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findRunnable takes a snapshot of allp prior to dropping the P because
afterwards procresize may mutate allp without synchronization.
procresize is careful to never mutate the contents up to cap(allp), so
findRunnable can still safely access the Ps in the slice.
Unfortunately, growing allp is problematic. If procresize grows the allp
backing array, it drops the reference to the old array. allpSnapshot
still refers to the old array, but allpSnapshot is on the system stack
in findRunnable, which also likely no longer has a P at all.
This means that a future GC will not find the reference and can free the
array and use it for another allocation. This would corrupt later reads
that findRunnable does from the array.
The fix is simple: the M struct itself is reachable by the GC, so we can
stash the snapshot in the M to ensure it is visible to the GC.
The ugliest part of the CL is the cleanup when we are done with the
snapshot because there are so many return/goto top sites. I am tempted
to put mp.clearAllpSnapshot() in the caller and at top to make this less
error prone, at the expensive of extra unnecessary writes.
Fixes #74414.
Change-Id: I6a6a636c484e4f4b34794fd07910b3fffeca830b
Reviewed-on: https://go-review.googlesource.com/c/go/+/684460
Reviewed-by: Cherry Mui <cherryyz@google.com>
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If a goroutine is synchronously preempted, then taking a
frame-pointer-based stack trace at that preemption will skip PC of the
caller of the function which called into morestack. This happens because
the frame pointer is pushed to the stack after the preamble, leaving the
stack in an odd state for frame pointer unwinding.
Deal with this by marking a goroutine as synchronously preempted and
using that signal to load the missing PC from the stack. On LR platforms
this is available in gp.sched.lr. On non-LR platforms like x86, it's at
gp.sched.sp, because there are no args, no locals, and no frame pointer
pushed to the SP yet.
For #68090.
Change-Id: I73a1206d8b84eecb8a96dbe727195da30088f288
Reviewed-on: https://go-review.googlesource.com/c/go/+/684435
Reviewed-by: Cherry Mui <cherryyz@google.com>
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Almost everywhere we stop the world we casGToWaitingForGC to prevent
mutual deadlock with the GC trying to scan our stack. This historically
was only necessary if we weren't stopping the world to change the GC
phase, because what we were worried about was mutual deadlock with mark
workers' use of suspendG. And, they were the only users of suspendG.
In Go 1.22 this changed. The execution tracer began using suspendG, too.
This leads to the possibility of mutual deadlock between the execution
tracer and a goroutine trying to start or end the GC mark phase. The fix
is simple: make the stop-the-world calls for the GC also call
casGToWaitingForGC. This way, suspendG is guaranteed to make progress in
this circumstance, and once it completes, the stop-the-world can
complete as well.
We can take this a step further, though, and move casGToWaitingForGC
into stopTheWorldWithSema, since there's no longer really a place we can
afford to skip this detail.
While we're here, rename casGToWaitingForGC to casGToWaitingForSuspendG,
since the GC is now not the only potential source of mutual deadlock.
Fixes #72740.
Change-Id: I5e3739a463ef3e8173ad33c531e696e46260692f
Reviewed-on: https://go-review.googlesource.com/c/go/+/681501
Reviewed-by: Carlos Amedee <carlos@golang.org>
Auto-Submit: Michael Knyszek <mknyszek@google.com>
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This CL makes two changes to reduce the predictability
with which bubbled timers fire.
When asynctimerchan=0 (the default), regular timers with an associated
channel are only added to a timer heap when some channel operation
is blocked on that channel. This allows us to garbage collect
unreferenced, unstopped timers. Timers in a synctest bubble, in
contrast, are always added to the bubble's timer heap.
This CL changes bubbled timers with a channel to be handled the
same as unbubbled ones, adding them to the bubble's timer heap only
when some channel operation is blocked on the timer's channel.
This permits unstopped bubbled timers to be garbage collected,
but more importantly it makes all timers past their deadline
behave identically, regardless of whether they are in a bubble.
This CL also changes timer scheduling to execute bubbled timers
immediately when possible rather than adding them to a heap.
Timers in a bubble's heap are executed when the bubble is idle.
Executing timers immediately avoids creating a predictable
order of execution.
For #73850
Fixes #73934
Change-Id: If82e441546408f780f6af6fb7f6e416d3160295d
Reviewed-on: https://go-review.googlesource.com/c/go/+/678075
Auto-Submit: Damien Neil <dneil@google.com>
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We already guarantee that no automatic updates to GOMAXPROCS occur after
a GOMAXPROCS call returns. This is easily achieved by having the update
goroutine double-check that updates are still allowed during STW before
committing the new value.
However, it is possible for sysmon to concurrently run defaultGOMAXPROCS
to compute a new GOMAXPROCS value after GOMAXPROCS returns. This new
value will be discarded later, but we'll still perform the system calls
necessary to compute the new value.
Normally this distinction doesn't matter, but if you want to sandbox a
Go program, then you may want to disable GOMAXPROCS updates to reduce
the system call footprint. A call to GOMAXPROCS will disable updates,
but without a guarantee on when sysmon will observe the change it is
somewhat fragile.
Add explicit synchronization between GOMAXPROCS and sysmon to guarantee
that sysmon won't run defaultGOMAXPROCS after GOMAXPROCS returns.
The synchronization is a bit complex because we can't hold a mutex
across STW, nor take a semaphore from sysmon, but the result isn't too
bad.
One oddity is that sched.customGOMAXPROCS and gomaxprocs are no longer
updated in lockstep (even though both are protected by sched.lock), but
I don't believe anything should depend on that.
For #73193.
Cq-Include-Trybots: luci.golang.try:gotip-linux-amd64-staticlockranking
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Reviewed-on: https://go-review.googlesource.com/c/go/+/677037
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The updatemaxprocs metric logic is currently backwards. We only
increment the metric when we update GOMAXPROCS, but that only occurs if
updatemaxprocs is enabled.
Instead, the metric is supposed to increment when updatemaxprocs is
disabled and there would be different behavior if it were enabled.
