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Right now, gcMarkWorkAvailable is used in two scenarios. The first is
critical: we use it to determine whether we're approaching mark
termination, and it's crucial to reaching a fixed point across the
ragged barrier in gcMarkDone. The second is a heuristic: should we spin
up another GC worker?
This change splits gcMarkWorkAvailable into these two separate
conditions. This change also deduplicates the logic for updating
work.nwait into more abstract helpers "gcBeginWork" and "gcEndWork."
This change is solely refactoring, and should be a no-op. There are only
two functional changes:
- work.nwait is incremented after setting pp.gcMarkWorkerMode in the
background worker code. I don't believe this change is observable
except if the code fails to update work.nwait (either it results in a
non-sensical number, or the stack is corrupted) in which case the
goroutine may not be labeled as a mark worker in the resulting stack
trace (it should be obvious from the stack frames though).
- endCheckmarks also checks work.nwait == work.nproc, which should be
fine since we never mutate work.nwait on that path. That extra check
should be a no-op.
Splitting these two use-cases for gcMarkWorkAvailable is conceptually
helpful, and the checks may also diverge from Green Tea once we get rid
of the global span queue.
Change-Id: I0bec244a14ee82919c4deb7c1575589c0dca1089
Reviewed-on: https://go-review.googlesource.com/c/go/+/701176
Reviewed-by: Michael Pratt <mpratt@google.com>
Auto-Submit: Michael Knyszek <mknyszek@google.com>
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This change dumps a scan trace (each pointer marked and where it came
from) for the partial GC cycle performed by checkfinalizers mode when
checkfinalizers>1. This is useful for quickly understanding why certain
values are reachable without having to pull out tools like viewcore.
For #72949.
Change-Id: Ic583f80e9558cdfe1c667d27a1d975008dd39a9c
Reviewed-on: https://go-review.googlesource.com/c/go/+/662038
Reviewed-by: Michael Pratt <mpratt@google.com>
Reviewed-by: Carlos Amedee <carlos@golang.org>
Auto-Submit: Michael Knyszek <mknyszek@google.com>
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This change adds support for identifying cleanups and finalizers
attached to tiny blocks to checkfinalizers mode. It also notes a subtle
pitfall, which is that the cleanup arg, if tiny-allocated, could end up
co-located with the object with the cleanup attached! Oops...
For #72949.
Change-Id: Icbe0112f7dcfc63f35c66cf713216796a70121ce
Reviewed-on: https://go-review.googlesource.com/c/go/+/662037
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Reviewed-by: Carlos Amedee <carlos@golang.org>
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This change adds a new special kind called CheckFinalizer which is used
to annotate finalizers and cleanups with extra information about where
that cleanup or finalizer came from.
For #72949.
Change-Id: I3c1ace7bd580293961b7f0ea30345a6ce956d340
Reviewed-on: https://go-review.googlesource.com/c/go/+/662135
Reviewed-by: Carlos Amedee <carlos@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
Auto-Submit: Michael Knyszek <mknyszek@google.com>
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This new debug mode detects cleanup/finalizer leaks using checkmark
mode. It runs a partial GC using only specials as roots. If the GC can
find a path from one of these roots back to the object the special is
attached to, then the object might never be reclaimed. (The cycle could
be broken in the future, but it's almost certainly a bug.)
This debug mode is very barebones. It contains no type information and
no stack location for where the finalizer or cleanup was created.
For #72949.
Change-Id: Ibffd64c1380b51f281950e4cfe61f677385d42a5
Reviewed-on: https://go-review.googlesource.com/c/go/+/634599
Reviewed-by: Carlos Amedee <carlos@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
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This change fixes GODEBUG=gccheckmark=1 which seems to have bit-rotted.
Because the root jobs weren't being reset, it wasn't doing anything.
Then, it turned out that checkmark mode would queue up noscan objects in
workbufs, which caused it to fail. Then it turned out checkmark mode was
broken with user arenas, since their heap arenas are not registered
anywhere. Then, it turned out that checkmark mode could just not run
properly if the goroutine's preemption flag was set (since
sched.gcwaiting is true during the STW). And lastly, it turned out that
async preemption could cause erroneous checkmark failures.
This change fixes all these issues and adds a simple smoke test to dist
to run the runtime tests under gccheckmark, which exercises all of these
issues.
Fixes #69074.
Fixes #69377.
Fixes #69376.
Change-Id: Iaa0bb7b9e63ed4ba34d222b47510d6292ce168bc
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Cleanup and friction reduction
For #65355.
Change-Id: Ia14c9dc584a529a35b97801dd3e95b9acc99a511
Reviewed-on: https://go-review.googlesource.com/c/go/+/600436
Reviewed-by: Keith Randall <khr@google.com>
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For #65355
Change-Id: I65dd090fb99de9b231af2112c5ccb0eb635db2be
Reviewed-on: https://go-review.googlesource.com/c/go/+/560155
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
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Change-Id: Icb6d9ca996b4119d8636d9f7f6a56e510d74d059
GitHub-Last-Rev: 08178e8ff798f4a51860573788c9347a0fb6bc40
GitHub-Pull-Request: golang/go#66188
Reviewed-on: https://go-review.googlesource.com/c/go/+/569979
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: qiulaidongfeng <2645477756@qq.com>
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Reviewed-by: Keith Randall <khr@google.com>
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Updates #46731
Change-Id: Ic2208c8bb639aa1e390be0d62e2bd799ecf20654
Reviewed-on: https://go-review.googlesource.com/c/go/+/421878
Reviewed-by: Keith Randall <khr@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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[git-generate]
cd src/runtime
goimports -w *.go
Change-Id: I1387af0f2fd1a213dc2f4c122e83a8db0fcb15f0
Reviewed-on: https://go-review.googlesource.com/c/go/+/329189
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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internal/goarch.PtrSize [generated]
[git-generate]
cd src/runtime/internal/math
gofmt -w -r "sys.PtrSize -> goarch.PtrSize" .
goimports -w *.go
cd ../..
gofmt -w -r "sys.PtrSize -> goarch.PtrSize" .
goimports -w *.go
Change-Id: I43491cdd54d2e06d4d04152b3d213851b7d6d423
Reviewed-on: https://go-review.googlesource.com/c/go/+/328337
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Stopping the world is an implicit lock for many operations, so we should
assert the world is stopped in functions that require it.
