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This CL is part of a set of CLs that attempt to reduce how much work the
GC must do. See the design in https://go.dev/design/74299-runtime-freegc
This CL adds runtime.freegc:
func freegc(ptr unsafe.Pointer, uintptr size, noscan bool)
Memory freed via runtime.freegc is made immediately reusable for
the next allocation in the same size class, without waiting for a
GC cycle, and hence can dramatically reduce pressure on the GC. A sample
microbenchmark included below shows strings.Builder operating roughly
2x faster.
An experimental modification to reflect to use runtime.freegc
and then using that reflect with json/v2 gave reported memory
allocation reductions of -43.7%, -32.9%, -21.9%, -22.0%, -1.0%
for the 5 official real-world unmarshalling benchmarks from
go-json-experiment/jsonbench by the authors of json/v2, covering
the CanadaGeometry through TwitterStatus datasets.
Note: there is no intent to modify the standard library to have
explicit calls to runtime.freegc, and of course such an ability
would never be exposed to end-user code.
Later CLs in this stack teach the compiler how to automatically
insert runtime.freegc calls when it can prove it is safe to do so.
(The reflect modification and other experimental changes to
the standard library were just that -- experiments. It was
very helpful while initially developing runtime.freegc to see
more complex uses and closer-to-real-world benchmark results
prior to updating the compiler.)
This CL only addresses noscan span classes (heap objects without
pointers), such as the backing memory for a []byte or string. A
follow-on CL adds support for heap objects with pointers.
If we update strings.Builder to explicitly call runtime.freegc on its
internal buf after a resize operation (but without freeing the usually
final incarnation of buf that will be returned to the user as a string),
we can see some nice benchmark results on the existing strings
benchmarks that call Builder.Write N times and then call Builder.String.
Here, the (uncommon) case of a single Builder.Write is not helped (given
it never resizes after first alloc if there is only one Write), but the
impact grows such that it is up to ~2x faster as there are more resize
operations due to more strings.Builder.Write calls:
│ disabled.out │ new-free-20.txt │
│ sec/op │ sec/op vs base │
BuildString_Builder/1Write_36Bytes_NoGrow-4 55.82n ± 2% 55.86n ± 2% ~ (p=0.794 n=20)
BuildString_Builder/2Write_36Bytes_NoGrow-4 125.2n ± 2% 115.4n ± 1% -7.86% (p=0.000 n=20)
BuildString_Builder/3Write_36Bytes_NoGrow-4 224.0n ± 1% 188.2n ± 2% -16.00% (p=0.000 n=20)
BuildString_Builder/5Write_36Bytes_NoGrow-4 239.1n ± 9% 205.1n ± 1% -14.20% (p=0.000 n=20)
BuildString_Builder/8Write_36Bytes_NoGrow-4 422.8n ± 3% 325.4n ± 1% -23.04% (p=0.000 n=20)
BuildString_Builder/10Write_36Bytes_NoGrow-4 436.9n ± 2% 342.3n ± 1% -21.64% (p=0.000 n=20)
BuildString_Builder/100Write_36Bytes_NoGrow-4 4.403µ ± 1% 2.381µ ± 2% -45.91% (p=0.000 n=20)
BuildString_Builder/1000Write_36Bytes_NoGrow-4 48.28µ ± 2% 21.38µ ± 2% -55.71% (p=0.000 n=20)
See the design document for more discussion of the strings.Builder case.
For testing, we add tests that attempt to exercise different aspects
of the underlying freegc and mallocgc behavior on the reuse path.
Validating the assist credit manipulations turned out to be subtle,
so a test for that is added in the next CL. There are also
invariant checks added, controlled by consts (primarily the
doubleCheckReusable const currently).
This CL also adds support in runtime.freegc for GODEBUG=clobberfree=1
to immediately overwrite freed memory with 0xdeadbeef, which
can help a higher-level test fail faster in the event of a bug,
and also the GC specifically looks for that pattern and throws
a fatal error if it unexpectedly finds it.
A later CL (currently experimental) adds GODEBUG=clobberfree=2,
which uses mprotect (or VirtualProtect on Windows) to set
freed memory to fault if read or written, until the runtime
later unprotects the memory on the mallocgc reuse path.