Theoretically we should run the entire update system in a dry run mode,
and only bail out right before committing updates. But that is an awful
lot of effort for a feature that is disabled. Plus some users (like
sandboxes) want to completely disable the update syscalls
(sched_getaffinity and pread64). If we still do dry run updates then we
need an additional GODEBUG for completely disabling functionality.
This CL also avoids starting the update goroutine at all if disabled,
since it isn't needed.
For #73193.
Change-Id: I6a6a636ceec8fced44e36cb27dcb1b4ba51fce33
Reviewed-on: https://go-review.googlesource.com/c/go/+/677036
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There are other parts to updating GOMAXPROCS than just the helper
goroutine, so make the naming more specific.
For #73193.
Change-Id: I6a6a636c31ac80c8d76afe90c0bfc29d3086af4d
Reviewed-on: https://go-review.googlesource.com/c/go/+/677035
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This CL adds two related features enabled by default via compatibility
GODEBUGs containermaxprocs and updatemaxprocs.
On Linux, containermaxprocs makes the Go runtime consider cgroup CPU
bandwidth limits (quota/period) when setting GOMAXPROCS. If the cgroup
limit is lower than the number of logical CPUs available, then the
cgroup limit takes precedence.
On all OSes, updatemaxprocs makes the Go runtime periodically
recalculate the default GOMAXPROCS value and update GOMAXPROCS if it has
changed. If GOMAXPROCS is set manually, this update does not occur. This
is intended primarily to detect changes to cgroup limits, but it applies
on all OSes because the CPU affinity mask can change as well.
The runtime only considers the limit in the leaf cgroup (the one that
actually contains the process), caching the CPU limit file
descriptor(s), which are periodically reread for updates. This is a
small departure from the original proposed design. It will not consider
limits of parent cgroups (which may be lower than the leaf), and it will
not detection cgroup migration after process start.
We can consider changing this in the future, but the simpler approach is
less invasive; less risk to packages that have some awareness of runtime
internals. e.g., if the runtime periodically opens new files during
execution, file descriptor leak detection is difficult to implement in a
stable way.
For #73193.
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Reviewed-on: https://go-review.googlesource.com/c/go/+/670497
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Add build tag gated Valgrind annotations to the runtime which let it
understand how the runtime manages memory. This allows for Go binaries
to be run under Valgrind without emitting spurious errors.
Instead of adding the Valgrind headers to the tree, and using cgo to
call the various Valgrind client request macros, we just add an assembly
function which emits the necessary instructions to trigger client
requests.
In particular we add instrumentation of the memory allocator, using a
two-level mempool structure (as described in the Valgrind manual [0]).
We also add annotations which allow Valgrind to track which memory we
use for stacks, which seems necessary to let it properly function.
We describe the memory model to Valgrind as follows: we treat heap
arenas as a "pool" created with VALGRIND_CREATE_MEMPOOL_EXT (so that we
can use VALGRIND_MEMPOOL_METAPOOL and VALGRIND_MEMPOOL_AUTO_FREE).
Within the pool we treat spans as "superblocks", annotated with
VALGRIND_MEMPOOL_ALLOC. We then allocate individual objects within spans
with VALGRIND_MALLOCLIKE_BLOCK.
It should be noted that running binaries under Valgrind can be _quite
slow_, and certain operations, such as running the GC, can be _very
slow_. It is recommended to run programs with GOGC=off. Additionally,
async preemption should be turned off, since it'll cause strange
behavior (GODEBUG=asyncpreemptoff=1).
Running Valgrind with --leak-check=yes will result in some errors
resulting from some things not being marked fully free'd. These likely
need more annotations to rectify, but for now it is recommended to run
with --leak-check=off.
Updates #73602
[0] https://valgrind.org/docs/manual/mc-manual.html#mc-manual.mempools
Change-Id: I71b26c47d7084de71ef1e03947ef6b1cc6d38301
Reviewed-on: https://go-review.googlesource.com/c/go/+/674077
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This change adds tracking for approximate finalizer and cleanup queue
lengths. These lengths are reported once every GC cycle as a single line
printed to stderr when GODEBUG=checkfinalizer>0.
This change lays the groundwork for runtime/metrics metrics to produce
the same values.
For #72948.
For #72950.
Change-Id: I081721238a0fc4c7e5bee2dbaba6cfb4120d1a33
Reviewed-on: https://go-review.googlesource.com/c/go/+/671437
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ncpu is the total logical CPU count at startup. It is never updated. For
#73193, we will start using updated CPU counts for updated GOMAXPROCS,
making the ncpu name a bit ambiguous. Change to a less ambiguous name.
While we're at it, give the OS specific lookup functions a common name,
so it can be used outside of osinit later.
For #73193.
Change-Id: I6a6a636cf21cc60de36b211f3c374080849fc667
Reviewed-on: https://go-review.googlesource.com/c/go/+/672277
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Moving to a smaller package allows its use in other internal/runtime
packages.
This isn't internal/strconvlite since it can't be used directly by
strconv.
For #73193.
Change-Id: I6a6a636c9c8b3f06b5fd6c07fe9dd5a7a37d1429
Reviewed-on: https://go-review.googlesource.com/c/go/+/672697
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This change reintroduces CL 564197. It was reverted due to a failing
benchmark. That failure has been resolved.
For #65064
Change-Id: Ic88841d2bc24c2717ad324873f0f52699f21dc66
Reviewed-on: https://go-review.googlesource.com/c/go/+/669235
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This change splits the finalizer and cleanup queues and implements a new
lock-free blocking queue for cleanups. The basic design is as follows:
The cleanup queue is organized in fixed-sized blocks. Individual cleanup
functions are queued, but only whole blocks are dequeued.
Enqueuing cleanups places them in P-local cleanup blocks. These are
flushed to the full list as they get full. Cleanups can only be enqueued
by an active sweeper.
Dequeuing cleanups always dequeues entire blocks from the full list.
Cleanup blocks can be dequeued and executed at any time.
The very last active sweeper in the sweep phase is responsible for
flushing all local cleanup blocks to the full list. It can do this
without any synchronization because the next GC can't start yet, so we
can be very certain that nobody else will be accessing the local blocks.
Cleanup blocks are stored off-heap because the need to be allocated by
the sweeper, which is called from heap allocation paths. As a result,
the GC treats cleanup blocks as roots, just like finalizer blocks.
