From fb44fb6cb7fdadced51db03403b9f5d93fefa5a5 Mon Sep 17 00:00:00 2001 From: Dmitriy Vyukov Date: Tue, 19 Aug 2014 15:59:42 +0400 Subject: runtime: always pass type to mallocgc when allocating scannable memory We allocate scannable memory w/o type only in few places in runtime. All these cases are not-performance critical (e.g. G or finq args buffer), and in long term they all need to go away. It's not worth it to have special code for this case in mallocgc. So use special fake "notype" type for such allocations. LGTM=khr R=golang-codereviews, khr CC=golang-codereviews, rlh, rsc https://golang.org/cl/127450044 --- src/pkg/runtime/malloc.go | 88 +++++++++++++++++++++-------------------------- 1 file changed, 39 insertions(+), 49 deletions(-) (limited to 'src/pkg/runtime/malloc.go') diff --git a/src/pkg/runtime/malloc.go b/src/pkg/runtime/malloc.go index 84c69abde7..152b3b6b68 100644 --- a/src/pkg/runtime/malloc.go +++ b/src/pkg/runtime/malloc.go @@ -225,66 +225,56 @@ func gomallocgc(size uintptr, typ *_type, flags int) unsafe.Pointer { *xbits |= (bitsPointer << 2) << shift goto marked } - if typ != nil && (uintptr(typ.gc[0])|uintptr(typ.gc[1])) != 0 && uintptr(typ.size) > ptrSize { - if typ.kind&kindGCProg != 0 { - nptr := (uintptr(typ.size) + ptrSize - 1) / ptrSize - masksize := nptr - if masksize%2 != 0 { - masksize *= 2 // repeated - } - masksize = masksize * pointersPerByte / 8 // 4 bits per word - masksize++ // unroll flag in the beginning - if masksize > maxGCMask && typ.gc[1] != 0 { - // If the mask is too large, unroll the program directly - // into the GC bitmap. It's 7 times slower than copying - // from the pre-unrolled mask, but saves 1/16 of type size - // memory for the mask. - mp := acquirem() - mp.ptrarg[0] = x - mp.ptrarg[1] = unsafe.Pointer(typ) - mp.scalararg[0] = uint(size) - mp.scalararg[1] = uint(size0) - onM(&unrollgcproginplace_m) - releasem(mp) - goto marked - } - ptrmask = (*uint8)(unsafe.Pointer(uintptr(typ.gc[0]))) - // Check whether the program is already unrolled. - if uintptr(goatomicloadp(unsafe.Pointer(ptrmask)))&0xff == 0 { - mp := acquirem() - mp.ptrarg[0] = unsafe.Pointer(typ) - onM(&unrollgcprog_m) - releasem(mp) - } - ptrmask = (*uint8)(add(unsafe.Pointer(ptrmask), 1)) // skip the unroll flag byte - } else { - ptrmask = (*uint8)(unsafe.Pointer(&typ.gc[0])) // embed mask + if typ.kind&kindGCProg != 0 { + nptr := (uintptr(typ.size) + ptrSize - 1) / ptrSize + masksize := nptr + if masksize%2 != 0 { + masksize *= 2 // repeated } - if size == 2*ptrSize { - xbitsb := (*uint8)(add(unsafe.Pointer(xbits), shift/8)) - *xbitsb = *ptrmask | bitBoundary + masksize = masksize * pointersPerByte / 8 // 4 bits per word + masksize++ // unroll flag in the beginning + if masksize > maxGCMask && typ.gc[1] != 0 { + // If the mask is too large, unroll the program directly + // into the GC bitmap. It's 7 times slower than copying + // from the pre-unrolled mask, but saves 1/16 of type size + // memory for the mask. + mp := acquirem() + mp.ptrarg[0] = x + mp.ptrarg[1] = unsafe.Pointer(typ) + mp.scalararg[0] = uint(size) + mp.scalararg[1] = uint(size0) + onM(&unrollgcproginplace_m) + releasem(mp) goto marked } - te = uintptr(typ.size) / ptrSize - // If the type occupies odd number of words, its mask is repeated. - if te%2 == 0 { - te /= 2 + ptrmask = (*uint8)(unsafe.Pointer(uintptr(typ.gc[0]))) + // Check whether the program is already unrolled. + if uintptr(goatomicloadp(unsafe.Pointer(ptrmask)))&0xff == 0 { + mp := acquirem() + mp.ptrarg[0] = unsafe.Pointer(typ) + onM(&unrollgcprog_m) + releasem(mp) } + ptrmask = (*uint8)(add(unsafe.Pointer(ptrmask), 1)) // skip the unroll flag byte + } else { + ptrmask = (*uint8)(unsafe.Pointer(&typ.gc[0])) // embed mask } if size == 2*ptrSize { xbitsb := (*uint8)(add(unsafe.Pointer(xbits), shift/8)) - *xbitsb = (bitsPointer << 2) | (bitsPointer << 6) | bitBoundary + *xbitsb = *ptrmask | bitBoundary goto marked } + te = uintptr(typ.size) / ptrSize + // If the type occupies odd number of words, its mask is repeated. + if te%2 == 0 { + te /= 2 + } // Copy pointer bitmask into the bitmap. for i := uintptr(0); i < size0; i += 2 * ptrSize { - v := uint8((bitsPointer << 2) | (bitsPointer << 6)) - if ptrmask != nil { - v = *(*uint8)(add(unsafe.Pointer(ptrmask), ti)) - ti++ - if ti == te { - ti = 0 - } + v := *(*uint8)(add(unsafe.Pointer(ptrmask), ti)) + ti++ + if ti == te { + ti = 0 } if i == 0 { v |= bitBoundary -- cgit v1.3