For the cases where a normal allocation is happening without any reuse,
some initial microbenchmarks suggest the impact of these changes could
be small to negligible (at least with GOAMD64=v3):
goos: linux
goarch: amd64
pkg: runtime
cpu: AMD EPYC 7B13
│ base-512M-v3.bench │ ps16-512M-goamd64-v3.bench │
│ sec/op │ sec/op vs base │
Malloc8-16 11.01n ± 1% 10.94n ± 1% -0.68% (p=0.038 n=20)
Malloc16-16 17.15n ± 1% 17.05n ± 0% -0.55% (p=0.007 n=20)
Malloc32-16 18.65n ± 1% 18.42n ± 0% -1.26% (p=0.000 n=20)
MallocTypeInfo8-16 18.63n ± 0% 18.36n ± 0% -1.45% (p=0.000 n=20)
MallocTypeInfo16-16 22.32n ± 0% 22.65n ± 0% +1.50% (p=0.000 n=20)
MallocTypeInfo32-16 23.37n ± 0% 23.89n ± 0% +2.23% (p=0.000 n=20)
geomean 18.02n 18.01n -0.05%
These last benchmark results include the runtime updates to support
span classes with pointers (which was originally part of this CL,
but later split out for ease of review).
Updates #74299
Change-Id: Icceaa0f79f85c70cd1a718f9a4e7f0cf3d77803c
Reviewed-on: https://go-review.googlesource.com/c/go/+/673695
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Junyang Shao <shaojunyang@google.com>
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Although a comment on addmoduledata warns that it should not be
called from Go code, the linker still allow it to be accessed via
go:linkname. Using linkname on this function will cause a linker
crash when building with buildmode=plugin.
Fixes #75180
Change-Id: Ib72c367a8afaef712ca5e29b1d0a4fc98ed8f40f
Reviewed-on: https://go-review.googlesource.com/c/go/+/699655
Reviewed-by: Keith Randall <khr@google.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
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When compiling without optimizations certain variables such as
return params end up missing location lists.
Fixes #65405
Change-Id: Id4ec6b1ab6681fd77b8fefb47a4ec05060c128ef
GitHub-Last-Rev: 5ab6a5398162119dd0cd5325f4239b4559b030bd
GitHub-Pull-Request: golang/go#74398
Reviewed-on: https://go-review.googlesource.com/c/go/+/684377
Reviewed-by: Michael Knyszek <mknyszek@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Keith Randall <khr@google.com>
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In CL 660696, we made the linker to choose the symbol of the
larger size in case there are multiple contentless declarations of
the same symbol. We also made it emit an error in the case that
there are a contentless declaration of a larger size and a
definition with content of a smaller size. In this case, we should
choose the definition with content, but the code accesses it
through the declaration of the larger size could fall into the
next symbol, potentially causing data corruption. So we disallowed
it.
There is one spcial case, though, that some code uses a linknamed
variable declaration to reference a function in assembly, in order
to take its address. The variable is often declared as uintptr.
The function symbol is the definition, which could sometimes be
shorter. This would trigger the error case above, causing existing
code failing to build.
This CL allows it as a special case. It is still not safe to
access the variable's content. But it is actually okay to just
take its address, which the existing code often do.
Fixes #73617.
Change-Id: I467381bc5f6baa16caee6752a0a824c7185422f6
Reviewed-on: https://go-review.googlesource.com/c/go/+/676636
Reviewed-by: David Chase <drchase@google.com>
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When two packages declare a variable with the same name (with
linkname at least on one side), the linker will choose one as the
actual definition of the symbol if one has content (i.e. a DATA
symbol) and the other does not (i.e. a BSS symbol). When both have
content, it is redefinition error. When neither has content,
currently the choice is sort of arbitrary (depending on symbol
loading order, etc. which are subject to change).
One use case for that is that one wants to reference a symbol
defined in another package, and the reference side just wants to
see some of the fields, so it may be declared with a smaller type.
