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stack
Right now we just prevent such types from being on the heap. This CL
makes it so they cannot appear on the stack either. The distinction
between heap and stack is pretty vague at the language level (e.g. it
is affected by -N), and we don't need the flexibility anyway.
Once go:notinheap types cannot be in either place, we don't need to
consider pointers to such types to be pointers, at least according to
the garbage collector and stack copying. (This is the big win of this
CL, in my opinion.)
The distinction between HasPointers and HasHeapPointer no longer
exists. There is only HasPointers.
This CL is cleanup before possible use of go:notinheap to fix #40954.
Update #13386
Change-Id: Ibd895aadf001c0385078a6d4809c3f374991231a
Reviewed-on: https://go-review.googlesource.com/c/go/+/255320
Trust: Keith Randall <khr@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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race window
Currently activeStackChans is set before a goroutine blocks on a channel
operation in an unlockf passed to gopark. The trouble is that the
unlockf is called *after* the G's status is changed, and the G's status
is what is used by a concurrent mark worker (calling suspendG) to
determine that a G has successfully been suspended. In this window
between the status change and unlockf, the mark worker could try to
shrink the G's stack, and in particular observe that activeStackChans is
false. This observation will cause the mark worker to *not* synchronize
with concurrent channel operations when it should, and so updating
pointers in the sudog for the blocked goroutine (which may point to the
goroutine's stack) races with channel operations which may also
manipulate the pointer (read it, dereference it, update it, etc.).
Fix the problem by adding a new atomically-updated flag to the g struct
called parkingOnChan, which is non-zero in the race window above. Then,
in isShrinkStackSafe, check if parkingOnChan is zero. The race is
resolved like so:
* Blocking G sets parkingOnChan, then changes status in gopark.
* Mark worker successfully suspends blocking G.
* If the mark worker observes parkingOnChan is non-zero when checking
isShrinkStackSafe, then it's not safe to shrink (we're in the race
window).
* If the mark worker observes parkingOnChan as zero, then because
the mark worker observed the G status change, it can be sure that
gopark's unlockf completed, and gp.activeStackChans will be correct.
The risk of this change is low, since although it reduces the number of
places that stack shrinking is allowed, the window here is incredibly
small. Essentially, every place that it might crash now is replaced with
no shrink.
This change adds a test, but the race window is so small that it's hard
to trigger without a well-placed sleep in park_m. Also, this change
fixes stackGrowRecursive in proc_test.go to actually allocate a 128-byte
stack frame. It turns out the compiler was destructuring the "pad" field
and only allocating one uint64 on the stack.
For #40641.
Fixes #40643.
Change-Id: I7dfbe7d460f6972b8956116b137bc13bc24464e8
Reviewed-on: https://go-review.googlesource.com/c/go/+/247050
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
Trust: Michael Knyszek <mknyszek@google.com>
(cherry picked from commit eb3c6a93c3236bbde5dee6cc5bd4ca9f8ab1647a)
Reviewed-on: https://go-review.googlesource.com/c/go/+/256300
Reviewed-by: Austin Clements <austin@google.com>
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Currently sysmon is not stopped when the world is stopped, which is
in general a difficult thing to do. The result of this is that when
tracing starts and the value of trace.enabled changes, it's possible
for sysmon to fail to emit an event when it really should. This leads to
traces which the execution trace parser deems inconsistent.
Fix this by putting all of sysmon's work behind a new lock sysmonlock.
StartTrace and StopTrace both acquire this lock after stopping the world
but before performing any work in order to ensure sysmon sees the
required state change in tracing. This change is expected to slow down
StartTrace and StopTrace, but will help ensure consistent traces are
generated.
Updates #29707.
Fixes #38794.
Change-Id: I64c58e7c3fd173cd5281ffc208d6db24ff6c0284
Reviewed-on: https://go-review.googlesource.com/c/go/+/234617
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
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This commit moves the isSelect bool below the ticket uint32. The
boolean was consuming 8 bytes of the struct. The uint32 was also
consuming 8 bytes, so we can pack isSelect below the uint32 and save 8
bytes. This reduces the sudog struct from 96 bytes to 88 bytes.
