. The predeclared identifier -<a href="#Iota">iota</a> denotes an integer constant. -</p> - -<p> -In general, complex constants are a form of -<a href="#Constant_expressions">constant expression</a> -and are discussed in that section. -</p> - -<p> -Numeric constants represent exact values of arbitrary precision and do not overflow. -Consequently, there are no constants denoting the IEEE 754 negative zero, infinity, -and not-a-number values. -</p> - -<p> -Constants may be <a href="#Types">typed</a> or <i>untyped</i>. -Literal constants, <code>true</code>, <code>false</code>, <code>iota</code>, -and certain <a href="#Constant_expressions">constant expressions</a> -containing only untyped constant operands are untyped. -</p> - -<p> -A constant may be given a type explicitly by a <a href="#Constant_declarations">constant declaration</a> -or <a href="#Conversions">conversion</a>, or implicitly when used in a -<a href="#Variable_declarations">variable declaration</a> or an -<a href="#Assignments">assignment</a> or as an -operand in an <a href="#Expressions">expression</a>. -It is an error if the constant value -cannot be <a href="#Representability">represented</a> as a value of the respective type. -</p> - -<p> -An untyped constant has a <i>default type</i> which is the type to which the -constant is implicitly converted in contexts where a typed value is required, -for instance, in a <a href="#Short_variable_declarations">short variable declaration</a> -such as <code>i := 0</code> where there is no explicit type. -The default type of an untyped constant is <code>bool</code>, <code>rune</code>, -<code>int</code>, <code>float64</code>, <code>complex128</code> or <code>string</code> -respectively, depending on whether it is a boolean, rune, integer, floating-point, -complex, or string constant. -</p> - -<p> -Implementation restriction: Although numeric constants have arbitrary -precision in the language, a compiler may implement them using an -internal representation with limited precision. That said, every -implementation must: -</p> - -<ul> - <li>Represent integer constants with at least 256 bits.</li> - - <li>Represent floating-point constants, including the parts of - a complex constant, with a mantissa of at least 256 bits - and a signed binary exponent of at least 16 bits.</li> - - <li>Give an error if unable to represent an integer constant - precisely.</li> - - <li>Give an error if unable to represent a floating-point or - complex constant due to overflow.</li> - - <li>Round to the nearest representable constant if unable to - represent a floating-point or complex constant due to limits - on precision.</li> -</ul> - -<p> -These requirements apply both to literal constants and to the result -of evaluating <a href="#Constant_expressions">constant -expressions</a>. -</p> - - -<h2 id="Variables">Variables</h2> - -<p> -A variable is a storage location for holding a <i>value</i>. -The set of permissible values is determined by the -variable's <i><a href="#Types">type</a></i>. -</p> - -<p> -A <a href="#Variable_declarations">variable declaration</a> -or, for function parameters and results, the signature -of a <a href="#Function_declarations">function declaration</a> -or <a href="#Function_literals">function literal</a> reserves -storage for a named variable. - -Calling the built-in function <a href="#Allocation"><code>new</code></a> -or taking the address of a <a href="#Composite_literals">composite literal</a> -allocates storage for a variable at run time. -Such an anonymous variable is referred to via a (possibly implicit) -<a href="#Address_operators">pointer indirection</a>. -</p> - -<p> -<i>Structured</i> variables of <a href="#Array_types">array</a>, <a href="#Slice_types">slice</a>, -and <a href="#Struct_types">struct</a> types have elements and fields that may -be <a href="#Address_operators">addressed</a> individually. Each such element -acts like a variable. -</p> - -<p> -The <i>static type</i> (or just <i>type</i>) of a variable is the -type given in its declaration, the type provided in the -<code>new</code> call or composite literal, or the type of -an element of a structured variable. -Variables of interface type also have a distinct <i>dynamic type</i>, -which is the concrete type of the value assigned to the variable at run time -(unless the value is the predeclared identifier <code>nil</code>, -which has no type). -The dynamic type may vary during execution but values stored in interface -variables are always <a href="#Assignability">assignable</a> -to the static type of the variable. -</p> - -<pre> -var x interface{} // x is nil and has static type interface{} -var v *T // v has value nil, static type *T -x = 42 // x has value 42 and dynamic type int -x = v // x has value (*T)(nil) and dynamic type *T -</pre> - -<p> -A variable's value is retrieved by referring to the variable in an -<a href="#Expressions">expression</a>; it is the most recent value -<a href="#Assignments">assigned</a> to the variable. -If a variable has not yet been assigned a value, its value is the -<a href="#The_zero_value">zero value</a> for its type. -</p> - - -<h2 id="Types">Types</h2> - -<p> -A type determines a set of values together with operations and methods specific -to those values. A type may be denoted by a <i>type name</i>, if it has one, -or specified using a <i>type literal</i>, which composes a type from existing types. -</p> - -<pre class="ebnf"> -Type = TypeName | TypeLit | "(" Type ")" . -TypeName = identifier | QualifiedIdent . -TypeLit = ArrayType | StructType | PointerType | FunctionType | InterfaceType | - SliceType | MapType | ChannelType . -</pre> - -<p> -The language <a href="#Predeclared_identifiers">predeclares</a> certain type names. -Others are introduced with <a href="#Type_declarations">type declarations</a>. -<i>Composite types</i>—array, struct, pointer, function, -interface, slice, map, and channel types—may be constructed using -type literals. -</p> - -<p> -Each type <code>T</code> has an <i>underlying type</i>: If <code>T</code> -is one of the predeclared boolean, numeric, or string types, or a type literal, -the corresponding underlying -type is <code>T</code> itself. Otherwise, <code>T</code>'s underlying type -is the underlying type of the type to which <code>T</code> refers in its -<a href="#Type_declarations">type declaration</a>. -</p> - -<pre> -type ( - A1 = string - A2 = A1 -) - -type ( - B1 string - B2 B1 - B3 []B1 - B4 B3 -) -</pre> - -<p> -The underlying type of <code>string</code>, <code>A1</code>, <code>A2</code>, <code>B1</code>, -and <code>B2</code> is <code>string</code>. -The underlying type of <code>[]B1</code>, <code>B3</code>, and <code>B4</code> is <code>[]B1</code>. -</p> - -<h3 id="Method_sets">Method sets</h3> -<p> -A type has a (possibly empty) <i>method set</i> associated with it. -The method set of an <a href="#Interface_types">interface type</a> is its interface. -The method set of any other type <code>T</code> consists of all -<a href="#Method_declarations">methods</a> declared with receiver type <code>T</code>. -The method set of the corresponding <a href="#Pointer_types">pointer type</a> <code>*T</code> -is the set of all methods declared with receiver <code>*T</code> or <code>T</code> -(that is, it also contains the method set of <code>T</code>). -Further rules apply to structs containing embedded fields, as described -in the section on <a href="#Struct_types">struct types</a>. -Any other type has an empty method set. -In a method set, each method must have a -<a href="#Uniqueness_of_identifiers">unique</a> -non-<a href="#Blank_identifier">blank</a> <a href="#MethodName">method name</a>. -</p> - -<p> -The method set of a type determines the interfaces that the -type <a href="#Interface_types">implements</a> -and the methods that can be <a href="#Calls">called</a> -using a receiver of that type. -</p> - -<h3 id="Boolean_types">Boolean types</h3> - -<p> -A <i>boolean type</i> represents the set of Boolean truth values -denoted by the predeclared constants <code>true</code> -and <code>false</code>. The predeclared boolean type is <code>bool</code>; -it is a <a href="#Type_definitions">defined type</a>. -</p> - -<h3 id="Numeric_types">Numeric types</h3> - -<p> -A <i>numeric type</i> represents sets of integer or floating-point values. -The predeclared architecture-independent numeric types are: -</p> - -<pre class="grammar"> -uint8 the set of all unsigned 8-bit integers (0 to 255) -uint16 the set of all unsigned 16-bit integers (0 to 65535) -uint32 the set of all unsigned 32-bit integers (0 to 4294967295) -uint64 the set of all unsigned 64-bit integers (0 to 18446744073709551615) - -int8 the set of all signed 8-bit integers (-128 to 127) -int16 the set of all signed 16-bit integers (-32768 to 32767) -int32 the set of all signed 32-bit integers (-2147483648 to 2147483647) -int64 the set of all signed 64-bit integers (-9223372036854775808 to 9223372036854775807) - -float32 the set of all IEEE 754 32-bit floating-point numbers -float64 the set of all IEEE 754 64-bit floating-point numbers - -complex64 the set of all complex numbers with float32 real and imaginary parts -complex128 the set of all complex numbers with float64 real and imaginary parts - -byte alias for uint8 -rune alias for int32 -</pre> - -<p> -The value of an <i>n</i>-bit integer is <i>n</i> bits wide and represented using -<a href="https://en.wikipedia.org/wiki/Two's_complement">two's complement arithmetic</a>. -</p> - -<p> -There is also a set of predeclared numeric types with implementation-specific sizes: -</p> - -<pre class="grammar"> -uint either 32 or 64 bits -int same size as uint -uintptr an unsigned integer large enough to store the uninterpreted bits of a pointer value -</pre> - -<p> -To avoid portability issues all numeric types are <a href="#Type_definitions">defined -types</a> and thus distinct except -<code>byte</code>, which is an <a href="#Alias_declarations">alias</a> for <code>uint8</code>, and -<code>rune</code>, which is an alias for <code>int32</code>. -Explicit conversions -are required when different numeric types are mixed in an expression -or assignment. For instance, <code>int32</code> and <code>int</code> -are not the same type even though they may have the same size on a -particular architecture. -</p> - -<h3 id="String_types">String types</h3> - -<p> -A <i>string type</i> represents the set of string values. -A string value is a (possibly empty) sequence of bytes. -The number of bytes is called the length of the string and is never negative. -Strings are immutable: once created, -it is impossible to change the contents of a string. -The predeclared string type is <code>string</code>; -it is a <a href="#Type_definitions">defined type</a>. -</p> - -<p> -The length of a string <code>s</code> can be discovered using -the built-in function <a href="#Length_and_capacity"><code>len</code></a>. -The length is a compile-time constant if the string is a constant. -A string's bytes can be accessed by integer <a href="#Index_expressions">indices</a> -0 through <code>len(s)-1</code>. -It is illegal to take the address of such an element; if -<code>s[i]</code> is the <code>i</code>'th byte of a -string, <code>&s[i]</code> is invalid. -</p> - - -<h3 id="Array_types">Array types</h3> - -<p> -An array is a numbered sequence of elements of a single -type, called the element type. -The number of elements is called the length of the array and is never negative. -</p> - -<pre class="ebnf"> -ArrayType = "[" ArrayLength "]" ElementType . -ArrayLength = Expression . -ElementType = Type . -</pre> - -<p> -The length is part of the array's type; it must evaluate to a -non-negative <a href="#Constants">constant</a> -<a href="#Representability">representable</a> by a value -of type <code>int</code>. -The length of array <code>a</code> can be discovered -using the built-in function <a href="#Length_and_capacity"><code>len</code></a>. -The elements can be addressed by integer <a href="#Index_expressions">indices</a> -0 through <code>len(a)-1</code>. -Array types are always one-dimensional but may be composed to form -multi-dimensional types. -</p> - -<pre> -[32]byte -[2*N] struct { x, y int32 } -[1000]*float64 -[3][5]int -[2][2][2]float64 // same as [2]([2]([2]float64)) -</pre> - -<h3 id="Slice_types">Slice types</h3> - -<p> -A slice is a descriptor for a contiguous segment of an <i>underlying array</i> and -provides access to a numbered sequence of elements from that array. -A slice type denotes the set of all slices of arrays of its element type. -The number of elements is called the length of the slice and is never negative. -The value of an uninitialized slice is <code>nil</code>. -</p> - -<pre class="ebnf"> -SliceType = "[" "]" ElementType . -</pre> - -<p> -The length of a slice <code>s</code> can be discovered by the built-in function -<a href="#Length_and_capacity"><code>len</code></a>; unlike with arrays it may change during -execution. The elements can be addressed by integer <a href="#Index_expressions">indices</a> -0 through <code>len(s)-1</code>. The slice index of a -given element may be less than the index of the same element in the -underlying array. -</p> -<p> -A slice, once initialized, is always associated with an underlying -array that holds its elements. A slice therefore shares storage -with its array and with other slices of the same array; by contrast, -distinct arrays always represent distinct storage. -</p> -<p> -The array underlying a slice may extend past the end of the slice. -The <i>capacity</i> is a measure of that extent: it is the sum of -the length of the slice and the length of the array beyond the slice; -a slice of length up to that capacity can be created by -<a href="#Slice_expressions"><i>slicing</i></a> a new one from the original slice. -The capacity of a slice <code>a</code> can be discovered using the -built-in function <a href="#Length_and_capacity"><code>cap(a)</code></a>. -</p> - -<p> -A new, initialized slice value for a given element type <code>T</code> is -made using the built-in function -<a href="#Making_slices_maps_and_channels"><code>make</code></a>, -which takes a slice type -and parameters specifying the length and optionally the capacity. -A slice created with <code>make</code> always allocates a new, hidden array -to which the returned slice value refers. That is, executing -</p> - -<pre> -make([]T, length, capacity) -</pre> - -<p> -produces the same slice as allocating an array and <a href="#Slice_expressions">slicing</a> -it, so these two expressions are equivalent: -</p> - -<pre> -make([]int, 50, 100) -new([100]int)[0:50] -</pre> - -<p> -Like arrays, slices are always one-dimensional but may be composed to construct -higher-dimensional objects. -With arrays of arrays, the inner arrays are, by construction, always the same length; -however with slices of slices (or arrays of slices), the inner lengths may vary dynamically. -Moreover, the inner slices must be initialized individually. -</p> - -<h3 id="Struct_types">Struct types</h3> - -<p> -A struct is a sequence of named elements, called fields, each of which has a -name and a type. Field names may be specified explicitly (IdentifierList) or -implicitly (EmbeddedField). -Within a struct, non-<a href="#Blank_identifier">blank</a> field names must -be <a href="#Uniqueness_of_identifiers">unique</a>. -</p> - -<pre class="ebnf"> -StructType = "struct" "{" { FieldDecl ";" } "}" . -FieldDecl = (IdentifierList Type | EmbeddedField) [ Tag ] . -EmbeddedField = [ "*" ] TypeName . -Tag = string_lit . -</pre> - -<pre> -// An empty struct. -struct {} - -// A struct with 6 fields. -struct { - x, y int - u float32 - _ float32 // padding - A *[]int - F func() -} -</pre> - -<p> -A field declared with a type but no explicit field name is called an <i>embedded field</i>. -An embedded field must be specified as -a type name <code>T</code> or as a pointer to a non-interface type name <code>*T</code>, -and <code>T</code> itself may not be -a pointer type. The unqualified type name acts as the field name. -</p> - -<pre> -// A struct with four embedded fields of types T1, *T2, P.T3 and *P.T4 -struct { - T1 // field name is T1 - *T2 // field name is T2 - P.T3 // field name is T3 - *P.T4 // field name is T4 - x, y int // field names are x and y -} -</pre> - -<p> -The following declaration is illegal because field names must be unique -in a struct type: -</p> - -<pre> -struct { - T // conflicts with embedded field *T and *P.T - *T // conflicts with embedded field T and *P.T - *P.T // conflicts with embedded field T and *T -} -</pre> - -<p> -A field or <a href="#Method_declarations">method</a> <code>f</code> of an -embedded field in a struct <code>x</code> is called <i>promoted</i> if -<code>x.f</code> is a legal <a href="#Selectors">selector</a> that denotes -that field or method <code>f</code>. -</p> - -<p> -Promoted fields act like ordinary fields -of a struct except that they cannot be used as field names in -<a href="#Composite_literals">composite literals</a> of the struct. -</p> - -<p> -Given a struct type <code>S</code> and a <a href="#Type_definitions">defined type</a> -<code>T</code>, promoted methods are included in the method set of the struct as follows: -</p> -<ul> - <li> - If <code>S</code> contains an embedded field <code>T</code>, - the <a href="#Method_sets">method sets</a> of <code>S</code> - and <code>*S</code> both include promoted methods with receiver - <code>T</code>. The method set of <code>*S</code> also - includes promoted methods with receiver <code>*T</code>. - </li> - - <li> - If <code>S</code> contains an embedded field <code>*T</code>, - the method sets of <code>S</code> and <code>*S</code> both - include promoted methods with receiver <code>T</code> or - <code>*T</code>. - </li> -</ul> - -<p> -A field declaration may be followed by an optional string literal <i>tag</i>, -which becomes an attribute for all the fields in the corresponding -field declaration. An empty tag string is equivalent to an absent tag. -The tags are made visible through a <a href="/pkg/reflect/#StructTag">reflection interface</a> -and take part in <a href="#Type_identity">type identity</a> for structs -but are otherwise ignored. -</p> - -<pre> -struct { - x, y float64 "" // an empty tag string is like an absent tag - name string "any string is permitted as a tag" - _ [4]byte "ceci n'est pas un champ de structure" -} - -// A struct corresponding to a TimeStamp protocol buffer. -// The tag strings define the protocol buffer field numbers; -// they follow the convention outlined by the reflect package. -struct { - microsec uint64 `protobuf:"1"` - serverIP6 uint64 `protobuf:"2"` -} -</pre> - -<h3 id="Pointer_types">Pointer types</h3> - -<p> -A pointer type denotes the set of all pointers to <a href="#Variables">variables</a> of a given -type, called the <i>base type</i> of the pointer. -The value of an uninitialized pointer is <code>nil</code>. -</p> - -<pre class="ebnf"> -PointerType = "*" BaseType . -BaseType = Type . -</pre> - -<pre> -*Point -*[4]int -</pre> - -<h3 id="Function_types">Function types</h3> - -<p> -A function type denotes the set of all functions with the same parameter -and result types. The value of an uninitialized variable of function type -is <code>nil</code>. -</p> - -<pre class="ebnf"> -FunctionType = "func" Signature . -Signature = Parameters [ Result ] . -Result = Parameters | Type . -Parameters = "(" [ ParameterList [ "," ] ] ")" . -ParameterList = ParameterDecl { "," ParameterDecl } . -ParameterDecl = [ IdentifierList ] [ "..." ] Type . -</pre> - -<p> -Within a list of parameters or results, the names (IdentifierList) -must either all be present or all be absent. If present, each name -stands for one item (parameter or result) of the specified type and -all non-<a href="#Blank_identifier">blank</a> names in the signature -must be <a href="#Uniqueness_of_identifiers">unique</a>. -If absent, each type stands for one item of that type. -Parameter and result -lists are always parenthesized except that if there is exactly -one unnamed result it may be written as an unparenthesized type. -</p> - -<p> -The final incoming parameter in a function signature may have -a type prefixed with <code>...</code>. -A function with such a parameter is called <i>variadic</i> and -may be invoked with zero or more arguments for that parameter. -</p> - -<pre> -func() -func(x int) int -func(a, _ int, z float32) bool -func(a, b int, z float32) (bool) -func(prefix string, values ...int) -func(a, b int, z float64, opt ...interface{}) (success bool) -func(int, int, float64) (float64, *[]int) -func(n int) func(p *T) -</pre> - - -<h3 id="Interface_types">Interface types</h3> - -<p> -An interface type specifies a <a href="#Method_sets">method set</a> called its <i>interface</i>. -A variable of interface type can store a value of any type with a method set -that is any superset of the interface. Such a type is said to -<i>implement the interface</i>. -The value of an uninitialized variable of interface type is <code>nil</code>. -</p> - -<pre class="ebnf"> -InterfaceType = "interface" "{" { ( MethodSpec | InterfaceTypeName ) ";" } "}" . -MethodSpec = MethodName Signature . -MethodName = identifier . -InterfaceTypeName = TypeName . -</pre> - -<p> -An interface type may specify methods <i>explicitly</i> through method specifications, -or it may <i>embed</i> methods of other interfaces through interface type names. -</p> - -<pre> -// A simple File interface. -interface { - Read([]byte) (int, error) - Write([]byte) (int, error) - Close() error -} -</pre> - -<p> -The name of each explicitly specified method must be <a href="#Uniqueness_of_identifiers">unique</a> -and not <a href="#Blank_identifier">blank</a>. -</p> - -<pre> -interface { - String() string - String() string // illegal: String not unique - _(x int) // illegal: method must have non-blank name -} -</pre> - -<p> -More than one type may implement an interface. -For instance, if two types <code>S1</code> and <code>S2</code> -have the method set -</p> - -<pre> -func (p T) Read(p []byte) (n int, err error) -func (p T) Write(p []byte) (n int, err error) -func (p T) Close() error -</pre> - -<p> -(where <code>T</code> stands for either <code>S1</code> or <code>S2</code>) -then the <code>File</code> interface is implemented by both <code>S1</code> and -<code>S2</code>, regardless of what other methods -<code>S1</code> and <code>S2</code> may have or share. -</p> - -<p> -A type implements any interface comprising any subset of its methods -and may therefore implement several distinct interfaces. For -instance, all types implement the <i>empty interface</i>: -</p> - -<pre> -interface{} -</pre> - -<p> -Similarly, consider this interface specification, -which appears within a <a href="#Type_declarations">type declaration</a> -to define an interface called <code>Locker</code>: -</p> - -<pre> -type Locker interface { - Lock() - Unlock() -} -</pre> - -<p> -If <code>S1</code> and <code>S2</code> also implement -</p> - -<pre> -func (p T) Lock() { … } -func (p T) Unlock() { … } -</pre> - -<p> -they implement the <code>Locker</code> interface as well -as the <code>File</code> interface. -</p> - -<p> -An interface <code>T</code> may use a (possibly qualified) interface type -name <code>E</code> in place of a method specification. This is called -<i>embedding</i> interface <code>E</code> in <code>T</code>. -The <a href="#Method_sets">method set</a> of <code>T</code> is the <i>union</i> -of the method sets of <code>T</code>’s explicitly declared methods and of -<code>T</code>’s embedded interfaces. -</p> - -<pre> -type Reader interface { - Read(p []byte) (n int, err error) - Close() error -} - -type Writer interface { - Write(p []byte) (n int, err error) - Close() error -} - -// ReadWriter's methods are Read, Write, and Close. -type ReadWriter interface { - Reader // includes methods of Reader in ReadWriter's method set - Writer // includes methods of Writer in ReadWriter's method set -} -</pre> - -<p> -A <i>union</i> of method sets contains the (exported and non-exported) -methods of each method set exactly once, and methods with the -<a href="#Uniqueness_of_identifiers">same</a> names must -have <a href="#Type_identity">identical</a> signatures. -</p> - -<pre> -type ReadCloser interface { - Reader // includes methods of Reader in ReadCloser's method set - Close() // illegal: signatures of Reader.Close and Close are different -} -</pre> - -<p> -An interface type <code>T</code> may not embed itself -or any interface type that embeds <code>T</code>, recursively. -</p> - -<pre> -// illegal: Bad cannot embed itself -type Bad interface { - Bad -} - -// illegal: Bad1 cannot embed itself using Bad2 -type Bad1 interface { - Bad2 -} -type Bad2 interface { - Bad1 -} -</pre> - -<h3 id="Map_types">Map types</h3> - -<p> -A map is an unordered group of elements of one type, called the -element type, indexed by a set of unique <i>keys</i> of another type, -called the key type. -The value of an uninitialized map is <code>nil</code>. -</p> - -<pre class="ebnf"> -MapType = "map" "[" KeyType "]" ElementType . -KeyType = Type . -</pre> - -<p> -The <a href="#Comparison_operators">comparison operators</a> -<code>==</code> and <code>!