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The current cheaprand performs 128-bit multiplication on 64-bit numbers
and truncate the result to 32 bits, which is inefficient.
A 32-bit specific implementation is more performant because it performs
64-bit multiplication on 32-bit numbers instead.
The current cheaprand64 involves two cheaprand calls.
Implementing it as 64-bit wyrand is significantly faster.
Since cheaprand64 discards one bit, I have preserved this behavior.
The underlying uint64 function is made available as cheaprandu64.
│ old │ new │
│ sec/op │ sec/op vs base │
Cheaprand-8 1.358n ± 0% 1.218n ± 0% -10.31% (n=100)
Cheaprand64-8 2.424n ± 0% 1.391n ± 0% -42.62% (n=100)
Blocksampled-8 8.347n ± 0% 2.022n ± 0% -75.78% (n=100)
Fixes #77149
Change-Id: Ib0b5da4a642cd34d0401b03c1d343041f8230d11
GitHub-Last-Rev: 549d8d407e2bbcaecdee0b52cbf3a513dda637fb
GitHub-Pull-Request: golang/go#77150
Reviewed-on: https://go-review.googlesource.com/c/go/+/735480
Auto-Submit: Keith Randall <khr@golang.org>
Reviewed-by: Carlos Amedee <carlos@golang.org>
Reviewed-by: Keith Randall <khr@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
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When we first implemented DIT (crypto/subtle.WithDataIndependentTiming),
we made it so that enabling DIT on a goroutine would lock that goroutine
to its current OS thread. This was done to ensure that the DIT state
(which is per-thread) would not leak to other goroutines. We also did
not make goroutines inherit the DIT state.
This change makes goroutines inherit the DIT state from their parent
at creation time. It also removes the OS thread locking when enabling
DIT on a goroutine. Instead, we now set the DIT state on the OS thread
in the scheduler whenever we switch to a goroutine that has DIT enabled,
and we unset it when switching to a goroutine that has DIT disabled.
We add a new field to G and M, ditEnabled, to track whether the G wants
DIT enabled, and whether the M currently has DIT enabled, respectively.
When the scheduler executes a goroutine, it checks these fields and
enables/disables DIT on the thread as needed.
Additionally, cgocallbackg is updated to check if DIT is enabled when
being called from C, and sets the G and M fields accordingly. This
ensures that if DIT was enabled/disabled in C, the correct state will be
reflected in the Go runtime.
The behavior as it currently stands is as follows:
- The function passed to crypto/subtle.WithDataIndependentTiming
will have DIT enabled.
- Any goroutine created within that function will inherit DIT enabled
for its lifetime. Any goroutine created from subquent goroutines will
also inherit DIT enabled for their lifetimes.
- Calling into a C function within from a goroutine with DIT enabled
will have DIT enabled.
- If the C code disables DIT, the goroutine will have DIT re-enabled
when returning to Go.
- If the C code enables DIT, the goroutine will have DIT disabled
when returning to Go if it was not previously enabled.
- Calling back into Go code from C will have DIT enabled if it was
enabled when calling into C, or if the C code enabled it.
Change-Id: I8e91e6df13bb88e56e1036e0e0e5f04efd8eebd3
Reviewed-on: https://go-review.googlesource.com/c/go/+/726382
Reviewed-by: Michael Pratt <mpratt@google.com>
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In #76435, it turns out that the new metric
/sched/goroutines/not-in-go:goroutines counts C threads that have called
into Go before (on Linux) as not-in-go goroutines. The reason for this
is that the M is still attached to the C thread on Linux as an
optimization, so we don't go through all the trouble of detaching the M
and, of course, decrementing nGsyscallNoP.
There's an easy fix to this accounting issue. The flag on the M,
isExtraInC, says whether a thread with an extra M attached no longer has
any Go on its (logical) stack. When we take the P from an M in this
state, we simply just don't increment nGsyscallNoP. When it calls back
into Go, we similarly skip the decrement to nGsyscallNoP.
