aboutsummaryrefslogtreecommitdiff
path: root/src/encoding/json
AgeCommit message (Collapse)Author
2019-08-21Revert "encoding/json: avoid work when unquoting strings"Filippo Valsorda
This reverts CL 151157. CL 151157 introduced a crash when decoding into ",string" fields. It came with a moderate speedup, so at this stage of the release cycle let's just revert it, and reapply it in Go 1.14 with the fix in CL 190659. Also applied the test cases from CL 190659. Updates #33728 Change-Id: Ie46e2bc15224b251888580daf6b79d5865f3878e Reviewed-on: https://go-review.googlesource.com/c/go/+/190909 Run-TryBot: Andrew Bonventre <andybons@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Andrew Bonventre <andybons@golang.org>
2019-08-18encoding/json: fix format string in the Fuzz funcDmitry Vyukov
Currently test build fails with: $ go test -tags=gofuzz encoding/json encoding/json/fuzz.go:36:4: Println call has possible formatting directive %s FAIL encoding/json [build failed] Change-Id: I23aef44a421ed0e7bcf48b74ac5a8c6768a4841b Reviewed-on: https://go-review.googlesource.com/c/go/+/190698 Run-TryBot: Ian Lance Taylor <iant@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-07-31encoding/json: clarify Marshal behavior for string keys of mapsEli Bendersky
This is a documentation-only change. Fixes #28827 Change-Id: Ife9ab997809048784f35872b09905bc209a05eff Reviewed-on: https://go-review.googlesource.com/c/go/+/188417 Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-07-06encoding/json: obey SetEscapeHTML in all MarshalJSON casesDaniel Martí
It wasn't obeyed in the case where the MarshalJSON method uses a pointer receiver, and the encoder grabs the address of a value to find that method. addrMarshalerEncoder is the function that does this work, but it ignored opts.escapeHTML. Here's the before and after of the added test case, which was failing before the fix. Now the two cases are correct and consistent. {"NonPtr":"<str>","Ptr":"\u003cstr\u003e"} {"NonPtr":"<str>","Ptr":"<str>"} Fixes #32896. Change-Id: Idc53077ece074973558bd3bb5ad036380db0d02c Reviewed-on: https://go-review.googlesource.com/c/go/+/184757 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Emmanuel Odeke <emm.odeke@gmail.com> Reviewed-by: Caleb Spare <cespare@gmail.com>
2019-05-22all: shorten some testsRuss Cox
Shorten some of the longest tests that run during all.bash. Removes 7r 50u 21s from all.bash. After this change, all.bash is under 5 minutes again on my laptop. For #26473. Change-Id: Ie0460aa935808d65460408feaed210fbaa1d5d79 Reviewed-on: https://go-review.googlesource.com/c/go/+/177559 Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-05-04all: add Unwrap and Is methods to various error typesDamien Neil
Add Unwrap methods to types which wrap an underlying error: "encodinc/csv".ParseError "encoding/json".MarshalerError "net/http".transportReadFromServerError "net".OpError "net".DNSConfigError "net/url".Error "os/exec".Error "signal/internal/pty".PtyError "text/template".ExecError Add os.ErrTemporary. A case could be made for putting this error value in package net, since no exported error types in package os include a Temporary method. However, syscall errors returned from the os package do include this method. Add Is methods to error types with a Timeout or Temporary method, making errors.Is(err, os.Err{Timeout,Temporary}) equivalent to testing the corresponding method: "context".DeadlineExceeded "internal/poll".TimeoutError "net".adrinfoErrno "net".OpError "net".DNSError "net/http".httpError "net/http".tlsHandshakeTimeoutError "net/pipe".timeoutError "net/url".Error Updates #30322 Updates #29934 Change-Id: I409fb20c072ea39116ebfb8c7534d493483870dc Reviewed-on: https://go-review.googlesource.com/c/go/+/170037 Run-TryBot: Damien Neil <dneil@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Marcel van Lohuizen <mpvl@golang.org>
2019-04-30encoding/json: fix Unmarshal hang on recursive pointersLE Manh Cuong
indirect walks down v until it gets to a non-pointer. But it does not handle the case when v is a pointer to itself, like in: var v interface{} v = &v Unmarshal(b, v) So just stop immediately if we see v is a pointer to itself. Fixes #31740 Change-Id: Ie396264119e24d70284cd9bf76dcb2050babb069 Reviewed-on: https://go-review.googlesource.com/c/go/+/174337 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Daniel Martí <mvdan@mvdan.cc> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-04-29encoding/json: add a Fuzz functionRomain Baugue
Adds a sample Fuzz test function to package encoding/json following the guidelines defined in #31309, based on https://github.com/dvyukov/go-fuzz-corpus/blob/master/json/json.go Fixes #31309 Updates #19109 Change-Id: I5fe04d9a5f41c0de339f8518dae30896ec14e356 Reviewed-on: https://go-review.googlesource.com/c/go/+/174058 Reviewed-by: Dmitry Vyukov <dvyukov@google.com> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Dmitry Vyukov <dvyukov@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-04-23encoding/json: document HTML escaping in CompactRuss Cox