=</code> must be fully defined -for operands of the key type; thus the key type must not be a function, map, or -slice. -If the key type is an interface type, these -comparison operators must be defined for the dynamic key values; -failure will cause a <a href="#Run_time_panics">run-time panic</a>. - -</p> - -<pre> -map[string]int -map[*T]struct{ x, y float64 } -map[string]interface{} -</pre> - -<p> -The number of map elements is called its length. -For a map <code>m</code>, it can be discovered using the -built-in function <a href="#Length_and_capacity"><code>len</code></a> -and may change during execution. Elements may be added during execution -using <a href="#Assignments">assignments</a> and retrieved with -<a href="#Index_expressions">index expressions</a>; they may be removed with the -<a href="#Deletion_of_map_elements"><code>delete</code></a> built-in function. -</p> -<p> -A new, empty map value is made using the built-in -function <a href="#Making_slices_maps_and_channels"><code>make</code></a>, -which takes the map type and an optional capacity hint as arguments: -</p> - -<pre> -make(map[string]int) -make(map[string]int, 100) -</pre> - -<p> -The initial capacity does not bound its size: -maps grow to accommodate the number of items -stored in them, with the exception of <code>nil</code> maps. -A <code>nil</code> map is equivalent to an empty map except that no elements -may be added. -</p> - -<h3 id="Channel_types">Channel types</h3> - -<p> -A channel provides a mechanism for -<a href="#Go_statements">concurrently executing functions</a> -to communicate by -<a href="#Send_statements">sending</a> and -<a href="#Receive_operator">receiving</a> -values of a specified element type. -The value of an uninitialized channel is <code>nil</code>. -</p> - -<pre class="ebnf"> -ChannelType = ( "chan" | "chan" "<-" | "<-" "chan" ) ElementType . -</pre> - -<p> -The optional <code><-</code> operator specifies the channel <i>direction</i>, -<i>send</i> or <i>receive</i>. If no direction is given, the channel is -<i>bidirectional</i>. -A channel may be constrained only to send or only to receive by -<a href="#Assignments">assignment</a> or -explicit <a href="#Conversions">conversion</a>. -</p> - -<pre> -chan T // can be used to send and receive values of type T -chan<- float64 // can only be used to send float64s -<-chan int // can only be used to receive ints -</pre> - -<p> -The <code><-</code> operator associates with the leftmost <code>chan</code> -possible: -</p> - -<pre> -chan<- chan int // same as chan<- (chan int) -chan<- <-chan int // same as chan<- (<-chan int) -<-chan <-chan int // same as <-chan (<-chan int) -chan (<-chan int) -</pre> - -<p> -A new, initialized channel -value can be made using the built-in function -<a href="#Making_slices_maps_and_channels"><code>make</code></a>, -which takes the channel type and an optional <i>capacity</i> as arguments: -</p> - -<pre> -make(chan int, 100) -</pre> - -<p> -The capacity, in number of elements, sets the size of the buffer in the channel. -If the capacity is zero or absent, the channel is unbuffered and communication -succeeds only when both a sender and receiver are ready. Otherwise, the channel -is buffered and communication succeeds without blocking if the buffer -is not full (sends) or not empty (receives). -A <code>nil</code> channel is never ready for communication. -</p> - -<p> -A channel may be closed with the built-in function -<a href="#Close"><code>close</code></a>. -The multi-valued assignment form of the -<a href="#Receive_operator">receive operator</a> -reports whether a received value was sent before -the channel was closed. -</p> - -<p> -A single channel may be used in -<a href="#Send_statements">send statements</a>, -<a href="#Receive_operator">receive operations</a>, -and calls to the built-in functions -<a href="#Length_and_capacity"><code>cap</code></a> and -<a href="#Length_and_capacity"><code>len</code></a> -by any number of goroutines without further synchronization. -Channels act as first-in-first-out queues. -For example, if one goroutine sends values on a channel -and a second goroutine receives them, the values are -received in the order sent. -</p> - -<h2 id="Properties_of_types_and_values">Properties of types and values</h2> - -<h3 id="Type_identity">Type identity</h3> - -<p> -Two types are either <i>identical</i> or <i>different</i>. -</p> - -<p> -A <a href="#Type_definitions">defined type</a> is always different from any other type. -Otherwise, two types are identical if their <a href="#Types">underlying</a> type literals are -structurally equivalent; that is, they have the same literal structure and corresponding -components have identical types. In detail: -</p> - -<ul> - <li>Two array types are identical if they have identical element types and - the same array length.</li> - - <li>Two slice types are identical if they have identical element types.</li> - - <li>Two struct types are identical if they have the same sequence of fields, - and if corresponding fields have the same names, and identical types, - and identical tags. - <a href="#Exported_identifiers">Non-exported</a> field names from different - packages are always different.</li> - - <li>Two pointer types are identical if they have identical base types.</li> - - <li>Two function types are identical if they have the same number of parameters - and result values, corresponding parameter and result types are - identical, and either both functions are variadic or neither is. - Parameter and result names are not required to match.</li> - - <li>Two interface types are identical if they have the same set of methods - with the same names and identical function types. - <a href="#Exported_identifiers">Non-exported</a> method names from different - packages are always different. The order of the methods is irrelevant.</li> - - <li>Two map types are identical if they have identical key and element types.</li> - - <li>Two channel types are identical if they have identical element types and - the same direction.</li> -</ul> - -<p> -Given the declarations -</p> - -<pre> -type ( - A0 = []string - A1 = A0 - A2 = struct{ a, b int } - A3 = int - A4 = func(A3, float64) *A0 - A5 = func(x int, _ float64) *[]string -) - -type ( - B0 A0 - B1 []string - B2 struct{ a, b int } - B3 struct{ a, c int } - B4 func(int, float64) *B0 - B5 func(x int, y float64) *A1 -) - -type C0 = B0 -</pre> - -<p> -these types are identical: -</p> - -<pre> -A0, A1, and []string -A2 and struct{ a, b int } -A3 and int -A4, func(int, float64) *[]string, and A5 - -B0 and C0 -[]int and []int -struct{ a, b *T5 } and struct{ a, b *T5 } -func(x int, y float64) *[]string, func(int, float64) (result *[]string), and A5 -</pre> - -<p> -<code>B0</code> and <code>B1</code> are different because they are new types -created by distinct <a href="#Type_definitions">type definitions</a>; -<code>func(int, float64) *B0</code> and <code>func(x int, y float64) *[]string</code> -are different because <code>B0</code> is different from <code>[]string</code>. -</p> - - -<h3 id="Assignability">Assignability</h3> - -<p> -A value <code>x</code> is <i>assignable</i> to a <a href="#Variables">variable</a> of type <code>T</code> -("<code>x</code> is assignable to <code>T</code>") if one of the following conditions applies: -</p> - -<ul> -<li> -<code>x</code>'s type is identical to <code>T</code>. -</li> -<li> -<code>x</code>'s type <code>V</code> and <code>T</code> have identical -<a href="#Types">underlying types</a> and at least one of <code>V</code> -or <code>T</code> is not a <a href="#Type_definitions">defined</a> type. -</li> -<li> -<code>T</code> is an interface type and -<code>x</code> <a href="#Interface_types">implements</a> <code>T</code>. -</li> -<li> -<code>x</code> is a bidirectional channel value, <code>T</code> is a channel type, -<code>x</code>'s type <code>V</code> and <code>T</code> have identical element types, -and at least one of <code>V</code> or <code>T</code> is not a defined type. -</li> -<li> -<code>x</code> is the predeclared identifier <code>nil</code> and <code>T</code> -is a pointer, function, slice, map, channel, or interface type. -</li> -<li> -<code>x</code> is an untyped <a href="#Constants">constant</a> -<a href="#Representability">representable</a> -by a value of type <code>T</code>. -</li> -</ul> - - -<h3 id="Representability">Representability</h3> - -<p> -A <a href="#Constants">constant</a> <code>x</code> is <i>representable</i> -by a value of type <code>T</code> if one of the following conditions applies: -</p> - -<ul> -<li> -<code>x</code> is in the set of values <a href="#Types">determined</a> by <code>T</code>. -</li> - -<li> -<code>T</code> is a floating-point type and <code>x</code> can be rounded to <code>T</code>'s -precision without overflow. Rounding uses IEEE 754 round-to-even rules but with an IEEE -negative zero further simplified to an unsigned zero. Note that constant values never result -in an IEEE negative zero, NaN, or infinity. -</li> - -<li> -<code>T</code> is a complex type, and <code>x</code>'s -<a href="#Complex_numbers">components</a> <code>real(x)</code> and <code>imag(x)</code> -are representable by values of <code>T</code>'s component type (<code>float32</code> or -<code>float64</code>). -</li> -</ul> - -<pre> -x T x is representable by a value of T because - -'a' byte 97 is in the set of byte values -97 rune rune is an alias for int32, and 97 is in the set of 32-bit integers -"foo" string "foo" is in the set of string values -1024 int16 1024 is in the set of 16-bit integers -42.0 byte 42 is in the set of unsigned 8-bit integers -1e10 uint64 10000000000 is in the set of unsigned 64-bit integers -2.718281828459045 float32 2.718281828459045 rounds to 2.7182817 which is in the set of float32 values --1e-1000 float64 -1e-1000 rounds to IEEE -0.0 which is further simplified to 0.0 -0i int 0 is an integer value -(42 + 0i) float32 42.0 (with zero imaginary part) is in the set of float32 values -</pre> - -<pre> -x T x is not representable by a value of T because - -0 bool 0 is not in the set of boolean values -'a' string 'a' is a rune, it is not in the set of string values -1024 byte 1024 is not in the set of unsigned 8-bit integers --1 uint16 -1 is not in the set of unsigned 16-bit integers -1.1 int 1.1 is not an integer value -42i float32 (0 + 42i) is not in the set of float32 values -1e1000 float64 1e1000 overflows to IEEE +Inf after rounding -</pre> - - -<h2 id="Blocks">Blocks</h2> - -<p> -A <i>block</i> is a possibly empty sequence of declarations and statements -within matching brace brackets. -</p> - -<pre class="ebnf"> -Block = "{" StatementList "}" . -StatementList = { Statement ";" } . -</pre> - -<p> -In addition to explicit blocks in the source code, there are implicit blocks: -</p> - -<ol> - <li>The <i>universe block</i> encompasses all Go source text.</li> - - <li>Each <a href="#Packages">package</a> has a <i>package block</i> containing all - Go source text for that package.</li> - - <li>Each file has a <i>file block</i> containing all Go source text - in that file.</li> - - <li>Each <a href="#If_statements">"if"</a>, - <a href="#For_statements">"for"</a>, and - <a href="#Switch_statements">"switch"</a> - statement is considered to be in its own implicit block.</li> - - <li>Each clause in a <a href="#Switch_statements">"switch"</a> - or <a href="#Select_statements">"select"</a> statement - acts as an implicit block.</li> -</ol> - -<p> -Blocks nest and influence <a href="#Declarations_and_scope">scoping</a>. -</p> - - -<h2 id="Declarations_and_scope">Declarations and scope</h2> - -<p> -A <i>declaration</i> binds a non-<a href="#Blank_identifier">blank</a> identifier to a -<a href="#Constant_declarations">constant</a>, -<a href="#Type_declarations">type</a>, -<a href="#Variable_declarations">variable</a>, -<a href="#Function_declarations">function</a>, -<a href="#Labeled_statements">label</a>, or -<a href="#Import_declarations">package</a>. -Every identifier in a program must be declared. -No identifier may be declared twice in the same block, and -no identifier may be declared in both the file and package block. -</p> - -<p> -The <a href="#Blank_identifier">blank identifier</a> may be used like any other identifier -in a declaration, but it does not introduce a binding and thus is not declared. -In the package block, the identifier <code>init</code> may only be used for -<a href="#Package_initialization"><code>init</code> function</a> declarations, -and like the blank identifier it does not introduce a new binding. -</p> - -<pre class="ebnf"> -Declaration = ConstDecl | TypeDecl | VarDecl . -TopLevelDecl = Declaration | FunctionDecl | MethodDecl . -</pre> - -<p> -The <i>scope</i> of a declared identifier is the extent of source text in which -the identifier denotes the specified constant, type, variable, function, label, or package. -</p> - -<p> -Go is lexically scoped using <a href="#Blocks">blocks</a>: -</p> - -<ol> - <li>The scope of a <a href="#Predeclared_identifiers">predeclared identifier</a> is the universe block.</li> - - <li>The scope of an identifier denoting a constant, type, variable, - or function (but not method) declared at top level (outside any - function) is the package block.</li> - - <li>The scope of the package name of an imported package is the file block - of the file containing the import declaration.</li> - - <li>The scope of an identifier denoting a method receiver, function parameter, - or result variable is the function body.</li> - - <li>The scope of a constant or variable identifier declared - inside a function begins at the end of the ConstSpec or VarSpec - (ShortVarDecl for short variable declarations) - and ends at the end of the innermost containing block.</li> - - <li>The scope of a type identifier declared inside a function - begins at the identifier in the TypeSpec - and ends at the end of the innermost containing block.</li> -</ol> - -<p> -An identifier declared in a block may be redeclared in an inner block. -While the identifier of the inner declaration is in scope, it denotes -the entity declared by the inner declaration. -</p> - -<p> -The <a href="#Package_clause">package clause</a> is not a declaration; the package name -does not appear in any scope. Its purpose is to identify the files belonging -to the same <a href="#Packages">package</a> and to specify the default package name for import -declarations. -</p> - - -<h3 id="Label_scopes">Label scopes</h3> - -<p> -Labels are declared by <a href="#Labeled_statements">labeled statements</a> and are -used in the <a href="#Break_statements">"break"</a>, -<a href="#Continue_statements">"continue"</a>, and -<a href="#Goto_statements">"goto"</a> statements. -It is illegal to define a label that is never used. -In contrast to other identifiers, labels are not block scoped and do -not conflict with identifiers that are not labels. The scope of a label -is the body of the function in which it is declared and excludes -the body of any nested function. -</p> - - -<h3 id="Blank_identifier">Blank identifier</h3> - -<p> -The <i>blank identifier</i> is represented by the underscore character <code>_</code>. -It serves as an anonymous placeholder instead of a regular (non-blank) -identifier and has special meaning in <a href="#Declarations_and_scope">declarations</a>, -as an <a href="#Operands">operand</a>, and in <a href="#Assignments">assignments</a>. -</p> - - -<h3 id="Predeclared_identifiers">Predeclared identifiers</h3> - -<p> -The following identifiers are implicitly declared in the -<a href="#Blocks">universe block</a>: -</p> -<pre class="grammar"> -Types: - bool byte complex64 complex128 error float32 float64 - int int8 int16 int32 int64 rune string - uint uint8 uint16 uint32 uint64 uintptr - -Constants: - true false iota - -Zero value: - nil - -Functions: - append cap close complex copy delete imag len - make new panic print println real recover -</pre> - - -<h3 id="Exported_identifiers">Exported identifiers</h3> - -<p> -An identifier may be <i>exported</i> to permit access to it from another package. -An identifier is exported if both: -</p> -<ol> - <li>the first character of the identifier's name is a Unicode upper case - letter (Unicode class "Lu"); and</li> - <li>the identifier is declared in the <a href="#Blocks">package block</a> - or it is a <a href="#Struct_types">field name</a> or - <a href="#MethodName">method name</a>.</li> -</ol> -<p> -All other identifiers are not exported. -</p> - - -<h3 id="Uniqueness_of_identifiers">Uniqueness of identifiers</h3> - -<p> -Given a set of identifiers, an identifier is called <i>unique</i> if it is -<i>different</i> from every other in the set. -Two identifiers are different if they are spelled differently, or if they -appear in different <a href="#Packages">packages</a> and are not -<a href="#Exported_identifiers">exported</a>. Otherwise, they are the same. -</p> - -<h3 id="Constant_declarations">Constant declarations</h3> - -<p> -A constant declaration binds a list of identifiers (the names of -the constants) to the values of a list of <a href="#Constant_expressions">constant expressions</a>. -The number of identifiers must be equal -to the number of expressions, and the <i>n</i>th identifier on -the left is bound to the value of the <i>n</i>th expression on the -right. -</p> - -<pre class="ebnf"> -ConstDecl = "const" ( ConstSpec | "(" { ConstSpec ";" } ")" ) . -ConstSpec = IdentifierList [ [ Type ] "=" ExpressionList ] . - -IdentifierList = identifier { "," identifier } . -ExpressionList = Expression { "," Expression } . -</pre> - -<p> -If the type is present, all constants take the type specified, and -the expressions must be <a href="#Assignability">assignable</a> to that type. -If the type is omitted, the constants take the -individual types of the corresponding expressions. -If the expression values are untyped <a href="#Constants">constants</a>, -the declared constants remain untyped and the constant identifiers -denote the constant values. For instance, if the expression is a -floating-point literal, the constant identifier denotes a floating-point -constant, even if the literal's fractional part is zero. -</p> - -<pre> -const Pi float64 = 3.14159265358979323846 -const zero = 0.0 // untyped floating-point constant -const ( - size int64 = 1024 - eof = -1 // untyped integer constant -) -const a, b, c = 3, 4, "foo" // a = 3, b = 4, c = "foo", untyped integer and string constants -const u, v float32 = 0, 3 // u = 0.0, v = 3.0 -</pre> - -<p> -Within a parenthesized <code>const</code> declaration list the -expression list may be omitted from any but the first ConstSpec. -Such an empty list is equivalent to the textual substitution of the -first preceding non-empty expression list and its type if any. -Omitting the list of expressions is therefore equivalent to -repeating the previous list. The number of identifiers must be equal -to the number of expressions in the previous list. -Together with the <a href="#Iota"><code>iota</code> constant generator</a> -this mechanism permits light-weight declaration of sequential values: -</p> - -<pre> -const ( - Sunday = iota - Monday - Tuesday - Wednesday - Thursday - Friday - Partyday - numberOfDays // this constant is not exported -) -</pre> - - -<h3 id="Iota">Iota</h3> - -<p> -Within a <a href="#Constant_declarations">constant declaration</a>, the predeclared identifier -<code>iota</code> represents successive untyped integer <a href="#Constants"> -constants</a>. Its value is the index of the respective <a href="#ConstSpec">ConstSpec</a> -in that constant declaration, starting at zero. -It can be used to construct a set of related constants: -</p> - -<pre> -const ( - c0 = iota // c0 == 0 - c1 = iota // c1 == 1 - c2 = iota // c2 == 2 -) - -const ( - a = 1 << iota // a == 1 (iota == 0) - b = 1 << iota // b == 2 (iota == 1) - c = 3 // c == 3 (iota == 2, unused) - d = 1 << iota // d == 8 (iota == 3) -) - -const ( - u = iota * 42 // u == 0 (untyped integer constant) - v float64 = iota * 42 // v == 42.0 (float64 constant) - w = iota * 42 // w == 84 (untyped integer constant) -) - -const x = iota // x == 0 -const y = iota // y == 0 -</pre> - -<p> -By definition, multiple uses of <code>iota</code> in the same ConstSpec all have the same value: -</p> - -<pre> -const ( - bit0, mask0 = 1 << iota, 1<<iota - 1 // bit0 == 1, mask0 == 0 (iota == 0) - bit1, mask1 // bit1 == 2, mask1 == 1 (iota == 1) - _, _ // (iota == 2, unused) - bit3, mask3 // bit3 == 8, mask3 == 7 (iota == 3) -) -</pre> - -<p> -This last example exploits the <a href="#Constant_declarations">implicit repetition</a> -of the last non-empty expression list. -</p> - - -<h3 id="Type_declarations">Type declarations</h3> - -<p> -A type declaration binds an identifier, the <i>type name</i>, to a <a href="#Types">type</a>. -Type declarations come in two forms: alias declarations and type definitions. -</p> - -<pre class="ebnf"> -TypeDecl = "type" ( TypeSpec | "(" { TypeSpec ";" } ")" ) . -TypeSpec = AliasDecl | TypeDef . -</pre> - -<h4 id="Alias_declarations">Alias declarations</h4> - -<p> -An alias declaration binds an identifier to the given type. -</p> - -<pre class="ebnf"> -AliasDecl = identifier "=" Type . -</pre> - -<p> -Within the <a href="#Declarations_and_scope">scope</a> of -the identifier, it serves as an <i>alias</i> for the type. -</p> - -<pre> -type ( - nodeList = []*Node // nodeList and []*Node are identical types - Polar = polar // Polar and polar denote identical types -) -</pre> - - -<h4 id="Type_definitions">Type definitions</h4> - -<p> -A type definition creates a new, distinct type with the same -<a href="#Types">underlying type</a> and operations as the given type, -and binds an identifier to it. -</p> - -<pre class="ebnf"> -TypeDef = identifier Type . -</pre> - -<p> -The new type is called a <i>defined type</i>. -It is <a href="#Type_identity">different</a> from any other type, -including the type it is created from. -</p> - -<pre> -type ( - Point struct{ x, y float64 } // Point and struct{ x, y float64 } are different types - polar Point // polar and Point denote different types -) - -type TreeNode struct { - left, right *TreeNode - value *Comparable -} - -type Block interface { - BlockSize() int - Encrypt(src, dst []byte) - Decrypt(src, dst []byte) -} -</pre> - -<p> -A defined type may have <a href="#Method_declarations">methods</a> associated with it. -It does not inherit any methods bound to the given type, -but the <a href="#Method_sets">method set</a> -of an interface type or of elements of a composite type remains unchanged: -</p> - -<pre> -// A Mutex is a data type with two methods, Lock and Unlock. -type Mutex struct { /* Mutex fields */ } -func (m *Mutex) Lock() { /* Lock implementation */ } -func (m *Mutex) Unlock() { /* Unlock implementation */ } - -// NewMutex has the same composition as Mutex but its method set is empty. -type NewMutex Mutex - -// The method set of PtrMutex's underlying type *Mutex remains unchanged, -// but the method set of PtrMutex is empty. -type PtrMutex *Mutex - -// The method set of *PrintableMutex contains the methods -// Lock and Unlock bound to its embedded field Mutex. -type PrintableMutex struct { - Mutex -} - -// MyBlock is an interface type that has the same method set as Block. -type MyBlock Block -</pre> - -<p> -Type definitions may be used to define different boolean, numeric, -or string types and associate methods with them: -</p> - -<pre> -type TimeZone int - -const ( - EST TimeZone = -(5 + iota) - CST - MST - PST -) - -func (tz TimeZone) String() string { - return fmt.Sprintf("GMT%+dh", tz) -} -</pre> - - -<h3 id="Variable_declarations">Variable declarations</h3> - -<p> -A variable declaration creates one or more <a href="#Variables">variables</a>, -binds corresponding identifiers to them, and gives each a type and an initial value. -</p> - -<pre class="ebnf"> -VarDecl = "var" ( VarSpec | "(" { VarSpec ";" } ")" ) . -VarSpec = IdentifierList ( Type [ "=" ExpressionList ] | "=" ExpressionList ) . -</pre> - -<pre> -var i int -var U, V, W float64 -var k = 0 -var x, y float32 = -1, -2 -var ( - i int - u, v, s = 2.0, 3.0, "bar" -) -var re, im = complexSqrt(-1) -var _, found = entries[name] // map lookup; only interested in "found" -</pre> - -<p> -If a list of expressions is given, the variables are initialized -with the expressions following the rules for <a href="#Assignments">assignments</a>. -Otherwise, each variable is initialized to its <a href="#The_zero_value">zero value</a>. -</p> - -<p> -If a type is present, each variable is given that type. -Otherwise, each variable is given the type of the corresponding -initialization value in the assignment. -If that value is an untyped constant, it is first implicitly -<a href="#Conversions">converted</a> to its <a href="#Constants">default type</a>; -if it is an untyped boolean value, it is first implicitly converted to type <code>bool</code>. -The predeclared value <code>nil</code> cannot be used to initialize a variable -with no explicit type. -</p> - -<pre> -var d = math.Sin(0.5) // d is float64 -var i = 42 // i is int -var t, ok = x.