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authorPatrick Steinhardt <ps@pks.im>2025-11-03 08:42:02 +0100
committerJunio C Hamano <gitster@pobox.com>2025-11-03 12:18:46 -0800
commitbe659c97eae3b68e38b71f0a67067dede23903b5 (patch)
treed1964ece9ec66306ac485214f4bffb2f5e93b1be /object-file.h
parent90a93f9dea88532623ef7422dbc21d8dc70a58dd (diff)
downloadgit-be659c97eae3b68e38b71f0a67067dede23903b5.tar.xz
object-file: hide internals when we need to reprepare loose sources
There are two different situations where we have to clear the cache of loose objects: - When freeing the loose object source itself to avoid memory leaks. - When repreparing the loose object source so that any potentially- stale data is getting evicted from the cache. The former is already handled by `odb_source_loose_free()`. But the latter case is still done manually by in `odb_reprepare()`, so we are leaking internals into that code. Introduce a new `odb_source_loose_reprepare()` function as an equivalent to `packfile_store_prepare()` to hide these implementation details. Furthermore, while at it, rename the function `odb_clear_loose_cache()` to `odb_source_loose_clear()`. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'object-file.h')
-rw-r--r--object-file.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/object-file.h b/object-file.h
index 90da69cf5f..bec855e8e5 100644
--- a/object-file.h
+++ b/object-file.h
@@ -37,6 +37,9 @@ struct odb_source_loose {
struct odb_source_loose *odb_source_loose_new(struct odb_source *source);
void odb_source_loose_free(struct odb_source_loose *loose);
+/* Reprepare the loose source by emptying the loose object cache. */
+void odb_source_loose_reprepare(struct odb_source *source);
+
/*
* Populate and return the loose object cache array corresponding to the
* given object ID.
@@ -44,9 +47,6 @@ void odb_source_loose_free(struct odb_source_loose *loose);
struct oidtree *odb_source_loose_cache(struct odb_source *source,
const struct object_id *oid);
-/* Empty the loose object cache for the specified object directory. */
-void odb_clear_loose_cache(struct odb_source *source);
-
/*
* Put in `buf` the name of the file in the local object database that
* would be used to store a loose object with the specified oid.