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-gitformat-pack(5)
-=================
-
-NAME
-----
-gitformat-pack - Git pack format
-
-
-SYNOPSIS
---------
-[verse]
-$GIT_DIR/objects/pack/pack-*.{pack,idx}
-$GIT_DIR/objects/pack/pack-*.rev
-$GIT_DIR/objects/pack/pack-*.mtimes
-$GIT_DIR/objects/pack/multi-pack-index
-
-DESCRIPTION
------------
-
-The Git pack format is how Git stores most of its primary repository
-data. Over the lifetime of a repository, loose objects (if any) and
-smaller packs are consolidated into larger pack(s). See
-linkgit:git-gc[1] and linkgit:git-pack-objects[1].
-
-The pack format is also used over-the-wire, see
-e.g. linkgit:gitprotocol-v2[5], as well as being a part of
-other container formats in the case of linkgit:gitformat-bundle[5].
-
-== Checksums and object IDs
-
-In a repository using the traditional SHA-1, pack checksums, index checksums,
-and object IDs (object names) mentioned below are all computed using SHA-1.
-Similarly, in SHA-256 repositories, these values are computed using SHA-256.
-
-== pack-*.pack files have the following format:
-
- - A header appears at the beginning and consists of the following:
-
- 4-byte signature:
- The signature is: {'P', 'A', 'C', 'K'}
-
- 4-byte version number (network byte order):
- Git currently accepts version number 2 or 3 but
- generates version 2 only.
-
- 4-byte number of objects contained in the pack (network byte order)
-
- Observation: we cannot have more than 4G versions ;-) and
- more than 4G objects in a pack.
-
- - The header is followed by a number of object entries, each of
- which looks like this:
-
- (undeltified representation)
- n-byte type and length (3-bit type, (n-1)*7+4-bit length)
- compressed data
-
- (deltified representation)
- n-byte type and length (3-bit type, (n-1)*7+4-bit length)
- base object name if OBJ_REF_DELTA or a negative relative
- offset from the delta object's position in the pack if this
- is an OBJ_OFS_DELTA object
- compressed delta data
-
- Observation: the length of each object is encoded in a variable
- length format and is not constrained to 32-bit or anything.
-
- - The trailer records a pack checksum of all of the above.
-
-=== Object types
-
-Valid object types are:
-
-- OBJ_COMMIT (1)
-- OBJ_TREE (2)
-- OBJ_BLOB (3)
-- OBJ_TAG (4)
-- OBJ_OFS_DELTA (6)
-- OBJ_REF_DELTA (7)
-
-Type 5 is reserved for future expansion. Type 0 is invalid.
-
-=== Size encoding
-
-This document uses the following "size encoding" of non-negative
-integers: From each byte, the seven least significant bits are
-used to form the resulting integer. As long as the most significant
-bit is 1, this process continues; the byte with MSB 0 provides the
-last seven bits. The seven-bit chunks are concatenated. Later
-values are more significant.
-
-This size encoding should not be confused with the "offset encoding",
-which is also used in this document.
-
-=== Deltified representation
-
-Conceptually there are only four object types: commit, tree, tag and
-blob. However to save space, an object could be stored as a "delta" of
-another "base" object. These representations are assigned new types
-ofs-delta and ref-delta, which is only valid in a pack file.
-
-Both ofs-delta and ref-delta store the "delta" to be applied to
-another object (called 'base object') to reconstruct the object. The
-difference between them is, ref-delta directly encodes base object
-name. If the base object is in the same pack, ofs-delta encodes
-the offset of the base object in the pack instead.
-
-The base object could also be deltified if it's in the same pack.
-Ref-delta can also refer to an object outside the pack (i.e. the
-so-called "thin pack"). When stored on disk however, the pack should
-be self contained to avoid cyclic dependency.
-
-The delta data starts with the size of the base object and the
-size of the object to be reconstructed. These sizes are
-encoded using the size encoding from above. The remainder of
-the delta data is a sequence of instructions to reconstruct the object
-from the base object. If the base object is deltified, it must be
-converted to canonical form first. Each instruction appends more and
-more data to the target object until it's complete. There are two
-supported instructions so far: one for copying a byte range from the
-source object and one for inserting new data embedded in the
-instruction itself.