(T) // t is T, ok is bool -var n = nil // illegal -</pre> - -<p> -Implementation restriction: A compiler may make it illegal to declare a variable -inside a <a href="#Function_declarations">function body</a> if the variable is -never used. -</p> - -<h3 id="Short_variable_declarations">Short variable declarations</h3> - -<p> -A <i>short variable declaration</i> uses the syntax: -</p> - -<pre class="ebnf"> -ShortVarDecl = IdentifierList ":=" ExpressionList . -</pre> - -<p> -It is shorthand for a regular <a href="#Variable_declarations">variable declaration</a> -with initializer expressions but no types: -</p> - -<pre class="grammar"> -"var" IdentifierList = ExpressionList . -</pre> - -<pre> -i, j := 0, 10 -f := func() int { return 7 } -ch := make(chan int) -r, w, _ := os.Pipe() // os.Pipe() returns a connected pair of Files and an error, if any -_, y, _ := coord(p) // coord() returns three values; only interested in y coordinate -</pre> - -<p> -Unlike regular variable declarations, a short variable declaration may <i>redeclare</i> -variables provided they were originally declared earlier in the same block -(or the parameter lists if the block is the function body) with the same type, -and at least one of the non-<a href="#Blank_identifier">blank</a> variables is new. -As a consequence, redeclaration can only appear in a multi-variable short declaration. -Redeclaration does not introduce a new variable; it just assigns a new value to the original. -</p> - -<pre> -field1, offset := nextField(str, 0) -field2, offset := nextField(str, offset) // redeclares offset -a, a := 1, 2 // illegal: double declaration of a or no new variable if a was declared elsewhere -</pre> - -<p> -Short variable declarations may appear only inside functions. -In some contexts such as the initializers for -<a href="#If_statements">"if"</a>, -<a href="#For_statements">"for"</a>, or -<a href="#Switch_statements">"switch"</a> statements, -they can be used to declare local temporary variables. -</p> - -<h3 id="Function_declarations">Function declarations</h3> - -<p> -A function declaration binds an identifier, the <i>function name</i>, -to a function. -</p> - -<pre class="ebnf"> -FunctionDecl = "func" FunctionName Signature [ FunctionBody ] . -FunctionName = identifier . -FunctionBody = Block . -</pre> - -<p> -If the function's <a href="#Function_types">signature</a> declares -result parameters, the function body's statement list must end in -a <a href="#Terminating_statements">terminating statement</a>. -</p> - -<pre> -func IndexRune(s string, r rune) int { - for i, c := range s { - if c == r { - return i - } - } - // invalid: missing return statement -} -</pre> - -<p> -A function declaration may omit the body. Such a declaration provides the -signature for a function implemented outside Go, such as an assembly routine. -</p> - -<pre> -func min(x int, y int) int { - if x < y { - return x - } - return y -} - -func flushICache(begin, end uintptr) // implemented externally -</pre> - -<h3 id="Method_declarations">Method declarations</h3> - -<p> -A method is a <a href="#Function_declarations">function</a> with a <i>receiver</i>. -A method declaration binds an identifier, the <i>method name</i>, to a method, -and associates the method with the receiver's <i>base type</i>. -</p> - -<pre class="ebnf"> -MethodDecl = "func" Receiver MethodName Signature [ FunctionBody ] . -Receiver = Parameters . -</pre> - -<p> -The receiver is specified via an extra parameter section preceding the method -name. That parameter section must declare a single non-variadic parameter, the receiver. -Its type must be a <a href="#Type_definitions">defined</a> type <code>T</code> or a -pointer to a defined type <code>T</code>. <code>T</code> is called the receiver -<i>base type</i>. A receiver base type cannot be a pointer or interface type and -it must be defined in the same package as the method. -The method is said to be <i>bound</i> to its receiver base type and the method name -is visible only within <a href="#Selectors">selectors</a> for type <code>T</code> -or <code>*T</code>. -</p> - -<p> -A non-<a href="#Blank_identifier">blank</a> receiver identifier must be -<a href="#Uniqueness_of_identifiers">unique</a> in the method signature. -If the receiver's value is not referenced inside the body of the method, -its identifier may be omitted in the declaration. The same applies in -general to parameters of functions and methods. -</p> - -<p> -For a base type, the non-blank names of methods bound to it must be unique. -If the base type is a <a href="#Struct_types">struct type</a>, -the non-blank method and field names must be distinct. -</p> - -<p> -Given defined type <code>Point</code>, the declarations -</p> - -<pre> -func (p *Point) Length() float64 { - return math.Sqrt(p.x * p.x + p.y * p.y) -} - -func (p *Point) Scale(factor float64) { - p.x *= factor - p.y *= factor -} -</pre> - -<p> -bind the methods <code>Length</code> and <code>Scale</code>, -with receiver type <code>*Point</code>, -to the base type <code>Point</code>. -</p> - -<p> -The type of a method is the type of a function with the receiver as first -argument. For instance, the method <code>Scale</code> has type -</p> - -<pre> -func(p *Point, factor float64) -</pre> - -<p> -However, a function declared this way is not a method. -</p> - - -<h2 id="Expressions">Expressions</h2> - -<p> -An expression specifies the computation of a value by applying -operators and functions to operands. -</p> - -<h3 id="Operands">Operands</h3> - -<p> -Operands denote the elementary values in an expression. An operand may be a -literal, a (possibly <a href="#Qualified_identifiers">qualified</a>) -non-<a href="#Blank_identifier">blank</a> identifier denoting a -<a href="#Constant_declarations">constant</a>, -<a href="#Variable_declarations">variable</a>, or -<a href="#Function_declarations">function</a>, -or a parenthesized expression. -</p> - -<p> -The <a href="#Blank_identifier">blank identifier</a> may appear as an -operand only on the left-hand side of an <a href="#Assignments">assignment</a>. -</p> - -<pre class="ebnf"> -Operand = Literal | OperandName | "(" Expression ")" . -Literal = BasicLit | CompositeLit | FunctionLit . -BasicLit = int_lit | float_lit | imaginary_lit | rune_lit | string_lit . -OperandName = identifier | QualifiedIdent . -</pre> - -<h3 id="Qualified_identifiers">Qualified identifiers</h3> - -<p> -A qualified identifier is an identifier qualified with a package name prefix. -Both the package name and the identifier must not be -<a href="#Blank_identifier">blank</a>. -</p> - -<pre class="ebnf"> -QualifiedIdent = PackageName "." identifier . -</pre> - -<p> -A qualified identifier accesses an identifier in a different package, which -must be <a href="#Import_declarations">imported</a>. -The identifier must be <a href="#Exported_identifiers">exported</a> and -declared in the <a href="#Blocks">package block</a> of that package. -</p> - -<pre> -math.Sin // denotes the Sin function in package math -</pre> - -<h3 id="Composite_literals">Composite literals</h3> - -<p> -Composite literals construct values for structs, arrays, slices, and maps -and create a new value each time they are evaluated. -They consist of the type of the literal followed by a brace-bound list of elements. -Each element may optionally be preceded by a corresponding key. -</p> - -<pre class="ebnf"> -CompositeLit = LiteralType LiteralValue . -LiteralType = StructType | ArrayType | "[" "..." "]" ElementType | - SliceType | MapType | TypeName . -LiteralValue = "{" [ ElementList [ "," ] ] "}" . -ElementList = KeyedElement { "," KeyedElement } . -KeyedElement = [ Key ":" ] Element . -Key = FieldName | Expression | LiteralValue . -FieldName = identifier . -Element = Expression | LiteralValue . -</pre> - -<p> -The LiteralType's underlying type must be a struct, array, slice, or map type -(the grammar enforces this constraint except when the type is given -as a TypeName). -The types of the elements and keys must be <a href="#Assignability">assignable</a> -to the respective field, element, and key types of the literal type; -there is no additional conversion. -The key is interpreted as a field name for struct literals, -an index for array and slice literals, and a key for map literals. -For map literals, all elements must have a key. It is an error -to specify multiple elements with the same field name or -constant key value. For non-constant map keys, see the section on -<a href="#Order_of_evaluation">evaluation order</a>. -</p> - -<p> -For struct literals the following rules apply: -</p> -<ul> - <li>A key must be a field name declared in the struct type. - </li> - <li>An element list that does not contain any keys must - list an element for each struct field in the - order in which the fields are declared. - </li> - <li>If any element has a key, every element must have a key. - </li> - <li>An element list that contains keys does not need to - have an element for each struct field. Omitted fields - get the zero value for that field. - </li> - <li>A literal may omit the element list; such a literal evaluates - to the zero value for its type. - </li> - <li>It is an error to specify an element for a non-exported - field of a struct belonging to a different package. - </li> -</ul> - -<p> -Given the declarations -</p> -<pre> -type Point3D struct { x, y, z float64 } -type Line struct { p, q Point3D } -</pre> - -<p> -one may write -</p> - -<pre> -origin := Point3D{} // zero value for Point3D -line := Line{origin, Point3D{y: -4, z: 12.3}} // zero value for line.q.x -</pre> - -<p> -For array and slice literals the following rules apply: -</p> -<ul> - <li>Each element has an associated integer index marking - its position in the array. - </li> - <li>An element with a key uses the key as its index. The - key must be a non-negative constant - <a href="#Representability">representable</a> by - a value of type <code>int</code>; and if it is typed - it must be of integer type. - </li> - <li>An element without a key uses the previous element's index plus one. - If the first element has no key, its index is zero. - </li> -</ul> - -<p> -<a href="#Address_operators">Taking the address</a> of a composite literal -generates a pointer to a unique <a href="#Variables">variable</a> initialized -with the literal's value. -</p> - -<pre> -var pointer *Point3D = &Point3D{y: 1000} -</pre> - -<p> -Note that the <a href="#The_zero_value">zero value</a> for a slice or map -type is not the same as an initialized but empty value of the same type. -Consequently, taking the address of an empty slice or map composite literal -does not have the same effect as allocating a new slice or map value with -<a href="#Allocation">new</a>. -</p> - -<pre> -p1 := &[]int{} // p1 points to an initialized, empty slice with value []int{} and length 0 -p2 := new([]int) // p2 points to an uninitialized slice with value nil and length 0 -</pre> - -<p> -The length of an array literal is the length specified in the literal type. -If fewer elements than the length are provided in the literal, the missing -elements are set to the zero value for the array element type. -It is an error to provide elements with index values outside the index range -of the array. The notation <code>...</code> specifies an array length equal -to the maximum element index plus one. -</p> - -<pre> -buffer := [10]string{} // len(buffer) == 10 -intSet := [6]int{1, 2, 3, 5} // len(intSet) == 6 -days := [...]string{"Sat", "Sun"} // len(days) == 2 -</pre> - -<p> -A slice literal describes the entire underlying array literal. -Thus the length and capacity of a slice literal are the maximum -element index plus one. A slice literal has the form -</p> - -<pre> -[]T{x1, x2, … xn} -</pre> - -<p> -and is shorthand for a slice operation applied to an array: -</p> - -<pre> -tmp := [n]T{x1, x2, … xn} -tmp[0 : n] -</pre> - -<p> -Within a composite literal of array, slice, or map type <code>T</code>, -elements or map keys that are themselves composite literals may elide the respective -literal type if it is identical to the element or key type of <code>T</code>. -Similarly, elements or keys that are addresses of composite literals may elide -the <code>&T</code> when the element or key type is <code>*T</code>. -</p> - -<pre> -[...]Point{{1.5, -3.5}, {0, 0}} // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}} -[][]int{{1, 2, 3}, {4, 5}} // same as [][]int{[]int{1, 2, 3}, []int{4, 5}} -[][]Point{{{0, 1}, {1, 2}}} // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}} -map[string]Point{"orig": {0, 0}} // same as map[string]Point{"orig": Point{0, 0}} -map[Point]string{{0, 0}: "orig"} // same as map[Point]string{Point{0, 0}: "orig"} - -type PPoint *Point -[2]*Point{{1.5, -3.5}, {}} // same as [2]*Point{&Point{1.5, -3.5}, &Point{}} -[2]PPoint{{1.5, -3.5}, {}} // same as [2]PPoint{PPoint(&Point{1.5, -3.5}), PPoint(&Point{})} -</pre> - -<p> -A parsing ambiguity arises when a composite literal using the -TypeName form of the LiteralType appears as an operand between the -<a href="#Keywords">keyword</a> and the opening brace of the block -of an "if", "for", or "switch" statement, and the composite literal -is not enclosed in parentheses, square brackets, or curly braces. -In this rare case, the opening brace of the literal is erroneously parsed -as the one introducing the block of statements. To resolve the ambiguity, -the composite literal must appear within parentheses. -</p> - -<pre> -if x == (T{a,b,c}[i]) { … } -if (x == T{a,b,c}[i]) { … } -</pre> - -<p> -Examples of valid array, slice, and map literals: -</p> - -<pre> -// list of prime numbers -primes := []int{2, 3, 5, 7, 9, 2147483647} - -// vowels[ch] is true if ch is a vowel -vowels := [128]bool{'a': true, 'e': true, 'i': true, 'o': true, 'u': true, 'y': true} - -// the array [10]float32{-1, 0, 0, 0, -0.1, -0.1, 0, 0, 0, -1} -filter := [10]float32{-1, 4: -0.1, -0.1, 9: -1} - -// frequencies in Hz for equal-tempered scale (A4 = 440Hz) -noteFrequency := map[string]float32{ - "C0": 16.35, "D0": 18.35, "E0": 20.60, "F0": 21.83, - "G0": 24.50, "A0": 27.50, "B0": 30.87, -} -</pre> - - -<h3 id="Function_literals">Function literals</h3> - -<p> -A function literal represents an anonymous <a href="#Function_declarations">function</a>. -</p> - -<pre class="ebnf"> -FunctionLit = "func" Signature FunctionBody . -</pre> - -<pre> -func(a, b int, z float64) bool { return a*b < int(z) } -</pre> - -<p> -A function literal can be assigned to a variable or invoked directly. -</p> - -<pre> -f := func(x, y int) int { return x + y } -func(ch chan int) { ch <- ACK }(replyChan) -</pre> - -<p> -Function literals are <i>closures</i>: they may refer to variables -defined in a surrounding function. Those variables are then shared between -the surrounding function and the function literal, and they survive as long -as they are accessible. -</p> - - -<h3 id="Primary_expressions">Primary expressions</h3> - -<p> -Primary expressions are the operands for unary and binary expressions. -</p> - -<pre class="ebnf"> -PrimaryExpr = - Operand | - Conversion | - MethodExpr | - PrimaryExpr Selector | - PrimaryExpr Index | - PrimaryExpr Slice | - PrimaryExpr TypeAssertion | - PrimaryExpr Arguments . - -Selector = "." identifier . -Index = "[" Expression "]" . -Slice = "[" [ Expression ] ":" [ Expression ] "]" | - "[" [ Expression ] ":" Expression ":" Expression "]" . -TypeAssertion = "." "(" Type ")" . -Arguments = "(" [ ( ExpressionList | Type [ "," ExpressionList ] ) [ "..." ] [ "," ] ] ")" . -</pre> - - -<pre> -x -2 -(s + ".txt") -f(3.1415, true) -Point{1, 2} -m["foo"] -s[i : j + 1] -obj.color -f.p[i].x() -</pre> - - -<h3 id="Selectors">Selectors</h3> - -<p> -For a <a href="#Primary_expressions">primary expression</a> <code>x</code> -that is not a <a href="#Package_clause">package name</a>, the -<i>selector expression</i> -</p> - -<pre> -x.f -</pre> - -<p> -denotes the field or method <code>f</code> of the value <code>x</code> -(or sometimes <code>*x</code>; see below). -The identifier <code>f</code> is called the (field or method) <i>selector</i>; -it must not be the <a href="#Blank_identifier">blank identifier</a>. -The type of the selector expression is the type of <code>f</code>. -If <code>x</code> is a package name, see the section on -<a href="#Qualified_identifiers">qualified identifiers</a>. -</p> - -<p> -A selector <code>f</code> may denote a field or method <code>f</code> of -a type <code>T</code>, or it may refer -to a field or method <code>f</code> of a nested -<a href="#Struct_types">embedded field</a> of <code>T</code>. -The number of embedded fields traversed -to reach <code>f</code> is called its <i>depth</i> in <code>T</code>. -The depth of a field or method <code>f</code> -declared in <code>T</code> is zero. -The depth of a field or method <code>f</code> declared in -an embedded field <code>A</code> in <code>T</code> is the -depth of <code>f</code> in <code>A</code> plus one. -</p> - -<p> -The following rules apply to selectors: -</p> - -<ol> -<li> -For a value <code>x</code> of type <code>T</code> or <code>*T</code> -where <code>T</code> is not a pointer or interface type, -<code>x.f</code> denotes the field or method at the shallowest depth -in <code>T</code> where there -is such an <code>f</code>. -If there is not exactly <a href="#Uniqueness_of_identifiers">one <code>f</code></a> -with shallowest depth, the selector expression is illegal. -</li> - -<li> -For a value <code>x</code> of type <code>I</code> where <code>I</code> -is an interface type, <code>x.f</code> denotes the actual method with name -<code>f</code> of the dynamic value of <code>x</code>. -If there is no method with name <code>f</code> in the -<a href="#Method_sets">method set</a> of <code>I</code>, the selector -expression is illegal. -</li> - -<li> -As an exception, if the type of <code>x</code> is a <a href="#Type_definitions">defined</a> -pointer type and <code>(*x).f</code> is a valid selector expression denoting a field -(but not a method), <code>x.f</code> is shorthand for <code>(*x).f</code>. -</li> - -<li> -In all other cases, <code>x.f</code> is illegal. -</li> - -<li> -If <code>x</code> is of pointer type and has the value -<code>nil</code> and <code>x.f</code> denotes a struct field, -assigning to or evaluating <code>x.f</code> -causes a <a href="#Run_time_panics">run-time panic</a>. -</li> - -<li> -If <code>x</code> is of interface type and has the value -<code>nil</code>, <a href="#Calls">calling</a> or -<a href="#Method_values">evaluating</a> the method <code>x.f</code> -causes a <a href="#Run_time_panics">run-time panic</a>. -</li> -</ol> - -<p> -For example, given the declarations: -</p> - -<pre> -type T0 struct { - x int -} - -func (*T0) M0() - -type T1 struct { - y int -} - -func (T1) M1() - -type T2 struct { - z int - T1 - *T0 -} - -func (*T2) M2() - -type Q *T2 - -var t T2 // with t.T0 != nil -var p *T2 // with p != nil and (*p).T0 != nil -var q Q = p -</pre> - -<p> -one may write: -</p> - -<pre> -t.z // t.z -t.y // t.T1.y -t.x // (*t.T0).x - -p.z // (*p).z -p.y // (*p).T1.y -p.x // (*(*p).T0).x - -q.x // (*(*q).T0).x (*q).x is a valid field selector - -p.M0() // ((*p).T0).M0() M0 expects *T0 receiver -p.M1() // ((*p).T1).M1() M1 expects T1 receiver -p.M2() // p.M2() M2 expects *T2 receiver -t.M2() // (&t).M2() M2 expects *T2 receiver, see section on Calls -</pre> - -<p> -but the following is invalid: -</p> - -<pre> -q.M0() // (*q).M0 is valid but not a field selector -</pre> - - -<h3 id="Method_expressions">Method expressions</h3> - -<p> -If <code>M</code> is in the <a href="#Method_sets">method set</a> of type <code>T</code>, -<code>T.M</code> is a function that is callable as a regular function -with the same arguments as <code>M</code> prefixed by an additional -argument that is the receiver of the method. -</p> - -<pre class="ebnf"> -MethodExpr = ReceiverType "." MethodName . -ReceiverType = Type . -</pre> - -<p> -Consider a struct type <code>T</code> with two methods, -<code>Mv</code>, whose receiver is of type <code>T</code>, and -<code>Mp</code>, whose receiver is of type <code>*T</code>. -</p> - -<pre> -type T struct { - a int -} -func (tv T) Mv(a int) int { return 0 } // value receiver -func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver - -var t T -</pre> - -<p> -The expression -</p> - -<pre> -T.Mv -</pre> - -<p> -yields a function equivalent to <code>Mv</code> but -with an explicit receiver as its first argument; it has signature -</p> - -<pre> -func(tv T, a int) int -</pre> - -<p> -That function may be called normally with an explicit receiver, so -these five invocations are equivalent: -</p> - -<pre> -t.Mv(7) -T.Mv(t, 7) -(T).Mv(t, 7) -f1 := T.Mv; f1(t, 7) -f2 := (T).Mv; f2(t, 7) -</pre> - -<p> -Similarly, the expression -</p> - -<pre> -(*T).Mp -</pre> - -<p> -yields a function value representing <code>Mp</code> with signature -</p> - -<pre> -func(tp *T, f float32) float32 -</pre> - -<p> -For a method with a value receiver, one can derive a function -with an explicit pointer receiver, so -</p> - -<pre> -(*T).Mv -</pre> - -<p> -yields a function value representing <code>Mv</code> with signature -</p> - -<pre> -func(tv *T, a int) int -</pre> - -<p> -Such a function indirects through the receiver to create a value -to pass as the receiver to the underlying method; -the method does not overwrite the value whose address is passed in -the function call. -</p> - -<p> -The final case, a value-receiver function for a pointer-receiver method, -is illegal because pointer-receiver methods are not in the method set -of the value type. -</p> - -<p> -Function values derived from methods are called with function call syntax; -the receiver is provided as the first argument to the call. -That is, given <code>f := T.Mv</code>, <code>f</code> is invoked -as <code>f(t, 7)</code> not <code>t.f(7)</code>. -To construct a function that binds the receiver, use a -<a href="#Function_literals">function literal</a> or -<a href="#Method_values">method value</a>. -</p> - -<p> -It is legal to derive a function value from a method of an interface type. -The resulting function takes an explicit receiver of that interface type. -</p> - -<h3 id="Method_values">Method values</h3> - -<p> -If the expression <code>x</code> has static type <code>T</code> and -<code>M</code> is in the <a href="#Method_sets">method set</a> of type <code>T</code>, -<code>x.M</code> is called a <i>method value</i>. -The method value <code>x.M</code> is a function value that is callable -with the same arguments as a method call of <code>x.M</code>. -The expression <code>x</code> is evaluated and saved during the evaluation of the -method value; the saved copy is then used as the receiver in any calls, -which may be executed later. -</p> - -<pre> -type S struct { *T } -type T int -func (t T) M() { print(t) } - -t := new(T) -s := S{T: t} -f := t.M // receiver *t is