Flushes to the full list signal to the scheduler that cleanup goroutines
should be awoken. Every time the scheduler goes to wake up a cleanup
goroutine and there were more signals than goroutines to wake, it then
forwards this signal to runtime.AddCleanup, so that it creates another
goroutine the next time it is called, up to gomaxprocs goroutines.
The signals here are a little convoluted, but exist because the sweeper
and the scheduler cannot safely create new goroutines.
For #71772.
For #71825.
Change-Id: Ie839fde2b67e1b79ac1426be0ea29a8d923a62cc
Reviewed-on: https://go-review.googlesource.com/c/go/+/650697
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We've settled on calling the group of goroutines started by
synctest.Run a "bubble". At the time the runtime implementation
was written, I was still calling this a "group". Update the code
to match the current terminology.
Change-Id: I31b757f31d804b5d5f9564c182627030a9532f4a
Reviewed-on: https://go-review.googlesource.com/c/go/+/670135
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For riscv64/rva22u64 and above, we can intrinsify math/bits.OnesCount
using the CPOP/CPOPW machine instructions. Since the native Go
implementation of OnesCount is relatively expensive, it is also
worth emitting a check for Zbb support when compiled for rva20u64.
On a Banana Pi F3, with GORISCV64=rva22u64:
│ oc.1 │ oc.2 │
│ sec/op │ sec/op vs base │
OnesCount-8 16.930n ± 0% 4.389n ± 0% -74.08% (p=0.000 n=10)
OnesCount8-8 5.642n ± 0% 5.016n ± 0% -11.10% (p=0.000 n=10)
OnesCount16-8 9.404n ± 0% 5.015n ± 0% -46.67% (p=0.000 n=10)
OnesCount32-8 13.165n ± 0% 4.388n ± 0% -66.67% (p=0.000 n=10)
OnesCount64-8 16.300n ± 0% 4.388n ± 0% -73.08% (p=0.000 n=10)
geomean 11.40n 4.629n -59.40%
On a Banana Pi F3, compiled with GORISCV64=rva20u64 and with Zbb
detection enabled:
│ oc.3 │ oc.4 │
│ sec/op │ sec/op vs base │
OnesCount-8 16.930n ± 0% 5.643n ± 0% -66.67% (p=0.000 n=10)
OnesCount8-8 5.642n ± 0% 5.642n ± 0% ~ (p=0.447 n=10)
OnesCount16-8 10.030n ± 0% 6.896n ± 0% -31.25% (p=0.000 n=10)
OnesCount32-8 13.170n ± 0% 5.642n ± 0% -57.16% (p=0.000 n=10)
OnesCount64-8 16.300n ± 0% 5.642n ± 0% -65.39% (p=0.000 n=10)
geomean 11.55n 5.873n -49.16%
On a Banana Pi F3, compiled with GORISCV64=rva20u64 but with Zbb
detection disabled:
│ oc.3 │ oc.5 │
│ sec/op │ sec/op vs base │
OnesCount-8 16.93n ± 0% 29.47n ± 0% +74.07% (p=0.000 n=10)
OnesCount8-8 5.642n ± 0% 5.643n ± 0% ~ (p=0.191 n=10)
OnesCount16-8 10.03n ± 0% 15.05n ± 0% +50.05% (p=0.000 n=10)
OnesCount32-8 13.17n ± 0% 18.18n ± 0% +38.04% (p=0.000 n=10)
OnesCount64-8 16.30n ± 0% 21.94n ± 0% +34.60% (p=0.000 n=10)
geomean 11.55n 15.84n +37.16%
For hardware without Zbb, this adds ~5ns overhead, while for hardware
with Zbb we achieve a performance gain up of up to 11ns. It is worth
noting that OnesCount8 is cheap enough that it is preferable to stick
with the generic version in this case.
Change-Id: Id657e40e0dd1b1ab8cc0fe0f8a68df4c9f2d7da5
Reviewed-on: https://go-review.googlesource.com/c/go/+/660856
Reviewed-by: Carlos Amedee <carlos@golang.org>
Reviewed-by: Meng Zhuo <mengzhuo1203@gmail.com>
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This reverts commit 352dd2d932c1c1c6dbc3e112fcdfface07d4fffb.
Reason for revert: cockroachdb benchmark failing. Likely due to CL 564197.
For #73474
Change-Id: Id5d83cd8bb8fe9ee7fddb8dc01f1a01f2d40154e
Reviewed-on: https://go-review.googlesource.com/c/go/+/667336
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For #65064
Change-Id: Ifecd7e332d2cf251750752743befeda4ed396f33
Reviewed-on: https://go-review.googlesource.com/c/go/+/564197
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To simplify the code.
Change-Id: I023de705504c0b580718eec3c7c563b6cf2c8184
GitHub-Last-Rev: 026b32c799b13d0c7ded54f2e61429e6c5ed0aa8
GitHub-Pull-Request: golang/go#73412
Reviewed-on: https://go-review.googlesource.com/c/go/+/666118
Reviewed-by: Keith Randall <khr@golang.org>
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Before CL, all instances of gQueue and gList stored the size of
structures in a separate variable. The size changed manually and passed
as a separate argument to different functions. This CL added an
additional field to gQueue and gList structures to store the size. Also,
the calculation of size was moved into the implementation of API for
these structures. This allows to reduce possible errors by eliminating
manual calculation of the size and simplifying functions' signatures.
Change-Id: I087da2dfaec4925e4254ad40fce5ccb4c175ec41
Reviewed-on: https://go-review.googlesource.com/c/go/+/664777
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The SpinbitMutex experiment requires m structs other than m0
to be allocated in 2048-byte size class, by adding padding.
Do the calculation more explicitly, to avoid future CLs like CL 653335.
Change-Id: I83ae1e86ef3711ab65441f4e487f94b9e1429029
Reviewed-on: https://go-review.googlesource.com/c/go/+/654595
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Change-Id: I625c392864c97cefc2ac8f23612e3f62f7fbba23
GitHub-Last-Rev: 779f756850e7bf0cf2059ed0b4d412638c872f7e
GitHub-Pull-Request: golang/go#73313
Reviewed-on: https://go-review.googlesource.com/c/go/+/664016
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The following sequence in the scheduler may potentially lead to
deadlock:
- globrunqget() -> runqput() -> runqputslow() -> globrunqputbatch()
However, according to the current logic of the scheduler it is not
possible to face the deadlock.
