diff options
Diffstat (limited to 'Documentation/gitformat-pack.txt')
| -rw-r--r-- | Documentation/gitformat-pack.txt | 681 |
1 files changed, 0 insertions, 681 deletions
diff --git a/Documentation/gitformat-pack.txt b/Documentation/gitformat-pack.txt deleted file mode 100644 index d6ae229be5..0000000000 --- a/Documentation/gitformat-pack.txt +++ /dev/null @@ -1,681 +0,0 @@ -gitformat-pack(5) -================= - -NAME ----- -gitformat-pack - Git pack format - - -SYNOPSIS --------- -[verse] -$GIT_DIR/objects/pack/pack-*.{pack,idx} -$GIT_DIR/objects/pack/pack-*.rev -$GIT_DIR/objects/pack/pack-*.mtimes -$GIT_DIR/objects/pack/multi-pack-index - -DESCRIPTION ------------ - -The Git pack format is how Git stores most of its primary repository -data. Over the lifetime of a repository, loose objects (if any) and -smaller packs are consolidated into larger pack(s). See -linkgit:git-gc[1] and linkgit:git-pack-objects[1]. - -The pack format is also used over-the-wire, see -e.g. linkgit:gitprotocol-v2[5], as well as being a part of -other container formats in the case of linkgit:gitformat-bundle[5]. - -== Checksums and object IDs - -In a repository using the traditional SHA-1, pack checksums, index checksums, -and object IDs (object names) mentioned below are all computed using SHA-1. -Similarly, in SHA-256 repositories, these values are computed using SHA-256. - -== pack-*.pack files have the following format: - - - A header appears at the beginning and consists of the following: - - 4-byte signature: - The signature is: {'P', 'A', 'C', 'K'} - - 4-byte version number (network byte order): - Git currently accepts version number 2 or 3 but - generates version 2 only. - - 4-byte number of objects contained in the pack (network byte order) - - Observation: we cannot have more than 4G versions ;-) and - more than 4G objects in a pack. - - - The header is followed by a number of object entries, each of - which looks like this: - - (undeltified representation) - n-byte type and length (3-bit type, (n-1)*7+4-bit length) - compressed data - - (deltified representation) - n-byte type and length (3-bit type, (n-1)*7+4-bit length) - base object name if OBJ_REF_DELTA or a negative relative - offset from the delta object's position in the pack if this - is an OBJ_OFS_DELTA object - compressed delta data - - Observation: the length of each object is encoded in a variable - length format and is not constrained to 32-bit or anything. - - - The trailer records a pack checksum of all of the above. - -=== Object types - -Valid object types are: - -- OBJ_COMMIT (1) -- OBJ_TREE (2) -- OBJ_BLOB (3) -- OBJ_TAG (4) -- OBJ_OFS_DELTA (6) -- OBJ_REF_DELTA (7) - -Type 5 is reserved for future expansion. Type 0 is invalid. - -=== Size encoding - -This document uses the following "size encoding" of non-negative -integers: From each byte, the seven least significant bits are -used to form the resulting integer. As long as the most significant -bit is 1, this process continues; the byte with MSB 0 provides the -last seven bits. The seven-bit chunks are concatenated. Later -values are more significant. - -This size encoding should not be confused with the "offset encoding", -which is also used in this document. - -=== Deltified representation - -Conceptually there are only four object types: commit, tree, tag and -blob. However to save space, an object could be stored as a "delta" of -another "base" object. These representations are assigned new types -ofs-delta and ref-delta, which is only valid in a pack file. - -Both ofs-delta and ref-delta store the "delta" to be applied to -another object (called 'base object') to reconstruct the object. The -difference between them is, ref-delta directly encodes base object -name. If the base object is in the same pack, ofs-delta encodes -the offset of the base object in the pack instead. - -The base object could also be deltified if it's in the same pack. -Ref-delta can also refer to an object outside the pack (i.e. the -so-called "thin pack"). When stored on disk however, the pack should -be self contained to avoid cyclic dependency. - -The delta data starts with the size of the base object and the -size of the object to be reconstructed. These sizes are -encoded using the size encoding from above. The remainder of -the delta data is a sequence of instructions to reconstruct the object -from the base object. If the base object is deltified, it must be -converted to canonical form first. Each instruction appends more and -more data to the target object until it's complete. There are two -supported instructions so far: one for copying a byte range from the -source object and one for inserting new data embedded in the -instruction itself. - -Each instruction has variable length. Instruction type is determined -by the seventh bit of the first octet. The following diagrams follow -the convention in RFC 1951 (Deflate compressed data format). - -==== Instruction to copy from base object - - +----------+---------+---------+---------+---------+-------+-------+-------+ - | 1xxxxxxx | offset1 | offset2 | offset3 | offset4 | size1 | size2 | size3 | - +----------+---------+---------+---------+---------+-------+-------+-------+ - -This is the instruction format to copy a byte range from the source -object. It encodes the offset to copy from and the number of bytes to -copy. Offset and size are in little-endian order. - -All offset and size bytes are optional. This is to reduce the -instruction size when encoding small offsets or sizes. The first seven -bits in the first octet determine which of the next seven octets is -present. If bit zero is set, offset1 is present. If bit one is set -offset2 is present and so on. - -Note that a more compact instruction does not change offset and size -encoding. For example, if only offset2 is omitted like below, offset3 -still contains bits 16-23. It does not become offset2 and contains -bits 8-15 even if it's right next to offset1. - - +----------+---------+---------+ - | 10000101 | offset1 | offset3 | - +----------+---------+---------+ - -In its most compact form, this instruction only takes up one byte -(0x80) with both offset and size omitted, which will have default -values zero. There is another exception: size zero is automatically -converted to 0x10000. - -==== Instruction to add new data - - +----------+============+ - | 0xxxxxxx | data | - +----------+============+ - -This is the instruction to construct the target object without the base -object. The following data is appended to the target object. The first -seven bits of the first octet determine the size of data in -bytes. The size must be non-zero. - -==== Reserved instruction - - +----------+============ - | 00000000 | - +----------+============ - -This is the instruction reserved for future expansion. - -== Original (version 1) pack-*.idx files have the following format: - - - The header consists of 256 4-byte network byte order - integers. N-th entry of this table records the number of - objects in the corresponding pack, the first byte of whose - object name is less than or equal to N. This is called the - 'first-level fan-out' table. - - - The header is followed by sorted 24-byte entries, one entry - per object in the pack. Each entry is: - - 4-byte network byte order integer, recording where the - object is stored in the packfile as the offset from the - beginning. - - one object name of the appropriate size. - - - The file is concluded with a trailer: - - A copy of the pack checksum at the end of the corresponding - packfile. - - Index checksum of all of the above. - -Pack Idx file: - - -- +--------------------------------+ -fanout | fanout[0] = 2 (for example) |-. -table +--------------------------------+ | - | fanout[1] | | - +--------------------------------+ | - | fanout[2] | | - ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | - | fanout[255] = total objects |---. - -- +--------------------------------+ | | -main | offset | | | -index | object name 00XXXXXXXXXXXXXXXX | | | -table +--------------------------------+ | | - | offset | | | - | object name 00XXXXXXXXXXXXXXXX | | | - +--------------------------------+<+ | - .-| offset | | - | | object name 01XXXXXXXXXXXXXXXX | | - | +--------------------------------+ | - | | offset | | - | | object name 01XXXXXXXXXXXXXXXX | | - | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | - | | offset | | - | | object name FFXXXXXXXXXXXXXXXX | | - --| +--------------------------------+<--+ -trailer | | packfile checksum | - | +--------------------------------+ - | | idxfile checksum | - | +--------------------------------+ - .-------. - | -Pack file entry: <+ - - packed object header: - 1-byte size extension bit (MSB) - type (next 3 bit) - size0 (lower 4-bit) - n-byte sizeN (as long as MSB is set, each 7-bit) - size0..sizeN form 4+7+7+..