evaluated and stored in f -g := s.M // receiver *(s.T) is evaluated and stored in g -*t = 42 // does not affect stored receivers in f and g -</pre> - -<p> -The type <code>T</code> may be an interface or non-interface type. -</p> - -<p> -As in the discussion of <a href="#Method_expressions">method expressions</a> above, -consider a struct type <code>T</code> with two methods, -<code>Mv</code>, whose receiver is of type <code>T</code>, and -<code>Mp</code>, whose receiver is of type <code>*T</code>. -</p> - -<pre> -type T struct { - a int -} -func (tv T) Mv(a int) int { return 0 } // value receiver -func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver - -var t T -var pt *T -func makeT() T -</pre> - -<p> -The expression -</p> - -<pre> -t.Mv -</pre> - -<p> -yields a function value of type -</p> - -<pre> -func(int) int -</pre> - -<p> -These two invocations are equivalent: -</p> - -<pre> -t.Mv(7) -f := t.Mv; f(7) -</pre> - -<p> -Similarly, the expression -</p> - -<pre> -pt.Mp -</pre> - -<p> -yields a function value of type -</p> - -<pre> -func(float32) float32 -</pre> - -<p> -As with <a href="#Selectors">selectors</a>, a reference to a non-interface method with a value receiver -using a pointer will automatically dereference that pointer: <code>pt.Mv</code> is equivalent to <code>(*pt).Mv</code>. -</p> - -<p> -As with <a href="#Calls">method calls</a>, a reference to a non-interface method with a pointer receiver -using an addressable value will automatically take the address of that value: <code>t.Mp</code> is equivalent to <code>(&t).Mp</code>. -</p> - -<pre> -f := t.Mv; f(7) // like t.Mv(7) -f := pt.Mp; f(7) // like pt.Mp(7) -f := pt.Mv; f(7) // like (*pt).Mv(7) -f := t.Mp; f(7) // like (&t).Mp(7) -f := makeT().Mp // invalid: result of makeT() is not addressable -</pre> - -<p> -Although the examples above use non-interface types, it is also legal to create a method value -from a value of interface type. -</p> - -<pre> -var i interface { M(int) } = myVal -f := i.M; f(7) // like i.M(7) -</pre> - - -<h3 id="Index_expressions">Index expressions</h3> - -<p> -A primary expression of the form -</p> - -<pre> -a[x] -</pre> - -<p> -denotes the element of the array, pointer to array, slice, string or map <code>a</code> indexed by <code>x</code>. -The value <code>x</code> is called the <i>index</i> or <i>map key</i>, respectively. -The following rules apply: -</p> - -<p> -If <code>a</code> is not a map: -</p> -<ul> - <li>the index <code>x</code> must be of integer type or an untyped constant</li> - <li>a constant index must be non-negative and - <a href="#Representability">representable</a> by a value of type <code>int</code></li> - <li>a constant index that is untyped is given type <code>int</code></li> - <li>the index <code>x</code> is <i>in range</i> if <code>0 <= x < len(a)</code>, - otherwise it is <i>out of range</i></li> -</ul> - -<p> -For <code>a</code> of <a href="#Array_types">array type</a> <code>A</code>: -</p> -<ul> - <li>a <a href="#Constants">constant</a> index must be in range</li> - <li>if <code>x</code> is out of range at run time, - a <a href="#Run_time_panics">run-time panic</a> occurs</li> - <li><code>a[x]</code> is the array element at index <code>x</code> and the type of - <code>a[x]</code> is the element type of <code>A</code></li> -</ul> - -<p> -For <code>a</code> of <a href="#Pointer_types">pointer</a> to array type: -</p> -<ul> - <li><code>a[x]</code> is shorthand for <code>(*a)[x]</code></li> -</ul> - -<p> -For <code>a</code> of <a href="#Slice_types">slice type</a> <code>S</code>: -</p> -<ul> - <li>if <code>x</code> is out of range at run time, - a <a href="#Run_time_panics">run-time panic</a> occurs</li> - <li><code>a[x]</code> is the slice element at index <code>x</code> and the type of - <code>a[x]</code> is the element type of <code>S</code></li> -</ul> - -<p> -For <code>a</code> of <a href="#String_types">string type</a>: -</p> -<ul> - <li>a <a href="#Constants">constant</a> index must be in range - if the string <code>a</code> is also constant</li> - <li>if <code>x</code> is out of range at run time, - a <a href="#Run_time_panics">run-time panic</a> occurs</li> - <li><code>a[x]</code> is the non-constant byte value at index <code>x</code> and the type of - <code>a[x]</code> is <code>byte</code></li> - <li><code>a[x]</code> may not be assigned to</li> -</ul> - -<p> -For <code>a</code> of <a href="#Map_types">map type</a> <code>M</code>: -</p> -<ul> - <li><code>x</code>'s type must be - <a href="#Assignability">assignable</a> - to the key type of <code>M</code></li> - <li>if the map contains an entry with key <code>x</code>, - <code>a[x]</code> is the map element with key <code>x</code> - and the type of <code>a[x]</code> is the element type of <code>M</code></li> - <li>if the map is <code>nil</code> or does not contain such an entry, - <code>a[x]</code> is the <a href="#The_zero_value">zero value</a> - for the element type of <code>M</code></li> -</ul> - -<p> -Otherwise <code>a[x]</code> is illegal. -</p> - -<p> -An index expression on a map <code>a</code> of type <code>map[K]V</code> -used in an <a href="#Assignments">assignment</a> or initialization of the special form -</p> - -<pre> -v, ok = a[x] -v, ok := a[x] -var v, ok = a[x] -</pre> - -<p> -yields an additional untyped boolean value. The value of <code>ok</code> is -<code>true</code> if the key <code>x</code> is present in the map, and -<code>false</code> otherwise. -</p> - -<p> -Assigning to an element of a <code>nil</code> map causes a -<a href="#Run_time_panics">run-time panic</a>. -</p> - - -<h3 id="Slice_expressions">Slice expressions</h3> - -<p> -Slice expressions construct a substring or slice from a string, array, pointer -to array, or slice. There are two variants: a simple form that specifies a low -and high bound, and a full form that also specifies a bound on the capacity. -</p> - -<h4>Simple slice expressions</h4> - -<p> -For a string, array, pointer to array, or slice <code>a</code>, the primary expression -</p> - -<pre> -a[low : high] -</pre> - -<p> -constructs a substring or slice. The <i>indices</i> <code>low</code> and -<code>high</code> select which elements of operand <code>a</code> appear -in the result. The result has indices starting at 0 and length equal to -<code>high</code> - <code>low</code>. -After slicing the array <code>a</code> -</p> - -<pre> -a := [5]int{1, 2, 3, 4, 5} -s := a[1:4] -</pre> - -<p> -the slice <code>s</code> has type <code>[]int</code>, length 3, capacity 4, and elements -</p> - -<pre> -s[0] == 2 -s[1] == 3 -s[2] == 4 -</pre> - -<p> -For convenience, any of the indices may be omitted. A missing <code>low</code> -index defaults to zero; a missing <code>high</code> index defaults to the length of the -sliced operand: -</p> - -<pre> -a[2:] // same as a[2 : len(a)] -a[:3] // same as a[0 : 3] -a[:] // same as a[0 : len(a)] -</pre> - -<p> -If <code>a</code> is a pointer to an array, <code>a[low : high]</code> is shorthand for -<code>(*a)[low : high]</code>. -</p> - -<p> -For arrays or strings, the indices are <i>in range</i> if -<code>0</code> <= <code>low</code> <= <code>high</code> <= <code>len(a)</code>, -otherwise they are <i>out of range</i>. -For slices, the upper index bound is the slice capacity <code>cap(a)</code> rather than the length. -A <a href="#Constants">constant</a> index must be non-negative and -<a href="#Representability">representable</a> by a value of type -<code>int</code>; for arrays or constant strings, constant indices must also be in range. -If both indices are constant, they must satisfy <code>low <= high</code>. -If the indices are out of range at run time, a <a href="#Run_time_panics">run-time panic</a> occurs. -</p> - -<p> -Except for <a href="#Constants">untyped strings</a>, if the sliced operand is a string or slice, -the result of the slice operation is a non-constant value of the same type as the operand. -For untyped string operands the result is a non-constant value of type <code>string</code>. -If the sliced operand is an array, it must be <a href="#Address_operators">addressable</a> -and the result of the slice operation is a slice with the same element type as the array. -</p> - -<p> -If the sliced operand of a valid slice expression is a <code>nil</code> slice, the result -is a <code>nil</code> slice. Otherwise, if the result is a slice, it shares its underlying -array with the operand. -</p> - -<pre> -var a [10]int -s1 := a[3:7] // underlying array of s1 is array a; &s1[2] == &a[5] -s2 := s1[1:4] // underlying array of s2 is underlying array of s1 which is array a; &s2[1] == &a[5] -s2[1] = 42 // s2[1] == s1[2] == a[5] == 42; they all refer to the same underlying array element -</pre> - - -<h4>Full slice expressions</h4> - -<p> -For an array, pointer to array, or slice <code>a</code> (but not a string), the primary expression -</p> - -<pre> -a[low : high : max] -</pre> - -<p> -constructs a slice of the same type, and with the same length and elements as the simple slice -expression <code>a[low : high]</code>. Additionally, it controls the resulting slice's capacity -by setting it to <code>max - low</code>. Only the first index may be omitted; it defaults to 0. -After slicing the array <code>a</code> -</p> - -<pre> -a := [5]int{1, 2, 3, 4, 5} -t := a[1:3:5] -</pre> - -<p> -the slice <code>t</code> has type <code>[]int</code>, length 2, capacity 4, and elements -</p> - -<pre> -t[0] == 2 -t[1] == 3 -</pre> - -<p> -As for simple slice expressions, if <code>a</code> is a pointer to an array, -<code>a[low : high : max]</code> is shorthand for <code>(*a)[low : high : max]</code>. -If the sliced operand is an array, it must be <a href="#Address_operators">addressable</a>. -</p> - -<p> -The indices are <i>in range</i> if <code>0 <= low <= high <= max <= cap(a)</code>, -otherwise they are <i>out of range</i>. -A <a href="#Constants">constant</a> index must be non-negative and -<a href="#Representability">representable</a> by a value of type -<code>int</code>; for arrays, constant indices must also be in range. -If multiple indices are constant, the constants that are present must be in range relative to each -other. -If the indices are out of range at run time, a <a href="#Run_time_panics">run-time panic</a> occurs. -</p> - -<h3 id="Type_assertions">Type assertions</h3> - -<p> -For an expression <code>x</code> of <a href="#Interface_types">interface type</a> -and a type <code>T</code>, the primary expression -</p> - -<pre> -x.(T) -</pre> - -<p> -asserts that <code>x</code> is not <code>nil</code> -and that the value stored in <code>x</code> is of type <code>T</code>. -The notation <code>x.(T)</code> is called a <i>type assertion</i>. -</p> -<p> -More precisely, if <code>T</code> is not an interface type, <code>x.(T)</code> asserts -that the dynamic type of <code>x</code> is <a href="#Type_identity">identical</a> -to the type <code>T</code>. -In this case, <code>T</code> must <a href="#Method_sets">implement</a> the (interface) type of <code>x</code>; -otherwise the type assertion is invalid since it is not possible for <code>x</code> -to store a value of type <code>T</code>. -If <code>T</code> is an interface type, <code>x.(T)</code> asserts that the dynamic type -of <code>x</code> implements the interface <code>T</code>. -</p> -<p> -If the type assertion holds, the value of the expression is the value -stored in <code>x</code> and its type is <code>T</code>. If the type assertion is false, -a <a href="#Run_time_panics">run-time panic</a> occurs. -In other words, even though the dynamic type of <code>x</code> -is known only at run time, the type of <code>x.(T)</code> is -known to be <code>T</code> in a correct program. -</p> - -<pre> -var x interface{} = 7 // x has dynamic type int and value 7 -i := x.(int) // i has type int and value 7 - -type I interface { m() } - -func f(y I) { - s := y.(string) // illegal: string does not implement I (missing method m) - r := y.(io.Reader) // r has type io.Reader and the dynamic type of y must implement both I and io.Reader - … -} -</pre> - -<p> -A type assertion used in an <a href="#Assignments">assignment</a> or initialization of the special form -</p> - -<pre> -v, ok = x.(T) -v, ok := x.(T) -var v, ok = x.(T) -var v, ok interface{} = x.(T) // dynamic types of v and ok are T and bool -</pre> - -<p> -yields an additional untyped boolean value. The value of <code>ok</code> is <code>true</code> -if the assertion holds. Otherwise it is <code>false</code> and the value of <code>v</code> is -the <a href="#The_zero_value">zero value</a> for type <code>T</code>. -No <a href="#Run_time_panics">run-time panic</a> occurs in this case. -</p> - - -<h3 id="Calls">Calls</h3> - -<p> -Given an expression <code>f</code> of function type -<code>F</code>, -</p> - -<pre> -f(a1, a2, … an) -</pre> - -<p> -calls <code>f</code> with arguments <code>a1, a2, … an</code>. -Except for one special case, arguments must be single-valued expressions -<a href="#Assignability">assignable</a> to the parameter types of -<code>F</code> and are evaluated before the function is called. -The type of the expression is the result type -of <code>F</code>. -A method invocation is similar but the method itself -is specified as a selector upon a value of the receiver type for -the method. -</p> - -<pre> -math.Atan2(x, y) // function call -var pt *Point -pt.Scale(3.5) // method call with receiver pt -</pre> - -<p> -In a function call, the function value and arguments are evaluated in -<a href="#Order_of_evaluation">the usual order</a>. -After they are evaluated, the parameters of the call are passed by value to the function -and the called function begins execution. -The return parameters of the function are passed by value -back to the caller when the function returns. -</p> - -<p> -Calling a <code>nil</code> function value -causes a <a href="#Run_time_panics">run-time panic</a>. -</p> - -<p> -As a special case, if the return values of a function or method -<code>g</code> are equal in number and individually -assignable to the parameters of another function or method -<code>f</code>, then the call <code>f(g(<i>parameters_of_g</i>))</code> -will invoke <code>f</code> after binding the return values of -<code>g</code> to the parameters of <code>f</code> in order. The call -of <code>f</code> must contain no parameters other than the call of <code>g</code>, -and <code>g</code> must have at least one return value. -If <code>f</code> has a final <code>...</code> parameter, it is -assigned the return values of <code>g</code> that remain after -assignment of regular parameters. -</p> - -<pre> -func Split(s string, pos int) (string, string) { - return s[0:pos], s[pos:] -} - -func Join(s, t string) string { - return s + t -} - -if Join(Split(value, len(value)/2)) != value { - log.Panic("test fails") -} -</pre> - -<p> -A method call <code>x.m()</code> is valid if the <a href="#Method_sets">method set</a> -of (the type of) <code>x</code> contains <code>m</code> and the -argument list can be assigned to the parameter list of <code>m</code>. -If <code>x</code> is <a href="#Address_operators">addressable</a> and <code>&x</code>'s method -set contains <code>m</code>, <code>x.m()</code> is shorthand -for <code>(&x).m()</code>: -</p> - -<pre> -var p Point -p.Scale(3.5) -</pre> - -<p> -There is no distinct method type and there are no method literals. -</p> - -<h3 id="Passing_arguments_to_..._parameters">Passing arguments to <code>...</code> parameters</h3> - -<p> -If <code>f</code> is <a href="#Function_types">variadic</a> with a final -parameter <code>p</code> of type <code>...T</code>, then within <code>f</code> -the type of <code>p</code> is equivalent to type <code>[]T</code>. -If <code>f</code> is invoked with no actual arguments for <code>p</code>, -the value passed to <code>p</code> is <code>nil</code>. -Otherwise, the value passed is a new slice -of type <code>[]T</code> with a new underlying array whose successive elements -are the actual arguments, which all must be <a href="#Assignability">assignable</a> -to <code>T</code>. The length and capacity of the slice is therefore -the number of arguments bound to <code>p</code> and may differ for each -call site. -</p> - -<p> -Given the function and calls -</p> -<pre> -func Greeting(prefix string, who ...string) -Greeting("nobody") -Greeting("hello:", "Joe", "Anna", "Eileen") -</pre> - -<p> -within <code>Greeting</code>, <code>who</code> will have the value -<code>nil</code> in the first call, and -<code>[]string{"Joe", "Anna", "Eileen"}</code> in the second. -</p> - -<p> -If the final argument is assignable to a slice type <code>[]T</code> and -is followed by <code>...</code>, it is passed unchanged as the value -for a <code>...T</code> parameter. In this case no new slice is created. -</p> - -<p> -Given the slice <code>s</code> and call -</p> - -<pre> -s := []string{"James", "Jasmine"} -Greeting("goodbye:", s...) -</pre> - -<p> -within <code>Greeting</code>, <code>who</code> will have the same value as <code>s</code> -with the same underlying array. -</p> - - -<h3 id="Operators">Operators</h3> - -<p> -Operators combine operands into expressions. -</p> - -<pre class="ebnf"> -Expression = UnaryExpr | Expression binary_op Expression . -UnaryExpr = PrimaryExpr | unary_op UnaryExpr . - -binary_op = "||" | "&&" | rel_op | add_op | mul_op . -rel_op = "==" | "!=" | "<" | "<=" | ">" | ">=" . -add_op = "+" | "-" | "|" | "^" . -mul_op = "*" | "/" | "%" | "<<" | ">>" | "&" | "&^" . - -unary_op = "+" | "-" | "!" | "^" | "*" | "&" | "<-" . -</pre> - -<p> -Comparisons are discussed <a href="#Comparison_operators">elsewhere</a>. -For other binary operators, the operand types must be <a href="#Type_identity">identical</a> -unless the operation involves shifts or untyped <a href="#Constants">constants</a>. -For operations involving constants only, see the section on -<a href="#Constant_expressions">constant expressions</a>. -</p> - -<p> -Except for shift operations, if one operand is an untyped <a href="#Constants">constant</a> -and the other operand is not, the constant is implicitly <a href="#Conversions">converted</a> -to the type of the other operand. -</p> - -<p> -The right operand in a shift expression must have integer type -or be an untyped constant <a href="#Representability">representable</a> by a -value of type <code>uint</code>. -If the left operand of a non-constant shift expression is an untyped constant, -it is first implicitly converted to the type it would assume if the shift expression were -replaced by its left operand alone. -</p> - -<pre> -var a [1024]byte -var s uint = 33 - -// The results of the following examples are given for 64-bit ints. -var i = 1<<s // 1 has type int -var j int32 = 1<<s // 1 has type int32; j == 0 -var k = uint64(1<<s) // 1 has type uint64; k == 1<<33 -var m int = 1.0<<s // 1.0 has type int; m == 1<<33 -var n = 1.0<<s == j // 1.0 has type int32; n == true -var o = 1<<s == 2<<s // 1 and 2 have type int; o == false -var p = 1<<s == 1<<33 // 1 has type int; p == true -var u = 1.0<<s // illegal: 1.0 has type float64, cannot shift -var u1 = 1.0<<s != 0 // illegal: 1.0 has type float64, cannot shift -var u2 = 1<<s != 1.0 // illegal: 1 has type float64, cannot shift -var v float32 = 1<<s // illegal: 1 has type float32, cannot shift -var w int64 = 1.0<<33 // 1.0<<33 is a constant shift expression; w == 1<<33 -var x = a[1.0<<s] // panics: 1.0 has type int, but 1<<33 overflows array bounds -var b = make([]byte, 1.0<<s) // 1.0 has type int; len(b) == 1<<33 - -// The results of the following examples are given for 32-bit ints, -// which means the shifts will overflow. -var mm int = 1.0<<s // 1.0 has type int; mm == 0 -var oo = 1<<s == 2<<s // 1 and 2 have type int; oo == true -var pp = 1<<s == 1<<33 // illegal: 1 has type int, but 1<<33 overflows int -var xx = a[1.0<<s] // 1.0 has type int; xx == a[0] -var bb = make([]byte, 1.0<<s) // 1.0 has type int; len(bb) == 0 -</pre> - -<h4 id="Operator_precedence">Operator precedence</h4> -<p> -Unary operators have the highest precedence. -As the <code>++</code> and <code>--</code> operators form -statements, not expressions, they fall -outside the operator hierarchy. -As a consequence, statement <code>*p++</code> is the same as <code>(*p)++</code>. -</p> - -<p> -There are five precedence levels for binary operators. -Multiplication operators bind strongest, followed by addition -operators, comparison operators, <code>&&</code> (logical AND), -and finally <code>||</code> (logical OR): -</p> - -<pre class="grammar"> -Precedence Operator - 5 * / % << >> & &^ - 4 + - | ^ - 3 == != < <= > >= - 2 && - 1 || -</pre> - -<p> -Binary operators of the same precedence associate from left to right. -For instance, <code>x / y * z</code> is the same as <code>(x / y) * z</code>. -</p> - -<pre> -+x -23 + 3*x[i] -x <= f() -^a >> b -f() || g() -x == y+1 && <-chanInt > 0 -</pre> - - -<h3 id="Arithmetic_operators">Arithmetic operators</h3> -<p> -Arithmetic operators apply to numeric values and yield a result of the same -type as the first operand. The four standard arithmetic operators (<code>+</code>, -<code>-</code>, <code>*</code>, <code>/</code>) apply to integer, -floating-point, and complex types; <code>+</code> also applies to strings. -The bitwise logical and shift operators apply to integers only. -</p> - -<pre class="grammar"> -+ sum integers, floats, complex values, strings -- difference integers, floats, complex values -* product integers, floats, complex values -/ quotient integers, floats, complex values -% remainder integers - -& bitwise AND integers -| bitwise OR integers -^ bitwise XOR integers -&^ bit clear (AND NOT) integers - -<< left shift integer << integer >= 0 ->> right shift integer >> integer >= 0 -</pre> - - -<h4 id="Integer_operators">Integer operators</h4> - -<p> -For two integer values <code>x</code> and <code>y</code>, the integer quotient -<code>q = x / y</code> and remainder <code>r = x % y</code> satisfy the following -relationships: -</p> - -<pre> -x = q*y + r and |r| < |y| -</pre> - -<p> -with <code>x / y</code> truncated towards zero -(<a href="https://en.wikipedia.org/wiki/Modulo_operation">"truncated division"</a>). -</p> - -<pre> - x y x / y x % y - 5 3 1 2 --5 3 -1 -2 - 5 -3 -1 2 --5 -3 1 -2 -</pre> - -<p> -The one exception to this rule is that if the dividend <code>x</code> is -the most negative value for the int type of <code>x</code>, the quotient -<code>q = x / -1</code> is equal to <code>x</code> (and <code>r = 0</code>) -due to two's-complement <a href="#Integer_overflow">integer overflow</a>: -</p> - -<pre> - x, q -int8 -128 -int16 -32768 -int32 -2147483648 -int64 -9223372036854775808 -</pre> - -<p> -If the divisor is a <a href="#Constants">constant</a>, it must not be zero. -If the divisor is zero at run time, a <a href="#Run_time_panics">run-time panic</a> occurs. -If the dividend is non-negative and the divisor is a constant power of 2, -the division may be replaced by a right shift, and computing the remainder may -be replaced by a bitwise AND operation: -</p> - -<pre> - x x / 4 x % 4 x >> 2 x & 3 - 11 2 3 2 3 --11 -2 -3 -3 1 -</pre> - -<p> -The shift operators shift the left operand by the shift count specified by the -right operand, which must be non-negative. If the shift count is negative at run time, -a <a href="#Run_time_panics">run-time panic</a> occurs. -The shift operators implement arithmetic shifts if the left operand is a signed -integer and logical shifts if it is an unsigned integer. -There is no upper limit on the shift count. Shifts behave -as if the left operand is shifted <code>n</code> times by 1 for a shift -count of <code>n</code>. -As a result, <code>x << 1</code> is the same as <code>x*2</code> -and <code>x >> 1</code> is the same as -<code>x/2</code> but truncated towards negative infinity. -</p> - -<p> -For integer operands, the unary operators -<code>+</code>, <code>-</code>, and <code>^</code> are defined as -follows: -</p> - -<pre class="grammar"> -+x is 0 + x --x negation is 0 - x -^x bitwise complement is m ^ x with m = "all bits set to 1" for unsigned x - and m = -1 for signed x -</pre> - - -<h4 id="Integer_overflow">Integer overflow</h4> - -<p> -For unsigned integer values, the operations <code>+</code>, -<code>-</code>, <code>*</code>, and <code><<</code> are -computed modulo 2<sup><i>n</i></sup>, where <i>n</i> is the bit width of -the <a href="#Numeric_types">unsigned integer</a>'s type. -Loosely speaking, these unsigned integer operations -discard high bits upon overflow, and programs may rely on "wrap around". -</p> -<p> -For signed integers, the operations <code>+</code>, -<code>-</code>, <code>*</code>, <code>/</code>, and <code><<</code> may legally -overflow and the resulting value exists and is deterministically defined -by the signed integer representation, the operation, and its operands. -Overflow does not cause a <a href="#Run_time_panics">run-time panic</a>. -A compiler may not optimize code under the assumption that overflow does -not occur. For instance, it may not assume that <code>x < x + 1</code> is always true. -</p> - - -<h4 id="Floating_point_operators">Floating-point operators</h4> - -<p> -For floating-point and complex numbers, -<code>+x</code> is the same as <code>x</code>, -while <code>-x</code> is the negation of <code>x</code>. -The result of a floating-point or complex division by zero is not specified beyond the -IEEE 754 standard; whether a <a href="#Run_time_panics">run-time panic</a> -occurs is implementation-specific. -</p> - -<p> -An implementation may combine multiple floating-point operations into a single -fused operation, possibly across statements, and produce a result that differs -from the value obtained by executing and rounding the instructions individually. -An explicit floating-point type <a href="#Conversions">conversion</a> rounds to -the precision of the target type, preventing fusion that would discard that rounding. -</p> - -<p> -For instance, some architectures provide a "fused multiply and add" (FMA) instruction -that computes <code>x*y + z</code> without rounding the intermediate result <code>x*y</code>. -These examples show when a Go implementation can use that instruction: -</p> - -<pre> -// FMA allowed for computing r, because x*y is not explicitly rounded: -r = x*y + z -r = z; r += x*y -t = x*y; r = t + z -*p = x*y; r = *p + z -r = x*y + float64(z) - -// FMA disallowed for computing r, because it would omit rounding of x*y: -r = float64(x*y) + z -r = z; r += float64(x*y) -t = float64(x*y); r = t + z -</pre> - -<h4 id="String_concatenation">String concatenation</h4> - -<p> -Strings can be concatenated using the <code>+</code> operator -or the <code>+=</code> assignment operator: -</p> - -<pre> -s := "hi" + string(c) -s += " and good bye" -</pre> - -<p> -String addition creates a new string by concatenating the operands. -</p> - - -<h3 id="Comparison_operators">Comparison operators</h3> - -<p> -Comparison operators compare two operands and yield an untyped boolean value. -</p> - -<pre class="grammar"> -== equal -!