The patch explicitly excludes the deadlock, even though it is impossible
situation at the moment.
Additionally, the "runq" and "globrunq" APIs were partially refactored,
which allowed to minimize the usage of these APIs by each other.
This will prevent situations described in the CL.
Change-Id: I7318f935d285b95522998e0903eaa6193af2ba48
Reviewed-on: https://go-review.googlesource.com/c/go/+/662216
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When an M is destroyed, we put its vgetrandom state back on the shared
list for another M to reuse. This list is simply a slice, so appending
to the slice may allocate. Currently this operation is performed in
mdestroy, after the P is released, meaning allocation is not allowed.
More the cleanup earlier in mdestroy when allocation is still OK.
Also add //go:nowritebarrierrec to mdestroy since it runs without a P,
which would have caught this bug.
Fixes #73141.
Change-Id: I6a6a636c3fbf5c6eec09d07a260e39dbb4d2db12
Reviewed-on: https://go-review.googlesource.com/c/go/+/662455
Reviewed-by: Jason Donenfeld <Jason@zx2c4.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Keith Randall <khr@google.com>
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This enables the ASAN default behavior of reporting C memory leaks.
It can be disabled with ASAN_OPTIONS=detect_leaks=0.
Fixes #67833
Change-Id: I420da1b5d79cf70d8cf134eaf97bf0a22f61ffd0
Cq-Include-Trybots: luci.golang.try:gotip-linux-amd64-asan-clang15,gotip-linux-arm64-asan-clang15
Reviewed-on: https://go-review.googlesource.com/c/go/+/651755
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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It's not used for anything.
Change-Id: I031b3cdfe52b6b1cff4b3cb6713ffe588084542f
Reviewed-on: https://go-review.googlesource.com/c/go/+/652276
Reviewed-by: Keith Randall <khr@google.com>
Reviewed-by: David Chase <drchase@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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Provides, on one line, an approximation of P scheduling throughput: how
many times execute() was called for a given P. Said another way: how
many RUNNABLE to RUNNING transitions have happened for this P.
This allows discerning whether a P actually did anything, and how it
compares to other periods of a processes operation.
This should be useful to analyze (kernel) scheduler hiccups.
Investigators will want to subtract the tick values from subsequent
schedtrace lines to get a rate of schedulings. I've opted to add a space
around the first and last element as well to make it more uniform to do
the proposed subtracting with tools like AWK.
Change-Id: I69d6dae1509ad285d43799f38bcaa3aa0fb2352e
Reviewed-on: https://go-review.googlesource.com/c/go/+/635636
Reviewed-by: Michael Pratt <mpratt@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Auto-Submit: Nicolas Hillegeer <aktau@google.com>
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Change-Id: Iad3353431a2ef97c1e0c440bdd84b78cb5ea990e
Reviewed-on: https://go-review.googlesource.com/c/go/+/635635
Reviewed-by: Michael Pratt <mpratt@google.com>
Auto-Submit: Nicolas Hillegeer <aktau@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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This change deduplicates trace wire format definitions between the
runtime and the trace parser by making the internal/trace/tracev2
package the source of truth.
Change-Id: Ia0721d3484a80417e40ac473ec32870bee73df09
Reviewed-on: https://go-review.googlesource.com/c/go/+/644221
Auto-Submit: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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Currently injectglist emits all the trace events before actually calling
casgstatus on each goroutine. This is a problem, since tracing can
observe an inconsistent state (gstatus does not match tracer's 'emitted
an event' state).
This change fixes the problem by having injectglist do what every other
scheduler function does, and that's wrap each call to casgstatus in
traceAcquire/traceRelease.
Fixes #70883.
Change-Id: I857e96cec01688013597e8efc0c4c3d0b72d3a70
Reviewed-on: https://go-review.googlesource.com/c/go/+/638558
Reviewed-by: Michael Pratt <mpratt@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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Change-Id: I349b24ba5259d7abb0ae37065f704517aa4decda
Reviewed-on: https://go-review.googlesource.com/c/go/+/630155
Reviewed-by: Michael Pratt <mpratt@google.com>
Auto-Submit: Damien Neil <dneil@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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Add an internal (for now) implementation of testing/synctest.
The synctest.Run function executes a tree of goroutines in an
isolated environment using a fake clock. The synctest.Wait function
allows a test to wait for all other goroutines within the test
to reach a blocking point.
For #67434
For #69687
Change-Id: Icb39e54c54cece96517e58ef9cfb18bf68506cfc
Reviewed-on: https://go-review.googlesource.com/c/go/+/591997
Reviewed-by: Michael Pratt <mpratt@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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Add a new function, WithDataIndependentTiming, which takes a function as
an argument, and encloses it with calls to set/unset the DIT PSTATE bit
on Arm64.
Since DIT is OS thread-local, for the duration of the execution of
WithDataIndependentTiming, we lock the goroutine to the OS thread, using
LockOSThread. For long running operations, this is likely to not be
performant, but we expect this to be tightly scoped around cryptographic
operations that have bounded execution times.
If locking to the OS thread turns out to be too slow, another option is
to add a bit to the g state indicating if a goroutine has DIT enabled,
and then have the scheduler enable/disable DIT when scheduling a g.
Additionally, we add a new GODEBUG, dataindependenttiming, which allows
setting DIT for an entire program. Running a program with
dataindependenttiming=1 enables DIT for the program during
initialization. In an ideal world PSTATE.DIT would be inherited from
the parent thread, so we'd only need to set it in the main thread and
then all subsequent threads would inherit the value. While this does
happen in the Linux kernel [0], it is not the case for darwin [1].
Rather than add complex logic to only set it on darwin for each new
thread, we just unconditionally set it in mstart1 and cgocallbackg1
regardless of the OS. DIT will already impose some overhead, and the
cost of setting the bit is only ~two instructions (CALL, MSR), so it
should be cheap enough.