In this case, we want to choose the one with the larger size as
the true definition. Otherwise the code accessing the larger
sized one may read/write out of bounds, corrupting the next
variable. This CL makes the linker do so.
Fixes #72032.
Change-Id: I160aa9e0234702066cb8f141c186eaa89d0fcfed
Reviewed-on: https://go-review.googlesource.com/c/go/+/660696
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Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Than McIntosh <thanm@golang.org>
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Currently, a symbol reference is counted as a reference to a
builtin symbol if the name matches a builtin. Usually builtin
references are generated by the compiler. But one could manually
write one with linkname. Since the list of builtin functions are
subject to change from time to time, we don't want users to depend
on their names. So we don't count a linknamed reference as a
builtin reference, and instead, count it as a named reference, so
it is checked by the linker.
Change-Id: Id3543295185c6bbd73a8cff82afb8f9cb4fd6f71
Reviewed-on: https://go-review.googlesource.com/c/go/+/635755
Reviewed-by: Michael Pratt <mpratt@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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Add in automatic README generation and README consistency checking for
the cmd/compile and cmd/link script tests. This code is adapted from
the similar facility in cmd/go (e.g. scriptreadme_test.go); the README
helps folks writing new tests understand the mechanics.
Updates #68606.
Change-Id: I8ff7ff8e814abd4385bd670440511b2c60a4cef6
Reviewed-on: https://go-review.googlesource.com/c/go/+/601756
Reviewed-by: Cherry Mui <cherryyz@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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Add support for running script tests as part of the linker's suite of
tests, hooking in the script test engine packages recently moved from
cmd/go to cmd/internal. Linker script tests will use the test binary
itself as the linker for Go builds, and can also run the C compiler if
needed. New script test cases (*.txt files) should be added to the
directory cmd/link/testdata/script.
For demo purposes, this patch also adds a new "randlayout_option.txt"
script test that replicates the existing linker's TestRandLayout
testpoint in script form.
Updates #68606.
Change-Id: Icf26bf657850e39548d6ea819f2542fc68a3899b
Reviewed-on: https://go-review.googlesource.com/c/go/+/601360
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Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: David Chase <drchase@google.com>
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CL 585358 adds restrictions to disallow pull-only linknames
(currently off by default). Currently, there are quite some pull-
only linknames in user code in the wild. In order not to break
those, we add push linknames to allow them to be pulled. This CL
includes linknames found in a large code corpus (thanks Matthew
Dempsky and Michael Pratt for the analysis!), that are not
currently linknamed.
Updates #67401.
Change-Id: I32f5fc0c7a6abbd7a11359a025cfa2bf458fe767
Reviewed-on: https://go-review.googlesource.com/c/go/+/586137
Reviewed-by: Russ Cox <rsc@golang.org>
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As mentioned in CL 584598, linkname is a mechanism that, when
abused, can break API integrity and even safety of Go programs.
CL 584598 is a first step to restrict the use of linknames, by
implementing a blocklist. This CL takes a step further, tightening
up the restriction by allowing linkname references ("pull") only
when the definition side explicitly opts into it, by having a
linkname on the definition (possibly to itself). This way, it is at
least clear on the definition side that the symbol, despite being
unexported, is accessed outside of the package. Unexported symbols
without linkname can now be actually private. This is similar to
the symbol visibility rule used by gccgo for years (which defines
unexported non-linknamed symbols as C static symbols).
As there can be pull-only linknames in the wild that may be broken
by this change, we currently only enforce this rule for symbols
defined in the standard library. Push linknames are added in the
standard library to allow things build.
Linkname references to external (non-Go) symbols are still allowed,
as their visibility is controlled by the C symbol visibility rules
and enforced by the C (static or dynamic) linker.
Assembly symbols are treated similar to linknamed symbols.
This is controlled by -checklinkname linker flag, currently not
enabled by default. A follow-up CL will enable it by default.
Change-Id: I07344f5c7a02124dbbef0fbc8fec3b666a4b2b0e
Reviewed-on: https://go-review.googlesource.com/c/go/+/585358
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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Reviewed-by: Russ Cox <rsc@golang.org>
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Go API is defined through exported symbols. When a package is
imported, the compiler ensures that only exported symbols can be
accessed, and the go command ensures that internal packages cannot
be imported. This ensures API integrity. But there is a hole:
using linkname, one can access internal or non-exported symbols.
