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Change-Id: I6a6a636cf38ddb1dc6f2170361eb4093b81acdfb
Reviewed-on: https://go-review.googlesource.com/c/go/+/722521
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Auto-Submit: Michael Pratt <mpratt@google.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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TestTraceSTW / TestTraceGCSTW currently tracks the location (M/P) of the
target goroutines until it reaches the "start" log message, assuming the
actual STW comes immediately afterwards.
On 386 with TestTraceGCSTW, it actually tends to take >10ms after the
start log before the STW actually occurs. This is enough time for sysmon
to preempt the target goroutines and migration them to another location.
Fix this by continuing tracking all the way until the STW itself occurs.
We still keep the start log message so we can ignore any STW (if any)
before we expect.
Cq-Include-Trybots: luci.golang.try:gotip-linux-386-longtest,gotip-linux-amd64-longtest
Change-Id: I6a6a636cf2dcb18d8b33ac4ad88333cabff2eabb
Reviewed-on: https://go-review.googlesource.com/c/go/+/722520
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Auto-Submit: Michael Pratt <mpratt@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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When the GC starts today, procresize and startTheWorldWithSema don't
consider the additional Ps required to run the mark workers. procresize
and startTheWorldWithSema resume only the Ps necessary to run the normal
user goroutines.
Once those Ps start, findRunnable and findRunnableGCWorker determine
that a GC worker is necessary and run the worker instead, calling wakep
to wake another P to run the original user goroutine.
This is unfortunate because it disrupts the intentional placement of Ps
on Ms that procresize does. It also has the unfortunate side effect of
slightly delaying start-the-world time, as it takes several sequential
wakeps to get all Ps started.
To address this, procresize explicitly assigns GC mark workers to Ps
before starting the world. The assignment occurs _after_ selecting
runnable Ps, so that we prefer to select Ps that were previously idle.
Note that if fewer than 25% of Ps are idle then we won't be able to
assign all dedicated workers, and some of the Ps intended for user
goroutines will convert to dedicated workers once they reach
findRunnableGCWorker.
Also note that stack scanning temporarily suspends the goroutine. Resume
occurs through ready, which will move the goroutine to the local runq of
the P that did the scan. Thus there is still a source of migration at
some point during the GC.
For #65694.
Cq-Include-Trybots: luci.golang.try:gotip-linux-amd64-longtest
Change-Id: I6a6a636c51f39f4f4bc716aa87de68f6ebe163a5
Reviewed-on: https://go-review.googlesource.com/c/go/+/721002
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Auto-Submit: Michael Pratt <mpratt@google.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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Today, Ps jump around arbitrarily across STW. Instead, try to keep the P
on the previous M it ran on. In the future, we'll likely want to try to
expand this beyond STW to create a more general affinity for specific
Ms.
For this to be useful, the Ps need to have runnable Gs. Today, STW
preemption goes through goschedImpl, which places the G on the global
run queue. If that was the only G then the P won't have runnable
goroutines anymore.
It makes more sense to keep the G with its P across STW anyway, so add a
special case to goschedImpl for that.
On my machine, this CL reduces the error rate in TestTraceSTW from 99.8%
to 1.9%.
As a nearly 2% error rate shows, there are still cases where this best
effort scheduling doesn't work. The most obvious is that while
procresize assigns Ps back to their original M, startTheWorldWithSema
calls wakep to start a spinning M. The spinning M may steal a goroutine
from another P if that P is too slow to start.
For #65694.
Change-Id: I6a6a636c0969c587d039b68bc68ea16c74ff1fc9
Reviewed-on: https://go-review.googlesource.com/c/go/+/714801
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Auto-Submit: Michael Pratt <mpratt@google.com>
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Copying the loop variable is no longer necessary since Go 1.22.
Change-Id: Iebb21dac44a20ec200567f1d786f105a4ee4999d
Reviewed-on: https://go-review.googlesource.com/c/go/+/711640
Reviewed-by: Florian Lehner <lehner.florian86@gmail.com>
Auto-Submit: Damien Neil <dneil@google.com>
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Reviewed-by: Damien Neil <dneil@google.com>
Auto-Submit: Tobias Klauser <tobias.klauser@gmail.com>
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Add a regression test similar to the reproducer from #73141 to try to
help catch future issues with vgetrandom and thread exit. Though the
test isn't very precise, it just hammers thread exit.
When the test reproduces #73141, it simply crashes with a SIGSEGV and no
output or stack trace, which would be very unfortunate on a builder.
https://go.dev/issue/49165 tracks collecting core dumps from builders,
which would make this more tractable to debug.
For #73141.
Change-Id: I6a6a636c7d7b41e2729ff6ceb30fd7f979aa9978
Reviewed-on: https://go-review.googlesource.com/c/go/+/662636
Reviewed-by: Cherry Mui <cherryyz@google.com>
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This reverts CL 602296.
Reason for revert: Failing on several builders.