This is more efficient than alternatives, like always updating
nGsyscallNoP in cgocallbackg, since that would add a new
read-modify-write atomic onto that fast path. It does mean we count
threads in C with a P still attached as not-in-go, but this transient in
most real programs, assuming the thread indeed does not call back into
Go any time soon.
Fixes #76435.
Change-Id: Id05563bacbe35d3fae17d67fb5ed45fa43fa0548
Reviewed-on: https://go-review.googlesource.com/c/go/+/726964
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Implement secret.Do.
- When secret.Do returns:
- Clear stack that is used by the argument function.
- Clear all the registers that might contain secrets.
- On stack growth in secret mode, clear the old stack.
- When objects are allocated in secret mode, mark them and then zero
the marked objects immediately when they are freed.
- If the argument function panics, raise that panic as if it originated
from secret.Do. This removes anything about the secret function
from tracebacks.
For now, this is only implemented on linux for arm64 and amd64.
This is a rebased version of Keith Randalls initial implementation at
CL 600635. I have added arm64 support, signal handling, preemption
handling and dealt with vDSOs spilling into system stacks.
Fixes #21865
Change-Id: I6fbd5a233beeaceb160785e0c0199a5c94d8e520
Co-authored-by: Keith Randall <khr@golang.org>
Reviewed-on: https://go-review.googlesource.com/c/go/+/704615
Reviewed-by: Roland Shoemaker <roland@golang.org>
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Auto-Submit: Filippo Valsorda <filippo@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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WithoutEnforcement lets programs running under GODEBUG=fips140=only
selectively opt out of strict enforcement. This is especially helpful
for non-critical uses of cryptography routines like SHA-1 for content
addressable storage backends (E.g. git).
Fixes #74630
Change-Id: Iabba1f5eb63498db98047aca45e09c5dccf2fbdf
Reviewed-on: https://go-review.googlesource.com/c/go/+/723720
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Reviewed-by: Filippo Valsorda <filippo@golang.org>
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Change-Id: I6a6a636cf38ddb1dc6f2170361eb4093b81acdfb
Reviewed-on: https://go-review.googlesource.com/c/go/+/722521
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The first part, assignWaitingGCWorker selects a mark worker (if any) and
assigns it to the P. The second part, findRunnableGCWorker, is
responsible for actually marking the worker as runnable and updating the
CPU limiter.
The advantage of this split is that assignWaitingGCWorker is safe to do
during STW, which will allow the next CL to make selections during
procresize.
This change is a semantic no-op in preparation for the next CL.
For #65694.
Change-Id: I6a6a636c8beb212185829946cfa1e49f706ac31a
Reviewed-on: https://go-review.googlesource.com/c/go/+/721001
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These cases were missed by CL 393880.
Change-Id: I6a6a636cf0d97a4efcf4b9df766002ecef48b4de
Reviewed-on: https://go-review.googlesource.com/c/go/+/721120
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Today, Ps jump around arbitrarily across STW. Instead, try to keep the P
on the previous M it ran on. In the future, we'll likely want to try to
expand this beyond STW to create a more general affinity for specific
Ms.
For this to be useful, the Ps need to have runnable Gs. Today, STW
preemption goes through goschedImpl, which places the G on the global
run queue. If that was the only G then the P won't have runnable
goroutines anymore.
It makes more sense to keep the G with its P across STW anyway, so add a
special case to goschedImpl for that.
On my machine, this CL reduces the error rate in TestTraceSTW from 99.8%
to 1.9%.
As a nearly 2% error rate shows, there are still cases where this best
effort scheduling doesn't work. The most obvious is that while
procresize assigns Ps back to their original M, startTheWorldWithSema
calls wakep to start a spinning M. The spinning M may steal a goroutine
from another P if that P is too slow to start.
For #65694.
Change-Id: I6a6a636c0969c587d039b68bc68ea16c74ff1fc9
Reviewed-on: https://go-review.googlesource.com/c/go/+/714801
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Auto-Submit: Michael Pratt <mpratt@google.com>
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atomic.Int64 automatically maintains proper alignment, avoiding the need
to manually adjust alignment back and forth as fields above change.