Change-Id: If555cdaf2f5eaa125e2590fc4d113dbc99750738
GitHub-Last-Rev: d63b4e086b17da74e185046dfecb12d58e4f19ac
GitHub-Pull-Request: golang/go#36552
Reviewed-on: https://go-review.googlesource.com/c/go/+/214677
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
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Change-Id: I211db915ce2e98555c58f4320ca58e91536f8f3d
GitHub-Last-Rev: 40a7430f88ed125f2ae0db13f3be603c99d06312
GitHub-Pull-Request: golang/go#38852
Reviewed-on: https://go-review.googlesource.com/c/go/+/232037
Run-TryBot: Emmanuel Odeke <emm.odeke@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
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Currently, when a debugger injects a call, that call happens on the
goroutine where the debugger injected it. However, this requires
significant runtime complexity that we're about to remove.
To prepare for this, this CL switches to a different approach that
leaves the interrupted goroutine parked and runs the debug call on a
new goroutine. When the debug call returns, it resumes the original
goroutine.
This should be essentially transparent to debuggers. It follows the
exact same call injection protocol and ensures the whole protocol
executes indivisibly on a single OS thread. The only difference is
that the current G and stack now change part way through the protocol.
For #36365.
Change-Id: I68463bfd73cbee06cfc49999606410a59dd8f653
Reviewed-on: https://go-review.googlesource.com/c/go/+/229299
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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I took some of the infrastructure from Austin's lock logging CR
https://go-review.googlesource.com/c/go/+/192704 (with deadlock
detection from the logs), and developed a setup to give static lock
ranking for runtime locks.
Static lock ranking establishes a documented total ordering among locks,
and then reports an error if the total order is violated. This can
happen if a deadlock happens (by acquiring a sequence of locks in
different orders), or if just one side of a possible deadlock happens.
Lock ordering deadlocks cannot happen as long as the lock ordering is
followed.
Along the way, I found a deadlock involving the new timer code, which Ian fixed
via https://go-review.googlesource.com/c/go/+/207348, as well as two other
potential deadlocks.
See the constants at the top of runtime/lockrank.go to show the static
lock ranking that I ended up with, along with some comments. This is
great documentation of the current intended lock ordering when acquiring
multiple locks in the runtime.
I also added an array lockPartialOrder[] which shows and enforces the
current partial ordering among locks (which is embedded within the total
ordering). This is more specific about the dependencies among locks.
I don't try to check the ranking within a lock class with multiple locks
that can be acquired at the same time (i.e. check the ranking when
multiple hchan locks are acquired).
Currently, I am doing a lockInit() call to set the lock rank of most
locks. Any lock that is not otherwise initialized is assumed to be a
leaf lock (a very high rank lock), so that eliminates the need to do
anything for a bunch of locks (including all architecture-dependent
locks). For two locks, root.lock and notifyList.lock (only in the
runtime/sema.go file), it is not as easy to do lock initialization, so
instead, I am passing the lock rank with the lock calls.
For Windows compilation, I needed to increase the StackGuard size from
896 to 928 because of the new lock-rank checking functions.
Checking of the static lock ranking is enabled by setting
GOEXPERIMENT=staticlockranking before doing a run.
To make sure that the static lock ranking code has no overhead in memory
or CPU when not enabled by GOEXPERIMENT, I changed 'go build/install' so
that it defines a build tag (with the same name) whenever any experiment
has been baked into the toolchain (by checking Expstring()). This allows
me to avoid increasing the size of the 'mutex' type when static lock
ranking is not enabled.
Fixes #38029
Change-Id: I154217ff307c47051f8dae9c2a03b53081acd83a
Reviewed-on: https://go-review.googlesource.com/c/go/+/207619
Reviewed-by: Dan Scales <danscales@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: Dan Scales <danscales@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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If multiple threads call preemptone to preempt the same M, it may
send many signals to the same M such that it hardly make
progress, causing live-lock problem. Only send a signal if there
isn't already one pending.
Fixes #37741.
Change-Id: Id94adb0b95acbd18b23abe637a8dcd81ab41b452
Reviewed-on: https://go-review.googlesource.com/c/go/+/223737
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
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Having an mcache field in both m and p is confusing, so remove it from m.
Always use mcache field from p. Use new variable mcache0 during bootstrap.
Change-Id: If2cba9f8bb131d911d512b61fd883a86cf62cc98
Reviewed-on: https://go-review.googlesource.com/c/go/+/205239
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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The timers code used to have a problem: if code started and stopped a
lot of timers, as would happen with, for example, lots of calls to
context.WithTimeout, then it would steadily use memory holding timers
that had stopped but not been removed from the timer heap.