Change-Id: I889c566d34294032c330d4f9402300ad0d5d3bf5
Reviewed-on: https://go-review.googlesource.com/c/go/+/611919
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Fixes #68275
Change-Id: I47b7a2092f1b4d48aebf437db4e329815c956bb9
GitHub-Last-Rev: b89bf3cab7f9f7611122f535914f2788564643c5
GitHub-Pull-Request: golang/go#69126
Reviewed-on: https://go-review.googlesource.com/c/go/+/609296
Reviewed-by: Tim King <taking@google.com>
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Reviewed-by: Ian Lance Taylor <iant@google.com>
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Previously, the test would crash when running on a computer without an
internet connection, e.g. in airplane mode (stack trace below).
The bug was that the condition was inverted. The code tried to close
the listener if `err != nil` (that is, if net.Listen() failed). But if
Listen() failed then there is no listener to close! The listener
should only be closed if Listen() succeeded.
Here is the stack trace from `go test runtime` when offline:
```
--- FAIL: TestGoroutineParallelism2 (0.16s)
panic: runtime error: invalid memory address or nil pointer dereference [recovered]
panic: runtime error: invalid memory address or nil pointer dereference
[signal SIGSEGV: segmentation violation code=0x1 addr=0x0 pc=0x7bdaa1]
goroutine 3858 gp=0xc000185180 m=5 mp=0xc000100008 [running]:
panic({0x854960?, 0xbf70b0?})
<go>/src/runtime/panic.go:778 +0x168 fp=0xc0000afad8 sp=0xc0000afa28 pc=0x441bc8
testing.tRunner.func1.2({0x854960, 0xbf70b0})
<go>/src/testing/testing.go:1632 +0x230 fp=0xc0000afb88 sp=0xc0000afad8 pc=0x524090
testing.tRunner.func1()
<go>/src/testing/testing.go:1635 +0x35e fp=0xc0000afd18 sp=0xc0000afb88 pc=0x523a7e
panic({0x854960?, 0xbf70b0?})
<go>/src/runtime/panic.go:759 +0x132 fp=0xc0000afdc8 sp=0xc0000afd18 pc=0x441b92
runtime.panicmem(...)
<go>/src/runtime/panic.go:261
runtime.sigpanic()
<go>/src/runtime/signal_unix.go:900 +0x359 fp=0xc0000afe28 sp=0xc0000afdc8 pc=0x483c79
runtime_test.testGoroutineParallelism2(0x522e13?, 0x0, 0x1)
<go>/src/runtime/proc_test.go:204 +0x221 fp=0xc0000aff50 sp=0xc0000afe28 pc=0x7bdaa1
runtime_test.TestGoroutineParallelism2(0xc000221520)
<go>/src/runtime/proc_test.go:151 +0x30 fp=0xc0000aff70 sp=0xc0000aff50 pc=0x7bd850
testing.tRunner(0xc000221520, 0x8fed88)
<go>/src/testing/testing.go:1690 +0xf4 fp=0xc0000affc0 sp=0xc0000aff70 pc=0x523674
testing.(*T).Run.gowrap1()
<go>/src/testing/testing.go:1743 +0x25 fp=0xc0000affe0 sp=0xc0000affc0 pc=0x524665
runtime.goexit({})
<go>/src/runtime/asm_amd64.s:1700 +0x1 fp=0xc0000affe8 sp=0xc0000affe0 pc=0x487a41
created by testing.(*T).Run in goroutine 1
<go>/src/testing/testing.go:1743 +0x390
```
Change-Id: I48983fe21b3360ea9d0182c4a3b509801257027b
Reviewed-on: https://go-review.googlesource.com/c/go/+/584436
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
Reviewed-by: Keith Randall <khr@google.com>
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Fix spelling errors discovered using https://github.com/codespell-project/codespell. Errors in data files and vendored packages are ignored.
Change-Id: I83c7818222f2eea69afbd270c15b7897678131dc
GitHub-Last-Rev: 3491615b1b82832cc0064f535786546e89aa6184
GitHub-Pull-Request: golang/go#60758
Reviewed-on: https://go-review.googlesource.com/c/go/+/502576
Auto-Submit: Michael Pratt <mpratt@google.com>
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Reviewed-by: Ian Lance Taylor <iant@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
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Fixes #38651
Change-Id: Id46d684ee80e208c018791a06c26f304670ed159
Reviewed-on: https://go-review.googlesource.com/c/go/+/435337
Run-TryBot: Nick Ripley <nick.ripley@datadoghq.com>
Reviewed-by: Ethan Reesor <ethan.reesor@gmail.com>
Auto-Submit: Michael Pratt <mpratt@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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On 32-bit systems the result of hogCount*factor can overflow.
Use division instead to do comparison.
Update #52207
Change-Id: I429fb9dc009af645acb535cee5c70887527ba207
Reviewed-on: https://go-review.googlesource.com/c/go/+/407415
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Keith Randall <khr@google.com>
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The test checks that the scheduling of the goroutines are within
a small factor, to ensure the scheduler handing off the P
correctly. There have been flaky failures on the builder (probably
due to OS scheduling delays). Increase the threshold to make it
less flaky. The gap would be much bigger if the scheduler doesn't
work correctly.