Linkname is a mechanism to give access of a symbol to a package
without adding it to the public API. It is intended for coupled
packages to share some implementation details, or to break
circular dependencies, and both "push" (definition) and "pull"
(reference) sides are controlled, so they can be updated in sync.
Nevertheless, it is abused as a mechanism to reach into internal
details of other packages uncontrolled by the user, notably the
runtime. As the other package evolves, the code often breaks,
because the linknamed symbol may no longer exist, or change its
signature or semantics.
This CL adds a mechanism to enforce the integrity of linknames.
Generally, "push" linkname is allowed, as the package defining
the symbol explicitly opt in for access outside of the package.
"Pull" linkname is checked and only allowed in some circumstances.
Given that there are existing code that use "pull"-only linkname
to access other package's internals, disallowing it completely is
too much a change at this point in the release cycle. For a start,
implement a hard-coded blocklist, which contains some newly added
internal functions that, if used inappropriately, may break memory
safety or runtime integrity. All blocked symbols are newly added
in Go 1.23. So existing code that builds with Go 1.22 will
continue to build.
For the implementation, when compiling a package, we mark
linknamed symbols in the current package with an attribute. At
link time, marked linknamed symbols are checked against the
blocklist. Care is taken so it distinguishes a linkname reference
in the current package vs. a reference of a linkname from another
package and propagated to the current package (e.g. through
inlining or instantiation).
Symbol references in assembly code are similar to linknames, and
are treated similarly.
Change-Id: I8067efe29c122740cd4f1effd2dec2d839147d5d
Reviewed-on: https://go-review.googlesource.com/c/go/+/584598
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Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
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Currently, on darwin, we only support cgo_dynamic_import for
functions, but not variables, as we don't need it before.
mach_task_self_ is a variable defined in the system library, which
can be used to e.g. access the process's memory mappings via the
mach API. The C header defines a macro mach_task_self(), which
refers to the variable. To use mach_task_self_ (in pure-Go
programs) we need to access it in Go.
This CL handles cgo_dynamic_import for variables in the linker,
loading its address via the GOT. (Currently only on Darwin, as
we only need it there.)
For #50891.
Change-Id: Idf64fa88ba2f2381443a1ed0b42b14b581843493
Reviewed-on: https://go-review.googlesource.com/c/go/+/501855
Run-TryBot: Cherry Mui <cherryyz@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
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For now, this only add a single relocation type, which is sufficient for
Windows resources. Later we'll see if we need more for cgo.
In order to ensure these code paths are actually tested, this expands
the rsrc tests to include all the architectures of PE objects that we
need to be recognizing, and splits things more clearly between binutils
and llvm objects, which have a slightly different layout, so that we
test both.
This CL is part of a stack adding windows/arm64
support (#36439), intended to land in the Go 1.17 cycle.
Change-Id: Ia1ee840265e9d12c0b12dd1c5d0810f8b300e557
Reviewed-on: https://go-review.googlesource.com/c/go/+/289429
Trust: Jason A. Donenfeld <Jason@zx2c4.com>
Run-TryBot: Jason A. Donenfeld <Jason@zx2c4.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
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The Go PE linker does not support enough generalized PE logic to
properly handle .rsrc sections gracefully. Instead a few things are
special cased for these. The linker also does not support PE's "grouped
sections" features, in which input objects have several named sections
that are sorted, merged, and renamed in the output file. In the past,
more sophisticated support for resources or for PE features like grouped
sections have not been necessary, as Go's own object formats are pretty
vanilla, and GNU binutils also produces pretty vanilla objects where all
sections are already merged.
However, GNU binutils is lagging with arm support, and here LLVM has
picked up the slack. In particular, LLVM has its own rc/cvtres combo,
which are glued together in mingw LLVM distributions as windres, a
command line compatible tool with binutils' windres, which supports arm
and arm64. But there's a key difference between binutils' windres and
LLVM's windres: the LLVM one uses proper grouped sections.