Change-Id: I6a6a636c4c3c366353f6dc8ecac473c075dd5cd9
Reviewed-on: https://go-review.googlesource.com/c/go/+/716700
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This will be used by CL 714801 to remove Ms from the middle of the list.
We could simply convert schedlink to the doubly-linked list, bringing
along all other uses of schedlink.
However, CL 714801 removes Ms from the middle of the midle list. It
would be an easy mistake to make to accidentally remove an M from
schedlink, assuming that it is on the midle list when it is actually on
a completely different list. Using separate a list node makes this
impossible.
For #65694.
Change-Id: I6a6a636c223d925fdc30c0c648460cbf5c2af4d6
Reviewed-on: https://go-review.googlesource.com/c/go/+/714800
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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This reverts commit 361d51a6b58bccaab0559e06737c918018a7a5fa.
Reason for revert: Breaks some tests inside Google (on arm64?)
Change-Id: Iaea45fdcf9b4f9d36553687ca7f479750fe559da
Reviewed-on: https://go-review.googlesource.com/c/go/+/718066
Auto-Submit: Keith Randall <khr@golang.org>
Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
Reviewed-by: Youlin Feng <fengyoulin@live.com>
Reviewed-by: Keith Randall <khr@google.com>
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The textStart field requires a relocation, the only relocation in pclntab.
And nothing uses it. So remove it. Replace it with a zero,
which can itself be removed at some point in coordination with Delve.
For #76038
Change-Id: I35675c0868c5d957bb375e40b804c516ae0300ca
Reviewed-on: https://go-review.googlesource.com/c/go/+/717240
Reviewed-by: Cherry Mui <cherryyz@google.com>
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Since we always can get the address of `CALL runtime.deferreturn(SB)`
from the unwinder, so it is not necessary to record the caller's pc
in the _defer struct. For the stack allocated _defer, this CL makes
the frame smaller.
Change-Id: I0fd347e4bc07cf8a9b954816323df30fc52552b6
Reviewed-on: https://go-review.googlesource.com/c/go/+/716720
Reviewed-by: Keith Randall <khr@golang.org>
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This change eliminates the _Psyscall state by using synchronization on
the G status _Gsyscall to make syscalls work instead. This removes an
atomic Store and an atomic CAS on the syscall path, which reduces
syscall and cgo overheads. It also simplifies the syscall paths quite a
bit.
The one danger with this change is that we have a new combination of
states that was previously impossible. There are brief windows where
it's possible to observe a goroutine in _Grunning but without a P. This
change is careful to hide this detail from the execution tracer, but it
may have unexpected effects in the rest of the runtime, making this
change somewhat risky.
goos: linux
goarch: amd64
pkg: internal/runtime/cgobench
cpu: AMD EPYC 7B13
│ before.out │ after.out │
│ sec/op │ sec/op vs base │
CgoCall-64 43.69n ± 1% 35.83n ± 1% -17.99% (p=0.002 n=6)
CgoCallParallel-64 5.306n ± 1% 5.338n ± 1% ~ (p=0.132 n=6)
Change-Id: I4551afc1eea0c1b67a0b2dd26b0d49aa47bf1fb8
Reviewed-on: https://go-review.googlesource.com/c/go/+/646198
Auto-Submit: Michael Knyszek <mknyszek@google.com>
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Change-Id: I3cabc57f6b8f803f966221f9583a5edb8828ca12
GitHub-Last-Rev: 57569ace50ab8ce3d39e17ddf25ad161dffcc19d
GitHub-Pull-Request: golang/go#76086
Reviewed-on: https://go-review.googlesource.com/c/go/+/715600
Reviewed-by: Michael Pratt <mpratt@google.com>
Reviewed-by: Jorropo <jorropo.pgm@gmail.com>
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_Gdeadextra is almost the same as _Gdead but for goroutines attached to
extra Ms. The primary difference is that it can be transitioned into a
_Gscan status, unlike _Gdead. (Why not just use _Gdead? For safety,
mostly. There's exactly one case where we're going to want to transition
_Gdead to _Gscan|_Gdead, and it's for extra Ms. It's also a bit weird to
call this state dead when it can still have a syscalling P attached to
it.)