Make explicit that Compact does HTML escaping. Fixes #30357. Change-Id: I4648f8f3e907d659db977d07253f716df6e07d7b Reviewed-on: https://go-review.googlesource.com/c/go/+/173417 Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-04-23encoding/json: index names for the struct decoderDaniel Martí
In the common case, structs have a handful of fields and most inputs match struct field names exactly. The previous code would do a linear search over the fields, stopping at the first exact match, and otherwise using the first case insensitive match. This is unfortunate, because it means that for the common case, we'd do a linear search with bytes.Equal. Even for structs with only two or three fields, that is pretty wasteful. Worse even, up until the exact match was found via the linear search, all previous fields would run their equalFold functions, which aren't cheap even in the simple case. Instead, cache a map along with the field list that indexes the fields by their name. This way, a case sensitive field search doesn't involve a linear search, nor does it involve any equalFold func calls. This patch should also slightly speed up cases where there's a case insensitive match but not a case sensitive one, as then we'd avoid calling bytes.Equal on all the fields. Though that's not a common case, and there are no benchmarks for it. name old time/op new time/op delta CodeDecoder-8 11.0ms ± 0% 10.6ms ± 1% -4.42% (p=0.000 n=9+10) name old speed new speed delta CodeDecoder-8 176MB/s ± 0% 184MB/s ± 1% +4.62% (p=0.000 n=9+10) name old alloc/op new alloc/op delta CodeDecoder-8 2.28MB ± 0% 2.28MB ± 0% ~ (p=0.725 n=10+10) name old allocs/op new allocs/op delta CodeDecoder-8 76.9k ± 0% 76.9k ± 0% ~ (all equal) Updates #28923. Change-Id: I9929c1f06c76505e5b96914199315dbdaae5dc76 Reviewed-on: https://go-review.googlesource.com/c/go/+/172918 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-04-22encoding/json: avoid work when unquoting stringsDaniel Martí
We can work out how many bytes can be unquoted trivially in rescanLiteral, which already iterates over a string's bytes. Removing the extra loop in unquoteBytes simplifies the function and speeds it up, especially when decoding simple strings, which are common. While at it, we can remove unnecessary checks like len(s)<2 and s[0]=='"'. Add a comment explaining why. name old time/op new time/op delta CodeDecoder-8 11.2ms ± 0% 11.1ms ± 1% -1.63% (p=0.000 n=9+10) name old speed new speed delta CodeDecoder-8 173MB/s ± 0% 175MB/s ± 1% +1.66% (p=0.000 n=9+10) Updates #28923. Change-Id: I2436a3a7f8148a2f7a6a4cdbd7dec6b32ef5e20c Reviewed-on: https://go-review.googlesource.com/c/go/+/151157 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-04-13encoding/json: remove a bounds check in readValueDaniel Martí
readValue is a hot function, clocking in at ~13% flat CPU use in CodeDecoder. In particular, looping over the bytes is slow. That's partially because the code contains a bounds check at the start of the loop. The source of the problem is that scanp is a signed integer, and comes from a field, so the compiler doesn't know that it's non-negative. Help it with a simple and comparatively cheap hint. While at it, use scanp as the index variable directly, removing the need for a duplicate index variable which is later added back into scanp. name old time/op new time/op delta CodeDecoder-8 11.3ms ± 1% 11.2ms ± 1% -0.98% (p=0.000 n=9+9) name old speed new speed delta CodeDecoder-8 172MB/s ± 1% 174MB/s ± 1% +0.99% (p=0.000 n=9+9) Updates #28923. Change-Id: I138f83babdf316fc97697cc18f595c3403c1ddb7 Reviewed-on: https://go-review.googlesource.com/c/go/+/170939 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-04-05encoding/json: use SetBytes in UnmarshalReuse benchmarkDaniel Martí
This was the only benchmark missing the SetBytes call, as spotted earlier by Bryan. It's not required to make the benchmark useful, but it can still be a good way to see how its speed is affected by the reduced allocations: name time/op CodeUnmarshal-8 12.1ms ± 1% CodeUnmarshalReuse-8 11.4ms ± 1% name speed CodeUnmarshal-8 161MB/s ± 1% CodeUnmarshalReuse-8 171MB/s ± 1% name alloc/op CodeUnmarshal-8 3.28MB ± 0% CodeUnmarshalReuse-8 1.94MB ± 0% name allocs/op CodeUnmarshal-8 92.7k ± 0% CodeUnmarshalReuse-8 77.6k ± 0% While at it, remove some unnecessary empty lines. Change-Id: Ib2bd92d5b3237b8f3092e8c6f863dab548fee2f5 Reviewed-on: https://go-review.googlesource.com/c/go/+/170938 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-04-03encoding/json: speed up tokenization of literalsDaniel Martí
Decoder.Decode and Unmarshal actually scan the input bytes twice - the first time to check for syntax errors and the length of the value, and the second to perform the decoding. It's in the second scan that we actually tokenize the bytes. Since syntax errors aren't a possibility, we can take shortcuts. In particular, literals such as quoted strings are very common in JSON, so we can avoid a lot of work by special casing them. name old time/op new time/op delta CodeDecoder-8 10.3ms ± 1% 9.1ms ± 0% -11.89% (p=0.002 n=6+6) UnicodeDecoder-8 342ns ± 0% 283ns ± 0% -17.25% (p=0.000 n=6+5) DecoderStream-8 239ns ± 0% 230ns ± 0% -3.90% (p=0.000 n=6+5) CodeUnmarshal-8 11.0ms ± 0% 9.8ms ± 0% -11.45% (p=0.002 n=6+6) CodeUnmarshalReuse-8 10.3ms ± 0% 9.0ms ± 0% -12.72% (p=0.004 n=5+6) UnmarshalString-8 104ns ± 0% 92ns ± 0% -11.35% (p=0.002 n=6+6) UnmarshalFloat64-8 93.2ns ± 0% 87.6ns ± 0% -6.01% (p=0.010 n=6+4) UnmarshalInt64-8 74.5ns ± 0% 71.5ns ± 0% -3.91% (p=0.000 n=5+6) name old speed new speed delta CodeDecoder-8 189MB/s ± 1% 214MB/s ± 0% +13.50% (p=0.002 n=6+6) UnicodeDecoder-8 40.9MB/s ± 0% 49.5MB/s ± 0% +20.96% (p=0.002 n=6+6) CodeUnmarshal-8 176MB/s ± 0% 199MB/s ± 0% +12.93% (p=0.002 n=6+6) Updates #28923. Change-Id: I7a5e2aef51bd4ddf2004aad24210f6f50e01eaeb Reviewed-on: https://go-review.googlesource.com/c/go/+/151042 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-03-18encoding/json: fix performance regression in the decoderDaniel Martí
