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Consolidate release/deactivation into a single doRelease method.
It needs to check GOOS for backward compatibility, but it's
simpler to keep all the logic in one place.
Change-Id: I242eb084d44d2682f862a8fbf55c410fb8c53358
Reviewed-on: https://go-review.googlesource.com/c/go/+/638580
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Auto-Submit: Ian Lance Taylor <iant@golang.org>
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Reviewed-by: Cherry Mui <cherryyz@google.com>
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There is no reason to use a cleanup/finalizer for a Process that
doesn't use a handle, because Release doesn't change anything visible
about the process.
For #70907
Change-Id: I3b92809175523ceee2e07d601cc2a8e8b86321e0
Reviewed-on: https://go-review.googlesource.com/c/go/+/638579
Reviewed-by: Carlos Amedee <carlos@golang.org>
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It's now redundant with checking whether the handle field is nil.
For #70907
Change-Id: I877f2a7c63d15ab5f8e3d2c9aa24776c2e3e2056
Reviewed-on: https://go-review.googlesource.com/c/go/+/638576
Reviewed-by: Robert Griesemer <gri@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
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This is a step toward using AddCleanup rather than SetFinalizer
to close process handles.
For #70907
Change-Id: I7fb37461dd67b27135eab46fbdae94f0058ace85
Reviewed-on: https://go-review.googlesource.com/c/go/+/638575
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There are several issues with pidfd handling today:
* The zero value of a Process makes the handle field appear valid, so
methods attempt to use it as a pidfd rather than falling back to the
PID as they should (#67634).
* If a process doesn't exist, FindProcess returns a Process with Pid ==
-2, which is not a compatible change (#67640).
* pidfd close is racy as-is. A Release call or successful Wait will
clear the handle field and close the pidfd. However, a concurrent call
may have already loaded the handle field and could then proceed to use
the closed FD (which could have been reopened as a different pidfd,
targeting a different process) (#67641).
This CL performs multiple structural changes to the internals of
Process.
First and foremost, each method is refactored to clearly select either
pidfd or raw pid mode. Previously, raw pid mode was structured as a
fallback when pidfd mode is unavailable. This works fine, but it does
not make it clear that a given Process object either always uses pidfd
or always uses raw pid. Since each mode needs to handle different race
conditions, it helps to make it clear that we can't switch between modes
within a single Process object.
Second, pidfd close safety is handled by reference counting uses of the
FD. The last user of the FD will close the FD. For example, this means
that with concurrent Release and Signal, the Signal call may be the one
to close the FD. This is the bulk of this CL, though I find the end
result makes the overall implementation easier to reason about.
Third, the PID path handles a similar race condtion between Wait and
Kill: Wait frees the PID value in the kernel, which could be reallocated
causing Kill to target the wrong process. This is handled with a done
flag and a mutex. The done flag now shares the same state field used for
the handle.
Similarly, the Windows implementation reuses all of the handle reference
counting that Linux uses. This means the implementations more
consistent, and make Windows safe against the same handle reuse
problems. (Though I am unsure if Windows ever reuses handles).
Wait has a slight behavior change on Windows: previously Wait after
Release or an earlier Wait would hang indefinitely (WaitForSingleObject
on syscall.InvalidHandle waits indefinitely). Now it returns the same
errors as Linux (EINVAL and ErrProcessDone, respectively).
Similarly, Release on Windows no longer returns close errors, as it may
not actually be the place where the close occurs.
Fixes #67634.
Fixes #67640.
Fixes #67641.
Updates #67642.
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Change-Id: I2ad998f7b67d32031e6f870e8533dbd55d3c3d10
Reviewed-on: https://go-review.googlesource.com/c/go/+/588675
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Suggested-by: Michael Knyszek <mknyszek@google.com>
Change-Id: I116731b6c3738aae8ff1d3be227f8f51fa3320c7
Reviewed-on: https://go-review.googlesource.com/c/go/+/544795
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Reviewed-by: Ian Lance Taylor <iant@google.com>
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The 5ms sleep in (*Process).Wait was added to mitigate errors while
removing executable files using os.RemoveAll.