This is enabled along with the rest of lock ranking, though it is a bit
orthogonal and likely cheap enough to enable all the time should we
choose.
Requiring a lock _or_ world stop is common, so that can be expressed as
well.
Updates #40677
Change-Id: If0a58544f4251d367f73c4120c9d39974c6cd091
Reviewed-on: https://go-review.googlesource.com/c/go/+/248577
Run-TryBot: Michael Pratt <mpratt@google.com>
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Trust: Michael Pratt <mpratt@google.com>
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This change breaks apart gc_sys into three distinct pieces. Two of those
pieces are pieces which come from heap_sys since they're allocated from
the page heap. The rest comes from memory mapped from e.g.
persistentalloc which better fits the purpose of a sysMemStat. Also,
rename gc_sys to gcMiscSys.
Change-Id: I098789170052511e7b31edbcdc9a53e5c24573f7
Reviewed-on: https://go-review.googlesource.com/c/go/+/246973
Run-TryBot: Michael Knyszek <mknyszek@google.com>
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Currently, the GC stores the object marks for checkmarks mode in the
heap bitmap using a rather complex encoding: for one word objects, the
checkmark is stored in the pointer/scalar bit since one word objects
must be pointers; for larger objects, the checkmark is stored in what
would be the scan/dead bit for the second word of the object. This
encoding made more sense when the runtime used the first scan/dead bit
as the regular mark bit, but we moved away from that long ago.
This encoding and overloading of the heap bitmap bits causes a great
deal of complexity in many parts of the allocator and garbage
collector and leads to some subtle bugs like #15903.
This CL moves the checkmarks mark bits into their own per-arena bitmap
and reclaims the second scan/dead bit as a regular scan/dead bit.
I tested this by enabling doubleCheck mode in heapBitsSetType and
running in both regular and GODEBUG=gccheckmark=1 mode.
Fixes #15903.
No performance degradation. (Very slight improvement on a few
benchmarks, but it's probably just noise.)
name old time/op new time/op delta
BiogoIgor 16.6s ± 1% 16.4s ± 1% -0.94% (p=0.000 n=25+24)
BiogoKrishna 19.2s ± 3% 19.2s ± 3% ~ (p=0.638 n=23+25)
BleveIndexBatch100 6.12s ± 5% 6.17s ± 4% ~ (p=0.170 n=25+25)
CompileTemplate 206ms ± 1% 205ms ± 1% -0.43% (p=0.005 n=24+24)
CompileUnicode 82.2ms ± 2% 81.5ms ± 2% -0.95% (p=0.001 n=22+22)
CompileGoTypes 755ms ± 3% 754ms ± 4% ~ (p=0.715 n=25+25)
CompileCompiler 3.73s ± 1% 3.73s ± 1% ~ (p=0.445 n=25+24)
CompileSSA 8.67s ± 1% 8.66s ± 1% ~ (p=0.836 n=24+22)
CompileFlate 134ms ± 2% 133ms ± 1% -0.66% (p=0.001 n=24+23)
CompileGoParser 164ms ± 1% 163ms ± 1% -0.85% (p=0.000 n=24+24)
CompileReflect 466ms ± 5% 466ms ± 3% ~ (p=0.863 n=25+25)
CompileTar 182ms ± 1% 182ms ± 1% -0.31% (p=0.048 n=24+24)
CompileXML 249ms ± 1% 248ms ± 1% -0.32% (p=0.031 n=21+25)
CompileStdCmd 10.3s ± 1% 10.3s ± 1% ~ (p=0.459 n=23+23)
FoglemanFauxGLRenderRotateBoat 8.66s ± 1% 8.62s ± 1% -0.47% (p=0.000 n=23+24)
FoglemanPathTraceRenderGopherIter1 20.3s ± 3% 20.2s ± 2% ~ (p=0.893 n=25+25)
GopherLuaKNucleotide 29.7s ± 1% 29.8s ± 2% ~ (p=0.421 n=24+25)
MarkdownRenderXHTML 246ms ± 1% 247ms ± 1% ~ (p=0.558 n=25+24)
Tile38WithinCircle100kmRequest 779µs ± 4% 779µs ± 3% ~ (p=0.954 n=25+25)
Tile38IntersectsCircle100kmRequest 1.02ms ± 3% 1.01ms ± 4% ~ (p=0.658 n=25+25)
Tile38KNearestLimit100Request 984µs ± 4% 986µs ± 4% ~ (p=0.627 n=24+25)
[Geo mean] 552ms 551ms -0.19%
https://perf.golang.org/search?q=upload:20200723.6
Change-Id: Ic703f26a83fb034941dc6f4788fc997d56890dec
Reviewed-on: https://go-review.googlesource.com/c/go/+/244539
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