In golang.org/cl/145218, a feature was added where the JSON decoder would keep track of the entire path to a field when reporting an UnmarshalTypeError. However, we all failed to check if this affected the benchmarks - myself included, as a reviewer. Below are the numbers comparing the CL's parent with itself, once it was merged: name old time/op new time/op delta CodeDecoder-8 12.9ms ± 1% 28.2ms ± 2% +119.33% (p=0.002 n=6+6) name old speed new speed delta CodeDecoder-8 151MB/s ± 1% 69MB/s ± 3% -54.40% (p=0.002 n=6+6) name old alloc/op new alloc/op delta CodeDecoder-8 2.74MB ± 0% 109.39MB ± 0% +3891.83% (p=0.002 n=6+6) name old allocs/op new allocs/op delta CodeDecoder-8 77.5k ± 0% 168.5k ± 0% +117.30% (p=0.004 n=6+5) The reason why the decoder got twice as slow is because it now allocated ~40x as many objects, which puts a lot of pressure on the garbage collector. The reason is that the CL concatenated strings every time a nested field was decoded. In other words, practically every field generated garbage when decoded. This is hugely wasteful, especially considering that the vast majority of JSON decoding inputs won't return UnmarshalTypeError. Instead, use a stack of fields, and make sure to always use the same backing array, to ensure we only need to grow the slice to the maximum depth once. The original CL also introduced a bug. The field stack string wasn't reset to its original state when reaching "d.opcode == scanEndObject", so the last field in a decoded struct could leak. For example, an added test decodes a list of structs, and encoding/json before this CL would fail: got: cannot unmarshal string into Go struct field T.Ts.Y.Y.Y of type int want: cannot unmarshal string into Go struct field T.Ts.Y of type int To fix that, simply reset the stack after decoding every field, even if it's the last. Below is the original performance versus this CL. There's a tiny performance hit, probably due to the append for every decoded field, but at least we're back to the usual ~150MB/s. name old time/op new time/op delta CodeDecoder-8 12.9ms ± 1% 13.0ms ± 1% +1.25% (p=0.009 n=6+6) name old speed new speed delta CodeDecoder-8 151MB/s ± 1% 149MB/s ± 1% -1.24% (p=0.009 n=6+6) name old alloc/op new alloc/op delta CodeDecoder-8 2.74MB ± 0% 2.74MB ± 0% +0.00% (p=0.002 n=6+6) name old allocs/op new allocs/op delta CodeDecoder-8 77.5k ± 0% 77.5k ± 0% +0.00% (p=0.002 n=6+6) Finally, make all of these benchmarks report allocs by default. The decoder ones are pretty sensitive to generated garbage, so ReportAllocs would have made the performance regression more obvious. Change-Id: I67b50f86b2e72f55539429450c67bfb1a9464b67 Reviewed-on: https://go-review.googlesource.com/c/go/+/167978 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-03-08all: simplify multiple for loopsDaniel Martí
If a for loop has a simple condition and begins with a simple "if x { break; }"; we can simply add "!x" to the loop's condition. While at it, simplify a few assignments to use the common pattern "x := staticDefault; if cond { x = otherValue(); }". Finally, simplify a couple of var declarations. Change-Id: I413982c6abd32905adc85a9a666cb3819139c19f Reviewed-on: https://go-review.googlesource.com/c/go/+/165342 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>
2019-03-05all: join a few chained ifsDaniel Martí
I had been finding these over a year or so, but none were big enough changes to warrant CLs. They're a handful now, so clean them all up in a single commit. The smaller bodies get a bit simpler, but most importantly, the larger bodies get unindented. Change-Id: I5707a6fee27d4c9ff9efd3d363af575d7a4bf2aa Reviewed-on: https://go-review.googlesource.com/c/go/+/165340 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-03-05encoding/json: add Path to UnmarshalTypeErrorLE Manh Cuong
When parsing nested object, UnmarshalTypeError does not contain actual path to nested field in original JSON. This commit change Field to contain the full path to that field. One can get the Field name by stripping all the leading path elements. Fixes #22369 Change-Id: I6969cc08abe8387a351e3fb2944adfaa0dccad2a Reviewed-on: https://go-review.googlesource.com/c/go/+/145218 Reviewed-by: Daniel Martí <mvdan@mvdan.cc> Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-02-27encoding/json: remove use of DeepEqual for testing errorsMarcel van Lohuizen