+7 bit integer, size0 - is the least significant part, and sizeN is the - most significant part. - packed object data: - If it is not DELTA, then deflated bytes (the size above - is the size before compression). - If it is REF_DELTA, then - base object name (the size above is the - size of the delta data that follows). - delta data, deflated. - If it is OFS_DELTA, then - n-byte offset (see below) interpreted as a negative - offset from the type-byte of the header of the - ofs-delta entry (the size above is the size of - the delta data that follows). - delta data, deflated. - - offset encoding: - n bytes with MSB set in all but the last one. - The offset is then the number constructed by - concatenating the lower 7 bit of each byte, and - for n >= 2 adding 2^7 + 2^14 + ... + 2^(7*(n-1)) - to the result. - - - -== Version 2 pack-*.idx files support packs larger than 4 GiB, and - have some other reorganizations. They have the format: - - - A 4-byte magic number '\377tOc' which is an unreasonable - fanout[0] value. - - - A 4-byte version number (= 2) - - - A 256-entry fan-out table just like v1. - - - A table of sorted object names. These are packed together - without offset values to reduce the cache footprint of the - binary search for a specific object name. - - - A table of 4-byte CRC32 values of the packed object data. - This is new in v2 so compressed data can be copied directly - from pack to pack during repacking without undetected - data corruption. - - - A table of 4-byte offset values (in network byte order). - These are usually 31-bit pack file offsets, but large - offsets are encoded as an index into the next table with - the msbit set. - - - A table of 8-byte offset entries (empty for pack files less - than 2 GiB). Pack files are organized with heavily used - objects toward the front, so most object references should - not need to refer to this table. - - - The same trailer as a v1 pack file: - - A copy of the pack checksum at the end of the - corresponding packfile. - - Index checksum of all of the above. - -== pack-*.rev files have the format: - - - A 4-byte magic number '0x52494458' ('RIDX'). - - - A 4-byte version identifier (= 1). - - - A 4-byte hash function identifier (= 1 for SHA-1, 2 for SHA-256). - - - A table of index positions (one per packed object, num_objects in - total, each a 4-byte unsigned integer in network order), sorted by - their corresponding offsets in the packfile. - - - A trailer, containing a: - - checksum of the corresponding packfile, and - - a checksum of all of the above. - -All 4-byte numbers are in network order. - -== pack-*.mtimes files have the format: - -All 4-byte numbers are in network byte order. - - - A 4-byte magic number '0x4d544d45' ('MTME'). - - - A 4-byte version identifier (= 1). - - - A 4-byte hash function identifier (= 1 for SHA-1, 2 for SHA-256). - - - A table of 4-byte unsigned integers. The ith value is the - modification time (mtime) of the ith object in the corresponding - pack by lexicographic (index) order. The mtimes count standard - epoch seconds. - - - A trailer, containing a checksum of the corresponding packfile, - and a checksum of all of the above (each having length according - to the specified hash function). - -== multi-pack-index (MIDX) files have the following format: - -The multi-pack-index files refer to multiple pack-files and loose objects. - -In order to allow extensions that add extra data to the MIDX, we organize -the body into "chunks" and provide a lookup table at the beginning of the -body. The header includes certain length values, such as the number of packs, -the number of base MIDX files, hash lengths and types. - -All 4-byte numbers are in network order. - -HEADER: - - 4-byte signature: - The signature is: {'M', 'I', 'D', 'X'} - - 1-byte version number: - Git only writes or recognizes version 1. - - 1-byte Object Id Version - We infer the length of object IDs (OIDs) from this value: - 1 => SHA-1 - 2 => SHA-256 - If the hash type does not match the repository's hash algorithm, - the multi-pack-index file should be ignored with a warning - presented to the user. - - 1-byte number of "chunks" - - 1-byte number of base multi-pack-index files: - This value is currently always zero. - - 4-byte number of pack files - -CHUNK LOOKUP: - - (C + 1) * 12 bytes providing the chunk offsets: - First 4 bytes describe chunk id. Value 0 is a terminating label. - Other 8 bytes provide offset in current