For the long term maybe it is better to test it more directly
with the scheduler, e.g. with scheduler instrumentation.
May fix #52207.
Change-Id: I50278b70ab21b7f04761fdc8b38dd13304c67879
Reviewed-on: https://go-review.googlesource.com/c/go/+/407134
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Bryan Mills <bcmills@google.com>
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Reviewed-by: Ian Lance Taylor <iant@google.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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A future change to gofmt will rewrite
// Doc comment.
//go:foo
to
// Doc comment.
//
//go:foo
Apply that change preemptively to all comments (not necessarily just doc comments).
For #51082.
Change-Id: Iffe0285418d1e79d34526af3520b415a12203ca9
Reviewed-on: https://go-review.googlesource.com/c/go/+/384260
Trust: Russ Cox <rsc@golang.org>
Run-TryBot: Russ Cox <rsc@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gopher Robot <gobot@golang.org>
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This test occasionally takes very slightly longer than the 3 second
timeout on slow builders (especially windows-386-2008), so increase
the timeout to 5 seconds. It fails with much longer timeouts on Plan
9, so skip it as flaky there.
Updates #41015.
Change-Id: I426a7adfae92c18a0f8a223dd92762b0b91565e1
Reviewed-on: https://go-review.googlesource.com/c/go/+/379214
Trust: Austin Clements <austin@google.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Bryan Mills <bcmills@google.com>
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Fixes for #49680, #49695, #45867, and #49370 all assumed that
SetGCPercent(-1) doesn't block until the GC's mark phase is done, but
it actually does. The cause of 3 of those 4 failures comes from the fact
that at the beginning of the sweep phase, the GC does try to preempt
every P once, and this may run concurrently with test code. In the
fourth case, the issue was likely that only *one* of the debug_test.go
tests was missing a call to SetGCPercent(-1). Just to be safe, leave a
TODO there for now to remove the extraneous runtime.GC calls, but leave
the calls in.
Updates #49680, #49695, #45867, and #49370.
Change-Id: Ibf4e64addfba18312526968bcf40f1f5d54eb3f1
Reviewed-on: https://go-review.googlesource.com/c/go/+/369815
Reviewed-by: Austin Clements <austin@google.com>
Trust: Michael Knyszek <mknyszek@google.com>
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These tests disable GC because of the potential for a deadlock, but
don't consider that a GC could be in progress due to other tests. The
likelihood of this case was increased when the minimum heap size was
lowered during the Go 1.18 cycle. The issue was then mitigated by
CL 368137 but in theory is always a problem.
This change is intended specifically for #45867, but I just walked over
a whole bunch of other tests that don't take this precaution where it
seems like it could be relevant (some tests it's not, like the
UserForcedGC test, or testprogs where no other code has run before it).
Fixes #45867.
Change-Id: I6a1b4ae73e05cab5a0b2d2cce14126bd13be0ba5
Reviewed-on: https://go-review.googlesource.com/c/go/+/369747
Reviewed-by: Michael Pratt <mpratt@google.com>
Reviewed-by: David Chase <drchase@google.com>
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Change-Id: I09a2be64e96fe85d84560728814af74b234d7210
GitHub-Last-Rev: bc881ea0022326fcc35e0356a79634fde00efd2a
GitHub-Pull-Request: golang/go#45929
Reviewed-on: https://go-review.googlesource.com/c/go/+/316409
Reviewed-by: Emmanuel Odeke <emmanuel@orijtech.com>
Run-TryBot: Emmanuel Odeke <emmanuel@orijtech.com>
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When an M transitions from spinning to non-spinning state, it must
recheck most sources of work to avoid missing work submitted between its
initial check and decrementing sched.nmspinning (see "delicate dance"
comment).
Ever since the scheduler rewrite in Go 1.1 (golang.org/cl/7314062), we
have performed this recheck on all Ms before stopping, regardless of
whether or not they were spinning.
Unfortunately, there is a problem with this approach: non-spinning Ms
are not eligible to steal work (note the skip over the stealWork block),
but can detect work during the recheck. If there is work available, this
non-spinning M will jump to top, skip stealing, land in recheck again,
and repeat. i.e., it will spin uselessly.
The spin is bounded. This can only occur if there is another spinning M,
which will either take the work, allowing this M to stop, or take some
other work, allowing this M to upgrade to spinning. But the spinning is
ultimately just a fancy spin-wait.
golang.org/issue/43997 discusses several ways to address this. This CL
takes the simplest approach: skipping the recheck on non-spinning Ms and
allowing them to go to stop.
Results for scheduler-relevant runtime and time benchmarks can be found
at https://perf.golang.org/search?q=upload:20210420.5.
The new BenchmarkCreateGoroutinesSingle is a characteristic example
workload that hits this issue hard. A single M readies lots of work
without itself parking. Other Ms must spin to steal work, which is very
short-lived, forcing those Ms to spin again. Some of the Ms will be
non-spinning and hit the above bug.