This status is used in a follow-up change that changes entersyscall and
exitsyscall.
Change-Id: I169a4c8617aa3dc329574b829203f56c86b58169
Reviewed-on: https://go-review.googlesource.com/c/go/+/646197
Reviewed-by: Cherry Mui <cherryyz@google.com>
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Proposal #74609
Change-Id: I97a754b128aac1bc5b7b9ab607fcd5bb390058c8
GitHub-Last-Rev: 60f2a192badf415112246de8bc6c0084085314f6
GitHub-Pull-Request: golang/go#74622
Reviewed-on: https://go-review.googlesource.com/c/go/+/688335
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Fixes #15490.
Change-Id: I6ce9edc46398030ff639e22d4ca4adebccdfe1b7
Reviewed-on: https://go-review.googlesource.com/c/go/+/690399
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For #15490.
Change-Id: Ic587dda1f42d613ea131a6b53ce6ba6e6cadf4c7
Reviewed-on: https://go-review.googlesource.com/c/go/+/690398
Reviewed-by: Michael Pratt <mpratt@google.com>
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This is largely a port of CL 38180.
For #15490.
Change-Id: I2726111e472e81e9f9f0f294df97872c2689f061
Reviewed-on: https://go-review.googlesource.com/c/go/+/690397
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Asynchronous preemption must save all registers that could be in use
by Go code. Currently, it saves all of these to the goroutine stack.
As a result, the stack frame requirements of asynchronous preemption
can be rather high. On amd64, this requires 368 bytes of stack space,
most of which is the XMM registers. Several RISC architectures are
around 0.5 KiB.
As we add support for SIMD instructions, this is going to become a
problem. The AVX-512 register state is 2.5 KiB. This well exceeds the
nosplit limit, and even if it didn't, could constrain when we can
asynchronously preempt goroutines on small stacks.
This CL fixes this by moving pure scalar state stored in non-GP
registers off the stack and into an allocated "extended register
state" object. To reduce space overhead, we only allocate these
objects as needed. While in the theoretical limit, every G could need
this register state, in practice very few do at a time.
However, we can't allocate when we're in the middle of saving the
register state during an asynchronous preemption, so we reserve
scratch space on every P to temporarily store the register state,
which can then be copied out to an allocated state object later by Go
code.
This commit only implements this for amd64, since that's where we're
about to add much more vector state, but it lays the groundwork for
doing this on any architecture that could benefit.
This is a cherry-pick of CL 680898 plus bug fix CL 684836 from the
dev.simd branch.
Change-Id: I123a95e21c11d5c10942d70e27f84d2d99bbf735
Reviewed-on: https://go-review.googlesource.com/c/go/+/669195
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Factor out the code related to doing calls using the Windows stdcall
calling convention into a separate package. This will allow us to
reuse it in other low-level packages that can't depend on syscall.
Updates #51087.
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Change-Id: I68640b07091183b50da6bef17406c10a397896e9
Reviewed-on: https://go-review.googlesource.com/c/go/+/689156
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The previous CL made this adjustment unnecessary. The argp field
is no longer used by the runtime.
Change-Id: I3491eeef4103c6653ec345d604c0acd290af9e8f
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Use stack unwinding instead of keeping incremental track of the argp
of defers that are allowed to recover.
It's much simpler, and it lets us get rid of the incremental tracking
by wrapper code. (Ripped out in a subsequent CL.)
We only need to stack unwind a few frames to get the right answer, and
only when recover()ing in a panic situation. It will be more expensive
in that case, but cheaper in all others.