So, this commit adds grouped sections support for resource sections to
the linker. We don't attempt to plumb generic support for grouped
sections, just as there isn't generic support already for what resources
require. Instead we augment the resource handling logic to deal with
standard two-section resource objects.
We also add a test for this, akin to the current test for more vanilla
binutils resource objects, and make sure that the rsrc tests are always
performed.
Fixes #42866.
Fixes #43182.
Change-Id: I059450021405cdf2ef1c195ddbab3960764ad711
Reviewed-on: https://go-review.googlesource.com/c/go/+/268337
Run-TryBot: Jason A. Donenfeld <Jason@zx2c4.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Trust: Alex Brainman <alex.brainman@gmail.com>
Trust: Jason A. Donenfeld <Jason@zx2c4.com>
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Updates #38830.
Change-Id: Ie1f6ccef40a773f038aac587dfc26bf70a1a8536
Reviewed-on: https://go-review.googlesource.com/c/go/+/253921
Run-TryBot: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Than McIntosh <thanm@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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For content-addressable symbols, we build its content hash based
on the symbol data and relocations. When the compiler builds the
symbol data, it may not always include the trailing zeros, e.g.
the data of [10]int64{1,2,3} is only the first 24 bytes.
Therefore, we may end up with symbols with the same contents
(thus same hash) but different sizes. This is not actually a hash
collision. In this case, we can deduplicate them and keep the one
with the larger size.
Change-Id: If6834542d7914cc00f917d7db151955e5aee6f30
Reviewed-on: https://go-review.googlesource.com/c/go/+/243718
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Jeremy Faller <jeremy@golang.org>
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addpersrc is called very late, after we have converted to
sym.Symbols and various fields in loader representation have been
dropped. Use the Symbol representation there.
Fixes #39658.
Change-Id: I616e838655b6f01554644171317e2cc5cefabf39
Reviewed-on: https://go-review.googlesource.com/c/go/+/238779
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
Reviewed-by: Jeremy Faller <jeremy@golang.org>
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Previous CL introduced index fingerprint in the object files.
This CL implements the second part: checking fingerprint
consistency in the linker when packages are loaded.
Change-Id: I05dd4c4045a65adfd95e77b625d6c75a7a70e4f1
Reviewed-on: https://go-review.googlesource.com/c/go/+/229618
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
Reviewed-by: Jeremy Faller <jeremy@golang.org>
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Use a separate directory for TestBuildFortvOS test files.
Remove a bad comment in TestTrampoline.
Change-Id: I2dc07ae575ec3f73fb7cea26743094b11a41b464
Reviewed-on: https://go-review.googlesource.com/c/go/+/229619
Run-TryBot: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Than McIntosh <thanm@google.com>
Reviewed-by: Jeremy Faller <jeremy@golang.org>
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To build for watchOS and tvOS the Apple toolchain requires a Mach-O
load command that matches the platform for all object files in a build.
The go.o object file produced by the Go linker contains no such command.
The loader commands are mutually exclusive so we need to pick the
right one. Fortunately, cgo must be enabled for watchOS and tvOS to
be useful, so we can copy the first loader command we find in the object
files produced by the host compiler.
Add a test that builds a small program for tvOS to test both this CL
and the previous CL that added bitcode support.
Updates #22395
Change-Id: I7a47d19be9d80f0459dc358c600cddd9f236c444
Reviewed-on: https://go-review.googlesource.com/c/go/+/168321
TryBot-Result: Gobot Gobot <gobot@golang.org>
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In preparation for making the current linker cmd/link.
If cmd/newlink is ever completed, it can be moved back.
See golang-dev thread titled "go tool compile, etc" for background.
Change-Id: I4029580f470038240c5181a37ea4202ba971f9ef
Reviewed-on: https://go-review.googlesource.com/10286
Reviewed-by: Rob Pike <r@golang.org>
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The constants in cmd/internal/goobj had gone stale (we had three copies of
these constants, working on reducing that was what got me to noticing this).