With this fixed, that benchmark drops in CPU usage by a massive 68%, and
wall time 24%. BenchmarkNetpollBreak shows similar drops because it is
unintentionally almost the same benchmark (create short-living Gs in a
loop). Typical well-behaved programs show little change.
We also measure scheduling latency (time from goready to execute). Note
that many of these benchmarks are very noisy because they don't involve
much scheduling. Those that do, like CreateGoroutinesSingle, are
expected to increase as we are replacing unintentional spin waiting with
a real park.
Fixes #43997
Change-Id: Ie1d1e1800f393cee1792455412caaa5865d13562
Reviewed-on: https://go-review.googlesource.com/c/go/+/310850
Trust: Michael Pratt <mpratt@google.com>
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Currently activeStackChans is set before a goroutine blocks on a channel
operation in an unlockf passed to gopark. The trouble is that the
unlockf is called *after* the G's status is changed, and the G's status
is what is used by a concurrent mark worker (calling suspendG) to
determine that a G has successfully been suspended. In this window
between the status change and unlockf, the mark worker could try to
shrink the G's stack, and in particular observe that activeStackChans is
false. This observation will cause the mark worker to *not* synchronize
with concurrent channel operations when it should, and so updating
pointers in the sudog for the blocked goroutine (which may point to the
goroutine's stack) races with channel operations which may also
manipulate the pointer (read it, dereference it, update it, etc.).
Fix the problem by adding a new atomically-updated flag to the g struct
called parkingOnChan, which is non-zero in the race window above. Then,
in isShrinkStackSafe, check if parkingOnChan is zero. The race is
resolved like so:
* Blocking G sets parkingOnChan, then changes status in gopark.
* Mark worker successfully suspends blocking G.
* If the mark worker observes parkingOnChan is non-zero when checking
isShrinkStackSafe, then it's not safe to shrink (we're in the race
window).
* If the mark worker observes parkingOnChan as zero, then because
the mark worker observed the G status change, it can be sure that
gopark's unlockf completed, and gp.activeStackChans will be correct.
The risk of this change is low, since although it reduces the number of
places that stack shrinking is allowed, the window here is incredibly
small. Essentially, every place that it might crash now is replaced with
no shrink.
This change adds a test, but the race window is so small that it's hard
to trigger without a well-placed sleep in park_m. Also, this change
fixes stackGrowRecursive in proc_test.go to actually allocate a 128-byte
stack frame. It turns out the compiler was destructuring the "pad" field
and only allocating one uint64 on the stack.
Fixes #40641.
Change-Id: I7dfbe7d460f6972b8956116b137bc13bc24464e8
Reviewed-on: https://go-review.googlesource.com/c/go/+/247050
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Trust: Michael Knyszek <mknyszek@google.com>
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When a locked M wants to start a new M, it hands off to the template
thread to actually call clone and start the thread. The template thread
is lazily created the first time a thread is locked (or if cgo is in
use).
stoplockedm will release the P (_Pidle), then call handoffp to give the
P to another M. In the case of a pending STW, one of two things can
happen:
1. handoffp starts an M, which does acquirep followed by schedule, which
will finally enter _Pgcstop.
2. handoffp immediately enters _Pgcstop. This only occurs if the P has
no local work, GC work, and no spinning M is required.
If handoffp starts an M, and must create a new M to do so, then newm
will simply queue the M on newmHandoff for the template thread to do the
clone.
When a stop-the-world is required, stopTheWorldWithSema will start the
stop and then wait for all Ps to enter _Pgcstop. If the template thread
is not fully created because startTemplateThread gets stopped, then
another stoplockedm may queue an M that will never get created, and the
handoff P will never leave _Pidle. Thus stopTheWorldWithSema will wait
forever.
A sequence to trigger this hang when STW occurs can be visualized with
two threads:
T1 T2
------------------------------- -----------------------------
LockOSThread LockOSThread
haveTemplateThread == 0
startTemplateThread
haveTemplateThread = 1
newm haveTemplateThread == 1
preempt -> schedule g.m.lockedExt++
gcstopm -> _Pgcstop g.m.lockedg = ...
park g.lockedm = ...
return
... (any code)
preempt -> schedule
stoplockedm
releasep -> _Pidle
handoffp
startm (first 3 handoffp cases)
newm
g.m.lockedExt != 0
Add to newmHandoff, return
park
Note that the P in T2 is stuck sitting in _Pidle. Since the template
thread isn't running, the new M will not be started complete the
transition to _Pgcstop.
To resolve this, we disable preemption around the assignment of
haveTemplateThread and the creation of the template thread in order to
guarantee that if handTemplateThread is set then the template thread
will eventually exist, in the presence of stops.