Comparing errors using DeepEqual breaks if frame information is added as proposed in Issue #29934. Updates #29934. Change-Id: Ib430c9ddbe588dd1dd51314c408c74c07285e1ff Reviewed-on: https://go-review.googlesource.com/c/162179 Run-TryBot: Marcel van Lohuizen <mpvl@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Russ Cox <rsc@golang.org> Reviewed-by: Damien Neil <dneil@google.com>
2019-02-26encoding/json: add example for json.HTMLEscapeKetan Parmar
Change-Id: Ib00fcfd46eae27eea0a3d4cab4406f4c461fb57b Reviewed-on: https://go-review.googlesource.com/c/160517 Reviewed-by: Andrew Bonventre <andybons@golang.org> Run-TryBot: Andrew Bonventre <andybons@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
2019-01-15encoding/json: add comment for mashalererror structGuilhermeCaruso
Change-Id: Iaabbfe5a4c1bbedd19d4087f1b79e5a38bdd3878 GitHub-Last-Rev: 55c91fc19074dacc66623aa7ff2286b11ccd5340 GitHub-Pull-Request: golang/go#29752 Reviewed-on: https://go-review.googlesource.com/c/157958 Reviewed-by: Ian Lance Taylor <iant@golang.org>
2018-12-12encoding/xml, encoding/json: docs and examples using custom marshalersLeigh McCulloch
Both the encoding/xml and encoding/json packages support custom marshalers for JSON and XML, as well as the basic encoding.TextMarshaler and encoding.TextUnmarshaler interfaces, but the docs and examples for these are missing. There are docs for how to use encoding.TextMarshaler and encoding.TextUnmarshaler in encoding/json, but not encoding/xml. There are no examples for how to use them with either json or xml. This commit includes docs for encoding/xml and examples for both encoding/json and encoding/xml. There is an example using custom marshalers MarshalJSON and UnmarshalJSON in encoding/json, but not MarshalXML and UnmarshalXML in encoding/json. These docs are more so necessary for encoding/xml because the complexities of XML documents is significantly greater than JSON documents which more often leads to the need for custom marshaling. The encoding/json package includes an example of how to write a custom marshaler, and this commit includes the same example for the xml package. All examples are mirrored off the existing custom marshaler example in encoding/json. Fixes #6859 Change-Id: Ic93abc27c0b4d5e48dea6ede4e20b1bedca4ab39 Reviewed-on: https://go-review.googlesource.com/c/76350 Run-TryBot: Ian Lance Taylor <iant@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>
2018-10-28encoding/json: add example to Validhearot
Change-Id: I411483d76a2ca91cd15ff42ae1adb9134486d183 Reviewed-on: https://go-review.googlesource.com/c/145278 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-10-16encoding/json: always verify we can get a field's valueDaniel Martí
Calling .Interface on a struct field's reflect.Value isn't always safe. For example, if that field is an unexported anonymous struct. We only descended into this branch if the struct type had any methods, so this bug had gone unnoticed for a few release cycles. Add the check, and add a simple test case. Fixes #28145. Change-Id: I02f7e0ab9a4a0c18a5e2164211922fe9c3d30f64 Reviewed-on: https://go-review.googlesource.com/c/141537 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>
2018-10-16encoding/json: fix "data changed underfoot?" panicDaniel Martí
Given a program as follows: data := []byte(`{"F": { "a": 2, "3": 4 }}`) json.Unmarshal(data, &map[string]map[int]int{}) The JSON package should error, as "a" is not a valid integer. However, we'd encounter a panic: panic: JSON decoder out of sync - data changing underfoot? The reason was that decodeState.object would return a nil error on encountering the invalid map key string, while saving the key type error for later. This broke if we were inside another object, as we would abruptly end parsing the nested object, leaving the decoder in an unexpected state. To fix this, simply avoid storing the map element and continue decoding the object, to leave the decoder state exactly as if we hadn't seen an invalid key type. This affected both signed and unsigned integer keys, so fix both and add two test cases. Updates #28189. Change-Id: I8a6204cc3ff9fb04ed769df7a20a824c8b94faff Reviewed-on: https://go-review.googlesource.com/c/142518 Reviewed-by: Ian Lance Taylor <iant@golang.org>
2018-10-06encoding/json: use isSpace in stateEndTopGabriel Aszalos
This change makes stateEndTop use isSpace instead of specifically recreating the same functionality. Change-Id: I81f8f51682e46e7f8e2b9fed423a968457200625 Reviewed-on: https://go-review.googlesource.com/c/121797 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-09-12encoding/json: use panics for phase errorsDaniel Martí
Having these panic-like errors used to be ok, since they were used in the internal decoder state instead of passed around via return parameters. Recently, the decoder was rewritten to use explicit error returns instead. This error is a terrible fit for error returns; a handful of functions must return an error because of it, and their callers must check for an error that should never happen. This is precisely what panics are for, so use them. The test coverage of the package goes up from 91.3% to 91.6%, and performance is unaffected. We can also get rid of some unnecessary verbosity in the code. name old time/op new time/op delta CodeDecoder-4 27.5ms ± 1% 27.5ms ± 1% ~ (p=0.937 n=6+6) Change-Id: I01033b3f5b7c0cf0985082fa272754f96bf6353c Reviewed-on: https://go-review.googlesource.com/134835 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> Run-TryBot: Joe Tsai <thebrokentoaster@gmail.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Joe Tsai <thebrokentoaster@gmail.com>