Windows 10 1903 implements POSIX semantics for DeleteFile, making the
implementation of os.RemoveAll on Windows much more robust. Older
Windows 10 versions also made internal improvements to avoid errors
when removing files, making it less likely that the 5ms sleep is
necessary.
Windows 10 is the oldest version that Go supports (see #57004), so it
makes sense to unconditionally remove the 5ms sleep now. We have all
the Go 1.22 development cycle to see if this causes any regression.
Fixes #25965
Change-Id: Ie0bbe6dc3e8389fd51a32484d5d20cf59b019451
Reviewed-on: https://go-review.googlesource.com/c/go/+/509335
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
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This reverts CL 367495.
Reason for revert: broke `x/tools` tests on Windows.
Change-Id: Iab6b33259181c9520cf8db1e5b6edfeba763f974
Reviewed-on: https://go-review.googlesource.com/c/go/+/397997
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Add GenerateConsoleCtrlEvent call to internal syscall package.
Define ErrProcessDone while reviewing handling of os.Signal().
Update test to run for windows using the added call.
Fixes #42311
Fixes #46354
Change-Id: I460955efc76c4febe04b612ac9a0670e62ba5ff3
Reviewed-on: https://go-review.googlesource.com/c/go/+/367495
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If proc.Release is called concurrently, a handle will be double-freed.
Change-Id: I0c0c32e312e07bc8615e0bf9e9b691214444d8d5
Reviewed-on: https://go-review.googlesource.com/c/go/+/322510
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We already have a handle to the process, so use that for termination,
rather than doing a new lookup based on the PID.
Change-Id: I2958c1817f12f3dd783412baacbf629049f6956a
Reviewed-on: https://go-review.googlesource.com/c/go/+/322509
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Exposes ErrProcessDone variable in windows and plan9
also returns this error code instead of
errors.New("os: process already finished")
Fixes #42311
Change-Id: Ie807b6526e7b6c27636e6bffe5ff0c904b319be4
GitHub-Last-Rev: 2153e0d7020d8ee9e94087d02977ea049b7fd6a0
GitHub-Pull-Request: golang/go#42313
Reviewed-on: https://go-review.googlesource.com/c/go/+/266997
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CL 208617 introduced syscall.utf16PtrToString and
internal/syscall/windows.UTF16PtrToString functions.
Original version of CL 208617 did not include syscall.utf16PtrToString
and internal/syscall/windows.UTF16PtrToString max parameter. The
parameter was added by Brad at the request of Ian. Ian said:
"In some cases it seems at least possible that the null terminator is
not present. I think it would be safer if we passed a maximum length
here."
The syscall.utf16PtrToString and
internal/syscall/windows.UTF16PtrToString function are designed to work
with only null terminated strings. So max parameter is superfluous.
This change removes max parameter.
Updates #34972
Change-Id: Ifea65dbd86bca8a08353579c6b9636c6f963d165
Reviewed-on: https://go-review.googlesource.com/c/go/+/228858
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This change replaces
buf := [HUGE_CONST]*T)(unsafe.Pointer(p))[:]
with
buf := [HUGE_CONST]*T)(unsafe.Pointer(p))[:n:n]
Pointer p points to n of T elements. New unsafe pointer conversion
logic verifies that both first and last elements point into the same
Go variable.
This change replaces [:] with [:n:n] to please pointer checker.
According to @mdempsky, compiler specially recognizes when you
combine a pointer conversion with a full slice operation in a single
expression and makes an exception.
After this, only one failure in net remains when running:
go test -a -short -gcflags=all=-d=checkptr std cmd
Updates #34972
Change-Id: I2c8731650c856264bc788e4e07fa0530f7c250fa
Reviewed-on: https://go-review.googlesource.com/c/go/+/208617
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This reverts CL 145221 (commit 5c359736f8d67338b53c26aaef52139ae8cd0538)
Reason for revert: breaks the build occasionally.