That problem was fixed by CL 214299, which would remove all deleted
timers whenever they got to be more than 1/4 of the total number of
timers on the heap.
The timers code had a different problem: if there were some idle P's,
the running P's would have lock contention trying to steal their timers.
That problem was fixed by CL 214185, which only acquired the timer lock
if the next timer was ready to run or there were some timers to adjust.
Unfortunately, CL 214185 partially undid 214299, in that we could now
accumulate an increasing number of deleted timers while there were no
timers ready to run. This CL restores the 214299 behavior, by checking
whether there are lots of deleted timers without acquiring the lock.
This is a performance issue to consider for the 1.14 release.
Change-Id: I13c980efdcc2a46eb84882750c39e3f7c5b2e7c3
Reviewed-on: https://go-review.googlesource.com/c/go/+/215722
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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This reduces lock contention when only a few P's are running and
checking for whether they need to run timers on the sleeping P's.
Without this change the running P's would get lock contention
while looking at the sleeping P's timers. With this change a single
atomic load suffices to determine whether there are any ready timers.
Change-Id: Ie843782bd56df49867a01ecf19c47498ec827452
Reviewed-on: https://go-review.googlesource.com/c/go/+/214185
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Reviewed-by: David Chase <drchase@google.com>
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Whenever more than 1/4 of the timers on a P's heap are deleted,
remove them from the heap.
Change-Id: Iff63ed3d04e6f33ffc5c834f77f645c52c007e52
Reviewed-on: https://go-review.googlesource.com/c/go/+/214299
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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This field is only used on Windows.
Change-Id: I12d4df09261f8e7ad54c2abd7beda669af28c8e7
Reviewed-on: https://go-review.googlesource.com/c/go/+/207778
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
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This change adds a per-p free page cache which the page allocator may
allocate out of without a lock. The change also introduces a completely
lockless page allocator fast path.
Although the cache contains at most 64 pages (and usually less), the
vast majority (85%+) of page allocations are exactly 1 page in size.
Updates #35112.
Change-Id: I170bf0a9375873e7e3230845eb1df7e5cf741b78
Reviewed-on: https://go-review.googlesource.com/c/go/+/195701
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Austin Clements <austin@google.com>
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This change adds a per-p mspan object cache similar to the sudog cache.
Unfortunately this cache can't quite operate like the sudog cache, since
it is used in contexts where write barriers are disallowed (i.e.
allocation codepaths), so rather than managing an array and a slice,
it's just an array and a length. A little bit more unsafe, but avoids
any write barriers.
The purpose of this change is to reduce the number of operations which
require the heap lock in allocation, paving the way for a lockless fast
path.
Updates #35112.
Change-Id: I32cfdcd8528fb7be985640e4f3a13cb98ffb7865
Reviewed-on: https://go-review.googlesource.com/c/go/+/196642
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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When we do a successful recover of a panic, we resume normal execution by
returning from the frame that had the deferred call that did the recover (after
executing any remaining deferred calls in that frame).
However, suppose we have called runtime.Goexit and there is a panic during one of the
deferred calls run by the Goexit. Further assume that there is a deferred call in
the frame of the Goexit or a parent frame that does a recover. Then the recovery
process will actually resume normal execution above the Goexit frame and hence
abort the Goexit. We will not terminate the thread as expected, but continue
running in the frame above the Goexit.
To fix this, we explicitly create a _panic object for a Goexit call. We then
change the "abort" behavior for Goexits, but not panics. After a recovery, if the
top-level panic is actually a Goexit that is marked to be aborted, then we return
to the Goexit defer-processing loop, so that the Goexit is not actually aborted.
Actual code changes are just panic.go, runtime2.go, and funcid.go. Adjusted the
test related to the new Goexit behavior (TestRecoverBeforePanicAfterGoexit) and
added several new tests of aborted panics (whose behavior has not changed).
Fixes #29226
Change-Id: Ib13cb0074f5acc2567a28db7ca6912cfc47eecb5
Reviewed-on: https://go-review.googlesource.com/c/go/+/200081
Run-TryBot: Dan Scales <danscales@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
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This adds signal-based preemption to preemptone.
Since STW and forEachP ultimately use preemptone, this also makes
these work with async preemption.
This also makes freezetheworld more robust so tracebacks from fatal
panics should be far less likely to report "goroutine running on other
thread; stack unavailable".