file for chunk to start. - (Chunks are provided in file-order, so you can infer the length - using the next chunk position if necessary.) - - The CHUNK LOOKUP matches the table of contents from - the chunk-based file format, see linkgit:gitformat-chunk[5]. - - The remaining data in the body is described one chunk at a time, and - these chunks may be given in any order. Chunks are required unless - otherwise specified. - -CHUNK DATA: - - Packfile Names (ID: {'P', 'N', 'A', 'M'}) - Store the names of packfiles as a sequence of NUL-terminated - strings. There is no extra padding between the filenames, - and they are listed in lexicographic order. The chunk itself - is padded at the end with between 0 and 3 NUL bytes to make the - chunk size a multiple of 4 bytes. - - Bitmapped Packfiles (ID: {'B', 'T', 'M', 'P'}) - Stores a table of two 4-byte unsigned integers in network order. - Each table entry corresponds to a single pack (in the order that - they appear above in the `PNAM` chunk). The values for each table - entry are as follows: - - The first bit position (in pseudo-pack order, see below) to - contain an object from that pack. - - The number of bits whose objects are selected from that pack. - - OID Fanout (ID: {'O', 'I', 'D', 'F'}) - The ith entry, F[i], stores the number of OIDs with first - byte at most i. Thus F[255] stores the total - number of objects. - - OID Lookup (ID: {'O', 'I', 'D', 'L'}) - The OIDs for all objects in the MIDX are stored in lexicographic - order in this chunk. - - Object Offsets (ID: {'O', 'O', 'F', 'F'}) - Stores two 4-byte values for every object. - 1: The pack-int-id for the pack storing this object. - 2: The offset within the pack. - If all offsets are less than 2^32, then the large offset chunk - will not exist and offsets are stored as in IDX v1. - If there is at least one offset value larger than 2^32-1, then - the large offset chunk must exist, and offsets larger than - 2^31-1 must be stored in it instead. If the large offset chunk - exists and the 31st bit is on, then removing that bit reveals - the row in the large offsets containing the 8-byte offset of - this object. - - [Optional] Object Large Offsets (ID: {'L', 'O', 'F', 'F'}) - 8-byte offsets into large packfiles. - - [Optional] Bitmap pack order (ID: {'R', 'I', 'D', 'X'}) - A list of MIDX positions (one per object in the MIDX, num_objects in - total, each a 4-byte unsigned integer in network byte order), sorted - according to their relative bitmap/pseudo-pack positions. - -TRAILER: - - Index checksum of the above contents. - -== multi-pack-index reverse indexes - -Similar to the pack-based reverse index, the multi-pack index can also -be used to generate a reverse index. - -Instead of mapping between offset, pack-, and index position, this -reverse index maps between an object's position within the MIDX, and -that object's position within a pseudo-pack that the MIDX describes -(i.e., the ith entry of the multi-pack reverse index holds the MIDX -position of ith object in pseudo-pack order). - -To clarify the difference between these orderings, consider a multi-pack -reachability bitmap (which does not yet exist, but is what we are -building towards here). Each bit needs to correspond to an object in the -MIDX, and so we need an efficient mapping from bit position to MIDX -position. - -One solution is to let bits occupy the same position in the oid-sorted -index stored by the MIDX. But because oids are effectively random, their -resulting reachability bitmaps would have no locality, and thus compress -poorly. (This is the reason that single-pack bitmaps use the pack -ordering, and not the .idx ordering, for the same purpose.) - -So we'd like to define an ordering for the whole MIDX based around -pack ordering, which has far better locality (and thus compresses more -efficiently). We can think of a pseudo-pack created by the concatenation -of all of the packs in the MIDX. E.g., if we had a MIDX with three packs -(a, b, c), with 10, 15, and 20 objects respectively, we can imagine an -ordering of the objects like: - - |a,0|a,1|...|a,9|b,0|b,1|...|b,14|c,0|c,1|...