Change-Id: Id095807db6864b7ac1e1baf09285b77a07c46d19
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findRunnable takes a snapshot of allp prior to dropping the P because
afterwards procresize may mutate allp without synchronization.
procresize is careful to never mutate the contents up to cap(allp), so
findRunnable can still safely access the Ps in the slice.
Unfortunately, growing allp is problematic. If procresize grows the allp
backing array, it drops the reference to the old array. allpSnapshot
still refers to the old array, but allpSnapshot is on the system stack
in findRunnable, which also likely no longer has a P at all.
This means that a future GC will not find the reference and can free the
array and use it for another allocation. This would corrupt later reads
that findRunnable does from the array.
The fix is simple: the M struct itself is reachable by the GC, so we can
stash the snapshot in the M to ensure it is visible to the GC.
The ugliest part of the CL is the cleanup when we are done with the
snapshot because there are so many return/goto top sites. I am tempted
to put mp.clearAllpSnapshot() in the caller and at top to make this less
error prone, at the expensive of extra unnecessary writes.
Fixes #74414.
Change-Id: I6a6a636c484e4f4b34794fd07910b3fffeca830b
Reviewed-on: https://go-review.googlesource.com/c/go/+/684460
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If a goroutine is synchronously preempted, then taking a
frame-pointer-based stack trace at that preemption will skip PC of the
caller of the function which called into morestack. This happens because
the frame pointer is pushed to the stack after the preamble, leaving the
stack in an odd state for frame pointer unwinding.
Deal with this by marking a goroutine as synchronously preempted and
using that signal to load the missing PC from the stack. On LR platforms
this is available in gp.sched.lr. On non-LR platforms like x86, it's at
gp.sched.sp, because there are no args, no locals, and no frame pointer
pushed to the SP yet.
For #68090.
Change-Id: I73a1206d8b84eecb8a96dbe727195da30088f288
Reviewed-on: https://go-review.googlesource.com/c/go/+/684435
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Almost everywhere we stop the world we casGToWaitingForGC to prevent
mutual deadlock with the GC trying to scan our stack. This historically
was only necessary if we weren't stopping the world to change the GC
phase, because what we were worried about was mutual deadlock with mark
workers' use of suspendG. And, they were the only users of suspendG.
In Go 1.22 this changed. The execution tracer began using suspendG, too.
This leads to the possibility of mutual deadlock between the execution
tracer and a goroutine trying to start or end the GC mark phase. The fix
is simple: make the stop-the-world calls for the GC also call
casGToWaitingForGC. This way, suspendG is guaranteed to make progress in
this circumstance, and once it completes, the stop-the-world can
complete as well.
We can take this a step further, though, and move casGToWaitingForGC
into stopTheWorldWithSema, since there's no longer really a place we can
afford to skip this detail.
While we're here, rename casGToWaitingForGC to casGToWaitingForSuspendG,
since the GC is now not the only potential source of mutual deadlock.
Fixes #72740.
Change-Id: I5e3739a463ef3e8173ad33c531e696e46260692f
Reviewed-on: https://go-review.googlesource.com/c/go/+/681501
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Use the synctest bubble ID to identify bubbles in traces,
rather than the goroutine ID of the bubble's root goroutine.
Some waitReasons include a "(synctest)" suffix to distinguish
a durably blocking state from a non-durable one. For example,
"chan send" vs. "chan send (synctest)". Change this suffix
to "(durable)".
Always print a "(durable)" sufix for the state of durably
blocked bubbled goroutines. For example, print "sleep (durable)".
Drop the "[not] durably blocked" text from goroutine states,
since this is now entirely redundant with the waitReason.
Old:
goroutine 8 [chan receive (synctest), synctest bubble 7, durably blocked]:
goroutine 9 [select (no cases), synctest bubble 7, durably blocked]:
New:
goroutine 8 [chan receive (durable), synctest bubble 1]:
goroutine 9 [select (no cases) (durable), synctest bubble 1]:
Change-Id: I89112efb25150a98a2954f54d1910ccec52a5824
Reviewed-on: https://go-review.googlesource.com/c/go/+/679376
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We already guarantee that no automatic updates to GOMAXPROCS occur after
a GOMAXPROCS call returns. This is easily achieved by having the update
goroutine double-check that updates are still allowed during STW before
committing the new value.