= not equal -< less -<= less or equal -> greater ->= greater or equal -</pre> - -<p> -In any comparison, the first operand -must be <a href="#Assignability">assignable</a> -to the type of the second operand, or vice versa. -</p> -<p> -The equality operators <code>==</code> and <code>!=</code> apply -to operands that are <i>comparable</i>. -The ordering operators <code><</code>, <code><=</code>, <code>></code>, and <code>>=</code> -apply to operands that are <i>ordered</i>. -These terms and the result of the comparisons are defined as follows: -</p> - -<ul> - <li> - Boolean values are comparable. - Two boolean values are equal if they are either both - <code>true</code> or both <code>false</code>. - </li> - - <li> - Integer values are comparable and ordered, in the usual way. - </li> - - <li> - Floating-point values are comparable and ordered, - as defined by the IEEE 754 standard. - </li> - - <li> - Complex values are comparable. - Two complex values <code>u</code> and <code>v</code> are - equal if both <code>real(u) == real(v)</code> and - <code>imag(u) == imag(v)</code>. - </li> - - <li> - String values are comparable and ordered, lexically byte-wise. - </li> - - <li> - Pointer values are comparable. - Two pointer values are equal if they point to the same variable or if both have value <code>nil</code>. - Pointers to distinct <a href="#Size_and_alignment_guarantees">zero-size</a> variables may or may not be equal. - </li> - - <li> - Channel values are comparable. - Two channel values are equal if they were created by the same call to - <a href="#Making_slices_maps_and_channels"><code>make</code></a> - or if both have value <code>nil</code>. - </li> - - <li> - Interface values are comparable. - Two interface values are equal if they have <a href="#Type_identity">identical</a> dynamic types - and equal dynamic values or if both have value <code>nil</code>. - </li> - - <li> - A value <code>x</code> of non-interface type <code>X</code> and - a value <code>t</code> of interface type <code>T</code> are comparable when values - of type <code>X</code> are comparable and - <code>X</code> implements <code>T</code>. - They are equal if <code>t</code>'s dynamic type is identical to <code>X</code> - and <code>t</code>'s dynamic value is equal to <code>x</code>. - </li> - - <li> - Struct values are comparable if all their fields are comparable. - Two struct values are equal if their corresponding - non-<a href="#Blank_identifier">blank</a> fields are equal. - </li> - - <li> - Array values are comparable if values of the array element type are comparable. - Two array values are equal if their corresponding elements are equal. - </li> -</ul> - -<p> -A comparison of two interface values with identical dynamic types -causes a <a href="#Run_time_panics">run-time panic</a> if values -of that type are not comparable. This behavior applies not only to direct interface -value comparisons but also when comparing arrays of interface values -or structs with interface-valued fields. -</p> - -<p> -Slice, map, and function values are not comparable. -However, as a special case, a slice, map, or function value may -be compared to the predeclared identifier <code>nil</code>. -Comparison of pointer, channel, and interface values to <code>nil</code> -is also allowed and follows from the general rules above. -</p> - -<pre> -const c = 3 < 4 // c is the untyped boolean constant true - -type MyBool bool -var x, y int -var ( - // The result of a comparison is an untyped boolean. - // The usual assignment rules apply. - b3 = x == y // b3 has type bool - b4 bool = x == y // b4 has type bool - b5 MyBool = x == y // b5 has type MyBool -) -</pre> - -<h3 id="Logical_operators">Logical operators</h3> - -<p> -Logical operators apply to <a href="#Boolean_types">boolean</a> values -and yield a result of the same type as the operands. -The right operand is evaluated conditionally. -</p> - -<pre class="grammar"> -&& conditional AND p && q is "if p then q else false" -|| conditional OR p || q is "if p then true else q" -! NOT !p is "not p" -</pre> - - -<h3 id="Address_operators">Address operators</h3> - -<p> -For an operand <code>x</code> of type <code>T</code>, the address operation -<code>&x</code> generates a pointer of type <code>*T</code> to <code>x</code>. -The operand must be <i>addressable</i>, -that is, either a variable, pointer indirection, or slice indexing -operation; or a field selector of an addressable struct operand; -or an array indexing operation of an addressable array. -As an exception to the addressability requirement, <code>x</code> may also be a -(possibly parenthesized) -<a href="#Composite_literals">composite literal</a>. -If the evaluation of <code>x</code> would cause a <a href="#Run_time_panics">run-time panic</a>, -then the evaluation of <code>&x</code> does too. -</p> - -<p> -For an operand <code>x</code> of pointer type <code>*T</code>, the pointer -indirection <code>*x</code> denotes the <a href="#Variables">variable</a> of type <code>T</code> pointed -to by <code>x</code>. -If <code>x</code> is <code>nil</code>, an attempt to evaluate <code>*x</code> -will cause a <a href="#Run_time_panics">run-time panic</a>. -</p> - -<pre> -&x -&a[f(2)] -&Point{2, 3} -*p -*pf(x) - -var x *int = nil -*x // causes a run-time panic -&*x // causes a run-time panic -</pre> - - -<h3 id="Receive_operator">Receive operator</h3> - -<p> -For an operand <code>ch</code> of <a href="#Channel_types">channel type</a>, -the value of the receive operation <code><-ch</code> is the value received -from the channel <code>ch</code>. The channel direction must permit receive operations, -and the type of the receive operation is the element type of the channel. -The expression blocks until a value is available. -Receiving from a <code>nil</code> channel blocks forever. -A receive operation on a <a href="#Close">closed</a> channel can always proceed -immediately, yielding the element type's <a href="#The_zero_value">zero value</a> -after any previously sent values have been received. -</p> - -<pre> -v1 := <-ch -v2 = <-ch -f(<-ch) -<-strobe // wait until clock pulse and discard received value -</pre> - -<p> -A receive expression used in an <a href="#Assignments">assignment</a> or initialization of the special form -</p> - -<pre> -x, ok = <-ch -x, ok := <-ch -var x, ok = <-ch -var x, ok T = <-ch -</pre> - -<p> -yields an additional untyped boolean result reporting whether the -communication succeeded. The value of <code>ok</code> is <code>true</code> -if the value received was delivered by a successful send operation to the -channel, or <code>false</code> if it is a zero value generated because the -channel is closed and empty. -</p> - - -<h3 id="Conversions">Conversions</h3> - -<p> -A conversion changes the <a href="#Types">type</a> of an expression -to the type specified by the conversion. -A conversion may appear literally in the source, or it may be <i>implied</i> -by the context in which an expression appears. -</p> - -<p> -An <i>explicit</i> conversion is an expression of the form <code>T(x)</code> -where <code>T</code> is a type and <code>x</code> is an expression -that can be converted to type <code>T</code>. -</p> - -<pre class="ebnf"> -Conversion = Type "(" Expression [ "," ] ")" . -</pre> - -<p> -If the type starts with the operator <code>*</code> or <code><-</code>, -or if the type starts with the keyword <code>func</code> -and has no result list, it must be parenthesized when -necessary to avoid ambiguity: -</p> - -<pre> -*Point(p) // same as *(Point(p)) -(*Point)(p) // p is converted to *Point -<-chan int(c) // same as <-(chan int(c)) -(<-chan int)(c) // c is converted to <-chan int -func()(x) // function signature func() x -(func())(x) // x is converted to func() -(func() int)(x) // x is converted to func() int -func() int(x) // x is converted to func() int (unambiguous) -</pre> - -<p> -A <a href="#Constants">constant</a> value <code>x</code> can be converted to -type <code>T</code> if <code>x</code> is <a href="#Representability">representable</a> -by a value of <code>T</code>. -As a special case, an integer constant <code>x</code> can be explicitly converted to a -<a href="#String_types">string type</a> using the -<a href="#Conversions_to_and_from_a_string_type">same rule</a> -as for non-constant <code>x</code>. -</p> - -<p> -Converting a constant yields a typed constant as result. -</p> - -<pre> -uint(iota) // iota value of type uint -float32(2.718281828) // 2.718281828 of type float32 -complex128(1) // 1.0 + 0.0i of type complex128 -float32(0.49999999) // 0.5 of type float32 -float64(-1e-1000) // 0.0 of type float64 -string('x') // "x" of type string -string(0x266c) // "♬" of type string -MyString("foo" + "bar") // "foobar" of type MyString -string([]byte{'a'}) // not a constant: []byte{'a'} is not a constant -(*int)(nil) // not a constant: nil is not a constant, *int is not a boolean, numeric, or string type -int(1.2) // illegal: 1.2 cannot be represented as an int -string(65.0) // illegal: 65.0 is not an integer constant -</pre> - -<p> -A non-constant value <code>x</code> can be converted to type <code>T</code> -in any of these cases: -</p> - -<ul> - <li> - <code>x</code> is <a href="#Assignability">assignable</a> - to <code>T</code>. - </li> - <li> - ignoring struct tags (see below), - <code>x</code>'s type and <code>T</code> have <a href="#Type_identity">identical</a> - <a href="#Types">underlying types</a>. - </li> - <li> - ignoring struct tags (see below), - <code>x</code>'s type and <code>T</code> are pointer types - that are not <a href="#Type_definitions">defined types</a>, - and their pointer base types have identical underlying types. - </li> - <li> - <code>x</code>'s type and <code>T</code> are both integer or floating - point types. - </li> - <li> - <code>x</code>'s type and <code>T</code> are both complex types. - </li> - <li> - <code>x</code> is an integer or a slice of bytes or runes - and <code>T</code> is a string type. - </li> - <li> - <code>x</code> is a string and <code>T</code> is a slice of bytes or runes. - </li> - <li> - <code>x</code> is a slice, <code>T</code> is a pointer to an array, - and the slice and array types have <a href="#Type_identity">identical</a> element types. - </li> -</ul> - -<p> -<a href="#Struct_types">Struct tags</a> are ignored when comparing struct types -for identity for the purpose of conversion: -</p> - -<pre> -type Person struct { - Name string - Address *struct { - Street string - City string - } -} - -var data *struct { - Name string `json:"name"` - Address *struct { - Street string `json:"street"` - City string `json:"city"` - } `json:"address"` -} - -var person = (*Person)(data) // ignoring tags, the underlying types are identical -</pre> - -<p> -Specific rules apply to (non-constant) conversions between numeric types or -to and from a string type. -These conversions may change the representation of <code>x</code> -and incur a run-time cost. -All other conversions only change the type but not the representation -of <code>x</code>. -</p> - -<p> -There is no linguistic mechanism to convert between pointers and integers. -The package <a href="#Package_unsafe"><code>unsafe</code></a> -implements this functionality under -restricted circumstances. -</p> - -<h4>Conversions between numeric types</h4> - -<p> -For the conversion of non-constant numeric values, the following rules apply: -</p> - -<ol> -<li> -When converting between integer types, if the value is a signed integer, it is -sign extended to implicit infinite precision; otherwise it is zero extended. -It is then truncated to fit in the result type's size. -For example, if <code>v := uint16(0x10F0)</code>, then <code>uint32(int8(v)) == 0xFFFFFFF0</code>. -The conversion always yields a valid value; there is no indication of overflow. -</li> -<li> -When converting a floating-point number to an integer, the fraction is discarded -(truncation towards zero). -</li> -<li> -When converting an integer or floating-point number to a floating-point type, -or a complex number to another complex type, the result value is rounded -to the precision specified by the destination type. -For instance, the value of a variable <code>x</code> of type <code>float32</code> -may be stored using additional precision beyond that of an IEEE 754 32-bit number, -but float32(x) represents the result of rounding <code>x</code>'s value to -32-bit precision. Similarly, <code>x + 0.1</code> may use more than 32 bits -of precision, but <code>float32(x + 0.1)</code> does not. -</li> -</ol> - -<p> -In all non-constant conversions involving floating-point or complex values, -if the result type cannot represent the value the conversion -succeeds but the result value is implementation-dependent. -</p> - -<h4 id="Conversions_to_and_from_a_string_type">Conversions to and from a string type</h4> - -<ol> -<li> -Converting a signed or unsigned integer value to a string type yields a -string containing the UTF-8 representation of the integer. Values outside -the range of valid Unicode code points are converted to <code>"\uFFFD"</code>. - -<pre> -string('a') // "a" -string(-1) // "\ufffd" == "\xef\xbf\xbd" -string(0xf8) // "\u00f8" == "ø" == "\xc3\xb8" -type MyString string -MyString(0x65e5) // "\u65e5" == "日" == "\xe6\x97\xa5" -</pre> -</li> - -<li> -Converting a slice of bytes to a string type yields -a string whose successive bytes are the elements of the slice. - -<pre> -string([]byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'}) // "hellø" -string([]byte{}) // "" -string([]byte(nil)) // "" - -type MyBytes []byte -string(MyBytes{'h', 'e', 'l', 'l', '\xc3', '\xb8'}) // "hellø" -</pre> -</li> - -<li> -Converting a slice of runes to a string type yields -a string that is the concatenation of the individual rune values -converted to strings. - -<pre> -string([]rune{0x767d, 0x9d6c, 0x7fd4}) // "\u767d\u9d6c\u7fd4" == "白鵬翔" -string([]rune{}) // "" -string([]rune(nil)) // "" - -type MyRunes []rune -string(MyRunes{0x767d, 0x9d6c, 0x7fd4}) // "\u767d\u9d6c\u7fd4" == "白鵬翔" -</pre> -</li> - -<li> -Converting a value of a string type to a slice of bytes type -yields a slice whose successive elements are the bytes of the string. - -<pre> -[]byte("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'} -[]byte("") // []byte{} - -MyBytes("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'} -</pre> -</li> - -<li> -Converting a value of a string type to a slice of runes type -yields a slice containing the individual Unicode code points of the string. - -<pre> -[]rune(MyString("白鵬翔")) // []rune{0x767d, 0x9d6c, 0x7fd4} -[]rune("") // []rune{} - -MyRunes("白鵬翔") // []rune{0x767d, 0x9d6c, 0x7fd4} -</pre> -</li> -</ol> - -<h4 id="Conversions_from_slice_to_array_pointer">Conversions from slice to array pointer</h4> - -<p> -Converting a slice to an array pointer yields a pointer to the underlying array of the slice. -If the <a href="#Length_and_capacity">length</a> of the slice is less than the length of the array, -a <a href="#Run_time_panics">run-time panic</a> occurs. -</p> - -<pre> -s := make([]byte, 2, 4) -s0 := (*[0]byte)(s) // s0 != nil -s1 := (*[1]byte)(s[1:]) // &s1[0] == &s[1] -s2 := (*[2]byte)(s) // &s2[0] == &s[0] -s4 := (*[4]byte)(s) // panics: len([4]byte) > len(s) - -var t []string -t0 := (*[0]string)(t) // t0 == nil -t1 := (*[1]string)(t) // panics: len([1]string) > len(t) - -u := make([]byte, 0) -u0 := (*[0]byte)(u) // u0 != nil -</pre> - -<h3 id="Constant_expressions">Constant expressions</h3> - -<p> -Constant expressions may contain only <a href="#Constants">constant</a> -operands and are evaluated at compile time. -</p> - -<p> -Untyped boolean, numeric, and string constants may be used as operands -wherever it is legal to use an operand of boolean, numeric, or string type, -respectively. -</p> - -<p> -A constant <a href="#Comparison_operators">comparison</a> always yields -an untyped boolean constant. If the left operand of a constant -<a href="#Operators">shift expression</a> is an untyped constant, the -result is an integer constant; otherwise it is a constant of the same -type as the left operand, which must be of -<a href="#Numeric_types">integer type</a>. -</p> - -<p> -Any other operation on untyped constants results in an untyped constant of the -same kind; that is, a boolean, integer, floating-point, complex, or string -constant. -If the untyped operands of a binary operation (other than a shift) are of -different kinds, the result is of the operand's kind that appears later in this -list: integer, rune, floating-point, complex. -For example, an untyped integer constant divided by an -untyped complex constant yields an untyped complex constant. -</p> - -<pre> -const a = 2 + 3.0 // a == 5.0 (untyped floating-point constant) -const b = 15 / 4 // b == 3 (untyped integer constant) -const c = 15 / 4.0 // c == 3.75 (untyped floating-point constant) -const Θ float64 = 3/2 // Θ == 1.0 (type float64, 3/2 is integer division) -const Π float64 = 3/2. // Π == 1.5 (type float64, 3/2. is float division) -const d = 1 << 3.0 // d == 8 (untyped integer constant) -const e = 1.0 << 3 // e == 8 (untyped integer constant) -const f = int32(1) << 33 // illegal (constant 8589934592 overflows int32) -const g = float64(2) >> 1 // illegal (float64(2) is a typed floating-point constant) -const h = "foo" > "bar" // h == true (untyped boolean constant) -const j = true // j == true (untyped boolean constant) -const k = 'w' + 1 // k == 'x' (untyped rune constant) -const l = "hi" // l == "hi" (untyped string constant) -const m = string(k) // m == "x" (type string) -const Σ = 1 - 0.707i // (untyped complex constant) -const Δ = Σ + 2.0e-4 // (untyped complex constant) -const Φ = iota*1i - 1/1i // (untyped complex constant) -</pre> - -<p> -Applying the built-in function <code>complex</code> to untyped -integer, rune, or floating-point constants yields -an untyped complex constant. -</p> - -<pre> -const ic = complex(0, c) // ic == 3.75i (untyped complex constant) -const iΘ = complex(0, Θ) // iΘ == 1i (type complex128) -</pre> - -<p> -Constant expressions are always evaluated exactly; intermediate values and the -constants themselves may require precision significantly larger than supported -by any predeclared type in the language. The following are legal declarations: -</p> - -<pre> -const Huge = 1 << 100 // Huge == 1267650600228229401496703205376 (untyped integer constant) -const Four int8 = Huge >> 98 // Four == 4 (type int8) -</pre> - -<p> -The divisor of a constant division or remainder operation must not be zero: -</p> - -<pre> -3.14 / 0.0 // illegal: division by zero -</pre> - -<p> -The values of <i>typed</i> constants must always be accurately -<a href="#Representability">representable</a> by values -of the constant type. The following constant expressions are illegal: -</p> - -<pre> -uint(-1) // -1 cannot be represented as a uint -int(3.14) // 3.14 cannot be represented as an int -int64(Huge) // 1267650600228229401496703205376 cannot be represented as an int64 -Four * 300 // operand 300 cannot be represented as an int8 (type of Four) -Four * 100 // product 400 cannot be represented as an int8 (type of Four) -</pre> - -<p> -The mask used by the unary bitwise complement operator <code>^</code> matches -the rule for non-constants: the mask is all 1s for unsigned constants -and -1 for signed and untyped constants. -</p> - -<pre> -^1 // untyped integer constant, equal to -2 -uint8(^1) // illegal: same as uint8(-2), -2 cannot be represented as a uint8 -^uint8(1) // typed uint8 constant, same as 0xFF ^ uint8(1) = uint8(0xFE) -int8(^1) // same as int8(-2) -^int8(1) // same as -1 ^ int8(1) = -2 -</pre> - -<p> -Implementation restriction: A compiler may use rounding while -computing untyped floating-point or complex constant expressions; see -the implementation restriction in the section -on <a href="#Constants">constants</a>. This rounding may cause a -floating-point constant expression to be invalid in an integer -context, even if it would be integral when calculated using infinite -precision, and vice versa. -</p> - - -<h3 id="Order_of_evaluation">Order of evaluation</h3> - -<p> -At package level, <a href="#Package_initialization">initialization dependencies</a> -determine the evaluation order of individual initialization expressions in -<a href="#Variable_declarations">variable declarations</a>. -Otherwise, when evaluating the <a href="#Operands">operands</a> of an -expression, assignment, or -<a href="#Return_statements">return statement</a>, -all function calls, method calls, and -communication operations are evaluated in lexical left-to-right -order. -</p> - -<p> -For example, in the (function-local) assignment -</p> -<pre> -y[f()], ok = g(h(), i()+x[j()], <-c), k() -</pre> -<p> -the function calls and communication happen in the order -<code>f()</code>, <code>h()</code>, <code>i()</code>, <code>j()</code>, -<code><-c</code>, <code>g()</code>, and <code>k()</code>. -However, the order of those events compared to the evaluation -and indexing of <code>x</code> and the evaluation -of <code>y</code> is not specified. -</p> - -<pre> -a := 1 -f := func() int { a++; return a } -x := []int{a, f()} // x may be [1, 2] or [2, 2]: evaluation order between a and f() is not specified -m := map[int]int{a: 1, a: 2} // m may be {2: 1} or {2: 2}: evaluation order between the two map assignments is not specified -n := map[int]int{a: f()} // n may be {2: 3} or {3: 3}: evaluation order between the key and the value is not specified -</pre> - -<p> -At package level, initialization dependencies override the left-to-right rule -for individual initialization expressions, but not for operands within each -expression: -</p> - -<pre> -var a, b, c = f() + v(), g(), sqr(u()) + v() - -func f() int { return c } -func g() int { return a } -func sqr(x int) int { return x*x } - -// functions u and v are independent of all other variables and functions -</pre> - -<p> -The function calls happen in the order -<code>u()</code>, <code>sqr()</code>, <code>v()</code>, -<code>f()</code>, <code>v()</code>, and <code>g()</code>. -</p> - -<p> -Floating-point operations within a single expression are evaluated according to -the associativity of the operators. Explicit parentheses affect the evaluation -by overriding the default associativity. -In the expression <code>x + (y + z)</code> the addition <code>y + z</code> -is performed before adding <code>x</code>. -</p> - -<h2 id="Statements">Statements</h2> - -<p> -Statements control execution. -</p> - -<pre class="ebnf"> -Statement = - Declaration | LabeledStmt | SimpleStmt | - GoStmt | ReturnStmt | BreakStmt | ContinueStmt | GotoStmt | - FallthroughStmt | Block | IfStmt | SwitchStmt | SelectStmt | ForStmt | - DeferStmt . - -SimpleStmt = EmptyStmt | ExpressionStmt | SendStmt | IncDecStmt | Assignment | ShortVarDecl . -</pre> - -<h3 id="Terminating_statements">Terminating statements</h3> - -<p> -A <i>terminating statement</i> interrupts the regular flow of control in -a <a href="#Blocks">block</a>. The following statements are terminating: -</p> - -<ol> -<li> - A <a href="#Return_statements">"return"</a> or - <a href="#Goto_statements">"goto"</a> statement. - <!