-
-Each instruction has variable length. Instruction type is determined
-by the seventh bit of the first octet. The following diagrams follow
-the convention in RFC 1951 (Deflate compressed data format).
-
-==== Instruction to copy from base object
-
- +----------+---------+---------+---------+---------+-------+-------+-------+
- | 1xxxxxxx | offset1 | offset2 | offset3 | offset4 | size1 | size2 | size3 |
- +----------+---------+---------+---------+---------+-------+-------+-------+
-
-This is the instruction format to copy a byte range from the source
-object. It encodes the offset to copy from and the number of bytes to
-copy. Offset and size are in little-endian order.
-
-All offset and size bytes are optional. This is to reduce the
-instruction size when encoding small offsets or sizes. The first seven
-bits in the first octet determine which of the next seven octets is
-present. If bit zero is set, offset1 is present. If bit one is set
-offset2 is present and so on.
-
-Note that a more compact instruction does not change offset and size
-encoding. For example, if only offset2 is omitted like below, offset3
-still contains bits 16-23. It does not become offset2 and contains
-bits 8-15 even if it's right next to offset1.
-
- +----------+---------+---------+
- | 10000101 | offset1 | offset3 |
- +----------+---------+---------+
-
-In its most compact form, this instruction only takes up one byte
-(0x80) with both offset and size omitted, which will have default
-values zero. There is another exception: size zero is automatically
-converted to 0x10000.
-
-==== Instruction to add new data
-
- +----------+============+
- | 0xxxxxxx | data |
- +----------+============+
-
-This is the instruction to construct the target object without the base
-object. The following data is appended to the target object. The first
-seven bits of the first octet determine the size of data in
-bytes. The size must be non-zero.
-
-==== Reserved instruction
-
- +----------+============
- | 00000000 |
- +----------+============
-
-This is the instruction reserved for future expansion.
-
-== Original (version 1) pack-*.idx files have the following format:
-
- - The header consists of 256 4-byte network byte order
- integers. N-th entry of this table records the number of
- objects in the corresponding pack, the first byte of whose
- object name is less than or equal to N. This is called the
- 'first-level fan-out' table.
-
- - The header is followed by sorted 24-byte entries, one entry
- per object in the pack. Each entry is:
-
- 4-byte network byte order integer, recording where the
- object is stored in the packfile as the offset from the
- beginning.
-
- one object name of the appropriate size.
-
- - The file is concluded with a trailer:
-
- A copy of the pack checksum at the end of the corresponding
- packfile.
-
- Index checksum of all of the above.
-
-Pack Idx file:
-
- -- +--------------------------------+
-fanout | fanout[0] = 2 (for example) |-.
-table +--------------------------------+ |
- | fanout[1] | |
- +--------------------------------+ |
- | fanout[2] | |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
- | fanout[255] = total objects |---.
- -- +--------------------------------+ | |
-main | offset | | |
-index | object name 00XXXXXXXXXXXXXXXX | | |
-table +--------------------------------+ | |
- | offset | | |
- | object name 00XXXXXXXXXXXXXXXX | | |
- +--------------------------------+<+ |
- .-| offset | |
- | | object name 01XXXXXXXXXXXXXXXX | |
- | +--------------------------------+ |
- | | offset | |
- | | object name 01XXXXXXXXXXXXXXXX | |
- | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
- | | offset | |
- | | object name FFXXXXXXXXXXXXXXXX | |
- --| +--------------------------------+<--+
-trailer | | packfile checksum |
- | +--------------------------------+
- | | idxfile checksum |
- | +--------------------------------+
- .-------.
- |
-Pack file entry: <+
-
- packed object header:
- 1-byte size extension bit (MSB)
- type (next 3 bit)
- size0 (lower 4-bit)
- n-byte sizeN (as long as MSB is set, each 7-bit)
- size0..sizeN form 4+7+7+..+7 bit integer, size0
- is the least significant part, and sizeN is the
- most significant part.
- packed object data:
- If it is not DELTA, then deflated bytes (the size above
- is the size before compression).
- If it is REF_DELTA, then
- base object name (the size above is the
- size of the delta data that follows).
- delta data, deflated.