2018-09-12encoding/json: more tests to cover decoding edge casesDaniel Martí
The overall coverage of the json package goes up from 90.8% to 91.3%. While at it, apply two minor code simplifications found while inspecting the HTML coverage report. Change-Id: I0fba968afeedc813b1385e4bde72d93b878854d7 Reviewed-on: https://go-review.googlesource.com/134735 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>
2018-09-06encoding/json: recover saved error context when unmarshallingIan Davis
Fixes: #27464 Change-Id: I270c56fd0d5ae8787a1293029aff3072f4f52f33 Reviewed-on: https://go-review.googlesource.com/132955 Reviewed-by: Daniel Martí <mvdan@mvdan.cc> Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-08-28encoding/json: fix UnmarshalTypeError without field and struct valuesTaesu Pyo
Fixes #26444 Fixes #27275 Change-Id: I9e8cbff79f7643ca8964c572c1a98172b6831730 GitHub-Last-Rev: 7eea2158b67ccab34b45a21e8f4289c36de02d93 GitHub-Pull-Request: golang/go#26719 Reviewed-on: https://go-review.googlesource.com/126897 Reviewed-by: Daniel Martí <mvdan@mvdan.cc> Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-08-26encoding/json: fix handling of nil anonymous structsDaniel Martí
Given the following types: type S2 struct{ Field string } type S struct{ *S2 } Marshalling a value of type T1 should result in "{}", as there's no way to access any value of T2.Field. This is how Go 1.10 and earlier versions behave. However, in the recent refactor golang.org/cl/125417 I broke this logic. When the encoder found an anonymous struct pointer field that was nil, it no longer skipped the embedded fields underneath it. This can be seen in the added test: --- FAIL: TestAnonymousFields/EmbeddedFieldBehindNilPointer (0.00s) encode_test.go:430: Marshal() = "{\"Field\":\"\\u003c*json.S2 Value\\u003e\"}", want "{}" The human error was a misplaced label, meaning we weren't actually skipping the right loop iteration. Fix that. Change-Id: Iba8a4a77d358dac73dcba4018498fe4f81afa263 Reviewed-on: https://go-review.googlesource.com/131376 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-08-26encoding/json: get rid of the stream_test.go TODOsDaniel Martí
TestRawMessage now passes without the need for the RawMessage field to be a pointer. The TODO dates all the way back to 2010, so I presume the issue has since been fixed. TestNullRawMessage tested the decoding of a JSON null into a *RawMessage. The existing behavior was correct, but for the sake of completeness a non-pointer RawMessage field has been added too. The non-pointer field behaves differently, as one can read in the docs: To unmarshal JSON into a value implementing the Unmarshaler interface, Unmarshal calls that value's UnmarshalJSON method, including when the input is a JSON null. Change-Id: Iabaed75d4ed10ea427d135ee1b80c6e6b83b2e6e Reviewed-on: https://go-review.googlesource.com/131377 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-08-25encoding/json: remove a branch in the structEncoder loopDaniel Martí
Encoders like map and array can use the much cheaper "i > 0" check to see if we're not writing the first element. However, since struct fields support omitempty, we need to keep track of that separately. This is much more expensive - after calling the field encoder itself, and retrieving the field via reflection, this branch was the third most expensive piece of this field loop. Instead, hoist the branch logic outside of the loop. The code doesn't get much more complex, since we just delay the writing of each byte until the next iteration. Yet the performance improvement is noticeable, even when the struct types in CodeEncoder only have 2 and 7 fields, respectively. name old time/op new time/op delta CodeEncoder-4 5.39ms ± 0% 5.31ms ± 0% -1.37% (p=0.010 n=4+6) name old speed new speed delta CodeEncoder-4 360MB/s ± 0% 365MB/s ± 0% +1.39% (p=0.010 n=4+6) Updates #5683. Change-Id: I2662cf459e0dfd68e56fa52bc898a417e84266c2 Reviewed-on: https://go-review.googlesource.com/131401 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-08-25encoding/json: avoid some more pointer receiversDaniel Martí
A few encoder struct types, such as map and slice, only encapsulate other prepared encoder funcs. Using pointer receivers has no advantage, and makes calling these methods slightly more expensive. Not a huge performance win, but certainly an easy one. The struct types used in the benchmark below contain one slice field and one pointer field. name old time/op new time/op delta CodeEncoder-4 5.48ms ± 0% 5.39ms ± 0% -1.66% (p=0.010 n=6+4) name old speed new speed delta CodeEncoder-4 354MB/s ± 0% 360MB/s ± 0% +1.69% (p=0.010 n=6+4) Updates #5683. Change-Id: I9f78dbe07fcc6fbf19a6d96c22f5d6970db9eca4 Reviewed-on: https://go-review.googlesource.com/131400 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-08-22encoding/json: simplify some pieces of the encoderDaniel Martí