-- ul below only for regular layout --> - <ul> </ul> -</li> - -<li> - A call to the built-in function - <a href="#Handling_panics"><code>panic</code></a>. - <!-- ul below only for regular layout --> - <ul> </ul> -</li> - -<li> - A <a href="#Blocks">block</a> in which the statement list ends in a terminating statement. - <!-- ul below only for regular layout --> - <ul> </ul> -</li> - -<li> - An <a href="#If_statements">"if" statement</a> in which: - <ul> - <li>the "else" branch is present, and</li> - <li>both branches are terminating statements.</li> - </ul> -</li> - -<li> - A <a href="#For_statements">"for" statement</a> in which: - <ul> - <li>there are no "break" statements referring to the "for" statement, and</li> - <li>the loop condition is absent, and</li> - <li>the "for" statement does not use a range clause.</li> - </ul> -</li> - -<li> - A <a href="#Switch_statements">"switch" statement</a> in which: - <ul> - <li>there are no "break" statements referring to the "switch" statement,</li> - <li>there is a default case, and</li> - <li>the statement lists in each case, including the default, end in a terminating - statement, or a possibly labeled <a href="#Fallthrough_statements">"fallthrough" - statement</a>.</li> - </ul> -</li> - -<li> - A <a href="#Select_statements">"select" statement</a> in which: - <ul> - <li>there are no "break" statements referring to the "select" statement, and</li> - <li>the statement lists in each case, including the default if present, - end in a terminating statement.</li> - </ul> -</li> - -<li> - A <a href="#Labeled_statements">labeled statement</a> labeling - a terminating statement. -</li> -</ol> - -<p> -All other statements are not terminating. -</p> - -<p> -A <a href="#Blocks">statement list</a> ends in a terminating statement if the list -is not empty and its final non-empty statement is terminating. -</p> - - -<h3 id="Empty_statements">Empty statements</h3> - -<p> -The empty statement does nothing. -</p> - -<pre class="ebnf"> -EmptyStmt = . -</pre> - - -<h3 id="Labeled_statements">Labeled statements</h3> - -<p> -A labeled statement may be the target of a <code>goto</code>, -<code>break</code> or <code>continue</code> statement. -</p> - -<pre class="ebnf"> -LabeledStmt = Label ":" Statement . -Label = identifier . -</pre> - -<pre> -Error: log.Panic("error encountered") -</pre> - - -<h3 id="Expression_statements">Expression statements</h3> - -<p> -With the exception of specific built-in functions, -function and method <a href="#Calls">calls</a> and -<a href="#Receive_operator">receive operations</a> -can appear in statement context. Such statements may be parenthesized. -</p> - -<pre class="ebnf"> -ExpressionStmt = Expression . -</pre> - -<p> -The following built-in functions are not permitted in statement context: -</p> - -<pre> -append cap complex imag len make new real -unsafe.Add unsafe.Alignof unsafe.Offsetof unsafe.Sizeof unsafe.Slice -</pre> - -<pre> -h(x+y) -f.Close() -<-ch -(<-ch) -len("foo") // illegal if len is the built-in function -</pre> - - -<h3 id="Send_statements">Send statements</h3> - -<p> -A send statement sends a value on a channel. -The channel expression must be of <a href="#Channel_types">channel type</a>, -the channel direction must permit send operations, -and the type of the value to be sent must be <a href="#Assignability">assignable</a> -to the channel's element type. -</p> - -<pre class="ebnf"> -SendStmt = Channel "<-" Expression . -Channel = Expression . -</pre> - -<p> -Both the channel and the value expression are evaluated before communication -begins. Communication blocks until the send can proceed. -A send on an unbuffered channel can proceed if a receiver is ready. -A send on a buffered channel can proceed if there is room in the buffer. -A send on a closed channel proceeds by causing a <a href="#Run_time_panics">run-time panic</a>. -A send on a <code>nil</code> channel blocks forever. -</p> - -<pre> -ch <- 3 // send value 3 to channel ch -</pre> - - -<h3 id="IncDec_statements">IncDec statements</h3> - -<p> -The "++" and "--" statements increment or decrement their operands -by the untyped <a href="#Constants">constant</a> <code>1</code>. -As with an assignment, the operand must be <a href="#Address_operators">addressable</a> -or a map index expression. -</p> - -<pre class="ebnf"> -IncDecStmt = Expression ( "++" | "--" ) . -</pre> - -<p> -The following <a href="#Assignments">assignment statements</a> are semantically -equivalent: -</p> - -<pre class="grammar"> -IncDec statement Assignment -x++ x += 1 -x-- x -= 1 -</pre> - - -<h3 id="Assignments">Assignments</h3> - -<pre class="ebnf"> -Assignment = ExpressionList assign_op ExpressionList . - -assign_op = [ add_op | mul_op ] "=" . -</pre> - -<p> -Each left-hand side operand must be <a href="#Address_operators">addressable</a>, -a map index expression, or (for <code>=</code> assignments only) the -<a href="#Blank_identifier">blank identifier</a>. -Operands may be parenthesized. -</p> - -<pre> -x = 1 -*p = f() -a[i] = 23 -(k) = <-ch // same as: k = <-ch -</pre> - -<p> -An <i>assignment operation</i> <code>x</code> <i>op</i><code>=</code> -<code>y</code> where <i>op</i> is a binary <a href="#Arithmetic_operators">arithmetic operator</a> -is equivalent to <code>x</code> <code>=</code> <code>x</code> <i>op</i> -<code>(y)</code> but evaluates <code>x</code> -only once. The <i>op</i><code>=</code> construct is a single token. -In assignment operations, both the left- and right-hand expression lists -must contain exactly one single-valued expression, and the left-hand -expression must not be the blank identifier. -</p> - -<pre> -a[i] <<= 2 -i &^= 1<<n -</pre> - -<p> -A tuple assignment assigns the individual elements of a multi-valued -operation to a list of variables. There are two forms. In the -first, the right hand operand is a single multi-valued expression -such as a function call, a <a href="#Channel_types">channel</a> or -<a href="#Map_types">map</a> operation, or a <a href="#Type_assertions">type assertion</a>. -The number of operands on the left -hand side must match the number of values. For instance, if -<code>f</code> is a function returning two values, -</p> - -<pre> -x, y = f() -</pre> - -<p> -assigns the first value to <code>x</code> and the second to <code>y</code>. -In the second form, the number of operands on the left must equal the number -of expressions on the right, each of which must be single-valued, and the -<i>n</i>th expression on the right is assigned to the <i>n</i>th -operand on the left: -</p> - -<pre> -one, two, three = '一', '二', '三' -</pre> - -<p> -The <a href="#Blank_identifier">blank identifier</a> provides a way to -ignore right-hand side values in an assignment: -</p> - -<pre> -_ = x // evaluate x but ignore it -x, _ = f() // evaluate f() but ignore second result value -</pre> - -<p> -The assignment proceeds in two phases. -First, the operands of <a href="#Index_expressions">index expressions</a> -and <a href="#Address_operators">pointer indirections</a> -(including implicit pointer indirections in <a href="#Selectors">selectors</a>) -on the left and the expressions on the right are all -<a href="#Order_of_evaluation">evaluated in the usual order</a>. -Second, the assignments are carried out in left-to-right order. -</p> - -<pre> -a, b = b, a // exchange a and b - -x := []int{1, 2, 3} -i := 0 -i, x[i] = 1, 2 // set i = 1, x[0] = 2 - -i = 0 -x[i], i = 2, 1 // set x[0] = 2, i = 1 - -x[0], x[0] = 1, 2 // set x[0] = 1, then x[0] = 2 (so x[0] == 2 at end) - -x[1], x[3] = 4, 5 // set x[1] = 4, then panic setting x[3] = 5. - -type Point struct { x, y int } -var p *Point -x[2], p.x = 6, 7 // set x[2] = 6, then panic setting p.x = 7 - -i = 2 -x = []int{3, 5, 7} -for i, x[i] = range x { // set i, x[2] = 0, x[0] - break -} -// after this loop, i == 0 and x == []int{3, 5, 3} -</pre> - -<p> -In assignments, each value must be <a href="#Assignability">assignable</a> -to the type of the operand to which it is assigned, with the following special cases: -</p> - -<ol> -<li> - Any typed value may be assigned to the blank identifier. -</li> - -<li> - If an untyped constant - is assigned to a variable of interface type or the blank identifier, - the constant is first implicitly <a href="#Conversions">converted</a> to its - <a href="#Constants">default type</a>. -</li> - -<li> - If an untyped boolean value is assigned to a variable of interface type or - the blank identifier, it is first implicitly converted to type <code>bool</code>. -</li> -</ol> - -<h3 id="If_statements">If statements</h3> - -<p> -"If" statements specify the conditional execution of two branches -according to the value of a boolean expression. If the expression -evaluates to true, the "if" branch is executed, otherwise, if -present, the "else" branch is executed. -</p> - -<pre class="ebnf"> -IfStmt = "if" [ SimpleStmt ";" ] Expression Block [ "else" ( IfStmt | Block ) ] . -</pre> - -<pre> -if x > max { - x = max -} -</pre> - -<p> -The expression may be preceded by a simple statement, which -executes before the expression is evaluated. -</p> - -<pre> -if x := f(); x < y { - return x -} else if x > z { - return z -} else { - return y -} -</pre> - - -<h3 id="Switch_statements">Switch statements</h3> - -<p> -"Switch" statements provide multi-way execution. -An expression or type is compared to the "cases" -inside the "switch" to determine which branch -to execute. -</p> - -<pre class="ebnf"> -SwitchStmt = ExprSwitchStmt | TypeSwitchStmt . -</pre> - -<p> -There are two forms: expression switches and type switches. -In an expression switch, the cases contain expressions that are compared -against the value of the switch expression. -In a type switch, the cases contain types that are compared against the -type of a specially annotated switch expression. -The switch expression is evaluated exactly once in a switch statement. -</p> - -<h4 id="Expression_switches">Expression switches</h4> - -<p> -In an expression switch, -the switch expression is evaluated and -the case expressions, which need not be constants, -are evaluated left-to-right and top-to-bottom; the first one that equals the -switch expression -triggers execution of the statements of the associated case; -the other cases are skipped. -If no case matches and there is a "default" case, -its statements are executed. -There can be at most one default case and it may appear anywhere in the -"switch" statement. -A missing switch expression is equivalent to the boolean value -<code>true</code>. -</p> - -<pre class="ebnf"> -ExprSwitchStmt = "switch" [ SimpleStmt ";" ] [ Expression ] "{" { ExprCaseClause } "}" . -ExprCaseClause = ExprSwitchCase ":" StatementList . -ExprSwitchCase = "case" ExpressionList | "default" . -</pre> - -<p> -If the switch expression evaluates to an untyped constant, it is first implicitly -<a href="#Conversions">converted</a> to its <a href="#Constants">default type</a>. -The predeclared untyped value <code>nil</code> cannot be used as a switch expression. -The switch expression type must be <a href="#Comparison_operators">comparable</a>. -</p> - -<p> -If a case expression is untyped, it is first implicitly <a href="#Conversions">converted</a> -to the type of the switch expression. -For each (possibly converted) case expression <code>x</code> and the value <code>t</code> -of the switch expression, <code>x == t</code> must be a valid <a href="#Comparison_operators">comparison</a>. -</p> - -<p> -In other words, the switch expression is treated as if it were used to declare and -initialize a temporary variable <code>t</code> without explicit type; it is that -value of <code>t</code> against which each case expression <code>x</code> is tested -for equality. -</p> - -<p> -In a case or default clause, the last non-empty statement -may be a (possibly <a href="#Labeled_statements">labeled</a>) -<a href="#Fallthrough_statements">"fallthrough" statement</a> to -indicate that control should flow from the end of this clause to -the first statement of the next clause. -Otherwise control flows to the end of the "switch" statement. -A "fallthrough" statement may appear as the last statement of all -but the last clause of an expression switch. -</p> - -<p> -The switch expression may be preceded by a simple statement, which -executes before the expression is evaluated. -</p> - -<pre> -switch tag { -default: s3() -case 0, 1, 2, 3: s1() -case 4, 5, 6, 7: s2() -} - -switch x := f(); { // missing switch expression means "true" -case x < 0: return -x -default: return x -} - -switch { -case x < y: f1() -case x < z: f2() -case x == 4: f3() -} -</pre> - -<p> -Implementation restriction: A compiler may disallow multiple case -expressions evaluating to the same constant. -For instance, the current compilers disallow duplicate integer, -floating point, or string constants in case expressions. -</p> - -<h4 id="Type_switches">Type switches</h4> - -<p> -A type switch compares types rather than values. It is otherwise similar -to an expression switch. It is marked by a special switch expression that -has the form of a <a href="#Type_assertions">type assertion</a> -using the keyword <code>type</code> rather than an actual type: -</p> - -<pre> -switch x.(type) { -// cases -} -</pre> - -<p> -Cases then match actual types <code>T</code> against the dynamic type of the -expression <code>x</code>. As with type assertions, <code>x</code> must be of -<a href="#Interface_types">interface type</a>, and each non-interface type -<code>T</code> listed in a case must implement the type of <code>x</code>. -The types listed in the cases of a type switch must all be -<a href="#Type_identity">different</a>. -</p> - -<pre class="ebnf"> -TypeSwitchStmt = "switch" [ SimpleStmt ";" ] TypeSwitchGuard "{" { TypeCaseClause } "}" . -TypeSwitchGuard = [ identifier ":=" ] PrimaryExpr "." "(" "type" ")" . -TypeCaseClause = TypeSwitchCase ":" StatementList . -TypeSwitchCase = "case" TypeList | "default" . -TypeList = Type { "," Type } . -</pre> - -<p> -The TypeSwitchGuard may include a -<a href="#Short_variable_declarations">short variable declaration</a>. -When that form is used, the variable is declared at the end of the -TypeSwitchCase in the <a href="#Blocks">implicit block</a> of each clause. -In clauses with a case listing exactly one type, the variable -has that type; otherwise, the variable has the type of the expression -in the TypeSwitchGuard. -</p> - -<p> -Instead of a type, a case may use the predeclared identifier -<a href="#Predeclared_identifiers"><code>nil</code></a>; -that case is selected when the expression in the TypeSwitchGuard -is a <code>nil</code> interface value. -There may be at most one <code>nil</code> case. -</p> - -<p> -Given an expression <code>x</code> of type <code>interface{}</code>, -the following type switch: -</p> - -<pre> -switch i := x.(type) { -case nil: - printString("x is nil") // type of i is type of x (interface{}) -case int: - printInt(i) // type of i is int -case float64: - printFloat64(i) // type of i is float64 -case func(int) float64: - printFunction(i) // type of i is func(int) float64 -case bool, string: - printString("type is bool or string") // type of i is type of x (interface{}) -default: - printString("don't know the type") // type of i is type of x (interface{}) -} -</pre> - -<p> -could be rewritten: -</p> - -<pre> -v := x // x is evaluated exactly once -if v == nil { - i := v // type of i is type of x (interface{}) - printString("x is nil") -} else if i, isInt := v.(int); isInt { - printInt(i) // type of i is int -} else if i, isFloat64 := v.(float64); isFloat64 { - printFloat64(i) // type of i is float64 -} else if i, isFunc := v.(func(int) float64); isFunc { - printFunction(i) // type of i is func(int) float64 -} else { - _, isBool := v.(bool) - _, isString := v.(string) - if isBool || isString { - i := v // type of i is type of x (interface{}) - printString("type is bool or string") - } else { - i := v // type of i is type of x (interface{}) - printString("don't know the type") - } -} -</pre> - -<p> -The type switch guard may be preceded by a simple statement, which -executes before the guard is evaluated. -</p> - -<p> -The "fallthrough" statement is not permitted in a type switch. -</p> - -<h3 id="For_statements">For statements</h3> - -<p> -A "for" statement specifies repeated execution of a block. There are three forms: -The iteration may be controlled by a single condition, a "for" clause, or a "range" clause. -</p> - -<pre class="ebnf"> -ForStmt = "for" [ Condition | ForClause | RangeClause ] Block . -Condition = Expression . -</pre> - -<h4 id="For_condition">For statements with single condition</h4> - -<p> -In its simplest form, a "for" statement specifies the repeated execution of -a block as long as a boolean condition evaluates to true. -The condition is evaluated before each iteration. -If the condition is absent, it is equivalent to the boolean value -<code>true</code>. -</p> - -<pre> -for a < b { - a *= 2 -} -</pre> - -<h4 id="For_clause">For statements with <code>for</code> clause</h4> - -<p> -A "for" statement with a ForClause is also controlled by its condition, but -additionally it may specify an <i>init</i> -and a <i>post</i> statement, such as an assignment, -an increment or decrement statement. The init statement may be a -<a href="#Short_variable_declarations">short variable declaration</a>, but the post statement must not. -Variables declared by the init statement are re-used in each iteration. -</p> - -<pre class="ebnf"> -ForClause = [ InitStmt ] ";" [ Condition ] ";" [ PostStmt ] . -InitStmt = SimpleStmt . -PostStmt = SimpleStmt . -</pre> - -<pre> -for i := 0; i < 10; i++ { - f(i) -} -</pre> - -<p> -If non-empty, the init statement is executed once before evaluating the -condition for the first iteration; -the post statement is executed after each execution of the block (and -only if the block was executed). -Any element of the ForClause may be empty but the -<a href="#Semicolons">semicolons</a> are -required unless there is only a condition. -If the condition is absent, it is equivalent to the boolean value -<code>true</code>. -</p> - -<pre> -for cond { S() } is the same as for ; cond ; { S() } -for { S() } is the same as for true { S() } -</pre> - -<h4 id="For_range">For statements with <code>range</code> clause</h4> - -<p> -A "for" statement with a "range" clause -iterates through all entries of an array, slice, string or map, -or values received on a channel. For each entry it assigns <i>iteration values</i> -to corresponding <i>iteration variables</i> if present and then executes the block. -</p> - -<pre class="ebnf"> -RangeClause = [ ExpressionList "=" | IdentifierList ":=" ] "range" Expression . -</pre> - -<p> -The expression on the right in the "range" clause is called the <i>range expression</i>, -which may be an array, pointer to an array, slice, string, map, or channel permitting -<a href="#Receive_operator">receive operations</a>. -As with an assignment, if present the operands on the left must be -<a href="#Address_operators">addressable</a> or map index expressions; they -denote the iteration variables. If the range expression is a channel, at most -one iteration variable is permitted, otherwise there may be up to two. -If the last iteration variable is the <a href="#Blank_identifier">blank identifier</a>, -the range clause is equivalent to the same clause without that identifier. -</p> - -<p> -The range expression <code>x</code> is evaluated once before beginning the loop, -with one exception: if at most one iteration variable is present and -<code>len(x)</code> is <a href="#Length_and_capacity">constant</a>, -the range expression is not evaluated. -</p> - -<p> -Function calls on the left are evaluated once per iteration. -For each iteration, iteration values are produced as follows -if the respective iteration variables are present: -</p> - -<pre class="grammar"> -Range expression 1st value 2nd value - -array or slice a [n]E, *[n]E, or []E index i int a[i] E -string s string type index i int see below rune -map m map[K]V key k K m[k] V -channel c chan E, <-chan E element e E -</pre> - -<ol> -<li> -For an array, pointer to array, or slice value <code>a</code>, the index iteration -values are produced in increasing order, starting at element index 0. -If at most one iteration variable is present, the range loop produces -iteration values from 0 up to <code>len(a)-1</code> and does not index into the array -or slice itself. For a <code>nil</code> slice, the number of iterations is 0. -</li> - -<li> -For a string value, the "range" clause iterates over the Unicode code points -in the string starting at byte index 0. On successive iterations, the index value will be the -index of the first byte of successive UTF-8-encoded code points in the string, -and the second value, of type <code>rune</code>, will be the value of -the corresponding code point. If the iteration encounters an invalid -UTF-8 sequence, the second value will be <code>0xFFFD</code>, -the Unicode replacement character, and the next iteration will advance -a single byte in the string. -</li> - -<li> -The iteration order over maps is not specified -and is not guaranteed to be the same from one iteration to the next. -If a map entry that has not yet been reached is removed during iteration, -the corresponding iteration value will not be produced. If a map entry is -created during iteration, that entry may be produced during the iteration or -may be skipped. The choice may vary for each entry created and from one -iteration to the next. -If the map is <code>nil</code>, the number of iterations is 0. -</li> - -<li> -For channels, the iteration values produced are the successive values sent on -the channel until the channel is <a href="#Close">closed</a>. If the channel -is <code>nil</code>, the range expression blocks forever. -</li> -</ol> - -<p> -The iteration values are assigned to the respective -iteration variables as in an <a href="#Assignments">assignment statement</a>. -</p> - -<p> -The iteration variables may be declared by the "range" clause using a form of -<a href="#Short_variable_declarations">short variable declaration</a> -(<code>:=</code>). -In this case their types are set to the types of the respective iteration values -and their <a href="#Declarations_and_scope">scope</a> is the block of the "for" -statement; they are re-used in each iteration. -If the iteration variables are declared outside the "for" statement, -after execution their values will be those of the last iteration. -</p> - -<pre> -var testdata *struct { - a *[7]int -} -for i, _ := range testdata.a { - // testdata.a is never evaluated; len(testdata.a) is constant - // i ranges from 0 to 6 - f(i) -} - -var a [10]string -for i, s := range a { - // type of i is int - // type of s is string - // s == a[i] - g(i, s) -} - -var key string -var val interface{} // element type of m is assignable to val -m := map[string]int{"mon":0, "tue":1, "wed":2, "thu":3, "fri":4, "sat":5, "sun":6} -for key, val = range m { - h(key, val) -} -// key == last map key encountered