For #10958, #24543. (This doesn't fix it yet because asynchronous
preemption only works on POSIX platforms on 386 and amd64 right now.)
Change-Id: If776181dd5a9b3026a7b89a1b5266521b95a5f61
Reviewed-on: https://go-review.googlesource.com/c/go/+/201762
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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This adds support for pausing a running G by sending a signal to its
M.
The main complication is that we want to target a G, but can only send
a signal to an M. Hence, the protocol we use is to simply mark the G
for preemption (which we already do) and send the M a "wake up and
look around" signal. The signal checks if it's running a G with a
preemption request and stops it if so in the same way that stack check
preemptions stop Gs. Since the preemption may fail (the G could be
moved or the signal could arrive at an unsafe point), we keep a count
of the number of received preemption signals. This lets stopG detect
if its request failed and should be retried without an explicit
channel back to suspendG.
For #10958, #24543.
Change-Id: I3e1538d5ea5200aeb434374abb5d5fdc56107e53
Reviewed-on: https://go-review.googlesource.com/c/go/+/201760
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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_defer.fn can be nil, so we need to add a check when dumping
_defer.fn.fn.
Fixes #35172
Change-Id: Ic1138be5ec9dce915a87467cfa51ff83acc6e3a9
Reviewed-on: https://go-review.googlesource.com/c/go/+/203697
Run-TryBot: Dan Scales <danscales@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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We're about to introduce asynchronous safe points, where we won't have
precise pointer maps for all stack frames. That's okay for scanning
the stack (conservatively), but not for shrinking the stack.
Hence, this CL prepares for this by only shrinking the stack as part
of the stack scan if the goroutine is stopped at a synchronous safe
point. Otherwise, it queues up the stack shrink for the next
synchronous safe point.
We already have one condition under which we can't shrink the stack
for very similar reasons: syscalls. Currently, we just give up on
shrinking the stack if it's in a syscall. But with this mechanism, we
defer that stack shrink until the next synchronous safe point.
For #10958, #24543.
Change-Id: Ifa1dec6f33fdf30f9067be2ce3f7ab8a7f62ce38
Reviewed-on: https://go-review.googlesource.com/c/go/+/201438
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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When we copy a stack of a goroutine blocked in a channel operation, we
have to be very careful because other goroutines may be writing to
that goroutine's stack. To handle this, stack copying acquires the
locks for the channels a goroutine is waiting on.
One complication is that stack growth may happen while a goroutine
holds these locks, in which case stack copying must *not* acquire
these locks because that would self-deadlock.
Currently, stack growth never acquires these locks because stack
growth only happens when a goroutine is running, which means it's
either not blocking on a channel or it's holding the channel locks
already. Stack shrinking always acquires these locks because shrinking
happens asynchronously, so the goroutine is never running, so there
are either no locks or they've been released by the goroutine.
However, we're about to change when stack shrinking can happen, which
is going to break the current rules. Rather than find a new way to
derive whether to acquire these locks or not, this CL simply adds a
flag to the g struct that indicates that stack copying should acquire
channel locks. This flag is set while the goroutine is blocked on a
channel op.
For #10958, #24543.
Change-Id: Ia2ac8831b1bfda98d39bb30285e144c4f7eaf9ab
Reviewed-on: https://go-review.googlesource.com/c/go/+/172982
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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Currently, gcscanvalid is used to resolve a race between attempts to
scan a stack. Now that there's a clear owner of the stack scan
operation, there's no longer any danger of racing or attempting to
scan a stack more than once, so this CL eliminates gcscanvalid.
I double-checked my reasoning by first adding a throw if gcscanvalid
was set in scanstack and verifying that all.bash still passed.
For #10958, #24543.
Fixes #24363.
Change-Id: I76794a5fcda325ed7cfc2b545e2a839b8b3bc713
Reviewed-on: https://go-review.googlesource.com/c/go/+/201139
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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This removes scang and preemptscan, since the stack scanning code now
uses suspendG.
For #10958, #24543.
Change-Id: Ic868bf5d6dcce40662a82cb27bb996cb74d0720e
Reviewed-on: https://go-review.googlesource.com/c/go/+/201138
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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Currently, the process of suspending a goroutine is tied to stack
scanning. In preparation for non-cooperative preemption, this CL
abstracts this into general purpose suspendG/resumeG functions.
suspendG and resumeG closely follow the existing scang and restartg
functions with one exception: the addition of a _Gpreempted status.