Some WriteByte('\\') calls can be deduplicated. fillField is used in two occasions, but it is unnecessary when adding fields to the "next" stack, as those aren't used for the final encoding. Inline the func with its only remaining call. Finally, unindent a default-if block. The performance of the encoder is unaffected: name old time/op new time/op delta CodeEncoder-4 6.65ms ± 1% 6.65ms ± 0% ~ (p=0.662 n=6+5) Change-Id: Ie55baeab89abad9b9f13e9f6ca886a670c30dba9 Reviewed-on: https://go-review.googlesource.com/122461 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-08-22encoding/json: inline fieldByIndexDaniel Martí
This function was only used in a single place - in the field encoding loop within the struct encoder. Inlining the function call manually lets us get rid of the call overhead. But most importantly, it lets us simplify the logic afterward. We no longer need to use reflect.Value{} and !fv.IsValid(), as we can skip the field immediately. The two factors combined (mostly just the latter) give a moderate speed improvement to this hot loop. name old time/op new time/op delta CodeEncoder-4 6.01ms ± 1% 5.91ms ± 1% -1.66% (p=0.002 n=6+6) name old speed new speed delta CodeEncoder-4 323MB/s ± 1% 328MB/s ± 1% +1.69% (p=0.002 n=6+6) Updates #5683. Change-Id: I12757c325a68abb2856026cf719c122612a1f38e Reviewed-on: https://go-review.googlesource.com/125417 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-08-22encoding/json: simplify the structEncoder typeDaniel Martí
structEncoder had two slices - the list of fields, and a list containing the encoder for each field. structEncoder.encode then looped over the fields, and indexed into the second slice to grab the field encoder. However, this makes it very hard for the compiler to be able to prove that the two slices always have the same length, and that the index expression doesn't need a bounds check. Merge the two slices into one to completely remove the need for bounds checks in the hot loop. While at it, don't copy the field elements when ranging, which greatly speeds up the hot loop in structEncoder. name old time/op new time/op delta CodeEncoder-4 6.18ms ± 0% 5.56ms ± 0% -10.08% (p=0.002 n=6+6) name old speed new speed delta CodeEncoder-4 314MB/s ± 0% 349MB/s ± 0% +11.21% (p=0.002 n=6+6) name old alloc/op new alloc/op delta CodeEncoder-4 93.2kB ± 0% 62.1kB ± 0% -33.33% (p=0.002 n=6+6) Updates #5683. Change-Id: I0dd47783530f439b125e084aede09dda172eb1e8 Reviewed-on: https://go-review.googlesource.com/125416 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-08-21encoding/json: various minor decoder speed-upsDaniel Martí
Reuse v.Type() and cachedTypeFields(t) when decoding maps and structs. Always use the same data slices when in hot loops, to ensure that the compiler generates good code. "for i < len(data) { use(d.data[i]) }" makes it harder for the compiler. Finally, do other minor clean-ups, such as deduplicating switch cases, and using a switch instead of three chained ifs. The decoder sees a noticeable speed-up, in particular when decoding structs. name old time/op new time/op delta CodeDecoder-4 29.8ms ± 1% 27.5ms ± 0% -7.83% (p=0.002 n=6+6) name old speed new speed delta CodeDecoder-4 65.0MB/s ± 1% 70.6MB/s ± 0% +8.49% (p=0.002 n=6+6) Updates #5683. Change-Id: I9d751e22502221962da696e48996ffdeb777277d Reviewed-on: https://go-review.googlesource.com/122468 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-08-21encoding/json: defer error context work until necessaryDaniel Martí
Calling Name on a reflect.Type is somewhat expensive, as it involves a number of nested calls and string handling. This cost was showing up when decoding structs, as we were calling it to set up an error context. We can avoid the extra work unless we do encounter an error, which makes decoding via struct types faster. name old time/op new time/op delta CodeDecoder-4 31.0ms ± 1% 29.9ms ± 1% -3.69% (p=0.002 n=6+6) name old speed new speed delta CodeDecoder-4 62.6MB/s ± 1% 65.0MB/s ± 1% +3.83% (p=0.002 n=6+6) Updates #5683. Change-Id: I48a3a85ef0ba96f524b7c3e9096cb2c4589e077a Reviewed-on: https://go-review.googlesource.com/122467 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-08-21encoding/json: remove alloc when encoding short byte slicesDaniel Martí
If the encoded bytes fit in the bootstrap array encodeState.scratch, use that instead of allocating a new byte slice. Also tweaked the Encoding vs Encoder heuristic to use the length of the encoded bytes, not the length of the input bytes. Encoding is used for allocations of up to 1024 bytes, as we measured 2048 to be the point where it no longer provides a noticeable advantage. Also added some benchmarks. Only the first case changes in behavior. name old time/op new time/op delta MarshalBytes/32-4 420ns ± 1% 383ns ± 1% -8.69% (p=0.002 n=6+6) MarshalBytes/256-4 913ns ± 1% 915ns ± 0% ~ (p=0.580 n=5+6) MarshalBytes/4096-4 7.72µs ± 0% 7.74µs ± 0% ~ (p=0.340 n=5+6) name old alloc/op new alloc/op delta MarshalBytes/32-4 112B ± 0% 64B ± 0% -42.86% (p=0.002 n=6+6) MarshalBytes/256-4 736B ± 0% 736B ± 0% ~ (all equal) MarshalBytes/4096-4 7.30kB ± 0% 7.30kB ± 0% ~ (all equal) name old allocs/op new allocs/op delta MarshalBytes/32-4 2.00 ± 0% 1.00 ± 0% -50.00% (p=0.002 n=6+6) MarshalBytes/256-4 2.00 ± 0% 2.00 ± 0% ~ (all equal) MarshalBytes/4096-4 2.00 ± 0% 2.00 ± 0% ~ (all equal) Updates #5683. Change-Id: I5fa55c27bd7728338d770ae7c0756885ba9a5724 Reviewed-on: https://go-review.googlesource.com/122462 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-08-21encoding/json: encode struct field names ahead of timeDaniel Martí
