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| author | Patrick Steinhardt <ps@pks.im> | 2025-11-03 08:42:02 +0100 |
|---|---|---|
| committer | Junio C Hamano <gitster@pobox.com> | 2025-11-03 12:18:46 -0800 |
| commit | be659c97eae3b68e38b71f0a67067dede23903b5 (patch) | |
| tree | d1964ece9ec66306ac485214f4bffb2f5e93b1be /object-file.h | |
| parent | 90a93f9dea88532623ef7422dbc21d8dc70a58dd (diff) | |
| download | git-be659c97eae3b68e38b71f0a67067dede23903b5.tar.xz | |
object-file: hide internals when we need to reprepare loose sources
There are two different situations where we have to clear the cache of
loose objects:
- When freeing the loose object source itself to avoid memory leaks.
- When repreparing the loose object source so that any potentially-
stale data is getting evicted from the cache.
The former is already handled by `odb_source_loose_free()`. But the
latter case is still done manually by in `odb_reprepare()`, so we are
leaking internals into that code.
Introduce a new `odb_source_loose_reprepare()` function as an equivalent
to `packfile_store_prepare()` to hide these implementation details.
Furthermore, while at it, rename the function `odb_clear_loose_cache()`
to `odb_source_loose_clear()`.
Signed-off-by: Patrick Steinhardt <ps@pks.im>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'object-file.h')
| -rw-r--r-- | object-file.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/object-file.h b/object-file.h index 90da69cf5f..bec855e8e5 100644 --- a/object-file.h +++ b/object-file.h @@ -37,6 +37,9 @@ struct odb_source_loose { struct odb_source_loose *odb_source_loose_new(struct odb_source *source); void odb_source_loose_free(struct odb_source_loose *loose); +/* Reprepare the loose source by emptying the loose object cache. */ +void odb_source_loose_reprepare(struct odb_source *source); + /* * Populate and return the loose object cache array corresponding to the * given object ID. @@ -44,9 +47,6 @@ void odb_source_loose_free(struct odb_source_loose *loose); struct oidtree *odb_source_loose_cache(struct odb_source *source, const struct object_id *oid); -/* Empty the loose object cache for the specified object directory. */ -void odb_clear_loose_cache(struct odb_source *source); - /* * Put in `buf` the name of the file in the local object database that * would be used to store a loose object with the specified oid. |