|c,19| - -where the ordering of the packs is defined by the MIDX's pack list, -and then the ordering of objects within each pack is the same as the -order in the actual packfile. - -Given the list of packs and their counts of objects, you can -naïvely reconstruct that pseudo-pack ordering (e.g., the object at -position 27 must be (c,1) because packs "a" and "b" consumed 25 of the -slots). But there's a catch. Objects may be duplicated between packs, in -which case the MIDX only stores one pointer to the object (and thus we'd -want only one slot in the bitmap). - -Callers could handle duplicates themselves by reading objects in order -of their bit-position, but that's linear in the number of objects, and -much too expensive for ordinary bitmap lookups. Building a reverse index -solves this, since it is the logical inverse of the index, and that -index has already removed duplicates. But, building a reverse index on -the fly can be expensive. Since we already have an on-disk format for -pack-based reverse indexes, let's reuse it for the MIDX's pseudo-pack, -too. - -Objects from the MIDX are ordered as follows to string together the -pseudo-pack. Let `pack(o)` return the pack from which `o` was selected -by the MIDX, and define an ordering of packs based on their numeric ID -(as stored by the MIDX). Let `offset(o)` return the object offset of `o` -within `pack(o)`. Then, compare `o1` and `o2` as follows: - - - If one of `pack(o1)` and `pack(o2)` is preferred and the other - is not, then the preferred one sorts first. -+ -(This is a detail that allows the MIDX bitmap to determine which -pack should be used by the pack-reuse mechanism, since it can ask -the MIDX for the pack containing the object at bit position 0). - - - If `pack(o1) ≠ pack(o2)`, then sort the two objects in descending - order based on the pack ID. - - - Otherwise, `pack(o1) = pack(o2)`, and the objects are sorted in - pack-order (i.e., `o1` sorts ahead of `o2` exactly when `offset(o1) - < offset(o2)`). - -In short, a MIDX's pseudo-pack is the de-duplicated concatenation of -objects in packs stored by the MIDX, laid out in pack order, and the -packs arranged in MIDX order (with the preferred pack coming first). - -The MIDX's reverse index is stored in the optional 'RIDX' chunk within -the MIDX itself. - -=== `BTMP` chunk - -The Bitmapped Packfiles (`BTMP`) chunk encodes additional information -about the objects in the multi-pack index's reachability bitmap. Recall -that objects from the MIDX are arranged in "pseudo-pack" order (see -above) for reachability bitmaps. - -From the example above, suppose we have packs "a", "b", and "c", with -10, 15, and 20 objects, respectively. In pseudo-pack order, those would -be arranged as follows: - - |a,0|a,1|...|a,9|b,0|b,1|...|b,14|c,0|c,1|...|c,19| - -When working with single-pack bitmaps (or, equivalently, multi-pack -reachability bitmaps with a preferred pack), linkgit:git-pack-objects[1] -performs ``verbatim'' reuse, attempting to reuse chunks of the bitmapped -or preferred packfile instead of adding objects to the packing list. - -When a chunk of bytes is reused from an existing pack, any objects -contained therein do not need to be added to the packing list, saving -memory and CPU time. But a chunk from an existing packfile can only be -reused when the following conditions are met: - - - The chunk contains only objects which were requested by the caller - (i.e. does not contain any objects which the caller didn't ask for - explicitly or implicitly). - - - All objects stored in non-thin packs as offset- or reference-deltas - also include their base object in the resulting pack. - -The `BTMP` chunk encodes the necessary information in order to implement -multi-pack reuse over a set of packfiles as described above. -Specifically, the `BTMP` chunk encodes three pieces of information (all -32-bit unsigned integers in network byte-order) for each packfile `p` -that is stored in the MIDX, as follows: - -`bitmap_pos`:: The first bit position (in pseudo-pack order) in the - multi-pack index's reachability bitmap occupied by an object from `p`. - -`bitmap_nr`:: The number of bit positions (including the one at - `bitmap_pos`) that encode objects from that pack `p`. - -For example, the `BTMP` chunk corresponding to the above example (with -packs ``a'', ``b'', and ``c'') would look like: - -[cols="1,2,2"] -|=== -| |`bitmap_pos` |`bitmap_nr` - -|packfile ``a'' -|`0` -|`10` - -|packfile ``b'' -|`10` -|`15` - -|packfile ``c'' -|`25` -|`20` -|=== - -With this information in place, we can treat each packfile as -individually reusable in the same fashion as verbatim pack reuse is -performed on individual packs prior to the implementation of the `BTMP` -chunk. - -== cruft