However, it is possible for sysmon to concurrently run defaultGOMAXPROCS
to compute a new GOMAXPROCS value after GOMAXPROCS returns. This new
value will be discarded later, but we'll still perform the system calls
necessary to compute the new value.
Normally this distinction doesn't matter, but if you want to sandbox a
Go program, then you may want to disable GOMAXPROCS updates to reduce
the system call footprint. A call to GOMAXPROCS will disable updates,
but without a guarantee on when sysmon will observe the change it is
somewhat fragile.
Add explicit synchronization between GOMAXPROCS and sysmon to guarantee
that sysmon won't run defaultGOMAXPROCS after GOMAXPROCS returns.
The synchronization is a bit complex because we can't hold a mutex
across STW, nor take a semaphore from sysmon, but the result isn't too
bad.
One oddity is that sched.customGOMAXPROCS and gomaxprocs are no longer
updated in lockstep (even though both are protected by sched.lock), but
I don't believe anything should depend on that.
For #73193.
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Add support to internal/synctest for managing associations between
arbitrary pointers and synctest bubbles. (Implemented internally to
the runtime package by attaching a special to the pointer.)
Associate WaitGroups with bubbles.
Since WaitGroups don't have a constructor,
perform the association when Add is called.
All Add calls must be made from within the same bubble,
or outside any bubble.
When a bubbled goroutine calls WaitGroup.Wait,
the wait is durably blocking iff the WaitGroup is associated
with the current bubble.
Change-Id: I77e2701e734ac2fa2b32b28d5b0c853b7b2825c9
Reviewed-on: https://go-review.googlesource.com/c/go/+/676656
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This CL adds two related features enabled by default via compatibility
GODEBUGs containermaxprocs and updatemaxprocs.
On Linux, containermaxprocs makes the Go runtime consider cgroup CPU
bandwidth limits (quota/period) when setting GOMAXPROCS. If the cgroup
limit is lower than the number of logical CPUs available, then the
cgroup limit takes precedence.
On all OSes, updatemaxprocs makes the Go runtime periodically
recalculate the default GOMAXPROCS value and update GOMAXPROCS if it has
changed. If GOMAXPROCS is set manually, this update does not occur. This
is intended primarily to detect changes to cgroup limits, but it applies
on all OSes because the CPU affinity mask can change as well.
The runtime only considers the limit in the leaf cgroup (the one that
actually contains the process), caching the CPU limit file
descriptor(s), which are periodically reread for updates. This is a
small departure from the original proposed design. It will not consider
limits of parent cgroups (which may be lower than the leaf), and it will
not detection cgroup migration after process start.
We can consider changing this in the future, but the simpler approach is
less invasive; less risk to packages that have some awareness of runtime
internals. e.g., if the runtime periodically opens new files during
execution, file descriptor leak detection is difficult to implement in a
stable way.
For #73193.
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Add build tag gated Valgrind annotations to the runtime which let it
understand how the runtime manages memory. This allows for Go binaries
to be run under Valgrind without emitting spurious errors.
Instead of adding the Valgrind headers to the tree, and using cgo to
call the various Valgrind client request macros, we just add an assembly
function which emits the necessary instructions to trigger client
requests.
In particular we add instrumentation of the memory allocator, using a
two-level mempool structure (as described in the Valgrind manual [0]).
We also add annotations which allow Valgrind to track which memory we
use for stacks, which seems necessary to let it properly function.
We describe the memory model to Valgrind as follows: we treat heap
arenas as a "pool" created with VALGRIND_CREATE_MEMPOOL_EXT (so that we
can use VALGRIND_MEMPOOL_METAPOOL and VALGRIND_MEMPOOL_AUTO_FREE).