Fixes #38931
Change-Id: I50535fbbe2f328f47b18e24d9030136719274191
Reviewed-on: https://go-review.googlesource.com/c/go/+/232978
Run-TryBot: Michael Pratt <mpratt@google.com>
Reviewed-by: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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Fixes #38541
Change-Id: I0e9ea5865628d953c32f3a5d4b3ccf1c1d0b081e
Reviewed-on: https://go-review.googlesource.com/c/go/+/229077
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Bryan C. Mills <bcmills@google.com>
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A case that I missed in CL 205239: profilealloc can be called at
program startup if GOMAXPROCS is large enough.
Fixes #38474
Change-Id: I2f089fc6ec00c376680e1c0b8a2557b62789dd7f
Reviewed-on: https://go-review.googlesource.com/c/go/+/228420
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TestPingPongHog tests properties of the scheduler.
But the race detector intentionally does randomized scheduling,
so the test is not applicable.
Fixes #38266
Change-Id: Ib06aa317b2776cb1faa641c4e038e2599cf70b2d
Reviewed-on: https://go-review.googlesource.com/c/go/+/227344
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This change makes it so that waking up the scavenger readies its
goroutine without "next" set, so that it doesn't interfere with the
application's use of the runnext feature in the scheduler which helps
fairness.
As of CL 201763 the scavenger began waking up much more often, and in
TestPingPongHog this meant that it would sometimes supercede either a
hog or light goroutine in runnext, leading to a skew in the results and
ultimately a test flake.
This change thus re-enables the TestPingPongHog test on the builders.
Fixes #35271.
Change-Id: Iace08576912e8940554dd7de6447e458ad0d201d
Reviewed-on: https://go-review.googlesource.com/c/go/+/208380
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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This test is failing consistently in the longtest builders,
potentially masking regressions in other packages.
Updates #35271
Change-Id: Idc03171c0109b5c8d4913e0af2078c1115666897
Reviewed-on: https://go-review.googlesource.com/c/go/+/206098
Reviewed-by: Carlos Amedee <carlos@golang.org>
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|
This adds a test of preempting a loop containing no synchronous safe
points for STW and stack scanning.
We couldn't add this test earlier because it requires scheduler, STW,
and stack scanning preemption to all be working.
For #10958, #24543.
Change-Id: I73292db78ca3d14aab11bdafd26d03986920ef0a
Reviewed-on: https://go-review.googlesource.com/c/go/+/201777
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
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Netpoll must be always be initialized when TestNetpollBreak is launched.
However, when it is run in standalone, it won't be the case, so it must
be forced.
Updates: #27707
Change-Id: I28147f3834f3d6aca982c6a298feadc09b55f66e
Reviewed-on: https://go-review.googlesource.com/c/go/+/204058
Run-TryBot: Clément Chigot <clement.chigot%atos.net@gtempaccount.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
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The new netpollBreak function can be used to interrupt a blocking netpoll.
This function is not currently used; it will be used by later CLs.
Updates #27707
Change-Id: I5cb936609ba13c3c127ea1368a49194fc58c9f4d
Reviewed-on: https://go-review.googlesource.com/c/go/+/171824
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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|
With gccgo, if we generate getg inlined, the backend may cache
the address of the TLS variable, which will become invalid after
a thread switch.
Currently there is no known bug for this. But if we didn't
implement this carefully, we may get subtle bugs. This CL adds a
test that will fail loudly if this is wrong. (See also
https://go.googlesource.com/gofrontend/+/refs/heads/master/libgo/runtime/proc.c#333
and an incorrect attempt CL 185337.)
Note: at least on Linux/AMD64, even with an incorrect
implementation, this only fails if the test is compiled with
-fPIC, which is not the default setting for gccgo test suite. So
some manual work is needed. Maybe we could extend the test suite
to run the runtime test with more settings (e.g. PIC and static).
Change-Id: I459a3b4c31f09b9785c0eca19b7756f80e8ef54c
Reviewed-on: https://go-review.googlesource.com/c/go/+/186357
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
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A goroutine should be preempted if it runs for 10ms without blocking.
We found that this doesn't work for goroutines which call short system calls.
For example, the next program can stuck for seconds without this fix:
$ cat main.go
package main
import (
"runtime"
"syscall"
)
func main() {
runtime.GOMAXPROCS(1)
c := make(chan int)
go func() {
c <- 1
for {
t := syscall.Timespec{
Nsec: 300,
}
if true {
syscall.Nanosleep(&t, nil)
}
}
}()
<-c
}
$ time go run main.go
real 0m8.796s
user 0m0.367s
sys 0m0.893s
Updates #10958
Change-Id: Id3be54d3779cc28bfc8b33fe578f13778f1ae2a2
Reviewed-on: https://go-review.googlesource.com/c/go/+/170138
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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|
This change splits a testprog out of TestLockOSThreadExit and makes it
its own test. Then, this change makes the testprog exit prematurely with
a special message if unshare fails with EPERM because not all of the
builders allow the user to call the unshare syscall.
Also, do some minor cleanup on the TestLockOSThread* tests.
Fixes #29366.