- If it is OFS_DELTA, then
- n-byte offset (see below) interpreted as a negative
- offset from the type-byte of the header of the
- ofs-delta entry (the size above is the size of
- the delta data that follows).
- delta data, deflated.
-
- offset encoding:
- n bytes with MSB set in all but the last one.
- The offset is then the number constructed by
- concatenating the lower 7 bit of each byte, and
- for n >= 2 adding 2^7 + 2^14 + ... + 2^(7*(n-1))
- to the result.
-
-
-
-== Version 2 pack-*.idx files support packs larger than 4 GiB, and
- have some other reorganizations. They have the format:
-
- - A 4-byte magic number '\377tOc' which is an unreasonable
- fanout[0] value.
-
- - A 4-byte version number (= 2)
-
- - A 256-entry fan-out table just like v1.
-
- - A table of sorted object names. These are packed together
- without offset values to reduce the cache footprint of the
- binary search for a specific object name.
-
- - A table of 4-byte CRC32 values of the packed object data.
- This is new in v2 so compressed data can be copied directly
- from pack to pack during repacking without undetected
- data corruption.
-
- - A table of 4-byte offset values (in network byte order).
- These are usually 31-bit pack file offsets, but large
- offsets are encoded as an index into the next table with
- the msbit set.
-
- - A table of 8-byte offset entries (empty for pack files less
- than 2 GiB). Pack files are organized with heavily used
- objects toward the front, so most object references should
- not need to refer to this table.
-
- - The same trailer as a v1 pack file:
-
- A copy of the pack checksum at the end of the
- corresponding packfile.
-
- Index checksum of all of the above.
-
-== pack-*.rev files have the format:
-
- - A 4-byte magic number '0x52494458' ('RIDX').
-
- - A 4-byte version identifier (= 1).
-
- - A 4-byte hash function identifier (= 1 for SHA-1, 2 for SHA-256).
-
- - A table of index positions (one per packed object, num_objects in
- total, each a 4-byte unsigned integer in network order), sorted by
- their corresponding offsets in the packfile.
-
- - A trailer, containing a:
-
- checksum of the corresponding packfile, and
-
- a checksum of all of the above.
-
-All 4-byte numbers are in network order.
-
-== pack-*.mtimes files have the format:
-
-All 4-byte numbers are in network byte order.
-
- - A 4-byte magic number '0x4d544d45' ('MTME').
-
- - A 4-byte version identifier (= 1).
-
- - A 4-byte hash function identifier (= 1 for SHA-1, 2 for SHA-256).
-
- - A table of 4-byte unsigned integers. The ith value is the
- modification time (mtime) of the ith object in the corresponding
- pack by lexicographic (index) order. The mtimes count standard
- epoch seconds.
-
- - A trailer, containing a checksum of the corresponding packfile,
- and a checksum of all of the above (each having length according
- to the specified hash function).
-
-== multi-pack-index (MIDX) files have the following format:
-
-The multi-pack-index files refer to multiple pack-files and loose objects.
-
-In order to allow extensions that add extra data to the MIDX, we organize
-the body into "chunks" and provide a lookup table at the beginning of the
-body. The header includes certain length values, such as the number of packs,
-the number of base MIDX files, hash lengths and types.
-
-All 4-byte numbers are in network order.
-
-HEADER:
-
- 4-byte signature:
- The signature is: {'M', 'I', 'D', 'X'}
-
- 1-byte version number:
- Git only writes or recognizes version 1.
-
- 1-byte Object Id Version
- We infer the length of object IDs (OIDs) from this value:
- 1 => SHA-1
- 2 => SHA-256
- If the hash type does not match the repository's hash algorithm,
- the multi-pack-index file should be ignored with a warning
- presented to the user.
-
- 1-byte number of "chunks"
-
- 1-byte number of base multi-pack-index files:
- This value is currently always zero.
-
- 4-byte number of pack files
-
-CHUNK LOOKUP:
-
- (C + 1) * 12 bytes providing the chunk offsets:
- First 4 bytes describe chunk id. Value 0 is a terminating label.
- Other 8 bytes provide offset in current file for chunk to start.
- (Chunks are provided in file-order, so you can infer the length
- using the next chunk position if necessary.)