packs - -The cruft packs feature offer an alternative to Git's traditional mechanism of -removing unreachable objects. This document provides an overview of Git's -pruning mechanism, and how a cruft pack can be used instead to accomplish the -same. - -=== Background - -To remove unreachable objects from your repository, Git offers `git repack -Ad` -(see linkgit:git-repack[1]). Quoting from the documentation: - ----- -[...] unreachable objects in a previous pack become loose, unpacked objects, -instead of being left in the old pack. [...] loose unreachable objects will be -pruned according to normal expiry rules with the next 'git gc' invocation. ----- - -Unreachable objects aren't removed immediately, since doing so could race with -an incoming push which may reference an object which is about to be deleted. -Instead, those unreachable objects are stored as loose objects and stay that way -until they are older than the expiration window, at which point they are removed -by linkgit:git-prune[1]. - -Git must store these unreachable objects loose in order to keep track of their -per-object mtimes. If these unreachable objects were written into one big pack, -then either freshening that pack (because an object contained within it was -re-written) or creating a new pack of unreachable objects would cause the pack's -mtime to get updated, and the objects within it would never leave the expiration -window. Instead, objects are stored loose in order to keep track of the -individual object mtimes and avoid a situation where all cruft objects are -freshened at once. - -This can lead to undesirable situations when a repository contains many -unreachable objects which have not yet left the grace period. Having large -directories in the shards of `.git/objects` can lead to decreased performance in -the repository. But given enough unreachable objects, this can lead to inode -starvation and degrade the performance of the whole system. Since we -can never pack those objects, these repositories often take up a large amount of -disk space, since we can only zlib compress them, but not store them in delta -chains. - -=== Cruft packs - -A cruft pack eliminates the need for storing unreachable objects in a loose -state by including the per-object mtimes in a separate file alongside a single -pack containing all loose objects. - -A cruft pack is written by `git repack --cruft` when generating a new pack. -linkgit:git-pack-objects[1]'s `--cruft` option. Note that `git repack --cruft` -is a classic all-into-one repack, meaning that everything in the resulting pack is -reachable, and everything else is unreachable. Once written, the `--cruft` -option instructs `git repack` to generate another pack containing only objects -not packed in the previous step (which equates to packing all unreachable -objects together). This progresses as follows: - - 1. Enumerate every object, marking any object which is (a) not contained in a - kept-pack, and (b) whose mtime is within the grace period as a traversal - tip. - - 2. Perform a reachability traversal based on the tips gathered in the previous - step, adding every object along the way to the pack. - - 3. Write the pack out, along with a `.mtimes` file that records the per-object - timestamps. - -This mode is invoked internally by linkgit:git-repack[1] when instructed to -write a cruft pack. Crucially, the set of in-core kept packs is exactly the set -of packs which will not be deleted by the repack; in other words, they contain -all of the repository's reachable objects. - -When a repository already has a cruft pack, `git repack --cruft` typically only -adds objects to it. An exception to this is when `git repack` is given the -`--cruft-expiration` option, which allows the generated cruft pack to omit -expired objects instead of waiting for linkgit:git-gc[1] to expire those objects -later on. - -It is linkgit:git-gc[1] that is typically responsible for removing expired -unreachable objects. - -=== Alternatives - -Notable alternatives to this design include: - - - The location of the per-object mtime data. - -On the location of mtime data, a new auxiliary file tied to the pack was chosen -to avoid complicating the `.idx` format. If the `.idx` format were ever to gain -support for optional chunks of data, it may make sense to consolidate the -`.mtimes` format into the `.idx` itself. - -GIT ---- -Part of the linkgit:git[1] suite |