in iteration -// val == map[key] - -var ch chan Work = producer() -for w := range ch { - doWork(w) -} - -// empty a channel -for range ch {} -</pre> - - -<h3 id="Go_statements">Go statements</h3> - -<p> -A "go" statement starts the execution of a function call -as an independent concurrent thread of control, or <i>goroutine</i>, -within the same address space. -</p> - -<pre class="ebnf"> -GoStmt = "go" Expression . -</pre> - -<p> -The expression must be a function or method call; it cannot be parenthesized. -Calls of built-in functions are restricted as for -<a href="#Expression_statements">expression statements</a>. -</p> - -<p> -The function value and parameters are -<a href="#Calls">evaluated as usual</a> -in the calling goroutine, but -unlike with a regular call, program execution does not wait -for the invoked function to complete. -Instead, the function begins executing independently -in a new goroutine. -When the function terminates, its goroutine also terminates. -If the function has any return values, they are discarded when the -function completes. -</p> - -<pre> -go Server() -go func(ch chan<- bool) { for { sleep(10); ch <- true }} (c) -</pre> - - -<h3 id="Select_statements">Select statements</h3> - -<p> -A "select" statement chooses which of a set of possible -<a href="#Send_statements">send</a> or -<a href="#Receive_operator">receive</a> -operations will proceed. -It looks similar to a -<a href="#Switch_statements">"switch"</a> statement but with the -cases all referring to communication operations. -</p> - -<pre class="ebnf"> -SelectStmt = "select" "{" { CommClause } "}" . -CommClause = CommCase ":" StatementList . -CommCase = "case" ( SendStmt | RecvStmt ) | "default" . -RecvStmt = [ ExpressionList "=" | IdentifierList ":=" ] RecvExpr . -RecvExpr = Expression . -</pre> - -<p> -A case with a RecvStmt may assign the result of a RecvExpr to one or -two variables, which may be declared using a -<a href="#Short_variable_declarations">short variable declaration</a>. -The RecvExpr must be a (possibly parenthesized) receive operation. -There can be at most one default case and it may appear anywhere -in the list of cases. -</p> - -<p> -Execution of a "select" statement proceeds in several steps: -</p> - -<ol> -<li> -For all the cases in the statement, the channel operands of receive operations -and the channel and right-hand-side expressions of send statements are -evaluated exactly once, in source order, upon entering the "select" statement. -The result is a set of channels to receive from or send to, -and the corresponding values to send. -Any side effects in that evaluation will occur irrespective of which (if any) -communication operation is selected to proceed. -Expressions on the left-hand side of a RecvStmt with a short variable declaration -or assignment are not yet evaluated. -</li> - -<li> -If one or more of the communications can proceed, -a single one that can proceed is chosen via a uniform pseudo-random selection. -Otherwise, if there is a default case, that case is chosen. -If there is no default case, the "select" statement blocks until -at least one of the communications can proceed. -</li> - -<li> -Unless the selected case is the default case, the respective communication -operation is executed. -</li> - -<li> -If the selected case is a RecvStmt with a short variable declaration or -an assignment, the left-hand side expressions are evaluated and the -received value (or values) are assigned. -</li> - -<li> -The statement list of the selected case is executed. -</li> -</ol> - -<p> -Since communication on <code>nil</code> channels can never proceed, -a select with only <code>nil</code> channels and no default case blocks forever. -</p> - -<pre> -var a []int -var c, c1, c2, c3, c4 chan int -var i1, i2 int -select { -case i1 = <-c1: - print("received ", i1, " from c1\n") -case c2 <- i2: - print("sent ", i2, " to c2\n") -case i3, ok := (<-c3): // same as: i3, ok := <-c3 - if ok { - print("received ", i3, " from c3\n") - } else { - print("c3 is closed\n") - } -case a[f()] = <-c4: - // same as: - // case t := <-c4 - // a[f()] = t -default: - print("no communication\n") -} - -for { // send random sequence of bits to c - select { - case c <- 0: // note: no statement, no fallthrough, no folding of cases - case c <- 1: - } -} - -select {} // block forever -</pre> - - -<h3 id="Return_statements">Return statements</h3> - -<p> -A "return" statement in a function <code>F</code> terminates the execution -of <code>F</code>, and optionally provides one or more result values. -Any functions <a href="#Defer_statements">deferred</a> by <code>F</code> -are executed before <code>F</code> returns to its caller. -</p> - -<pre class="ebnf"> -ReturnStmt = "return" [ ExpressionList ] . -</pre> - -<p> -In a function without a result type, a "return" statement must not -specify any result values. -</p> -<pre> -func noResult() { - return -} -</pre> - -<p> -There are three ways to return values from a function with a result -type: -</p> - -<ol> - <li>The return value or values may be explicitly listed - in the "return" statement. Each expression must be single-valued - and <a href="#Assignability">assignable</a> - to the corresponding element of the function's result type. -<pre> -func simpleF() int { - return 2 -} - -func complexF1() (re float64, im float64) { - return -7.0, -4.0 -} -</pre> - </li> - <li>The expression list in the "return" statement may be a single - call to a multi-valued function. The effect is as if each value - returned from that function were assigned to a temporary - variable with the type of the respective value, followed by a - "return" statement listing these variables, at which point the - rules of the previous case apply. -<pre> -func complexF2() (re float64, im float64) { - return complexF1() -} -</pre> - </li> - <li>The expression list may be empty if the function's result - type specifies names for its <a href="#Function_types">result parameters</a>. - The result parameters act as ordinary local variables - and the function may assign values to them as necessary. - The "return" statement returns the values of these variables. -<pre> -func complexF3() (re float64, im float64) { - re = 7.0 - im = 4.0 - return -} - -func (devnull) Write(p []byte) (n int, _ error) { - n = len(p) - return -} -</pre> - </li> -</ol> - -<p> -Regardless of how they are declared, all the result values are initialized to -the <a href="#The_zero_value">zero values</a> for their type upon entry to the -function. A "return" statement that specifies results sets the result parameters before -any deferred functions are executed. -</p> - -<p> -Implementation restriction: A compiler may disallow an empty expression list -in a "return" statement if a different entity (constant, type, or variable) -with the same name as a result parameter is in -<a href="#Declarations_and_scope">scope</a> at the place of the return. -</p> - -<pre> -func f(n int) (res int, err error) { - if _, err := f(n-1); err != nil { - return // invalid return statement: err is shadowed - } - return -} -</pre> - -<h3 id="Break_statements">Break statements</h3> - -<p> -A "break" statement terminates execution of the innermost -<a href="#For_statements">"for"</a>, -<a href="#Switch_statements">"switch"</a>, or -<a href="#Select_statements">"select"</a> statement -within the same function. -</p> - -<pre class="ebnf"> -BreakStmt = "break" [ Label ] . -</pre> - -<p> -If there is a label, it must be that of an enclosing -"for", "switch", or "select" statement, -and that is the one whose execution terminates. -</p> - -<pre> -OuterLoop: - for i = 0; i < n; i++ { - for j = 0; j < m; j++ { - switch a[i][j] { - case nil: - state = Error - break OuterLoop - case item: - state = Found - break OuterLoop - } - } - } -</pre> - -<h3 id="Continue_statements">Continue statements</h3> - -<p> -A "continue" statement begins the next iteration of the -innermost <a href="#For_statements">"for" loop</a> at its post statement. -The "for" loop must be within the same function. -</p> - -<pre class="ebnf"> -ContinueStmt = "continue" [ Label ] . -</pre> - -<p> -If there is a label, it must be that of an enclosing -"for" statement, and that is the one whose execution -advances. -</p> - -<pre> -RowLoop: - for y, row := range rows { - for x, data := range row { - if data == endOfRow { - continue RowLoop - } - row[x] = data + bias(x, y) - } - } -</pre> - -<h3 id="Goto_statements">Goto statements</h3> - -<p> -A "goto" statement transfers control to the statement with the corresponding label -within the same function. -</p> - -<pre class="ebnf"> -GotoStmt = "goto" Label . -</pre> - -<pre> -goto Error -</pre> - -<p> -Executing the "goto" statement must not cause any variables to come into -<a href="#Declarations_and_scope">scope</a> that were not already in scope at the point of the goto. -For instance, this example: -</p> - -<pre> - goto L // BAD - v := 3 -L: -</pre> - -<p> -is erroneous because the jump to label <code>L</code> skips -the creation of <code>v</code>. -</p> - -<p> -A "goto" statement outside a <a href="#Blocks">block</a> cannot jump to a label inside that block. -For instance, this example: -</p> - -<pre> -if n%2 == 1 { - goto L1 -} -for n > 0 { - f() - n-- -L1: - f() - n-- -} -</pre> - -<p> -is erroneous because the label <code>L1</code> is inside -the "for" statement's block but the <code>goto</code> is not. -</p> - -<h3 id="Fallthrough_statements">Fallthrough statements</h3> - -<p> -A "fallthrough" statement transfers control to the first statement of the -next case clause in an <a href="#Expression_switches">expression "switch" statement</a>. -It may be used only as the final non-empty statement in such a clause. -</p> - -<pre class="ebnf"> -FallthroughStmt = "fallthrough" . -</pre> - - -<h3 id="Defer_statements">Defer statements</h3> - -<p> -A "defer" statement invokes a function whose execution is deferred -to the moment the surrounding function returns, either because the -surrounding function executed a <a href="#Return_statements">return statement</a>, -reached the end of its <a href="#Function_declarations">function body</a>, -or because the corresponding goroutine is <a href="#Handling_panics">panicking</a>. -</p> - -<pre class="ebnf"> -DeferStmt = "defer" Expression . -</pre> - -<p> -The expression must be a function or method call; it cannot be parenthesized. -Calls of built-in functions are restricted as for -<a href="#Expression_statements">expression statements</a>. -</p> - -<p> -Each time a "defer" statement -executes, the function value and parameters to the call are -<a href="#Calls">evaluated as usual</a> -and saved anew but the actual function is not invoked. -Instead, deferred functions are invoked immediately before -the surrounding function returns, in the reverse order -they were deferred. That is, if the surrounding function -returns through an explicit <a href="#Return_statements">return statement</a>, -deferred functions are executed <i>after</i> any result parameters are set -by that return statement but <i>before</i> the function returns to its caller. -If a deferred function value evaluates -to <code>nil</code>, execution <a href="#Handling_panics">panics</a> -when the function is invoked, not when the "defer" statement is executed. -</p> - -<p> -For instance, if the deferred function is -a <a href="#Function_literals">function literal</a> and the surrounding -function has <a href="#Function_types">named result parameters</a> that -are in scope within the literal, the deferred function may access and modify -the result parameters before they are returned. -If the deferred function has any return values, they are discarded when -the function completes. -(See also the section on <a href="#Handling_panics">handling panics</a>.) -</p> - -<pre> -lock(l) -defer unlock(l) // unlocking happens before surrounding function returns - -// prints 3 2 1 0 before surrounding function returns -for i := 0; i <= 3; i++ { - defer fmt.Print(i) -} - -// f returns 42 -func f() (result int) { - defer func() { - // result is accessed after it was set to 6 by the return statement - result *= 7 - }() - return 6 -} -</pre> - -<h2 id="Built-in_functions">Built-in functions</h2> - -<p> -Built-in functions are -<a href="#Predeclared_identifiers">predeclared</a>. -They are called like any other function but some of them -accept a type instead of an expression as the first argument. -</p> - -<p> -The built-in functions do not have standard Go types, -so they can only appear in <a href="#Calls">call expressions</a>; -they cannot be used as function values. -</p> - -<h3 id="Close">Close</h3> - -<p> -For a channel <code>c</code>, the built-in function <code>close(c)</code> -records that no more values will be sent on the channel. -It is an error if <code>c</code> is a receive-only channel. -Sending to or closing a closed channel causes a <a href="#Run_time_panics">run-time panic</a>. -Closing the nil channel also causes a <a href="#Run_time_panics">run-time panic</a>. -After calling <code>close</code>, and after any previously -sent values have been received, receive operations will return -the zero value for the channel's type without blocking. -The multi-valued <a href="#Receive_operator">receive operation</a> -returns a received value along with an indication of whether the channel is closed. -</p> - - -<h3 id="Length_and_capacity">Length and capacity</h3> - -<p> -The built-in functions <code>len</code> and <code>cap</code> take arguments -of various types and return a result of type <code>int</code>. -The implementation guarantees that the result always fits into an <code>int</code>. -</p> - -<pre class="grammar"> -Call Argument type Result - -len(s) string type string length in bytes - [n]T, *[n]T array length (== n) - []T slice length - map[K]T map length (number of defined keys) - chan T number of elements queued in channel buffer - -cap(s) [n]T, *[n]T array length (== n) - []T slice capacity - chan T channel buffer capacity -</pre> - -<p> -The capacity of a slice is the number of elements for which there is -space allocated in the underlying array. -At any time the following relationship holds: -</p> - -<pre> -0 <= len(s) <= cap(s) -</pre> - -<p> -The length of a <code>nil</code> slice, map or channel is 0. -The capacity of a <code>nil</code> slice or channel is 0. -</p> - -<p> -The expression <code>len(s)</code> is <a href="#Constants">constant</a> if -<code>s</code> is a string constant. The expressions <code>len(s)</code> and -<code>cap(s)</code> are constants if the type of <code>s</code> is an array -or pointer to an array and the expression <code>s</code> does not contain -<a href="#Receive_operator">channel receives</a> or (non-constant) -<a href="#Calls">function calls</a>; in this case <code>s</code> is not evaluated. -Otherwise, invocations of <code>len</code> and <code>cap</code> are not -constant and <code>s</code> is evaluated. -</p> - -<pre> -const ( - c1 = imag(2i) // imag(2i) = 2.0 is a constant - c2 = len([10]float64{2}) // [10]float64{2} contains no function calls - c3 = len([10]float64{c1}) // [10]float64{c1} contains no function calls - c4 = len([10]float64{imag(2i)}) // imag(2i) is a constant and no function call is issued - c5 = len([10]float64{imag(z)}) // invalid: imag(z) is a (non-constant) function call -) -var z complex128 -</pre> - -<h3 id="Allocation">Allocation</h3> - -<p> -The built-in function <code>new</code> takes a type <code>T</code>, -allocates storage for a <a href="#Variables">variable</a> of that type -at run time, and returns a value of type <code>*T</code> -<a href="#Pointer_types">pointing</a> to it. -The variable is initialized as described in the section on -<a href="#The_zero_value">initial values</a>. -</p> - -<pre class="grammar"> -new(T) -</pre> - -<p> -For instance -</p> - -<pre> -type S struct { a int; b float64 } -new(S) -</pre> - -<p> -allocates storage for a variable of type <code>S</code>, -initializes it (<code>a=0</code>, <code>b=0.0</code>), -and returns a value of type <code>*S</code> containing the address -of the location. -</p> - -<h3 id="Making_slices_maps_and_channels">Making slices, maps and channels</h3> - -<p> -The built-in function <code>make</code> takes a type <code>T</code>, -which must be a slice, map or channel type, -optionally followed by a type-specific list of expressions. -It returns a value of type <code>T</code> (not <code>*T</code>). -The memory is initialized as described in the section on -<a href="#The_zero_value">initial values</a>. -</p> - -<pre class="grammar"> -Call Type T Result - -make(T, n) slice slice of type T with length n and capacity n -make(T, n, m) slice slice of type T with length n and capacity m - -make(T) map map of type T -make(T, n) map map of type T with initial space for approximately n elements - -make(T) channel unbuffered channel of type T -make(T, n) channel buffered channel of type T, buffer size n -</pre> - - -<p> -Each of the size arguments <code>n</code> and <code>m</code> must be of integer type -or an untyped <a href="#Constants">constant</a>. -A constant size argument must be non-negative and <a href="#Representability">representable</a> -by a value of type <code>int</code>; if it is an untyped constant it is given type <code>int</code>. -If both <code>n</code> and <code>m</code> are provided and are constant, then -<code>n</code> must be no larger than <code>m</code>. -If <code>n</code> is negative or larger than <code>m</code> at run time, -a <a href="#Run_time_panics">run-time panic</a> occurs. -</p> - -<pre> -s := make([]int, 10, 100) // slice with len(s) == 10, cap(s) == 100 -s := make([]int, 1e3) // slice with len(s) == cap(s) == 1000 -s := make([]int, 1<<63) // illegal: len(s) is not representable by a value of type int -s := make([]int, 10, 0) // illegal: len(s) > cap(s) -c := make(chan int, 10) // channel with a buffer size of 10 -m := make(map[string]int, 100) // map with initial space for approximately 100 elements -</pre> - -<p> -Calling <code>make</code> with a map type and size hint <code>n</code> will -create a map with initial space to hold <code>n</code> map elements. -The precise behavior is implementation-dependent. -</p> - - -<h3 id="Appending_and_copying_slices">Appending to and copying slices</h3> - -<p> -The built-in functions <code>append</code> and <code>copy</code> assist in -common slice operations. -For both functions, the result is independent of whether the memory referenced -by the arguments overlaps. -</p> - -<p> -The <a href="#Function_types">variadic</a> function <code>append</code> -appends zero or more values <code>x</code> -to <code>s</code> of type <code>S</code>, which must be a slice type, and -returns the resulting slice, also of type <code>S</code>. -The values <code>x</code> are passed to a parameter of type <code>...T</code> -where <code>T</code> is the <a href="#Slice_types">element type</a> of -<code>S</code> and the respective -<a href="#Passing_arguments_to_..._parameters">parameter passing rules</a> apply. -As a special case, <code>append</code> also accepts a first argument -assignable to type <code>[]byte</code> with a second argument of -string type followed by <code>...</code>. This form appends the -bytes of the string. -</p> - -<pre class="grammar"> -append(s S, x ...T) S // T is the element type of S -</pre> - -<p> -If the capacity of <code>s</code> is not large enough to fit the additional -values, <code>append</code> allocates a new, sufficiently large underlying -array that fits both the existing slice elements and the additional values. -Otherwise, <code>append</code> re-uses the underlying array. -</p> - -<pre> -s0 := []int{0, 0} -s1 := append(s0, 2) // append a single element s1 == []int{0, 0, 2} -s2 := append(s1, 3, 5, 7) // append multiple elements s2 == []int{0, 0, 2, 3, 5, 7} -s3 := append(s2, s0...) // append a slice s3 == []int{0, 0, 2, 3, 5, 7, 0, 0} -s4 := append(s3[3:6], s3[2:]...) // append overlapping slice s4 == []int{3, 5, 7, 2, 3, 5, 7, 0, 0} - -var t []interface{} -t = append(t, 42, 3.1415, "foo") // t == []interface{}{42, 3.1415, "foo"} - -var b []byte -b = append(b, "bar"...) // append string contents b == []byte{'b', 'a', 'r' } -</pre> - -<p> -The function <code>copy</code> copies slice elements from -a source <code>src</code> to a destination <code>dst</code> and returns the -number of elements copied. -Both arguments must have <a href="#Type_identity">identical</a> element type <code>T</code> and must be -<a href="#Assignability">assignable</a> to a slice of type <code>[]T</code>. -The number of elements copied is the minimum of -<code>len(src)</code> and <code>len(dst)</code>. -As a special case, <code>copy</code> also accepts a destination argument assignable -to type <code>[]byte</code> with a source argument of a string type. -This form copies the bytes from the string into the byte slice. -</p> - -<pre class="grammar"> -copy(dst, src []T) int -copy(dst []byte, src string) int -</pre> - -<p> -Examples: -</p> - -<pre> -var a = [...]int{0, 1, 2, 3, 4, 5, 6, 7} -var s = make([]int, 6) -var b = make([]byte, 5) -n1 := copy(s, a[0:]) // n1 == 6, s == []int{0, 1, 2, 3, 4, 5} -n2 := copy(s, s[2:]) // n2 == 4, s == []int{2, 3, 4, 5, 4, 5} -n3 := copy(b, "Hello, World!") // n3 == 5, b == []byte("Hello") -</pre> - - -<h3 id="Deletion_of_map_elements">Deletion of map elements</h3> - -<p> -The built-in function <code>delete</code> removes the element with key -<code>k</code> from a <a href="#Map_types">map</a> <code>m</code>. The -type of <code>k</code> must be <a href="#Assignability">assignable</a> -to the key type of <code>m</code>. -</p> - -<pre class="grammar"> -delete(m, k) // remove element m[k] from map m -</pre> - -<p> -If the map <code>m</code> is <code>nil</code> or the element <code>m[k]</code> -does not exist, <code>delete</code> is a no-op. -</p> - - -<h3 id="Complex_numbers">Manipulating complex numbers</h3> - -<p> -Three functions assemble and disassemble complex numbers. -The built-in function <code>complex</code> constructs a complex -value from a floating-point real and imaginary part, while -<code>real</code> and <code>imag</code> -extract the real and imaginary parts of a complex value. -</p> - -<pre class="grammar"> -complex(realPart, imaginaryPart floatT) complexT -real(complexT) floatT -imag(complexT) floatT -</pre> - -<p> -The type of the arguments and return value correspond. -For <code>complex</code>, the two arguments must be of the same -floating-point type and the return type is the complex type -with the corresponding floating-point constituents: -<code>complex64</code> for <code>float32</code> arguments, and -<code>complex128</code> for <code>float64</code> arguments. -If one of the arguments evaluates to an untyped constant, it is first implicitly -<a href="#Conversions">converted</a> to the type of the other argument. -If both arguments evaluate to untyped constants, they must be non-complex -numbers or their imaginary parts must be zero, and the return value of -the function is an untyped complex constant. -</p> - -<p> -For <code>real</code> and <code>imag</code>, the argument must be -of complex type, and the return type is the corresponding floating-point -type: <code>float32</code> for a <code>complex64</code> argument, and -<code>float64</code> for a <code>complex128</code> argument. -If the argument evaluates to an untyped constant, it must be a number, -and the return value of the function is an untyped floating-point constant. -</p> - -<p> -The <code>real</code> and <code>imag</code> functions together form the inverse of -<code>complex</code>, so for a value <code>z</code> of a complex type <code>Z</code>, -<code>z == Z(complex(real(z), imag(z)))</code>. -</p> - -<p> -If the operands of these functions are all constants, the return -value is a constant. -</p> - -<pre> -var a = complex(2, -2) // complex128 -const b = complex(1.0, -1.4) // untyped complex constant 1 - 1.4i -x := float32(math.Cos(math.Pi/2)) // float32 -var c64 = complex(5, -x) // complex64 -var s int = complex(1, 0) // untyped complex constant 1 + 0i can be converted to int -_ = complex(1, 2<<s) // illegal: 2 assumes floating-point type, cannot shift -var rl = real(c64) // float32 -var im = imag(a) // float64 -const c = imag(b) // untyped constant -1.4 -_ = imag(3 << s) // illegal: 3 assumes complex type, cannot shift -</pre> - -<h3 id="Handling_panics">Handling panics</h3> - -<p> Two