-
- The CHUNK LOOKUP matches the table of contents from
- the chunk-based file format, see linkgit:gitformat-chunk[5].
-
- The remaining data in the body is described one chunk at a time, and
- these chunks may be given in any order. Chunks are required unless
- otherwise specified.
-
-CHUNK DATA:
-
- Packfile Names (ID: {'P', 'N', 'A', 'M'})
- Store the names of packfiles as a sequence of NUL-terminated
- strings. There is no extra padding between the filenames,
- and they are listed in lexicographic order. The chunk itself
- is padded at the end with between 0 and 3 NUL bytes to make the
- chunk size a multiple of 4 bytes.
-
- Bitmapped Packfiles (ID: {'B', 'T', 'M', 'P'})
- Stores a table of two 4-byte unsigned integers in network order.
- Each table entry corresponds to a single pack (in the order that
- they appear above in the `PNAM` chunk). The values for each table
- entry are as follows:
- - The first bit position (in pseudo-pack order, see below) to
- contain an object from that pack.
- - The number of bits whose objects are selected from that pack.
-
- OID Fanout (ID: {'O', 'I', 'D', 'F'})
- The ith entry, F[i], stores the number of OIDs with first
- byte at most i. Thus F[255] stores the total
- number of objects.
-
- OID Lookup (ID: {'O', 'I', 'D', 'L'})
- The OIDs for all objects in the MIDX are stored in lexicographic
- order in this chunk.
-
- Object Offsets (ID: {'O', 'O', 'F', 'F'})
- Stores two 4-byte values for every object.
- 1: The pack-int-id for the pack storing this object.
- 2: The offset within the pack.
- If all offsets are less than 2^32, then the large offset chunk
- will not exist and offsets are stored as in IDX v1.
- If there is at least one offset value larger than 2^32-1, then
- the large offset chunk must exist, and offsets larger than
- 2^31-1 must be stored in it instead. If the large offset chunk
- exists and the 31st bit is on, then removing that bit reveals
- the row in the large offsets containing the 8-byte offset of
- this object.
-
- [Optional] Object Large Offsets (ID: {'L', 'O', 'F', 'F'})
- 8-byte offsets into large packfiles.
-
- [Optional] Bitmap pack order (ID: {'R', 'I', 'D', 'X'})
- A list of MIDX positions (one per object in the MIDX, num_objects in
- total, each a 4-byte unsigned integer in network byte order), sorted
- according to their relative bitmap/pseudo-pack positions.
-
-TRAILER:
-
- Index checksum of the above contents.
-
-== multi-pack-index reverse indexes
-
-Similar to the pack-based reverse index, the multi-pack index can also
-be used to generate a reverse index.
-
-Instead of mapping between offset, pack-, and index position, this
-reverse index maps between an object's position within the MIDX, and
-that object's position within a pseudo-pack that the MIDX describes
-(i.e., the ith entry of the multi-pack reverse index holds the MIDX
-position of ith object in pseudo-pack order).
-
-To clarify the difference between these orderings, consider a multi-pack
-reachability bitmap (which does not yet exist, but is what we are
-building towards here). Each bit needs to correspond to an object in the
-MIDX, and so we need an efficient mapping from bit position to MIDX
-position.
-
-One solution is to let bits occupy the same position in the oid-sorted
-index stored by the MIDX. But because oids are effectively random, their
-resulting reachability bitmaps would have no locality, and thus compress
-poorly. (This is the reason that single-pack bitmaps use the pack
-ordering, and not the .idx ordering, for the same purpose.)
-
-So we'd like to define an ordering for the whole MIDX based around
-pack ordering, which has far better locality (and thus compresses more
-efficiently). We can think of a pseudo-pack created by the concatenation
-of all of the packs in the MIDX. E.g., if we had a MIDX with three packs
-(a, b, c), with 10, 15, and 20 objects respectively, we can imagine an
-ordering of the objects like:
-
- |a,0|a,1|...|a,9|b,0|b,1|...|b,14|c,0|c,1|...|c,19|
-
-where the ordering of the packs is defined by the MIDX's pack list,
-and then the ordering of objects within each pack is the same as the
-order in the actual packfile.