Within the pool we treat spans as "superblocks", annotated with
VALGRIND_MEMPOOL_ALLOC. We then allocate individual objects within spans
with VALGRIND_MALLOCLIKE_BLOCK.
It should be noted that running binaries under Valgrind can be _quite
slow_, and certain operations, such as running the GC, can be _very
slow_. It is recommended to run programs with GOGC=off. Additionally,
async preemption should be turned off, since it'll cause strange
behavior (GODEBUG=asyncpreemptoff=1).
Running Valgrind with --leak-check=yes will result in some errors
resulting from some things not being marked fully free'd. These likely
need more annotations to rectify, but for now it is recommended to run
with --leak-check=off.
Updates #73602
[0] https://valgrind.org/docs/manual/mc-manual.html#mc-manual.mempools
Change-Id: I71b26c47d7084de71ef1e03947ef6b1cc6d38301
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This change adds tracking for approximate finalizer and cleanup queue
lengths. These lengths are reported once every GC cycle as a single line
printed to stderr when GODEBUG=checkfinalizer>0.
This change lays the groundwork for runtime/metrics metrics to produce
the same values.
For #72948.
For #72950.
Change-Id: I081721238a0fc4c7e5bee2dbaba6cfb4120d1a33
Reviewed-on: https://go-review.googlesource.com/c/go/+/671437
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ncpu is the total logical CPU count at startup. It is never updated. For
#73193, we will start using updated CPU counts for updated GOMAXPROCS,
making the ncpu name a bit ambiguous. Change to a less ambiguous name.
While we're at it, give the OS specific lookup functions a common name,
so it can be used outside of osinit later.
For #73193.
Change-Id: I6a6a636cf21cc60de36b211f3c374080849fc667
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This change reintroduces CL 564197. It was reverted due to a failing
benchmark. That failure has been resolved.
For #65064
Change-Id: Ic88841d2bc24c2717ad324873f0f52699f21dc66
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This change splits the finalizer and cleanup queues and implements a new
lock-free blocking queue for cleanups. The basic design is as follows:
The cleanup queue is organized in fixed-sized blocks. Individual cleanup
functions are queued, but only whole blocks are dequeued.
Enqueuing cleanups places them in P-local cleanup blocks. These are
flushed to the full list as they get full. Cleanups can only be enqueued
by an active sweeper.
Dequeuing cleanups always dequeues entire blocks from the full list.
Cleanup blocks can be dequeued and executed at any time.
The very last active sweeper in the sweep phase is responsible for
flushing all local cleanup blocks to the full list. It can do this
without any synchronization because the next GC can't start yet, so we
can be very certain that nobody else will be accessing the local blocks.
Cleanup blocks are stored off-heap because the need to be allocated by
the sweeper, which is called from heap allocation paths. As a result,
the GC treats cleanup blocks as roots, just like finalizer blocks.
Flushes to the full list signal to the scheduler that cleanup goroutines
should be awoken. Every time the scheduler goes to wake up a cleanup
goroutine and there were more signals than goroutines to wake, it then
forwards this signal to runtime.AddCleanup, so that it creates another
goroutine the next time it is called, up to gomaxprocs goroutines.
The signals here are a little convoluted, but exist because the sweeper
and the scheduler cannot safely create new goroutines.
For #71772.
For #71825.
Change-Id: Ie839fde2b67e1b79ac1426be0ea29a8d923a62cc
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We've settled on calling the group of goroutines started by
synctest.Run a "bubble". At the time the runtime implementation
was written, I was still calling this a "group". Update the code
to match the current terminology.
Change-Id: I31b757f31d804b5d5f9564c182627030a9532f4a
Reviewed-on: https://go-review.googlesource.com/c/go/+/670135
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Fixes #73526
Change-Id: I4b801cf3e54b99559e6d5ca8fdb2fd0692a0d3a5
Reviewed-on: https://go-review.googlesource.com/c/go/+/669975
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This reverts commits
3f3782feed6e0726ddb08afd32dad7d94fbb38c6 (CL 648518)
b386b628521780c048af14a148f373c84e687b26 (CL 668475)
Fixes #73542
Change-Id: I218851c5c0b62700281feb0b3f82b6b9b97b910d
Reviewed-on: https://go-review.googlesource.com/c/go/+/670055
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We currently make some parts of the preamble unpreemptible because
it confuses morestack. See comments in the code.