Currently, preemption tasks (stack scanning) are carried out by the
target goroutine if it's in _Grunning. In this new approach, the task
is always carried out by the goroutine that called suspendG. Thus, we
need a reliable way to drive the target goroutine out of _Grunning
until the requesting goroutine is ready to resume it. The new
_Gpreempted state provides the handshake: when a runnable goroutine
responds to a preemption request, it now parks itself and enters
_Gpreempted. The requesting goroutine races to put it in _Gwaiting,
which gives it ownership, but also the responsibility to start it
again.
This CL adds several TODOs about improving the synchronization on the
G status. The existing code already has these problems; we're just
taking note of them.
The next CL will remove the now-dead scang and preemptscan.
For #10958, #24543.
Change-Id: I16dbf87bea9d50399cc86719c156f48e67198f16
Reviewed-on: https://go-review.googlesource.com/c/go/+/201137
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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We already claim on the documentation for _Grunning that this is case,
but execute transitions to _Grunning before assigning g.m. Fix this
and make the documentation even more explicit.
For #10958, #24543, but also a good cleanup.
Change-Id: I1eb0108e7762f55cfb0282aca624af1c0a15fe56
Reviewed-on: https://go-review.googlesource.com/c/go/+/201440
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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extra funcdata
Generate inline code at defer time to save the args of defer calls to unique
(autotmp) stack slots, and generate inline code at exit time to check which defer
calls were made and make the associated function/method/interface calls. We
remember that a particular defer statement was reached by storing in the deferBits
variable (always stored on the stack). At exit time, we check the bits of the
deferBits variable to determine which defer function calls to make (in reverse
order). These low-cost defers are only used for functions where no defers
appear in loops. In addition, we don't do these low-cost defers if there are too
many defer statements or too many exits in a function (to limit code increase).
When a function uses open-coded defers, we produce extra
FUNCDATA_OpenCodedDeferInfo information that specifies the number of defers, and
for each defer, the stack slots where the closure and associated args have been
stored. The funcdata also includes the location of the deferBits variable.
Therefore, for panics, we can use this funcdata to determine exactly which defers
are active, and call the appropriate functions/methods/closures with the correct
arguments for each active defer.
In order to unwind the stack correctly after a recover(), we need to add an extra
code segment to functions with open-coded defers that simply calls deferreturn()
and returns. This segment is not reachable by the normal function, but is returned
to by the runtime during recovery. We set the liveness information of this
deferreturn() to be the same as the liveness at the first function call during the
last defer exit code (so all return values and all stack slots needed by the defer
calls will be live).
I needed to increase the stackguard constant from 880 to 896, because of a small
amount of new code in deferreturn().
The -N flag disables open-coded defers. '-d defer' prints out the kind of defer
being used at each defer statement (heap-allocated, stack-allocated, or
open-coded).
Cost of defer statement [ go test -run NONE -bench BenchmarkDefer$ runtime ]
With normal (stack-allocated) defers only: 35.4 ns/op
With open-coded defers: 5.6 ns/op
Cost of function call alone (remove defer keyword): 4.4 ns/op
Text size increase (including funcdata) for go binary without/with open-coded defers: 0.09%
The average size increase (including funcdata) for only the functions that use
open-coded defers is 1.1%.
The cost of a panic followed by a recover got noticeably slower, since panic
processing now requires a scan of the stack for open-coded defer frames. This scan
is required, even if no frames are using open-coded defers:
Cost of panic and recover [ go test -run NONE -bench BenchmarkPanicRecover runtime ]
Without open-coded defers: 62.0 ns/op
With open-coded defers: 255 ns/op
A CGO Go-to-C-to-Go benchmark got noticeably faster because of open-coded defers:
CGO Go-to-C-to-Go benchmark [cd misc/cgo/test; go test -run NONE -bench BenchmarkCGoCallback ]
Without open-coded defers: 443 ns/op
With open-coded defers: 347 ns/op
Updates #14939 (defer performance)
Updates #34481 (design doc)
Change-Id: I63b1a60d1ebf28126f55ee9fd7ecffe9cb23d1ff
Reviewed-on: https://go-review.googlesource.com/c/go/+/202340
Reviewed-by: Austin Clements <austin@google.com>
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Since the new timers run on g0, which does not have a race context,
we add a race context field to the P, and use that for timer functions.
This works since all timer functions are in the standard library.