-
-Given the list of packs and their counts of objects, you can
-naïvely reconstruct that pseudo-pack ordering (e.g., the object at
-position 27 must be (c,1) because packs "a" and "b" consumed 25 of the
-slots). But there's a catch. Objects may be duplicated between packs, in
-which case the MIDX only stores one pointer to the object (and thus we'd
-want only one slot in the bitmap).
-
-Callers could handle duplicates themselves by reading objects in order
-of their bit-position, but that's linear in the number of objects, and
-much too expensive for ordinary bitmap lookups. Building a reverse index
-solves this, since it is the logical inverse of the index, and that
-index has already removed duplicates. But, building a reverse index on
-the fly can be expensive. Since we already have an on-disk format for
-pack-based reverse indexes, let's reuse it for the MIDX's pseudo-pack,
-too.
-
-Objects from the MIDX are ordered as follows to string together the
-pseudo-pack. Let `pack(o)` return the pack from which `o` was selected
-by the MIDX, and define an ordering of packs based on their numeric ID
-(as stored by the MIDX). Let `offset(o)` return the object offset of `o`
-within `pack(o)`. Then, compare `o1` and `o2` as follows:
-
- - If one of `pack(o1)` and `pack(o2)` is preferred and the other
- is not, then the preferred one sorts first.
-+
-(This is a detail that allows the MIDX bitmap to determine which
-pack should be used by the pack-reuse mechanism, since it can ask
-the MIDX for the pack containing the object at bit position 0).
-
- - If `pack(o1) ≠ pack(o2)`, then sort the two objects in descending
- order based on the pack ID.
-
- - Otherwise, `pack(o1) = pack(o2)`, and the objects are sorted in
- pack-order (i.e., `o1` sorts ahead of `o2` exactly when `offset(o1)
- < offset(o2)`).
-
-In short, a MIDX's pseudo-pack is the de-duplicated concatenation of
-objects in packs stored by the MIDX, laid out in pack order, and the
-packs arranged in MIDX order (with the preferred pack coming first).
-
-The MIDX's reverse index is stored in the optional 'RIDX' chunk within
-the MIDX itself.
-
-=== `BTMP` chunk
-
-The Bitmapped Packfiles (`BTMP`) chunk encodes additional information
-about the objects in the multi-pack index's reachability bitmap. Recall
-that objects from the MIDX are arranged in "pseudo-pack" order (see
-above) for reachability bitmaps.
-
-From the example above, suppose we have packs "a", "b", and "c", with
-10, 15, and 20 objects, respectively. In pseudo-pack order, those would
-be arranged as follows:
-
- |a,0|a,1|...|a,9|b,0|b,1|...|b,14|c,0|c,1|...|c,19|
-
-When working with single-pack bitmaps (or, equivalently, multi-pack
-reachability bitmaps with a preferred pack), linkgit:git-pack-objects[1]
-performs ``verbatim'' reuse, attempting to reuse chunks of the bitmapped
-or preferred packfile instead of adding objects to the packing list.
-
-When a chunk of bytes is reused from an existing pack, any objects
-contained therein do not need to be added to the packing list, saving
-memory and CPU time. But a chunk from an existing packfile can only be
-reused when the following conditions are met:
-
- - The chunk contains only objects which were requested by the caller
- (i.e. does not contain any objects which the caller didn't ask for
- explicitly or implicitly).
-
- - All objects stored in non-thin packs as offset- or reference-deltas
- also include their base object in the resulting pack.
-
-The `BTMP` chunk encodes the necessary information in order to implement
-multi-pack reuse over a set of packfiles as described above.
-Specifically, the `BTMP` chunk encodes three pieces of information (all
-32-bit unsigned integers in network byte-order) for each packfile `p`
-that is stored in the MIDX, as follows:
-
-`bitmap_pos`:: The first bit position (in pseudo-pack order) in the
- multi-pack index's reachability bitmap occupied by an object from `p`.
-
-`bitmap_nr`:: The number of bit positions (including the one at
- `bitmap_pos`) that encode objects from that pack `p`.