Updates #23171
Updates #25965
Change-Id: Ie1e3c76ab9bcd8d28b6118440b5f80c76f9b1852
Reviewed-on: https://go-review.googlesource.com/c/148957
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The wait was there, because we discovered that we could not remove
finished process executable without the wait on Windows XP. But
Windows XP is not supported by Go. Maybe we do not need the wait
with modern Windows versions. Remove the sleep.
Fixes #25965
Change-Id: I02094abee3592ce4fea98eaff9d15137dc54dc81
Reviewed-on: https://go-review.googlesource.com/c/145221
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Go uses CommandLineToArgV from shell32.dll to parse command
line parameters. But shell32.dll is slow to load. Implement
Windows command line parsing in Go. This should make starting
Go programs faster.
I can see these speed ups for runtime.BenchmarkRunningGoProgram
on my Windows 7 amd64:
name old time/op new time/op delta
RunningGoProgram-2 11.2ms ± 1% 10.4ms ± 2% -6.63% (p=0.000 n=9+10)
on my Windows XP 386:
name old time/op new time/op delta
RunningGoProgram-2 19.0ms ± 3% 12.1ms ± 1% -36.20% (p=0.000 n=10+10)
on @egonelbre Windows 10 amd64:
name old time/op new time/op delta
RunningGoProgram-8 17.0ms ± 1% 15.3ms ± 2% -9.71% (p=0.000 n=10+10)
This CL is based on CL 22932 by John Starks.
Fixes #15588.
Change-Id: Ib14be0206544d0d4492ca1f0d91fac968be52241
Reviewed-on: https://go-review.googlesource.com/37915
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The os package sets a finalizer on *Process. I looked through all the
uses of *Process in the package, looking for each case where a *Process
was passed as an argument and the final reference to the argument was
not a function or method call. I added a call to runtime.KeepAlive after
each such final reference (there were only three).
The code is safe today without the KeepAlive calls because the compiler
keeps arguments alive for the duration of the function. However, that is
not a language requirement, so adding the KeepAlive calls ensures that
this code remains safe even if the compiler changes in the future.
I also removed an existing unnecessry call to runtime.KeepAlive. The
syscall.Syscall function is handled specially by the compiler to keep
its arguments alive.
Change-Id: Ibd2ff20b31ed3de4f6a59dd1633c1b44001d91d9
Reviewed-on: https://go-review.googlesource.com/27637
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cmd and runtime were handled separately, and I'm intentionally skipped
syscall. This is the rest of the standard library.
CL generated mechanically with github.com/mdempsky/unconvert.
Change-Id: I9e0eff886974dedc37adb93f602064b83e469122
Reviewed-on: https://go-review.googlesource.com/22104
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Process.handle was accessed without synchronization while wait() and
signal() could be called concurrently.
A first solution was to add a Mutex in Process but it was probably too
invasive given Process.handle is only used on Windows.
This version uses atomic operations to read the handle value. There is
still a race between isDone() and the value of the handle, but it only
leads to slightly incorrect error codes. The caller may get a:
errors.New("os: process already finished")
instead of:
syscall.EINVAL
which sounds harmless.
Fixes #9382
Change-Id: Iefcc687a1166d5961c8f27154647b9b15a0f748a
Reviewed-on: https://go-review.googlesource.com/9904
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While we're here, fix the implementation of Release on both
Unix and Windows: Release is supposed to make Signal an error.
While we're here, make sure we never Signal pid 0.
(Don't try this at home.)
Fixes #7658.
LGTM=r
R=golang-codereviews, r
CC=golang-codereviews, iant
https://golang.org/cl/152240043
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Preparation was in CL 134570043.
This CL contains only the effect of 'hg mv src/pkg/* src'.
For more about the move, see golang.org/s/go14nopkg.
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