Updates #27707
Change-Id: I8a5b727b4ddc8ca6fc60eb6d6f5e9819245e395b
Reviewed-on: https://go-review.googlesource.com/c/go/+/171882
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
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This adds a new field to P, adjustTimers, that tells the P that one of
its existing timers was modified to be earlier, and that it therefore
needs to resort them.
Updates #27707
Change-Id: I4c5f5b51ed116f1d898d3f87cdddfa1b552337f8
Reviewed-on: https://go-review.googlesource.com/c/go/+/171832
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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Add support to the main scheduler loop for handling timers on P's.
This is not used yet, as timers are not yet put on P's.
Updates #6239
Updates #27707
Change-Id: I6a359df408629f333a9232142ce19e8be8496dae
Reviewed-on: https://go-review.googlesource.com/c/go/+/171826
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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code and extra funcdata"
This reverts CL 190098.
Reason for revert: broke several builders.
Change-Id: I69161352f9ded02537d8815f259c4d391edd9220
Reviewed-on: https://go-review.googlesource.com/c/go/+/201519
Run-TryBot: Bryan C. Mills <bcmills@google.com>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Dan Scales <danscales@google.com>
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extra funcdata
Generate inline code at defer time to save the args of defer calls to unique
(autotmp) stack slots, and generate inline code at exit time to check which defer
calls were made and make the associated function/method/interface calls. We
remember that a particular defer statement was reached by storing in the deferBits
variable (always stored on the stack). At exit time, we check the bits of the
deferBits variable to determine which defer function calls to make (in reverse
order). These low-cost defers are only used for functions where no defers
appear in loops. In addition, we don't do these low-cost defers if there are too
many defer statements or too many exits in a function (to limit code increase).
When a function uses open-coded defers, we produce extra
FUNCDATA_OpenCodedDeferInfo information that specifies the number of defers, and
for each defer, the stack slots where the closure and associated args have been
stored. The funcdata also includes the location of the deferBits variable.
Therefore, for panics, we can use this funcdata to determine exactly which defers
are active, and call the appropriate functions/methods/closures with the correct
arguments for each active defer.
In order to unwind the stack correctly after a recover(), we need to add an extra
code segment to functions with open-coded defers that simply calls deferreturn()
and returns. This segment is not reachable by the normal function, but is returned
to by the runtime during recovery. We set the liveness information of this
deferreturn() to be the same as the liveness at the first function call during the
last defer exit code (so all return values and all stack slots needed by the defer
calls will be live).
I needed to increase the stackguard constant from 880 to 896, because of a small
amount of new code in deferreturn().
The -N flag disables open-coded defers. '-d defer' prints out the kind of defer
being used at each defer statement (heap-allocated, stack-allocated, or
open-coded).
Cost of defer statement [ go test -run NONE -bench BenchmarkDefer$ runtime ]
With normal (stack-allocated) defers only: 35.4 ns/op
With open-coded defers: 5.6 ns/op
Cost of function call alone (remove defer keyword): 4.4 ns/op
Text size increase (including funcdata) for go cmd without/with open-coded defers: 0.09%
The average size increase (including funcdata) for only the functions that use
open-coded defers is 1.1%.
The cost of a panic followed by a recover got noticeably slower, since panic
processing now requires a scan of the stack for open-coded defer frames. This scan
is required, even if no frames are using open-coded defers:
Cost of panic and recover [ go test -run NONE -bench BenchmarkPanicRecover runtime ]
Without open-coded defers: 62.0 ns/op
With open-coded defers: 255 ns/op
A CGO Go-to-C-to-Go benchmark got noticeably faster because of open-coded defers:
CGO Go-to-C-to-Go benchmark [cd misc/cgo/test; go test -run NONE -bench BenchmarkCGoCallback ]
Without open-coded defers: 443 ns/op
With open-coded defers: 347 ns/op
Updates #14939 (defer performance)
Updates #34481 (design doc)
Change-Id: I51a389860b9676cfa1b84722f5fb84d3c4ee9e28
Reviewed-on: https://go-review.googlesource.com/c/go/+/190098
Reviewed-by: Austin Clements <austin@google.com>
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Part 1: CL 199499 (GOOS nacl)
Part 2: CL 200077 (amd64p32 files, toolchain)
Part 3: stuff that arguably should've been part of Part 2, but I forgot
one of my grep patterns when splitting the original CL up into
two parts.
