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| author | Michael Anthony Knyszek <mknyszek@google.com> | 2019-08-12 22:30:39 +0000 |
|---|---|---|
| committer | Michael Knyszek <mknyszek@google.com> | 2019-11-07 16:20:25 +0000 |
| commit | 14849f0fa57c67996bb00bd42bb14cef9f4e9a1e (patch) | |
| tree | 7dbef5d83aa016fa38c6138985e5510d57cdea9b /src/runtime/mpagealloc.go | |
| parent | 0bf2eb5d4d1ee166d7649258da61e4712a05f383 (diff) | |
| download | go-14849f0fa57c67996bb00bd42bb14cef9f4e9a1e.tar.xz | |
runtime: add new page allocator constants and description
This change is the first of a series of changes which replace the
current page allocator (which is based on the contents of mgclarge.go
and some of mheap.go) with one based on free/used bitmaps.
It adds in the key constants for the page allocator as well as a comment
describing the implementation.
Updates #35112.
Change-Id: I839d3a07f46842ad379701d27aa691885afdba63
Reviewed-on: https://go-review.googlesource.com/c/go/+/190619
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Diffstat (limited to 'src/runtime/mpagealloc.go')
| -rw-r--r-- | src/runtime/mpagealloc.go | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/src/runtime/mpagealloc.go b/src/runtime/mpagealloc.go new file mode 100644 index 0000000000..1818c7a353 --- /dev/null +++ b/src/runtime/mpagealloc.go @@ -0,0 +1,72 @@ +// Copyright 2019 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Page allocator. +// +// The page allocator manages mapped pages (defined by pageSize, NOT +// physPageSize) for allocation and re-use. It is embedded into mheap. +// +// Pages are managed using a bitmap that is sharded into chunks. +// In the bitmap, 1 means in-use, and 0 means free. The bitmap spans the +// process's address space. Chunks are allocated using a SLAB allocator +// and pointers to chunks are managed in one large array, which is mapped +// in as needed. +// +// The bitmap is efficiently searched by using a radix tree in combination +// with fast bit-wise intrinsics. Allocation is performed using an address-ordered +// first-fit approach. +// +// Each entry in the radix tree is a summary that describes three properties of +// a particular region of the address space: the number of contiguous free pages +// at the start and end of the region it represents, and the maximum number of +// contiguous free pages found anywhere in that region. +// +// Each level of the radix tree is stored as one contiguous array, which represents +// a different granularity of subdivision of the processes' address space. Thus, this +// radix tree is actually implicit in these large arrays, as opposed to having explicit +// dynamically-allocated pointer-based node structures. Naturally, these arrays may be +// quite large for system with large address spaces, so in these cases they are mapped +// into memory as needed. The leaf summaries of the tree correspond to a bitmap chunk. +// +// The root level (referred to as L0 and index 0 in pageAlloc.summary) has each +// summary represent the largest section of address space (16 GiB on 64-bit systems), +// with each subsequent level representing successively smaller subsections until we +// reach the finest granularity at the leaves, a chunk. +// +// More specifically, each summary in each level (except for leaf summaries) +// represents some number of entries in the following level. For example, each +// summary in the root level may represent a 16 GiB region of address space, +// and in the next level there could be 8 corresponding entries which represent 2 +// GiB subsections of that 16 GiB region, each of which could correspond to 8 +// entries in the next level which each represent 256 MiB regions, and so on. +// +// Thus, this design only scales to heaps so large, but can always be extended to +// larger heaps by simply adding levels to the radix tree, which mostly costs +// additional virtual address space. The choice of managing large arrays also means +// that a large amount of virtual address space may be reserved by the runtime. + +package runtime + +const ( + // The size of a bitmap chunk, i.e. the amount of bits (that is, pages) to consider + // in the bitmap at once. + pallocChunkPages = 1 << logPallocChunkPages + pallocChunkBytes = pallocChunkPages * pageSize + logPallocChunkPages = 9 + logPallocChunkBytes = logPallocChunkPages + pageShift + + // The number of radix bits for each level. + // + // The value of 3 is chosen such that the block of summaries we need to scan at + // each level fits in 64 bytes (2^3 summaries * 8 bytes per summary), which is + // close to the L1 cache line width on many systems. Also, a value of 3 fits 4 tree + // levels perfectly into the 21-bit mallocBits summary field at the root level. + // + // The following equation explains how each of the constants relate: + // summaryL0Bits + (summaryLevels-1)*summaryLevelBits + logPallocChunkBytes = heapAddrBits + // + // summaryLevels is an architecture-dependent value defined in mpagealloc_*.go. + summaryLevelBits = 3 + summaryL0Bits = heapAddrBits - logPallocChunkBytes - (summaryLevels-1)*summaryLevelBits +) |