Struct field names are static, so we can run HTMLEscape on them when building each struct type encoder. Then, when running the struct encoder, we can select either the original or the escaped field name to write directly. When the encoder is not escaping HTML, using the original string works because neither Go struct field names nor JSON tags allow any characters that would need to be escaped, like '"', '\\', or '\n'. When the encoder is escaping HTML, the only difference is that '<', '>', and '&' are allowed via JSON struct field tags, hence why we use HTMLEscape to properly escape them. All of the above lets us encode field names with a simple if/else and WriteString calls, which are considerably simpler and faster than encoding an arbitrary string. While at it, also include the quotes and colon in these strings, to avoid three WriteByte calls in the loop hot path. Also added a few tests, to ensure that the behavior in these edge cases is not broken. The output of the tests is the same if this optimization is reverted. name old time/op new time/op delta CodeEncoder-4 7.12ms ± 0% 6.14ms ± 0% -13.85% (p=0.004 n=6+5) name old speed new speed delta CodeEncoder-4 272MB/s ± 0% 316MB/s ± 0% +16.08% (p=0.004 n=6+5) name old alloc/op new alloc/op delta CodeEncoder-4 91.9kB ± 0% 93.2kB ± 0% +1.43% (p=0.002 n=6+6) name old allocs/op new allocs/op delta CodeEncoder-4 0.00 0.00 ~ (all equal) Updates #5683. Change-Id: I6f6a340d0de4670799ce38cf95b2092822d2e3ef Reviewed-on: https://go-review.googlesource.com/122460 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-08-21encoding/json: call reflect.TypeOf with nil pointers rather than allocatingTim Cooper
Updates #26775 Change-Id: I83c9eeda59769d2f35e0cc98f3a8579861d5978b Reviewed-on: https://go-review.googlesource.com/119715 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-08-21encoding/json: eliminate superfluous space in Decoder.Token error messagesPhilip Børgesen
The existing Decoder.tokenError implementation creates its error messages by concatenating "invalid character " + quoteChar(c) + " " + context. All context values however already start with a space leading to error messages containing two spaces. This change removes " " from the concatenation expression. Fixes #26587 Change-Id: I93d14319396636b2a40d55053bda88c98e94a81a GitHub-Last-Rev: 6db7e1991b15beee601f558be72a2737070d8f68 GitHub-Pull-Request: golang/go#26588 Reviewed-on: https://go-review.googlesource.com/125775 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Reviewed-by: Daniel Martí <mvdan@mvdan.cc> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-06-01all: update comment URLs from HTTP to HTTPS, where possibleTim Cooper
Each URL was manually verified to ensure it did not serve up incorrect content. Change-Id: I4dc846227af95a73ee9a3074d0c379ff0fa955df Reviewed-on: https://go-review.googlesource.com/115798 Reviewed-by: Ian Lance Taylor <iant@golang.org> Run-TryBot: Ian Lance Taylor <iant@golang.org>
2018-04-20encoding/json: remove unnecessary if conditionstengufromsky
Fixes gosimple warning "if err != nil { return err }; return nil' can be simplified to 'return err" Change-Id: Ife7f78a3a76ab7802b5561d1afec536e103b504a Reviewed-on: https://go-review.googlesource.com/108275 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-04-17encoding/json: simplify dominantFieldMichael Fraenkel
Fixes #18037 Change-Id: I20e27bcc013b00b726eb348daf5ca86b138ddcc2 Reviewed-on: https://go-review.googlesource.com/107598 Run-TryBot: Ian Lance Taylor <iant@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>
2018-04-13encoding/json: make use of encodeStatePool in MarshalJeremy Jackins
On my system, this seems to be a significant win, with a major reduction in allocations and minor speed improvement. name old time/op new time/op delta CodeMarshal 9.75ms ± 3% 9.24ms ± 1% -5.21% (p=0.001 n=5+10) CodeMarshal-4 4.98ms ± 1% 4.71ms ± 1% -5.44% (p=0.001 n=5+10) CodeMarshal-8 4.80ms ± 0% 4.77ms ± 1% -0.70% (p=0.012 n=5+9) name old speed new speed delta CodeMarshal 199MB/s ± 3% 210MB/s ± 1% +5.46% (p=0.001 n=5+10) CodeMarshal-4 390MB/s ± 1% 412MB/s ± 1% +5.76% (p=0.001 n=5+10) CodeMarshal-8 404MB/s ± 0% 407MB/s ± 1% +0.70% (p=0.012 n=5+9) name old alloc/op new alloc/op delta CodeMarshal 4.59MB ± 0% 1.96MB ± 0% -57.22% (p=0.000 n=5+9) CodeMarshal-4 4.59MB ± 0% 2.00MB ± 0% -56.39% (p=0.000 n=5+8) CodeMarshal-8 4.59MB ± 0% 2.06MB ± 0% -55.05% (p=0.001 n=5+9) name old allocs/op new allocs/op delta CodeMarshal 16.0 ± 0% 1.0 ± 0% -93.75% (p=0.000 n=5+10) CodeMarshal-4 16.0 ± 0% 1.0 ± 0% -93.75% (p=0.000 n=5+10) CodeMarshal-8 16.0 ± 0% 1.0 ± 0% -93.75% (p=0.000 n=5+10) Change-Id: I9d09850d8227f523f861ae1b4ca248c4a4b16aaf Reviewed-on: https://go-review.googlesource.com/84897 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-04-09encoding/json: remove unnecessary else conditionsbontequero