This one might also have interesting stuff to resurrect for any future
x32 ABI support.
Updates #30439
Change-Id: I2b4143374a253a003666f3c69e776b7e456bdb9c
Reviewed-on: https://go-review.googlesource.com/c/go/+/200318
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
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`cmd/compile/internal/gc/reflect.go:/^func.dumptypestructs` was modified many times, now is `cmd/compile/internal/gc/reflect.go:/^func.dumptabs`
Change-Id: Ie949a5bee7878c998591468a04f67a8a70c61da7
GitHub-Last-Rev: 9ecc26985ef18c8e870649b46419db0a9c72054f
GitHub-Pull-Request: golang/go#34489
Reviewed-on: https://go-review.googlesource.com/c/go/+/197037
Reviewed-by: Keith Randall <khr@golang.org>
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This reverts CL 180761
Reason for revert: Reinstate the stack-allocated defer CL.
There was nothing wrong with the CL proper, but stack allocation of defers exposed two other issues.
Issue #32477: Fix has been submitted as CL 181258.
Issue #32498: Possible fix is CL 181377 (not submitted yet).
Change-Id: I32b3365d5026600069291b068bbba6cb15295eb3
Reviewed-on: https://go-review.googlesource.com/c/go/+/181378
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
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This reverts commit fff4f599fe1c21e411a99de5c9b3777d06ce0ce6.
Reason for revert: Seems to still have issues around GC.
Fixes #32452
Change-Id: Ibe7af629f9ad6a3d5312acd7b066123f484da7f0
Reviewed-on: https://go-review.googlesource.com/c/go/+/180761
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
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When a defer is executed at most once in a function body,
we can allocate the defer record for it on the stack instead
of on the heap.
This should make defers like this (which are very common) faster.
This optimization applies to 363 out of the 370 static defer sites
in the cmd/go binary.
name old time/op new time/op delta
Defer-4 52.2ns ± 5% 36.2ns ± 3% -30.70% (p=0.000 n=10+10)
Fixes #6980
Update #14939
Change-Id: I697109dd7aeef9e97a9eeba2ef65ff53d3ee1004
Reviewed-on: https://go-review.googlesource.com/c/go/+/171758
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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Change-Id: I44af6cd8baa8fcd2a666429467fae4bed5f21fa0
GitHub-Last-Rev: d0c9722f082114b356de55fc79ce138ede019636
GitHub-Pull-Request: golang/go#32052
Reviewed-on: https://go-review.googlesource.com/c/go/+/177277
Reviewed-by: Emmanuel Odeke <emm.odeke@gmail.com>
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This was left over from the C->Go transition.
Change-Id: I52494af3d49a388dc45b57210ba68292ae01cf84
Reviewed-on: https://go-review.googlesource.com/c/go/+/176897
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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This change adds a background scavenging goroutine whose pacing is
determined when the heap goal changes. The scavenger is paced to use
at most 1% of the mutator's time for most systems. Furthermore, the
scavenger's pacing is computed based on the estimated number of
scavengable huge pages to take advantage of optimizations provided by
the OS.
The purpose of this scavenger is to deal with a shrinking heap: if the
heap goal is falling over time, the scavenger should kick in and start
returning free pages from the heap to the OS.
Also, now that we have a pacing system, the credit system used by
scavengeLocked has become redundant. Replace it with a mechanism which
only scavenges on the allocation path if it makes sense to do so with
respect to the new pacing system.
Fixes #30333.
Change-Id: I6203f8dc84affb26c3ab04528889dd9663530edc
Reviewed-on: https://go-review.googlesource.com/c/go/+/142960
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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We're about to change some of these rules, so it's about time we wrote
them down!
For #10958, #24543.
Change-Id: I3efce0c44b53bfb6f31ce2d299809b2b4eb329f0
Reviewed-on: https://go-review.googlesource.com/c/go/+/172857
Reviewed-by: Russ Cox <rsc@golang.org>
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Change-Id: Ie0171f48aaf48d8399ef578f95352445741d83a9
Reviewed-on: https://go-review.googlesource.com/c/go/+/171773
Reviewed-by: Ian Lance Taylor <iant@golang.org>
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Change-Id: I8de5aa64a24e77e0ef876918fcace7668769ebc2
Reviewed-on: https://go-review.googlesource.com/c/go/+/171022
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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This adds an internal runtime debug log. It uses per-M time-stamped
ring buffers of binary log records. On panic, these buffers are
collected, interleaved, and printed.