Change-Id: Id8a9f6c4b16e26af92ed2916b90b0249ba226dbe
Reviewed-on: https://go-review.googlesource.com/c/155437
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
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|
When a locked M has its G exit without calling UnlockOSThread, then
lockedExt on it was getting cleared. Unfortunately, this meant that
during P handoff, if a new M was started, it might get forked (on
most OSs besides Windows) from the locked M, which could have kernel
state attached to it.
To solve this, just don't clear lockedExt. At the point where the
locked M has its G exit, it will also exit in accordance with the
LockOSThread API. So, we can safely assume that it's lockedExt state
will no longer be used. For the case of the main thread where it just
gets wedged instead of exiting, it's probably better for it to keep
the locked marker since it more accurately represents its state.
Fixed #28979.
Change-Id: I7d3d71dd65bcb873e9758086d2cbcb9a06429b0f
Reviewed-on: https://go-review.googlesource.com/c/153078
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Austin Clements <austin@google.com>
|
|
The general policy for the current state of js/wasm is that it only
has to support tests that are also supported by nacl.
The test nilptr3.go makes assumptions about which nil checks can be
removed. Since WebAssembly does not signal on reading a null pointer,
all nil checks have to be explicit.
Updates #18892
Change-Id: I06a687860b8d22ae26b1c391499c0f5183e4c485
Reviewed-on: https://go-review.googlesource.com/110096
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
|
|
CL 78538 was updated after running TryBots to depend on
syscall.NanoSleep which isn't available on all non-Linux platforms.
Change-Id: I1fa615232b3920453431861310c108b208628441
Reviewed-on: https://go-review.googlesource.com/79175
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
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|
The sleep in question does not make sense if the stolen-from P cannot
run the stolen G. The usleep(3) has been observed delaying execution of
woken G's by ~60us; skipping it reduces the wakeup-to-execution latency
to ~7us in these cases, improving CPU utilization.
Benchmarks added by this change:
name old time/op new time/op delta
WakeupParallelSpinning/0s-12 14.4µs ± 1% 14.3µs ± 1% ~ (p=0.227 n=19+20)
WakeupParallelSpinning/1µs-12 18.3µs ± 0% 18.3µs ± 1% ~ (p=0.950 n=20+19)
WakeupParallelSpinning/2µs-12 22.3µs ± 1% 22.3µs ± 1% ~ (p=0.670 n=20+18)
WakeupParallelSpinning/5µs-12 31.7µs ± 0% 31.7µs ± 0% ~ (p=0.460 n=20+17)
WakeupParallelSpinning/10µs-12 51.8µs ± 0% 51.8µs ± 0% ~ (p=0.883 n=20+20)
WakeupParallelSpinning/20µs-12 91.9µs ± 0% 91.9µs ± 0% ~ (p=0.245 n=20+20)
WakeupParallelSpinning/50µs-12 214µs ± 0% 214µs ± 0% ~ (p=0.509 n=19+20)
WakeupParallelSpinning/100µs-12 335µs ± 0% 335µs ± 0% -0.05% (p=0.006 n=17+15)
WakeupParallelSyscall/0s-12 228µs ± 2% 129µs ± 1% -43.32% (p=0.000 n=20+19)
WakeupParallelSyscall/1µs-12 232µs ± 1% 131µs ± 1% -43.60% (p=0.000 n=19+20)
WakeupParallelSyscall/2µs-12 236µs ± 1% 133µs ± 1% -43.44% (p=0.000 n=18+19)
WakeupParallelSyscall/5µs-12 248µs ± 2% 139µs ± 1% -43.68% (p=0.000 n=18+19)
WakeupParallelSyscall/10µs-12 263µs ± 3% 150µs ± 2% -42.97% (p=0.000 n=18+20)
WakeupParallelSyscall/20µs-12 281µs ± 2% 170µs ± 1% -39.43% (p=0.000 n=19+19)
WakeupParallelSyscall/50µs-12 345µs ± 4% 246µs ± 7% -28.85% (p=0.000 n=20+20)
WakeupParallelSyscall/100µs-12 460µs ± 5% 350µs ± 4% -23.85% (p=0.000 n=20+20)
Benchmarks associated with the change that originally added this sleep
(see https://golang.org/s/go15gomaxprocs):
name old time/op new time/op delta
Chain 19.4µs ± 2% 19.3µs ± 1% ~ (p=0.101 n=19+20)
ChainBuf 19.5µs ± 2% 19.4µs ± 2% ~ (p=0.840 n=19+19)
Chain-2 19.9µs ± 1% 19.9µs ± 2% ~ (p=0.734 n=19+19)
ChainBuf-2 20.0µs ± 2% 20.0µs ± 2% ~ (p=0.175 n=19+17)
Chain-4 20.3µs ± 1% 20.1µs ± 1% -0.62% (p=0.010 n=19+18)
ChainBuf-4 20.3µs ± 1% 20.2µs ± 1% -0.52% (p=0.023 n=19+19)
Powser 2.09s ± 1% 2.10s ± 3% ~ (p=0.908 n=19+19)
Powser-2 2.21s ± 1% 2.20s ± 1% -0.35% (p=0.010 n=19+18)
Powser-4 2.31s ± 2% 2.31s ± 2% ~ (p=0.578 n=18+19)
Sieve 13.6s ± 1% 13.6s ± 1% ~ (p=0.909 n=17+18)
Sieve-2 8.02s ±52% 7.28s ±15% ~ (p=0.336 n=20+16)
Sieve-4 4.00s ±35% 3.98s ±26% ~ (p=0.654 n=20+18)
Change-Id: I58edd8ce01075859d871e2348fc0833e9c01f70f
Reviewed-on: https://go-review.googlesource.com/78538
Reviewed-by: Austin Clements <austin@google.com>
|
|
runtime.LockOSThread is sometimes used when the caller intends to put
the OS thread into an unusual state. In this case, we never want to
return this thread to the runtime thread pool. However, currently
exiting the goroutine implicitly unlocks its OS thread.