Fixes #66450
Updates #49702
[0] https://github.com/torvalds/linux/blob/e8bdb3c8be08c9a3edc0a373c0aa8729355a0705/arch/arm64/kernel/process.c#L373
[1] https://github.com/apple-oss-distributions/xnu/blob/8d741a5de7ff4191bf97d57b9f54c2f6d4a15585/osfmk/arm64/status.c#L1666
Change-Id: I78eda691ff9254b0415f2b54770e5850a0179749
Reviewed-on: https://go-review.googlesource.com/c/go/+/598336
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Filippo Valsorda <filippo@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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In Loongson's new microstructure LA664 (Loongson-3A6000) and later, the atomic
compare-and-exchange instruction AMCAS[DB]{B,W,H,V} [1] is supported. Therefore,
the implementation of the atomic operation compare-and-swap can be selected according
to the CPUCFG flag LAMCAS: AMCASDB(full barrier) instruction is used on new
microstructures, and traditional LL-SC is used on LA464 (Loongson-3A5000) and older
microstructures. This can significantly improve the performance of Go programs on
new microstructures.
goos: linux
goarch: loong64
pkg: internal/runtime/atomic
cpu: Loongson-3A6000 @ 2500.00MHz
| bench.old | bench.new |
| sec/op | sec/op vs base |
Cas 46.84n ± 0% 22.82n ± 0% -51.28% (p=0.000 n=20)
Cas-2 47.58n ± 0% 29.57n ± 0% -37.85% (p=0.000 n=20)
Cas-4 43.27n ± 20% 25.31n ± 13% -41.50% (p=0.000 n=20)
Cas64 46.85n ± 0% 22.82n ± 0% -51.29% (p=0.000 n=20)
Cas64-2 47.43n ± 0% 29.53n ± 0% -37.74% (p=0.002 n=20)
Cas64-4 43.18n ± 0% 25.28n ± 2% -41.46% (p=0.000 n=20)
geomean 45.82n 25.74n -43.82%
goos: linux
goarch: loong64
pkg: internal/runtime/atomic
cpu: Loongson-3A5000 @ 2500.00MHz
| bench.old | bench.new |
| sec/op | sec/op vs base |
Cas 50.05n ± 0% 51.26n ± 0% +2.42% (p=0.000 n=20)
Cas-2 52.80n ± 0% 53.11n ± 0% +0.59% (p=0.000 n=20)
Cas-4 55.97n ± 0% 57.31n ± 0% +2.39% (p=0.000 n=20)
Cas64 50.05n ± 0% 51.26n ± 0% +2.42% (p=0.000 n=20)
Cas64-2 52.68n ± 0% 53.11n ± 0% +0.82% (p=0.000 n=20)
Cas64-4 55.96n ± 0% 57.26n ± 0% +2.33% (p=0.000 n=20)
geomean 52.86n 53.83n +1.82%
[1]: https://loongson.github.io/LoongArch-Documentation/LoongArch-ELF-ABI-EN.html
Change-Id: I9b777c63c124fb492f61c903f77061fa2b4e5322
Reviewed-on: https://go-review.googlesource.com/c/go/+/613396
Reviewed-by: Meidan Li <limeidan@loongson.cn>
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Reviewed-by: Qiqi Huang <huangqiqi@loongson.cn>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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This CL refactors sync.Mutex such that its implementation lives in the
new internal/sync package. The purpose of this change is to eventually
reverse the dependency edge between internal/concurrent and sync, such
that sync can depend on internal/concurrent (or really, its contents,
which will likely end up in internal/sync).
The only change made to the sync.Mutex code is the frame skip count for
mutex profiling, so that the internal/sync frames are omitted in the
profile.
Change-Id: Ib3603d30e8e71508c4ea883a584ae2e51ce40c3f
Reviewed-on: https://go-review.googlesource.com/c/go/+/594056
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: David Chase <drchase@google.com>
Auto-Submit: Michael Knyszek <mknyszek@google.com>
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The tri-state mutex implementation (unlocked, locked, sleeping) avoids
sleep/wake syscalls when contention is low or absent, but its
performance degrades when many threads are contending for a mutex to
execute a fast critical section.
A fast critical section means frequent unlock2 calls. Each of those
finds the mutex in the "sleeping" state and so wakes a sleeping thread,
even if many other threads are already awake and in the spin loop of
lock2 attempting to acquire the mutex for themselves. Many spinning
threads means wasting energy and CPU time that could be used by other
processes on the machine. Many threads all spinning on the same cache
line leads to performance collapse.
Merge the futex- and semaphore-based mutex implementations by using a
semaphore abstraction for futex platforms. Then, add a bit to the mutex
state word that communicates whether one of the waiting threads is awake
and spinning. When threads in lock2 see the new "spinning" bit, they can
sleep immediately. In unlock2, the "spinning" bit means we can save a
syscall and not wake a sleeping thread.
This brings up the real possibility of starvation: waiting threads are
able to enter a deeper sleep than before, since one of their peers can
volunteer to be the sole "spinning" thread and thus cause unlock2 to
skip the semawakeup call. Additionally, the waiting threads form a LIFO
stack so any wakeups that do occur will target threads that have gone to
sleep most recently. Counteract those effects by periodically waking the
thread at the bottom of the stack and allowing it to spin.
Exempt sched.lock from most of the new behaviors; it's often used by
several threads in sequence to do thread-specific work, so low-latency
handoff is a priority over improved throughput.
Gate use of this implementation behind GOEXPERIMENT=spinbitmutex, so
it's easy to disable. Enable it by default on supported platforms (the
most efficient implementation requires atomic.Xchg8).