The entry-point to the debug log is a new "dlog" function. dlog is
designed so it can be used even from very constrained corners of the
runtime such as signal handlers or inside the write barrier.
The facility is only enabled if the debuglog build tag is set.
Otherwise, it compiles away to a no-op implementation.
The debug log format is also designed so it would be reasonable to
decode from a core dump, though this hasn't been implemented.
Change-Id: I6e2737c286358e97a0d8091826498070b95b66a3
Reviewed-on: https://go-review.googlesource.com/c/go/+/157997
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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Both g and p had a racectx field, but they held different kinds of values.
The g field held ThreadState values while the p field held Processor values
(to use the names used in the C++ code in the compiler_rt support library).
Rename the p field to raceprocctx to reduce potential confusion.
Change-Id: Iefba0e259d240171e973054c452c3c15bf3f8f8f
Reviewed-on: https://go-review.googlesource.com/c/go/+/169960
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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Returning the innermost frame instead of the outermost
makes code that walks the results of runtime.Caller{,s}
still work correctly in the presence of mid-stack inlining.
Fixes #29582
Change-Id: I2392e3dd5636eb8c6f58620a61cef2194fe660a7
Reviewed-on: https://go-review.googlesource.com/c/156364
Run-TryBot: Keith Randall <khr@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
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The current support_XXX variables are specific for the
amd64 and 386 platforms.
Prefix processor capability variables by architecture to have a
consistent naming scheme and avoid reuse of the existing
variables for new platforms.
This also aligns naming of runtime variables closer with internal/cpu
processor capability variable names.
Change-Id: I3eabb29a03874678851376185d3a62e73c1aff1d
Reviewed-on: https://go-review.googlesource.com/c/91435
Run-TryBot: Martin Möhrmann <martisch@uos.de>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
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When a goroutine enters a syscall, its M unwires from its P to allow
the P to be retaken by another M if the syscall is slow. The M retains a
reference to its old P, however, so that if its old P has not been
retaken when the syscall returns, it can quickly reacquire that P.
The implementation, however, was confusing, as it left the reference to
the potentially-retaken P in m.p, which implied that the P was still
wired.
Make the code clearer by enforcing the invariant that m.p is never
stale. entersyscall now moves m.p to m.oldp and sets m.p to 0;
exitsyscall does the reverse, provided m.oldp has not been retaken.
With this scheme in place, the issue described in #27660 (assertion
failures in the race detector) would have resulted in a clean segfault
instead of silently corrupting memory.
Change-Id: Ib3e03623ebed4f410e852a716919fe4538858f0a
Reviewed-on: https://go-review.googlesource.com/c/148899
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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When a function triggers a signal (like a segfault which translates to
a nil pointer exception) during execution, a sigpanic handler is just
below it on the stack. The function itself did not stop at a
safepoint, so we have to figure out what safepoint we should use to
scan its stack frame.
Previously we used the site of the most recent defer to get the live
variables at the signal site. That answer is not quite correct, as
explained in #27518. Instead, use the site of a deferreturn call.
It has all the right variables marked as live (no args, all the return
values, except those that escape to the heap, in which case the
corresponding PAUTOHEAP variables will be live instead).
This CL requires stack objects, so that all the local variables
and args referenced by the deferred closures keep the right variables alive.
Fixes #27518
Change-Id: Id45d8a8666759986c203181090b962e2981e48ca
Reviewed-on: https://go-review.googlesource.com/c/134637
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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Now that we do no mark work during mark termination, we no longer need
the gchelper mechanism.
Updates #26903.
Updates #17503.
Change-Id: Ie94e5c0f918cfa047e88cae1028fece106955c1b
Reviewed-on: https://go-review.googlesource.com/c/134785
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
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This adds support for disabling the scheduling of user goroutines
while allowing system goroutines like the garbage collector to
continue running. User goroutines pass through the usual state
transitions, but if we attempt to actually schedule one, it will get
put on a deferred scheduling list.
Updates #26903. This is preparation for unifying STW GC and concurrent
GC.
Updates #25578. This same mechanism can form the basis for disabling
all but a single user goroutine for the purposes of debugger function
call injection.
Change-Id: Ib72a808e00c25613fe6982f5528160d3de3dbbc6
Reviewed-on: https://go-review.googlesource.com/c/134779
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
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