built-in functions, <code>panic</code> and <code>recover</code>, -assist in reporting and handling <a href="#Run_time_panics">run-time panics</a> -and program-defined error conditions. -</p> - -<pre class="grammar"> -func panic(interface{}) -func recover() interface{} -</pre> - -<p> -While executing a function <code>F</code>, -an explicit call to <code>panic</code> or a <a href="#Run_time_panics">run-time panic</a> -terminates the execution of <code>F</code>. -Any functions <a href="#Defer_statements">deferred</a> by <code>F</code> -are then executed as usual. -Next, any deferred functions run by <code>F's</code> caller are run, -and so on up to any deferred by the top-level function in the executing goroutine. -At that point, the program is terminated and the error -condition is reported, including the value of the argument to <code>panic</code>. -This termination sequence is called <i>panicking</i>. -</p> - -<pre> -panic(42) -panic("unreachable") -panic(Error("cannot parse")) -</pre> - -<p> -The <code>recover</code> function allows a program to manage behavior -of a panicking goroutine. -Suppose a function <code>G</code> defers a function <code>D</code> that calls -<code>recover</code> and a panic occurs in a function on the same goroutine in which <code>G</code> -is executing. -When the running of deferred functions reaches <code>D</code>, -the return value of <code>D</code>'s call to <code>recover</code> will be the value passed to the call of <code>panic</code>. -If <code>D</code> returns normally, without starting a new -<code>panic</code>, the panicking sequence stops. In that case, -the state of functions called between <code>G</code> and the call to <code>panic</code> -is discarded, and normal execution resumes. -Any functions deferred by <code>G</code> before <code>D</code> are then run and <code>G</code>'s -execution terminates by returning to its caller. -</p> - -<p> -The return value of <code>recover</code> is <code>nil</code> if any of the following conditions holds: -</p> -<ul> -<li> -<code>panic</code>'s argument was <code>nil</code>; -</li> -<li> -the goroutine is not panicking; -</li> -<li> -<code>recover</code> was not called directly by a deferred function. -</li> -</ul> - -<p> -The <code>protect</code> function in the example below invokes -the function argument <code>g</code> and protects callers from -run-time panics raised by <code>g</code>. -</p> - -<pre> -func protect(g func()) { - defer func() { - log.Println("done") // Println executes normally even if there is a panic - if x := recover(); x != nil { - log.Printf("run time panic: %v", x) - } - }() - log.Println("start") - g() -} -</pre> - - -<h3 id="Bootstrapping">Bootstrapping</h3> - -<p> -Current implementations provide several built-in functions useful during -bootstrapping. These functions are documented for completeness but are not -guaranteed to stay in the language. They do not return a result. -</p> - -<pre class="grammar"> -Function Behavior - -print prints all arguments; formatting of arguments is implementation-specific -println like print but prints spaces between arguments and a newline at the end -</pre> - -<p> -Implementation restriction: <code>print</code> and <code>println</code> need not -accept arbitrary argument types, but printing of boolean, numeric, and string -<a href="#Types">types</a> must be supported. -</p> - -<h2 id="Packages">Packages</h2> - -<p> -Go programs are constructed by linking together <i>packages</i>. -A package in turn is constructed from one or more source files -that together declare constants, types, variables and functions -belonging to the package and which are accessible in all files -of the same package. Those elements may be -<a href="#Exported_identifiers">exported</a> and used in another package. -</p> - -<h3 id="Source_file_organization">Source file organization</h3> - -<p> -Each source file consists of a package clause defining the package -to which it belongs, followed by a possibly empty set of import -declarations that declare packages whose contents it wishes to use, -followed by a possibly empty set of declarations of functions, -types, variables, and constants. -</p> - -<pre class="ebnf"> -SourceFile = PackageClause ";" { ImportDecl ";" } { TopLevelDecl ";" } . -</pre> - -<h3 id="Package_clause">Package clause</h3> - -<p> -A package clause begins each source file and defines the package -to which the file belongs. -</p> - -<pre class="ebnf"> -PackageClause = "package" PackageName . -PackageName = identifier . -</pre> - -<p> -The PackageName must not be the <a href="#Blank_identifier">blank identifier</a>. -</p> - -<pre> -package math -</pre> - -<p> -A set of files sharing the same PackageName form the implementation of a package. -An implementation may require that all source files for a package inhabit the same directory. -</p> - -<h3 id="Import_declarations">Import declarations</h3> - -<p> -An import declaration states that the source file containing the declaration -depends on functionality of the <i>imported</i> package -(<a href="#Program_initialization_and_execution">§Program initialization and execution</a>) -and enables access to <a href="#Exported_identifiers">exported</a> identifiers -of that package. -The import names an identifier (PackageName) to be used for access and an ImportPath -that specifies the package to be imported. -</p> - -<pre class="ebnf"> -ImportDecl = "import" ( ImportSpec | "(" { ImportSpec ";" } ")" ) . -ImportSpec = [ "." | PackageName ] ImportPath . -ImportPath = string_lit . -</pre> - -<p> -The PackageName is used in <a href="#Qualified_identifiers">qualified identifiers</a> -to access exported identifiers of the package within the importing source file. -It is declared in the <a href="#Blocks">file block</a>. -If the PackageName is omitted, it defaults to the identifier specified in the -<a href="#Package_clause">package clause</a> of the imported package. -If an explicit period (<code>.</code>) appears instead of a name, all the -package's exported identifiers declared in that package's -<a href="#Blocks">package block</a> will be declared in the importing source -file's file block and must be accessed without a qualifier. -</p> - -<p> -The interpretation of the ImportPath is implementation-dependent but -it is typically a substring of the full file name of the compiled -package and may be relative to a repository of installed packages. -</p> - -<p> -Implementation restriction: A compiler may restrict ImportPaths to -non-empty strings using only characters belonging to -<a href="https://www.unicode.org/versions/Unicode6.3.0/">Unicode's</a> -L, M, N, P, and S general categories (the Graphic characters without -spaces) and may also exclude the characters -<code>!"#$%&'()*,:;<=>?[\]^`{|}</code> -and the Unicode replacement character U+FFFD. -</p> - -<p> -Assume we have compiled a package containing the package clause -<code>package math</code>, which exports function <code>Sin</code>, and -installed the compiled package in the file identified by -<code>"lib/math"</code>. -This table illustrates how <code>Sin</code> is accessed in files -that import the package after the -various types of import declaration. -</p> - -<pre class="grammar"> -Import declaration Local name of Sin - -import "lib/math" math.Sin -import m "lib/math" m.Sin -import . "lib/math" Sin -</pre> - -<p> -An import declaration declares a dependency relation between -the importing and imported package. -It is illegal for a package to import itself, directly or indirectly, -or to directly import a package without -referring to any of its exported identifiers. To import a package solely for -its side-effects (initialization), use the <a href="#Blank_identifier">blank</a> -identifier as explicit package name: -</p> - -<pre> -import _ "lib/math" -</pre> - - -<h3 id="An_example_package">An example package</h3> - -<p> -Here is a complete Go package that implements a concurrent prime sieve. -</p> - -<pre> -package main - -import "fmt" - -// Send the sequence 2, 3, 4, … to channel 'ch'. -func generate(ch chan<- int) { - for i := 2; ; i++ { - ch <- i // Send 'i' to channel 'ch'. - } -} - -// Copy the values from channel 'src' to channel 'dst', -// removing those divisible by 'prime'. -func filter(src <-chan int, dst chan<- int, prime int) { - for i := range src { // Loop over values received from 'src'. - if i%prime != 0 { - dst <- i // Send 'i' to channel 'dst'. - } - } -} - -// The prime sieve: Daisy-chain filter processes together. -func sieve() { - ch := make(chan int) // Create a new channel. - go generate(ch) // Start generate() as a subprocess. - for { - prime := <-ch - fmt.Print(prime, "\n") - ch1 := make(chan int) - go filter(ch, ch1, prime) - ch = ch1 - } -} - -func main() { - sieve() -} -</pre> - -<h2 id="Program_initialization_and_execution">Program initialization and execution</h2> - -<h3 id="The_zero_value">The zero value</h3> -<p> -When storage is allocated for a <a href="#Variables">variable</a>, -either through a declaration or a call of <code>new</code>, or when -a new value is created, either through a composite literal or a call -of <code>make</code>, -and no explicit initialization is provided, the variable or value is -given a default value. Each element of such a variable or value is -set to the <i>zero value</i> for its type: <code>false</code> for booleans, -<code>0</code> for numeric types, <code>""</code> -for strings, and <code>nil</code> for pointers, functions, interfaces, slices, channels, and maps. -This initialization is done recursively, so for instance each element of an -array of structs will have its fields zeroed if no value is specified. -</p> -<p> -These two simple declarations are equivalent: -</p> - -<pre> -var i int -var i int = 0 -</pre> - -<p> -After -</p> - -<pre> -type T struct { i int; f float64; next *T } -t := new(T) -</pre> - -<p> -the following holds: -</p> - -<pre> -t.i == 0 -t.f == 0.0 -t.next == nil -</pre> - -<p> -The same would also be true after -</p> - -<pre> -var t T -</pre> - -<h3 id="Package_initialization">Package initialization</h3> - -<p> -Within a package, package-level variable initialization proceeds stepwise, -with each step selecting the variable earliest in <i>declaration order</i> -which has no dependencies on uninitialized variables. -</p> - -<p> -More precisely, a package-level variable is considered <i>ready for -initialization</i> if it is not yet initialized and either has -no <a href="#Variable_declarations">initialization expression</a> or -its initialization expression has no <i>dependencies</i> on uninitialized variables. -Initialization proceeds by repeatedly initializing the next package-level -variable that is earliest in declaration order and ready for initialization, -until there are no variables ready for initialization. -</p> - -<p> -If any variables are still uninitialized when this -process ends, those variables are part of one or more initialization cycles, -and the program is not valid. -</p> - -<p> -Multiple variables on the left-hand side of a variable declaration initialized -by single (multi-valued) expression on the right-hand side are initialized -together: If any of the variables on the left-hand side is initialized, all -those variables are initialized in the same step. -</p> - -<pre> -var x = a -var a, b = f() // a and b are initialized together, before x is initialized -</pre> - -<p> -For the purpose of package initialization, <a href="#Blank_identifier">blank</a> -variables are treated like any other variables in declarations. -</p> - -<p> -The declaration order of variables declared in multiple files is determined -by the order in which the files are presented to the compiler: Variables -declared in the first file are declared before any of the variables declared -in the second file, and so on. -</p> - -<p> -Dependency analysis does not rely on the actual values of the -variables, only on lexical <i>references</i> to them in the source, -analyzed transitively. For instance, if a variable <code>x</code>'s -initialization expression refers to a function whose body refers to -variable <code>y</code> then <code>x</code> depends on <code>y</code>. -Specifically: -</p> - -<ul> -<li> -A reference to a variable or function is an identifier denoting that -variable or function. -</li> - -<li> -A reference to a method <code>m</code> is a -<a href="#Method_values">method value</a> or -<a href="#Method_expressions">method expression</a> of the form -<code>t.m</code>, where the (static) type of <code>t</code> is -not an interface type, and the method <code>m</code> is in the -<a href="#Method_sets">method set</a> of <code>t</code>. -It is immaterial whether the resulting function value -<code>t.m</code> is invoked. -</li> - -<li> -A variable, function, or method <code>x</code> depends on a variable -<code>y</code> if <code>x</code>'s initialization expression or body -(for functions and methods) contains a reference to <code>y</code> -or to a function or method that depends on <code>y</code>. -</li> -</ul> - -<p> -For example, given the declarations -</p> - -<pre> -var ( - a = c + b // == 9 - b = f() // == 4 - c = f() // == 5 - d = 3 // == 5 after initialization has finished -) - -func f() int { - d++ - return d -} -</pre> - -<p> -the initialization order is <code>d</code>, <code>b</code>, <code>c</code>, <code>a</code>. -Note that the order of subexpressions in initialization expressions is irrelevant: -<code>a = c + b</code> and <code>a = b + c</code> result in the same initialization -order in this example. -</p> - -<p> -Dependency analysis is performed per package; only references referring -to variables, functions, and (non-interface) methods declared in the current -package are considered. If other, hidden, data dependencies exists between -variables, the initialization order between those variables is unspecified. -</p> - -<p> -For instance, given the declarations -</p> - -<pre> -var x = I(T{}).ab() // x has an undetected, hidden dependency on a and b -var _ = sideEffect() // unrelated to x, a, or b -var a = b -var b = 42 - -type I interface { ab() []int } -type T struct{} -func (T) ab() []int { return []int{a, b} } -</pre> - -<p> -the variable <code>a</code> will be initialized after <code>b</code> but -whether <code>x</code> is initialized before <code>b</code>, between -<code>b</code> and <code>a</code>, or after <code>a</code>, and -thus also the moment at which <code>sideEffect()</code> is called (before -or after <code>x</code> is initialized) is not specified. -</p> - -<p> -Variables may also be initialized using functions named <code>init</code> -declared in the package block, with no arguments and no result parameters. -</p> - -<pre> -func init() { … } -</pre> - -<p> -Multiple such functions may be defined per package, even within a single -source file. In the package block, the <code>init</code> identifier can -be used only to declare <code>init</code> functions, yet the identifier -itself is not <a href="#Declarations_and_scope">declared</a>. Thus -<code>init</code> functions cannot be referred to from anywhere -in a program. -</p> - -<p> -A package with no imports is initialized by assigning initial values -to all its package-level variables followed by calling all <code>init</code> -functions in the order they appear in the source, possibly in multiple files, -as presented to the compiler. -If a package has imports, the imported packages are initialized -before initializing the package itself. If multiple packages import -a package, the imported package will be initialized only once. -The importing of packages, by construction, guarantees that there -can be no cyclic initialization dependencies. -</p> - -<p> -Package initialization—variable initialization and the invocation of -<code>init</code> functions—happens in a single goroutine, -sequentially, one package at a time. -An <code>init</code> function may launch other goroutines, which can run -concurrently with the initialization code. However, initialization -always sequences -the <code>init</code> functions: it will not invoke the next one -until the previous one has returned. -</p> - -<p> -To ensure reproducible initialization behavior, build systems are encouraged -to present multiple files belonging to the same package in lexical file name -order to a compiler. -</p> - - -<h3 id="Program_execution">Program execution</h3> -<p> -A complete program is created by linking a single, unimported package -called the <i>main package</i> with all the packages it imports, transitively. -The main package must -have package name <code>main</code> and -declare a function <code>main</code> that takes no -arguments and returns no value. -</p> - -<pre> -func main() { … } -</pre> - -<p> -Program execution begins by initializing the main package and then -invoking the function <code>main</code>. -When that function invocation returns, the program exits. -It does not wait for other (non-<code>main</code>) goroutines to complete. -</p> - -<h2 id="Errors">Errors</h2> - -<p> -The predeclared type <code>error</code> is defined as -</p> - -<pre> -type error interface { - Error() string -} -</pre> - -<p> -It is the conventional interface for representing an error condition, -with the nil value representing no error. -For instance, a function to read data from a file might be defined: -</p> - -<pre> -func Read(f *File, b []byte) (n int, err error) -</pre> - -<h2 id="Run_time_panics">Run-time panics</h2> - -<p> -Execution errors such as attempting to index an array out -of bounds trigger a <i>run-time panic</i> equivalent to a call of -the built-in function <a href="#Handling_panics"><code>panic</code></a> -with a value of the implementation-defined interface type <code>runtime.Error</code>. -That type satisfies the predeclared interface type -<a href="#Errors"><code>error</code></a>. -The exact error values that -represent distinct run-time error conditions are unspecified. -</p> - -<pre> -package runtime - -type Error interface { - error - // and perhaps other methods -} -</pre> - -<h2 id="System_considerations">System considerations</h2> - -<h3 id="Package_unsafe">Package <code>unsafe</code></h3> - -<p> -The built-in package <code>unsafe</code>, known to the compiler -and accessible through the <a href="#Import_declarations">import path</a> <code>"unsafe"</code>, -provides facilities for low-level programming including operations -that violate the type system. A package using <code>unsafe</code> -must be vetted manually for type safety and may not be portable. -The package provides the following interface: -</p> - -<pre class="grammar"> -package unsafe - -type ArbitraryType int // shorthand for an arbitrary Go type; it is not a real type -type Pointer *ArbitraryType - -func Alignof(variable ArbitraryType) uintptr -func Offsetof(selector ArbitraryType) uintptr -func Sizeof(variable ArbitraryType) uintptr - -type IntegerType int // shorthand for an integer type; it is not a real type -func Add(ptr Pointer, len IntegerType) Pointer -func Slice(ptr *ArbitraryType, len IntegerType) []ArbitraryType -</pre> - -<p> -A <code>Pointer</code> is a <a href="#Pointer_types">pointer type</a> but a <code>Pointer</code> -value may not be <a href="#Address_operators">dereferenced</a>. -Any pointer or value of <a href="#Types">underlying type</a> <code>uintptr</code> can be converted to -a type of underlying type <code>Pointer</code> and vice versa. -The effect of converting between <code>Pointer</code> and <code>uintptr</code> is implementation-defined. -</p> - -<pre> -var f float64 -bits = *(*uint64)(unsafe.Pointer(&f)) - -type ptr unsafe.Pointer -bits = *(*uint64)(ptr(&f)) - -var p ptr = nil -</pre> - -<p> -The functions <code>Alignof</code> and <code>Sizeof</code> take an expression <code>x</code> -of any type and return the alignment or size, respectively, of a hypothetical variable <code>v</code> -as if <code>v</code> was declared via <code>var v = x</code>. -</p> -<p> -The function <code>Offsetof</code> takes a (possibly parenthesized) <a href="#Selectors">selector</a> -<code>s.f</code>, denoting a field <code>f</code> of the struct denoted by <code>s</code> -or <code>*s</code>, and returns the field offset in bytes relative to the struct's address. -If <code>f</code> is an <a href="#Struct_types">embedded field</a>, it must be reachable -without pointer indirections through fields of the struct. -For a struct <code>s</code> with field <code>f</code>: -</p> - -<pre> -uintptr(unsafe.Pointer(&s)) + unsafe.Offsetof(s.f) == uintptr(unsafe.Pointer(&s.f)) -</pre> - -<p> -Computer architectures may require memory addresses to be <i>aligned</i>; -that is, for addresses of a variable to be a multiple of a factor, -the variable's type's <i>alignment</i>. The function <code>Alignof</code> -takes an expression denoting a variable of any type and returns the -alignment of the (type of the) variable in bytes. For a variable -<code>x</code>: -</p> - -<pre> -uintptr(unsafe.Pointer(&x)) % unsafe.Alignof(x) == 0 -</pre> - -<p> -Calls to <code>Alignof</code>, <code>Offsetof</code>, and -<code>Sizeof</code> are compile-time constant expressions of type <code>uintptr</code>. -</p> - -<p> -The function <code>Add</code> adds <code>len</code> to <code>ptr</code> -and returns the updated pointer <code>unsafe.Pointer(uintptr(ptr) + uintptr(len))</code>. -The <code>len</code> argument must be of integer type or an untyped <a href="#Constants">constant</a>. -A constant <code>len</code> argument must be <a href="#Representability">representable</a> by a value of type <code>int</code>; -if it is an untyped constant it is given type <code>int</code>. -The rules for <a href="/pkg/unsafe#Pointer">valid uses</a> of <code>Pointer</code> still apply. -</p> - -<p> -The function <code>Slice</code> returns a slice whose underlying array starts at <code>ptr</code> -and whose length and capacity are <code>len</code>. -<code>Slice(ptr, len)</code> is equivalent to -</p> - -<pre> -(*[len]ArbitraryType)(unsafe.Pointer(ptr))[:] -</pre> - -<p> -except that, as a special case, if <code>ptr</code> -is <code>nil</code> and <code>len</code> is zero, -<code>Slice</code> returns <code>nil</code>. -</p> - -<p> -The <code>len</code> argument must be of integer type or an untyped <a href="#Constants">constant</a>. -A constant <code>len</code> argument must be non-negative and <a href="#Representability">representable</a> by a value of type <code>int</code>; -if it is an untyped constant it is given type <code>int</code>. -At run time, if <code>len</code> is negative, -or if <code>ptr</code> is <code>nil</code> and <code>len</code> is not zero, -a <a href="#Run_time_panics">run-time panic</a> occurs. -</p> - -<h3 id="Size_and_alignment_guarantees">Size and alignment guarantees</h3> - -<p> -For the <a href="#Numeric_types">numeric types</a>, the following sizes are guaranteed: -</p> - -<pre class="grammar"> -type size in bytes - -byte, uint8, int8 1 -uint16, int16 2 -uint32, int32, float32 4 -uint64, int64, float64, complex64 8 -complex128 16 -</pre> - -<p> -The following minimal alignment properties are guaranteed: -</p> -<ol> -<li>For a variable <code>x</code> of any type: <code>unsafe.Alignof(x)</code> is at least 1. -</li> - -<li>For a variable <code>x</code> of struct type: <code>unsafe.Alignof(x)</code> is the largest of - all the values <code>unsafe.Alignof(x.f)</code> for each field <code>f</code> of <code>x</code>, but at least 1. -</li> - -<li>For a variable <code>x</code> of array type: <code>unsafe.Alignof(x)</code> is the same as - the alignment of a variable of the array's element type. -</li> -</ol> - -<p> -A struct or array type has size zero if it contains no fields (or elements, respectively) that have a size greater than zero. Two distinct zero-size variables may have the same address in memory. -</p> diff --git a/doc/go_spec.html b/doc/go_spec.html index db5fba45a5..9865227c22 100644 --- a/doc/go_spec.html +++ b/doc/go_spec.html @@ -1,6 +1,6 @@ <!--{ "Title": "The Go Programming Language Specification", - "Subtitle": "Language version go1.24 (Dec 30, 2024)", + "Subtitle": "Language version go1.25 (Feb 3, 2025)", "Path": "/ref/spec" }--> @@ -8,8 +8,6 @@ <p> This is the reference manual for the Go programming language. -The pre-Go1.18 version, without generics, can be found -<a href="/doc/go1.17_spec.html">here</a>. For more information and other documents, see <a href="/">go.dev</a>. </p> |