Fixes golint warning about "if block ends with a return statement, so drop this else and outdent its block". Change-Id: Id17ad0bf37ba939386b177b709e9e3c067d8ba21 Reviewed-on: https://go-review.googlesource.com/105736 Run-TryBot: Iskander Sharipov <iskander.sharipov@intel.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Daniel Martí <mvdan@mvdan.cc> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2018-04-04go/printer, gofmt: tuned table alignment for better resultsRobert Griesemer
The go/printer (and thus gofmt) uses a heuristic to determine whether to break alignment between elements of an expression list which is spread across multiple lines. The heuristic only kicked in if the entry sizes (character length) was above a certain threshold (20) and the ratio between the previous and current entry size was above a certain value (4). This heuristic worked reasonably most of the time, but also led to unfortunate breaks in many cases where a single entry was suddenly much smaller (or larger) then the previous one. The behavior of gofmt was sufficiently mysterious in some of these situations that many issues were filed against it. The simplest solution to address this problem is to remove the heuristic altogether and have a programmer introduce empty lines to force different alignments if it improves readability. The problem with that approach is that the places where it really matters, very long tables with many (hundreds, or more) entries, may be machine-generated and not "post-processed" by a human (e.g., unicode/utf8/tables.go). If a single one of those entries is overlong, the result would be that the alignment would force all comments or values in key:value pairs to be adjusted to that overlong value, making the table hard to read (e.g., that entry may not even be visible on screen and all other entries seem spaced out too wide). Instead, we opted for a slightly improved heuristic that behaves much better for "normal", human-written code. 1) The threshold is increased from 20 to 40. This disables the heuristic for many common cases yet even if the alignment is not "ideal", 40 is not that many characters per line with todays screens, making it very likely that the entire line remains "visible" in an editor. 2) Changed the heuristic to not simply look at the size ratio between current and previous line, but instead considering the geometric mean of the sizes of the previous (aligned) lines. This emphasizes the "overall picture" of the previous lines, rather than a single one (which might be an outlier). 3) Changed the ratio from 4 to 2.5. Now that we ignore sizes below 40, a ratio of 4 would mean that a new entry would have to be 4 times bigger (160) or smaller (10) before alignment would be broken. A ratio of 2.5 seems more sensible. Applied updated gofmt to all of src and misc. Also tested against several former issues that complained about this and verified that the output for the given examples is satisfactory (added respective test cases). Some of the files changed because they were not gofmt-ed in the first place. For #644. For #7335. For #10392. (and probably more related issues) Fixes #22852. Change-Id: I5e48b3d3b157a5cf2d649833b7297b33f43a6f6e
2018-03-03encoding/json: apply conventional error handling in decoderPascal S. de Kloe
name old time/op new time/op delta CodeEncoder-12 1.89ms ± 1% 1.91ms ± 0% +1.16% (p=0.000 n=20+19) CodeMarshal-12 2.09ms ± 1% 2.12ms ± 0% +1.63% (p=0.000 n=17+18) CodeDecoder-12 8.43ms ± 1% 8.32ms ± 1% -1.35% (p=0.000 n=18+20) UnicodeDecoder-12 399ns ± 0% 339ns ± 0% -15.00% (p=0.000 n=20+19) DecoderStream-12 281ns ± 1% 231ns ± 0% -17.91% (p=0.000 n=20+16) CodeUnmarshal-12 9.35ms ± 2% 9.15ms ± 2% -2.11% (p=0.000 n=20+20) CodeUnmarshalReuse-12 8.41ms ± 2% 8.29ms ± 2% -1.34% (p=0.000 n=20+20) UnmarshalString-12 81.2ns ± 2% 74.0ns ± 4% -8.89% (p=0.000 n=20+20) UnmarshalFloat64-12 71.1ns ± 2% 64.3ns ± 1% -9.60% (p=0.000 n=20+19) UnmarshalInt64-12 60.6ns ± 2% 53.2ns ± 0% -12.28% (p=0.000 n=18+18) Issue10335-12 96.9ns ± 0% 87.7ns ± 1% -9.52% (p=0.000 n=17+20) Unmapped-12 247ns ± 4% 231ns ± 3% -6.34% (p=0.000 n=20+20) TypeFieldsCache/MissTypes1-12 11.1µs ± 0% 11.1µs ± 0% ~ (p=0.376 n=19+20) TypeFieldsCache/MissTypes10-12 33.9µs ± 0% 33.8µs ± 0% -0.32% (p=0.000 n=18+9) name old speed new speed delta CodeEncoder-12 1.03GB/s ± 1% 1.01GB/s ± 0% -1.15% (p=0.000 n=20+19) CodeMarshal-12 930MB/s ± 1% 915MB/s ± 0% -1.60% (p=0.000 n=17+18) CodeDecoder-12 230MB/s ± 1% 233MB/s ± 1% +1.37% (p=0.000 n=18+20) UnicodeDecoder-12 35.0MB/s ± 0% 41.2MB/s ± 0% +17.60% (p=0.000 n=20+19) CodeUnmarshal-12 208MB/s ± 2% 212MB/s ± 2% +2.16% (p=0.000 n=20+20) name old alloc/op new alloc/op delta Issue10335-12 184B ± 0% 184B ± 0% ~ (all equal) Unmapped-12 216B ± 0% 216B ± 0% ~ (all equal) name old allocs/op new allocs/op delta Issue10335-12 3.00 ± 0% 3.00 ± 0% ~ (all equal) Unmapped-12 4.00 ± 0% 4.00 ± 0% ~ (all equal) Change-Id: I4b1a87a205da2ef9a572f86f85bc833653c61570 Reviewed-on: https://go-review.googlesource.com/98440 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>