Some of the changes to link.hello.darwin.amd64 are the change from absolute
to %rip-relative addressing, a change which happened quite a while ago...
Depends on http://golang.org/cl/9113.
Fixes #10501.
Change-Id: Iaa1511f458a32228c2df2ccd0076bb9ae212a035
Reviewed-on: https://go-review.googlesource.com/9105
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
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into runtime package
Fixes #8092.
LGTM=rsc
R=iant, rsc
CC=golang-codereviews
https://golang.org/cl/126790043
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Fixes #8494.
LGTM=rsc
R=golang-codereviews, gobot, rsc, evankroske
CC=golang-codereviews
https://golang.org/cl/123040043
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The file is used by assembly code to define symbols like NOSPLIT.
Having it hidden inside the cmd directory makes it hard to access
outside the standard repository.
Solution: As with a couple of other files used by cgo, copy the
file into the pkg directory and add a -I argument to the assembler
to access it. Thus one can write just
#include "textflag.h"
in .s files.
The names in runtime are not updated because in the boot sequence the
file has not been copied yet when runtime is built. All other .s files
in the repository are updated.
Changes to doc/asm.html, src/cmd/dist/build.c, and src/cmd/go/build.go
are hand-made. The rest are just the renaming done by a global
substitution. (Yay sam).
LGTM=rsc
R=rsc
CC=golang-codereviews
https://golang.org/cl/128050043
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The new code is adapted from the Go 1.2 nosplit code,
but it does not have the bug reported in issue 7623:
g% go run nosplit.go
g% go1.2 run nosplit.go
BUG
rejected incorrectly:
main 0 call f; f 120
linker output:
# _/tmp/go-test-nosplit021064539
main.main: nosplit stack overflow
120 guaranteed after split check in main.main
112 on entry to main.f
-8 after main.f uses 120
g%
Fixes #6931.
Fixes #7623.
LGTM=iant
R=golang-codereviews, iant, ality
CC=golang-codereviews, r
https://golang.org/cl/88190043
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Without the leaf bit, the linker cannot record
the correct frame size in the symbol table, and
then stack traces get mangled. (Only for ARM.)
Fixes #7338.
Fixes #7347.
LGTM=iant
R=iant
CC=golang-codereviews
https://golang.org/cl/88550043
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The relocation and automatic variable types were using
arch-specific numbers. Introduce portable enumerations
instead.
To the best of my knowledge, these are the only arch-specific
bits left in the new object file format.
Remove now, before Go 1.3, because file formats are forever.
LGTM=iant
R=iant
CC=golang-codereviews
https://golang.org/cl/87670044
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There are changes we know we want to make, but not before Go 1.3
Add a version number so that we can make them more easily later.
LGTM=iant
R=iant
CC=golang-codereviews
https://golang.org/cl/87670043
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Sorry, "hg status" hides .6 files by default.
We should probably fix that.
TBR=iant
CC=golang-codereviews
https://golang.org/cl/55290043
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R=iant
CC=golang-codereviews
https://golang.org/cl/53820043
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The golden file for link.hello.darwin.amd64
was a little ahead of the checked-in code.
R=iant
TBR=iant
CC=golang-codereviews
https://golang.org/cl/51870043
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R=iant
CC=golang-codereviews
https://golang.org/cl/51470043
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Related changes included in this CL:
- Add explicit start symbol to Prog.
- Add omitRuntime bool to Prog.
- Introduce p.Packages[""] to hold automatic symbols
- Add SymOrder to Prog to preserve symbol order.
- Add layout test (and fix bug that was putting everything in text section).
R=iant
CC=golang-codereviews
https://golang.org/cl/51260045
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The hex dumps will diff better, and I hope they will avoid
a repeat of http://bugs.debian.org/716853.
The CL will probably show the testdata diffs as "binary",
but in fact the binary versions are being replaced by
textual hex dumps (output of hexdump -C).
R=iant
CC=golang-codereviews
https://golang.org/cl/51000044
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See CL 48870044 for basic structure.
R=iant
CC=golang-codereviews
https://golang.org/cl/48910043
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R=iant
CC=golang-codereviews
https://golang.org/cl/48870044
|