Fixes #68578
goos: linux
goarch: amd64
pkg: runtime
cpu: 13th Gen Intel(R) Core(TM) i7-13700H
│ old │ new │
│ sec/op │ sec/op vs base │
MutexContention 17.82n ± 0% 17.74n ± 0% -0.42% (p=0.000 n=10)
MutexContention-2 22.17n ± 9% 19.85n ± 12% ~ (p=0.089 n=10)
MutexContention-3 26.14n ± 14% 20.81n ± 13% -20.41% (p=0.000 n=10)
MutexContention-4 29.28n ± 8% 21.19n ± 10% -27.62% (p=0.000 n=10)
MutexContention-5 31.79n ± 2% 21.98n ± 10% -30.83% (p=0.000 n=10)
MutexContention-6 34.63n ± 1% 22.58n ± 5% -34.79% (p=0.000 n=10)
MutexContention-7 44.16n ± 2% 23.14n ± 7% -47.59% (p=0.000 n=10)
MutexContention-8 53.81n ± 3% 23.66n ± 6% -56.04% (p=0.000 n=10)
MutexContention-9 65.58n ± 4% 23.91n ± 9% -63.54% (p=0.000 n=10)
MutexContention-10 77.35n ± 3% 26.06n ± 9% -66.31% (p=0.000 n=10)
MutexContention-11 89.62n ± 1% 25.56n ± 9% -71.47% (p=0.000 n=10)
MutexContention-12 102.45n ± 2% 25.57n ± 7% -75.04% (p=0.000 n=10)
MutexContention-13 111.95n ± 1% 24.59n ± 8% -78.04% (p=0.000 n=10)
MutexContention-14 123.95n ± 3% 24.42n ± 6% -80.30% (p=0.000 n=10)
MutexContention-15 120.80n ± 10% 25.54n ± 6% -78.86% (p=0.000 n=10)
MutexContention-16 128.10n ± 25% 26.95n ± 4% -78.96% (p=0.000 n=10)
MutexContention-17 139.80n ± 18% 24.96n ± 5% -82.14% (p=0.000 n=10)
MutexContention-18 141.35n ± 7% 25.05n ± 8% -82.27% (p=0.000 n=10)
MutexContention-19 151.35n ± 18% 25.72n ± 6% -83.00% (p=0.000 n=10)
MutexContention-20 153.30n ± 20% 24.75n ± 6% -83.85% (p=0.000 n=10)
MutexHandoff/Solo-20 13.54n ± 1% 13.61n ± 4% ~ (p=0.206 n=10)
MutexHandoff/FastPingPong-20 141.3n ± 209% 164.8n ± 49% ~ (p=0.436 n=10)
MutexHandoff/SlowPingPong-20 1.572µ ± 16% 1.804µ ± 19% +14.76% (p=0.015 n=10)
geomean 74.34n 30.26n -59.30%
goos: darwin
goarch: arm64
pkg: runtime
cpu: Apple M1
│ old │ new │
│ sec/op │ sec/op vs base │
MutexContention 13.86n ± 3% 12.09n ± 3% -12.73% (p=0.000 n=10)
MutexContention-2 15.88n ± 1% 16.50n ± 2% +3.94% (p=0.001 n=10)
MutexContention-3 18.45n ± 2% 16.88n ± 2% -8.54% (p=0.000 n=10)
MutexContention-4 20.01n ± 2% 18.94n ± 18% ~ (p=0.469 n=10)
MutexContention-5 22.60n ± 1% 17.51n ± 9% -22.50% (p=0.000 n=10)
MutexContention-6 23.93n ± 2% 17.35n ± 2% -27.48% (p=0.000 n=10)
MutexContention-7 24.69n ± 1% 17.15n ± 3% -30.54% (p=0.000 n=10)
MutexContention-8 25.01n ± 1% 17.33n ± 2% -30.69% (p=0.000 n=10)
MutexHandoff/Solo-8 13.96n ± 4% 12.04n ± 4% -13.78% (p=0.000 n=10)
MutexHandoff/FastPingPong-8 68.89n ± 4% 64.62n ± 2% -6.20% (p=0.000 n=10)
MutexHandoff/SlowPingPong-8 9.698µ ± 22% 9.646µ ± 35% ~ (p=0.912 n=10)
geomean 38.20n 32.53n -14.84%
Change-Id: I0058c75eadf282d08eea7fce0d426f0518039f7c
Reviewed-on: https://go-review.googlesource.com/c/go/+/620435
Reviewed-by: Michael Knyszek <mknyszek@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Junyang Shao <shaojunyang@google.com>
Auto-Submit: Rhys Hiltner <rhys.hiltner@gmail.com>
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Use Loong64's LSX instruction VPCNT to implement math/bits.OnesCount{16,32,64}
and make it intrinsic.
Benchmark results on loongson 3A5000 and 3A6000 machines:
goos: linux
goarch: loong64
pkg: math/bits
cpu: Loongson-3A5000-HV @ 2500.00MHz
| bench.old | bench.new |
| sec/op | sec/op vs base |
OnesCount 4.413n ± 0% 1.401n ± 0% -68.25% (p=0.000 n=10)
OnesCount8 1.364n ± 0% 1.363n ± 0% ~ (p=0.130 n=10)
OnesCount16 2.112n ± 0% 1.534n ± 0% -27.37% (p=0.000 n=10)
OnesCount32 4.533n ± 0% 1.529n ± 0% -66.27% (p=0.000 n=10)
OnesCount64 4.565n ± 0% 1.531n ± 1% -66.46% (p=0.000 n=10)
geomean 3.048n 1.470n -51.78%
goos: linux
goarch: loong64
pkg: math/bits
cpu: Loongson-3A6000 @ 2500.00MHz
| bench.old | bench.new |
| sec/op | sec/op vs base |
OnesCount 3.553n ± 0% 1.201n ± 0% -66.20% (p=0.000 n=10)
OnesCount8 0.8021n ± 0% 0.8004n ± 0% -0.21% (p=0.000 n=10)
OnesCount16 1.216n ± 0% 1.000n ± 0% -17.76% (p=0.000 n=10)
OnesCount32 3.006n ± 0% 1.035n ± 0% -65.57% (p=0.000 n=10)
OnesCount64 3.503n ± 0% 1.035n ± 0% -70.45% (p=0.000 n=10)
geomean 2.053n 1.006n -51.01%
Change-Id: I07a5b8da2bb48711b896387ec7625145804affc8
Reviewed-on: https://go-review.googlesource.com/c/go/+/620978
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Meidan Li <limeidan@loongson.cn>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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On Loong64, AMSWAPDB{W,V} instructions are supported by default, and AMSWAPDB{B,H} [1]
is a new instruction added by LA664(Loongson 3A6000) and later microarchitectures.