-
-For example, the `BTMP` chunk corresponding to the above example (with
-packs ``a'', ``b'', and ``c'') would look like:
-
-[cols="1,2,2"]
-|===
-| |`bitmap_pos` |`bitmap_nr`
-
-|packfile ``a''
-|`0`
-|`10`
-
-|packfile ``b''
-|`10`
-|`15`
-
-|packfile ``c''
-|`25`
-|`20`
-|===
-
-With this information in place, we can treat each packfile as
-individually reusable in the same fashion as verbatim pack reuse is
-performed on individual packs prior to the implementation of the `BTMP`
-chunk.
-
-== cruft packs
-
-The cruft packs feature offer an alternative to Git's traditional mechanism of
-removing unreachable objects. This document provides an overview of Git's
-pruning mechanism, and how a cruft pack can be used instead to accomplish the
-same.
-
-=== Background
-
-To remove unreachable objects from your repository, Git offers `git repack -Ad`
-(see linkgit:git-repack[1]). Quoting from the documentation:
-
-----
-[...] unreachable objects in a previous pack become loose, unpacked objects,
-instead of being left in the old pack. [...] loose unreachable objects will be
-pruned according to normal expiry rules with the next 'git gc' invocation.
-----
-
-Unreachable objects aren't removed immediately, since doing so could race with
-an incoming push which may reference an object which is about to be deleted.
-Instead, those unreachable objects are stored as loose objects and stay that way
-until they are older than the expiration window, at which point they are removed
-by linkgit:git-prune[1].
-
-Git must store these unreachable objects loose in order to keep track of their
-per-object mtimes. If these unreachable objects were written into one big pack,
-then either freshening that pack (because an object contained within it was
-re-written) or creating a new pack of unreachable objects would cause the pack's
-mtime to get updated, and the objects within it would never leave the expiration
-window. Instead, objects are stored loose in order to keep track of the
-individual object mtimes and avoid a situation where all cruft objects are
-freshened at once.
-
-This can lead to undesirable situations when a repository contains many
-unreachable objects which have not yet left the grace period. Having large
-directories in the shards of `.git/objects` can lead to decreased performance in
-the repository. But given enough unreachable objects, this can lead to inode
-starvation and degrade the performance of the whole system. Since we
-can never pack those objects, these repositories often take up a large amount of
-disk space, since we can only zlib compress them, but not store them in delta
-chains.
-
-=== Cruft packs
-
-A cruft pack eliminates the need for storing unreachable objects in a loose
-state by including the per-object mtimes in a separate file alongside a single
-pack containing all loose objects.
-
-A cruft pack is written by `git repack --cruft` when generating a new pack.
-linkgit:git-pack-objects[1]'s `--cruft` option. Note that `git repack --cruft`
-is a classic all-into-one repack, meaning that everything in the resulting pack is
-reachable, and everything else is unreachable. Once written, the `--cruft`
-option instructs `git repack` to generate another pack containing only objects
-not packed in the previous step (which equates to packing all unreachable
-objects together). This progresses as follows:
-
- 1. Enumerate every object, marking any object which is (a) not contained in a
- kept-pack, and (b) whose mtime is within the grace period as a traversal
- tip.
-
- 2. Perform a reachability traversal based on the tips gathered in the previous
- step, adding every object along the way to the pack.
-
- 3. Write the pack out, along with a `.mtimes` file that records the per-object
- timestamps.
-
-This mode is invoked internally by linkgit:git-repack[1] when instructed to
-write a cruft pack. Crucially, the set of in-core kept packs is exactly the set
-of packs which will not be deleted by the repack; in other words, they contain
-all of the repository's reachable objects.
-
-When a repository already has a cruft pack, `git repack --cruft` typically only
-adds objects to it. An exception to this is when `git repack` is given the
-`--cruft-expiration` option, which allows the generated cruft pack to omit
-expired objects instead of waiting for linkgit:git-gc[1] to expire those objects
-later on.
-
-It is linkgit:git-gc[1] that is typically responsible for removing expired
-unreachable objects.
-
-=== Alternatives
-
-Notable alternatives to this design include:
-
- - The location of the per-object mtime data.
-
-On the location of mtime data, a new auxiliary file tied to the pack was chosen
-to avoid complicating the `.idx` format. If the `.idx` format were ever to gain
-support for optional chunks of data, it may make sense to consolidate the
-`.mtimes` format into the `.idx` itself.
-
-GIT
----
-Part of the linkgit:git[1] suite