Instead, have morestack handle those weird cases so we can
remove unpreemptible marks from most places.
This CL makes user functions preemptible everywhere if they have no
write barriers (at least, on x86). In cmd/go the fraction of functions
that need preemptible markings drops from 82% to 36%. Makes the cmd/go
binary 0.3% smaller.
Update #35470
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This reverts commit 352dd2d932c1c1c6dbc3e112fcdfface07d4fffb.
Reason for revert: cockroachdb benchmark failing. Likely due to CL 564197.
For #73474
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Use the "spinbit" mutex implementation always (including on platforms
that need to emulate atomic.Xchg8), and delete the prior "tristate"
implementations.
The exception is GOARCH=wasm, where the Go runtime does not use multiple
threads.
For #68578
Change-Id: Ifc29bbfa05071d776c23a19ae185891a03a82417
Reviewed-on: https://go-review.googlesource.com/c/go/+/658456
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For #65064
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Before CL, all instances of gQueue and gList stored the size of
structures in a separate variable. The size changed manually and passed
as a separate argument to different functions. This CL added an
additional field to gQueue and gList structures to store the size. Also,
the calculation of size was moved into the implementation of API for
these structures. This allows to reduce possible errors by eliminating
manual calculation of the size and simplifying functions' signatures.
Change-Id: I087da2dfaec4925e4254ad40fce5ccb4c175ec41
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The SpinbitMutex experiment requires m structs other than m0
to be allocated in 2048-byte size class, by adding padding.
Do the calculation more explicitly, to avoid future CLs like CL 653335.
Change-Id: I83ae1e86ef3711ab65441f4e487f94b9e1429029
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mp.isExtraInC is intended to indicate that this M has no Go frames at
all; it is entirely executing in C.
If there was a cgocallback to Go and then a cgocall to C, such that the
leaf frames are C, that is fine. e.g., traceback can handle this fine
with SetCgoTraceback (or by simply skipping the C frames).
However, we currently mismanage isExtraInC, unconditionally setting it
on return from cgocallback. This means that if there are two levels of
cgocallback, we end up running Go code with isExtraInC set.
1. C-created thread calls into Go function 1 (via cgocallback).
2. Go function 1 calls into C function 1 (via cgocall).
3. C function 1 calls into Go function 2 (via cgocallback).
4. Go function 2 returns back to C function 1 (returning via the remainder of cgocallback).
5. C function 1 returns back to Go function 1 (returning via the remainder of cgocall).
6. Go function 1 is now running with mp.isExtraInC == true.
The fix is simple; only set isExtraInC on return from cgocallback if
there are no more Go frames. There can't be more Go frames unless there
is an active cgocall out of the Go frames.
Fixes #72870.
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CL 652276 reduced the m struct by 8 bytes, which has changed the
allocation class on 64 bit OpenBSD platforms. This results in build
failures due to:
M structure uses sizeclass 1792/0x700 bytes; incompatible with mutex flag mask 0x3ff
Add 128 bytes of padding when spinbitmutex is enabled on 64 bit
architectures, moving the size to the half point between the
1792 and 2048 allocation size.
Change-Id: I71623a1f75714543c302217e619d20cf0e717aeb
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It's not used for anything.
Change-Id: I031b3cdfe52b6b1cff4b3cb6713ffe588084542f
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Change the output printed when crashing with a reraised panic value
to not duplicate that value.
Changes output of panicking with "PANIC", recovering, and reraising
from:
panic: PANIC [recovered]
panic: PANIC
to:
panic: PANIC [recovered, reraised]
Fixes #71517
Change-Id: Id59938c4ea0df555b851ffc650fe6f94c0845499
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