Therefore, AMSWAPDB{W,V} (full barrier) is used to implement AtomicStore{32,64}, and
the traditional MOVB or the new AMSWAPDBB is used to implement AtomicStore8 according
to the CPU feature.
The StoreRelease barrier on Loong64 is "dbar 0x12", but it is still necessary to
ensure consistency in the order of Store/Load [2].
LoweredAtomicStorezero{32,64} was removed because on loong64 the constant "0" uses
the R0 register, and there is no performance difference between the implementations
of LoweredAtomicStorezero{32,64} and LoweredAtomicStore{32,64}.
goos: linux
goarch: loong64
pkg: internal/runtime/atomic
cpu: Loongson-3A5000-HV @ 2500.00MHz
| bench.old | bench.new |
| sec/op | sec/op vs base |
AtomicStore64 19.61n ± 0% 13.61n ± 0% -30.60% (p=0.000 n=20)
AtomicStore64-2 19.61n ± 0% 13.61n ± 0% -30.57% (p=0.000 n=20)
AtomicStore64-4 19.62n ± 0% 13.61n ± 0% -30.63% (p=0.000 n=20)
AtomicStore 19.61n ± 0% 13.61n ± 0% -30.60% (p=0.000 n=20)
AtomicStore-2 19.62n ± 0% 13.61n ± 0% -30.63% (p=0.000 n=20)
AtomicStore-4 19.62n ± 0% 13.62n ± 0% -30.58% (p=0.000 n=20)
AtomicStore8 19.61n ± 0% 20.01n ± 0% +2.04% (p=0.000 n=20)
AtomicStore8-2 19.62n ± 0% 20.02n ± 0% +2.01% (p=0.000 n=20)
AtomicStore8-4 19.61n ± 0% 20.02n ± 0% +2.09% (p=0.000 n=20)
geomean 19.61n 15.48n -21.08%
goos: linux
goarch: loong64
pkg: internal/runtime/atomic
cpu: Loongson-3A6000 @ 2500.00MHz
| bench.old | bench.new |
| sec/op | sec/op vs base |
AtomicStore64 18.03n ± 0% 12.81n ± 0% -28.93% (p=0.000 n=20)
AtomicStore64-2 18.02n ± 0% 12.81n ± 0% -28.91% (p=0.000 n=20)
AtomicStore64-4 18.01n ± 0% 12.81n ± 0% -28.87% (p=0.000 n=20)
AtomicStore 18.02n ± 0% 12.81n ± 0% -28.91% (p=0.000 n=20)
AtomicStore-2 18.01n ± 0% 12.81n ± 0% -28.87% (p=0.000 n=20)
AtomicStore-4 18.01n ± 0% 12.81n ± 0% -28.87% (p=0.000 n=20)
AtomicStore8 18.01n ± 0% 12.81n ± 0% -28.87% (p=0.000 n=20)
AtomicStore8-2 18.01n ± 0% 12.81n ± 0% -28.87% (p=0.000 n=20)
AtomicStore8-4 18.01n ± 0% 12.81n ± 0% -28.87% (p=0.000 n=20)
geomean 18.01n 12.81n -28.89%
[1]: https://loongson.github.io/LoongArch-Documentation/LoongArch-ELF-ABI-EN.html
[2]: https://gcc.gnu.org/git/?p=gcc.git;a=blob_plain;f=gcc/config/loongarch/sync.md
Change-Id: I4ae5e8dd0e6f026129b6e503990a763ed40c6097
Reviewed-on: https://go-review.googlesource.com/c/go/+/581356
Reviewed-by: sophie zhao <zhaoxiaolin@loongson.cn>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Qiqi Huang <huangqiqi@loongson.cn>
Reviewed-by: Meidan Li <limeidan@loongson.cn>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: David Chase <drchase@google.com>
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Currently, at a cgo callback where there is already a Go frame on
the stack (i.e. C->Go->C->Go), we require that at the inner Go
callback the SP is within the g0's stack bounds set by a previous
callback. This is to prevent that the C code switches stack while
having a Go frame on the stack, which we don't really support. But
this could also happen when we cannot get accurate stack bounds,
e.g. when pthread_getattr_np is not available. Since the stack
bounds are just estimates based on the current SP, if there are
multiple C->Go callbacks with various stack depth, it is possible
that the SP of a later callback falls out of a previous call's
estimate. This leads to runtime throw in a seemingly reasonable
program.
This CL changes it to save the old g0 stack bounds at cgocallback,
update the bounds, and restore the old bounds at return. So each
callback will get its own stack bounds based on the current SP,
and when it returns, the outer callback has the its old stack
bounds restored.
Also, at a cgo callback when there is no Go frame on the stack,
we currently always get new stack bounds. We do this because if
we can only get estimated bounds based on the SP, and the stack
depth varies a lot between two C->Go calls, the previous
estimates may be off and we fall out or nearly fall out of the
previous bounds. But this causes a performance problem: the
pthread API to get accurate stack bounds (pthread_getattr_np) is
very slow when called on the main thread. Getting the stack bounds
every time significantly slows down repeated C->Go calls on the
main thread.
This CL fixes it by "caching" the stack bounds if they are
accurate. I.e. at the second time Go calls into C, if the previous
stack bounds are accurate, and the current SP is in bounds, we can
be sure it is the same stack and we don't need to update the bounds.
This avoids the repeated calls to pthread_getattr_np. If we cannot
get the accurate bounds, we continue to update the stack bounds
based on the SP, and that operation is very cheap.
On a Linux/AMD64 machine with glibc:
name old time/op new time/op delta
CgoCallbackMainThread-8 96.4µs ± 3% 0.1µs ± 2% -99.92% (p=0.000 n=10+9)
Fixes #68285.
Fixes #68587.
Change-Id: I3422badd5ad8ff63e1a733152d05fb7a44d5d435
Reviewed-on: https://go-review.googlesource.com/c/go/+/600296
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
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Moving these intrinsics to a base package enables other internal/runtime
packages to use them.
For #54766.