Fix this by terminating the locked OS thread when its goroutine exits,
rather than simply returning it to the pool.
Fixes #20395.
Change-Id: I3dcec63b200957709965f7240dc216fa84b62ad9
Reviewed-on: https://go-review.googlesource.com/46038
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
|
|
Currently, there is a single bit for LockOSThread, so two calls to
LockOSThread followed by one call to UnlockOSThread will unlock the
thread. There's evidence (#20458) that this is almost never what
people want or expect and it makes these APIs very hard to use
correctly or reliably.
Change this so LockOSThread/UnlockOSThread can be nested and the
calling goroutine will not be unwired until UnlockOSThread has been
called as many times as LockOSThread has. This should fix the vast
majority of incorrect uses while having no effect on the vast majority
of correct uses.
Fixes #20458.
Change-Id: I1464e5e9a0ea4208fbb83638ee9847f929a2bacb
Reviewed-on: https://go-review.googlesource.com/45752
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
|
|
Since TestPingPongHog tests the scheduler, it's ultimately
probabilistic. Currently, it requires the result be at most of factor
of 2 off of the ideal. It turns out this isn't quite enough in
practice, with factors on 1000 iterations on linux/amd64 ranging from
0.48 to 2.5. If the test were failing, we would expect a factor closer
to 1000X, so it's pretty safe to expand the accepted factor from 2 to
5.
Fixes #20494.
Change-Id: If8f2e96194fe66f1fb981a965d1167fe74ff38d7
Reviewed-on: https://go-review.googlesource.com/44859
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
|
|
Mostly unnecessary *testing.T arguments.
Found with github.com/mvdan/unparam.
Change-Id: Ifb955cb88f2ce8784ee4172f4f94d860fa36ae9a
Reviewed-on: https://go-review.googlesource.com/41691
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
|
|
Currently it's possible for user code to exploit the high scheduler
priority of the GC worker in conjunction with the runnext optimization
to elevate a user goroutine to high priority so it will always run
even if there are other runnable goroutines.
For example, if a goroutine is in a tight allocation loop, the
following can happen:
1. Goroutine 1 allocates, triggering a GC.
2. G 1 attempts an assist, but fails and blocks.
3. The scheduler runs the GC worker, since it is high priority.
Note that this also starts a new scheduler quantum.
4. The GC worker does enough work to satisfy the assist.
5. The GC worker readies G 1, putting it in runnext.
6. GC finishes and the scheduler runs G 1 from runnext, giving it
the rest of the GC worker's quantum.
7. Go to 1.
Even if there are other goroutines on the run queue, they never get a
chance to run in the above sequence. This requires a confluence of
circumstances that make it unlikely, though not impossible, that it
would happen in "real" code. In the test added by this commit, we
force this confluence by setting GOMAXPROCS to 1 and GOGC to 1 so it's
easy for the test to repeated trigger GC and wake from a blocked
assist.
We fix this by making GC always put user goroutines at the end of the
run queue, instead of in runnext. This makes it so user code can't
piggy-back on the GC's high priority to make a user goroutine act like
it has high priority. The only other situation where GC wakes user
goroutines is waking all blocked assists at the end, but this uses the
global run queue and hence doesn't have this problem.
Fixes #15706.
Change-Id: I1589dee4b7b7d0c9c8575ed3472226084dfce8bc
Reviewed-on: https://go-review.googlesource.com/23172
Reviewed-by: Rick Hudson <rlh@golang.org>
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|
Runqempty is a critical predicate for scheduler. If runqempty spuriously
returns true, then scheduler can fail to schedule arbitrary number of
runnable goroutines on idle Ps for arbitrary long time. With the addition
of runnext runqempty predicate become broken (can spuriously return true).
Consider that runnext is not nil and the main array is empty. Runqempty
observes that the array is empty, then it is descheduled for some time.
Then queue owner pushes another element to the queue evicting runnext
into the array. Then queue owner pops runnext. Then runqempty resumes
and observes runnext is nil and returns true. But there were no point
in time when the queue was empty.
Fix runqempty predicate to not return true spuriously.
Change-Id: Ifb7d75a699101f3ff753c4ce7c983cf08befd31e
Reviewed-on: https://go-review.googlesource.com/20858
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
|
|
During random stealing we steal 4*GOMAXPROCS times from random procs.