Change-Id: I45a530422207dd94b5ad4eee51216c9410a84040
Reviewed-on: https://go-review.googlesource.com/c/go/+/613261
Reviewed-by: Cherry Mui <cherryyz@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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Moving these intrinsics to a base package enables other internal/runtime
packages to use them.
For #54766.
Change-Id: I0b3eded3bb45af53e3eb5bab93e3792e6a8beb46
Reviewed-on: https://go-review.googlesource.com/c/go/+/613260
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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This reverts CL 609296, with the fix for failing builders.
Fixes #68275
Cq-Include-Trybots: luci.golang.try:gotip-linux-amd64-nocgo,gotip-darwin-amd64-nocgo,gotip-linux-ppc64_power10,gotip-linux-ppc64_power8
Change-Id: I0f539ee7b0be720642eee8885946edccd9c6e04e
Reviewed-on: https://go-review.googlesource.com/c/go/+/612335
Reviewed-by: Tim King <taking@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
Commit-Queue: Ian Lance Taylor <iant@google.com>
Auto-Submit: Cuong Manh Le <cuong.manhle.vn@gmail.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Reviewed-by: qiu laidongfeng2 <2645477756@qq.com>
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This reverts CL 602296.
Reason for revert: Failing on several builders.
Change-Id: I889c566d34294032c330d4f9402300ad0d5d3bf5
Reviewed-on: https://go-review.googlesource.com/c/go/+/611919
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Reviewed-by: Ian Lance Taylor <iant@google.com>
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Fixes #68275
Change-Id: I47b7a2092f1b4d48aebf437db4e329815c956bb9
GitHub-Last-Rev: b89bf3cab7f9f7611122f535914f2788564643c5
GitHub-Pull-Request: golang/go#69126
Reviewed-on: https://go-review.googlesource.com/c/go/+/609296
Reviewed-by: Tim King <taking@google.com>
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Auto-Submit: Ian Lance Taylor <iant@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
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containerd deleted unsafe, golinkname usage from whole project in
the https://github.com/containerd/containerd/pull/10611. This patch is
to delete contained name in the comment.
Change-Id: Ide55ad9c65b3b622650a0b5813a7817306e87d3f
Reviewed-on: https://go-review.googlesource.com/c/go/+/609996
Auto-Submit: Ian Lance Taylor <iant@google.com>
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
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As of CL 580255, the runtime tracks the frame pointer (or base pointer,
bp) when entering syscalls, so that we can use fpTracebackPCs on
goroutines that are sitting in syscalls. That CL mostly got things
right, but missed one very subtle detail.
When calling from Go->C->Go, the goroutine stack performing the calls
when returning to Go is free to move around in memory due to growth,
shrinking, etc. But upon returning back to C, it needs to restore
gp.syscall*, including gp.syscallsp and gp.syscallbp. The way syscallsp
currently gets updated is automagically: it's stored as an
unsafe.Pointer on the stack so that it shows up in a stack map. If the
stack ever moves, it'll get updated correctly. But gp.syscallbp isn't
saved to the stack as an unsafe.Pointer, but rather as a uintptr, so it
never gets updated! As a result, in rare circumstances, fpTracebackPCs
can correctly try to use gp.syscallbp as the starting point for the
traceback, but the value is stale.
This change fixes the problem by just storing gp.syscallbp to the stack
on cgocallback as an unsafe.Pointer, like gp.syscallsp. It also adds a
comment documenting this subtlety; the lack of explanation for the
unsafe.Pointer type on syscallsp meant this detail was missed -- let's
not miss it again in the future.
Now, we have a fix, what about a test? Unfortunately, testing this is
going to be incredibly annoying because the circumstances under which
gp.syscallbp are actually used for traceback are non-deterministic and
hard to arrange, especially from within testprogcgo where we don't have
export_test.go and can't reach into the runtime.
So, instead, add a gp.syscallbp check to reentersyscall and
entersyscallblock that mirrors the gp.syscallbp consistency check. This
probably causes some miniscule slowdown to the syscall path, but it'll
catch the issue without having to actually perform a traceback.
Fixes #69085.
Change-Id: Iaf771758f1666024b854f5fbe2b2c63cbe35b201
Reviewed-on: https://go-review.googlesource.com/c/go/+/608775
Reviewed-by: Nick Ripley <nick.ripley@datadoghq.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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This CL adds support of "library", i.e. c-shared, build mode on
wasip1. When -buildmode=c-shared is set, it builds a Wasm module
that is intended to be used as a library, instead of an executable.
It does not have the _start function. Instead, it has an
_initialize function, which initializes the runtime, but not call
the main function.
This is similar to the c-shared build mode on other platforms. One
difference is that unlike cgo callbacks, where Ms are created on-
demand, on Wasm we have only one M, so we just keep the M (and the
G) for callbacks.
For #65199.
Change-Id: Ieb21da96b25c1a9f3989d945cddc964c26f9085b
Reviewed-on: https://go-review.googlesource.com/c/go/+/604316
Reviewed-by: Achille Roussel <achille.roussel@gmail.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
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Cleanup and friction reduction
For #65355.
Change-Id: Ia14c9dc584a529a35b97801dd3e95b9acc99a511
Reviewed-on: https://go-review.googlesource.com/c/go/+/600436
Reviewed-by: Keith Randall <khr@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Keith Randall <khr@golang.org>
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Add linknames for most modules with ≥50 dependents.
Add linknames for a few other modules that we know
are important but are below 50.
Remove linknames from badlinkname.go that do not merit
inclusion (very small number of dependents).
We can add them back later if the need arises.
Fixes #67401. (For now.)
Change-Id: I1e49fec0292265256044d64b1841d366c4106002
Reviewed-on: https://go-review.googlesource.com/c/go/+/587756
Auto-Submit: Russ Cox <rsc@golang.org>
TryBot-Bypass: Russ Cox <rsc@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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For #67401.
Change-Id: I015408a3f437c1733d97160ef2fb5da6d4efcc5c
Reviewed-on: https://go-review.googlesource.com/c/go/+/587598
Reviewed-by: Cherry Mui <cherryyz@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Auto-Submit: Russ Cox <rsc@golang.org>
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