One would expect that most of the time we check all procs this way,
but due to low quality PRNG we actually miss procs with frightening
probability. Below are modelling experiment results for 1e6 tries:
GOMAXPROCS = 2 : missed 1 procs 7944 times
GOMAXPROCS = 3 : missed 1 procs 101620 times
GOMAXPROCS = 3 : missed 2 procs 3571 times
GOMAXPROCS = 4 : missed 1 procs 63916 times
GOMAXPROCS = 4 : missed 2 procs 61 times
GOMAXPROCS = 4 : missed 3 procs 16 times
GOMAXPROCS = 5 : missed 1 procs 133136 times
GOMAXPROCS = 5 : missed 2 procs 1025 times
GOMAXPROCS = 5 : missed 3 procs 101 times
GOMAXPROCS = 5 : missed 4 procs 15 times
GOMAXPROCS = 8 : missed 1 procs 151765 times
GOMAXPROCS = 8 : missed 2 procs 5057 times
GOMAXPROCS = 8 : missed 3 procs 1726 times
GOMAXPROCS = 8 : missed 4 procs 68 times
GOMAXPROCS = 12 : missed 1 procs 199081 times
GOMAXPROCS = 12 : missed 2 procs 27489 times
GOMAXPROCS = 12 : missed 3 procs 3113 times
GOMAXPROCS = 12 : missed 4 procs 233 times
GOMAXPROCS = 12 : missed 5 procs 9 times
GOMAXPROCS = 16 : missed 1 procs 237477 times
GOMAXPROCS = 16 : missed 2 procs 30037 times
GOMAXPROCS = 16 : missed 3 procs 9466 times
GOMAXPROCS = 16 : missed 4 procs 1334 times
GOMAXPROCS = 16 : missed 5 procs 192 times
GOMAXPROCS = 16 : missed 6 procs 5 times
GOMAXPROCS = 16 : missed 7 procs 1 times
GOMAXPROCS = 16 : missed 8 procs 1 times
A missed proc won't lead to underutilization because we check all procs
again after dropping P. But it can lead to an unpleasant situation
when we miss a proc, drop P, check all procs, discover work, acquire P,
miss the proc again, repeat.
Improve stealing logic to cover all procs.
Also don't enter spinning mode and try to steal when there is nobody around.
Change-Id: Ibb6b122cc7fb836991bad7d0639b77c807aab4c2
Reviewed-on: https://go-review.googlesource.com/20836
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Marvin Stenger <marvin.stenger94@gmail.com>
|
|
Change-Id: I2e26717f2563d7633ffd15f4adf63c3d0ee3403f
Reviewed-on: https://go-review.googlesource.com/20856
Run-TryBot: Marcel van Lohuizen <mpvl@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
|
|
Fixes #14486.
Related to #14485.
Change-Id: I2dd77b0337aebfe885ae828483deeaacb500b12a
Reviewed-on: https://go-review.googlesource.com/20340
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
|
|
Fixes #14107.
Change-Id: Icd9463b1a77b139c7ebc2d8732482d704ea332d0
Reviewed-on: https://go-review.googlesource.com/19002
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
|
|
This has been flaking on the new OpenBSD 5.8 builders lately:
https://storage.googleapis.com/go-build-log/808270e7/openbsd-amd64-gce58_61ce2663.log
(as one example)
Add more debug info when it fails.
Updates #14107
Change-Id: Ie30bc0c703d2e9ee993d1e232ffc5f2d17e65c97
Reviewed-on: https://go-review.googlesource.com/18938
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
|
|
[Repeat of CL 18343 with build fixes.]
Before, NumGoroutine counted system goroutines and Stack (usually) didn't show them,
which was inconsistent and confusing.
To resolve which way they should be consistent, it seems like
package main
import "runtime"
func main() { println(runtime.NumGoroutine()) }
should print 1 regardless of internal runtime details. Make it so.
Fixes #11706.
Change-Id: If26749fec06aa0ff84311f7941b88d140552e81d
Reviewed-on: https://go-review.googlesource.com/18432
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Russ Cox <rsc@golang.org>
|
|
goroutines"
This reverts commit c5bafc828126c8fa057e1accaa448583c7ec145f.
Change-Id: Ie7030c978c6263b9e996d5aa0e490086796df26d
Reviewed-on: https://go-review.googlesource.com/18431
Reviewed-by: Russ Cox <rsc@golang.org>
|
|
Before, NumGoroutine counted system goroutines and Stack (usually) didn't show them,
which was inconsistent and confusing.
To resolve which way they should be consistent, it seems like
package main
import "runtime"
func main() { println(runtime.NumGoroutine()) }
should print 1 regardless of internal runtime details. Make it so.
Fixes #11706.
Change-Id: I6bfe26a901de517728192cfb26a5568c4ef4fe47
Reviewed-on: https://go-review.googlesource.com/18343
Reviewed-by: Austin Clements <austin@google.com>
|