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Diffstat (limited to 'odb/source.h')
| -rw-r--r-- | odb/source.h | 469 |
1 files changed, 469 insertions, 0 deletions
diff --git a/odb/source.h b/odb/source.h new file mode 100644 index 0000000000..f706e0608a --- /dev/null +++ b/odb/source.h @@ -0,0 +1,469 @@ +#ifndef ODB_SOURCE_H +#define ODB_SOURCE_H + +#include "object.h" +#include "odb.h" + +enum odb_source_type { + /* + * The "unknown" type, which should never be in use. This type mostly + * exists to catch cases where the type field remains zeroed out. + */ + ODB_SOURCE_UNKNOWN, + + /* The "files" backend that uses loose objects and packfiles. */ + ODB_SOURCE_FILES, +}; + +struct object_id; +struct odb_read_stream; +struct strvec; + +/* + * The source is the part of the object database that stores the actual + * objects. It thus encapsulates the logic to read and write the specific + * on-disk format. An object database can have multiple sources: + * + * - The primary source, which is typically located in "$GIT_DIR/objects". + * This is where new objects are usually written to. + * + * - Alternate sources, which are configured via "objects/info/alternates" or + * via the GIT_ALTERNATE_OBJECT_DIRECTORIES environment variable. These + * alternate sources are only used to read objects. + */ +struct odb_source { + struct odb_source *next; + + /* Object database that owns this object source. */ + struct object_database *odb; + + /* The type used by this source. */ + enum odb_source_type type; + + /* + * Figure out whether this is the local source of the owning + * repository, which would typically be its ".git/objects" directory. + * This local object directory is usually where objects would be + * written to. + */ + bool local; + + /* + * This object store is ephemeral, so there is no need to fsync. + */ + int will_destroy; + + /* + * Path to the source. If this is a relative path, it is relative to + * the current working directory. + */ + char *path; + + /* + * This callback is expected to free the underlying object database source and + * all associated resources. The function will never be called with a NULL pointer. + */ + void (*free)(struct odb_source *source); + + /* + * This callback is expected to close any open resources, like for + * example file descriptors or connections. The source is expected to + * still be usable after it has been closed. Closed resources may need + * to be reopened in that case. + */ + void (*close)(struct odb_source *source); + + /* + * This callback is expected to clear underlying caches of the object + * database source. The function is called when the repository has for + * example just been repacked so that new objects will become visible. + */ + void (*reprepare)(struct odb_source *source); + + /* + * This callback is expected to read object information from the object + * database source. The object info will be partially populated with + * pointers for each bit of information that was requested by the + * caller. + * + * The flags field is a combination of `OBJECT_INFO` flags. Only the + * following fields need to be handled by the backend: + * + * - `OBJECT_INFO_QUICK` indicates it is fine to use caches without + * re-verifying the data. + * + * - `OBJECT_INFO_SECOND_READ` indicates that the initial object + * lookup has failed and that the object sources should check + * whether any of its on-disk state has changed that may have + * caused the object to appear. Sources are free to ignore the + * second read in case they know that the first read would have + * already surfaced the object without reloading any on-disk state. + * + * The callback is expected to return a negative error code in case + * reading the object has failed, 0 otherwise. + */ + int (*read_object_info)(struct odb_source *source, + const struct object_id *oid, + struct object_info *oi, + enum object_info_flags flags); + + /* + * This callback is expected to create a new read stream that can be + * used to stream the object identified by the given ID. + * + * The callback is expected to return a negative error code in case + * creating the object stream has failed, 0 otherwise. + */ + int (*read_object_stream)(struct odb_read_stream **out, + struct odb_source *source, + const struct object_id *oid); + + /* + * This callback is expected to iterate over all objects stored in this + * source and invoke the callback function for each of them. It is + * valid to yield the same object multiple time. A non-zero exit code + * from the object callback shall abort iteration. + * + * The optional `request` structure should serve as a template for + * looking up object info for every individual iterated object. It + * should not be modified directly and should instead be copied into a + * separate `struct object_info` that gets passed to the callback. If + * the caller passes a `NULL` pointer then the object itself shall not + * be read. + * + * The callback is expected to return a negative error code in case the + * iteration has failed to read all objects, 0 otherwise. When the + * callback function returns a non-zero error code then that error code + * should be returned. + */ + int (*for_each_object)(struct odb_source *source, + const struct object_info *request, + odb_for_each_object_cb cb, + void *cb_data, + const struct odb_for_each_object_options *opts); + + /* + * This callback is expected to count objects in the given object + * database source. The callback function does not have to guarantee + * that only unique objects are counted. The result shall be assigned + * to the `out` pointer. + * + * Accepts `enum odb_count_objects_flag` flags to alter the behaviour. + * + * The callback is expected to return 0 on success, or a negative error + * code otherwise. + */ + int (*count_objects)(struct odb_source *source, + enum odb_count_objects_flags flags, + unsigned long *out); + + /* + * This callback is expected to find the minimum required length to + * make the given object ID unique. + * + * The callback is expected to return a negative error code in case it + * failed, 0 otherwise. + */ + int (*find_abbrev_len)(struct odb_source *source, + const struct object_id *oid, + unsigned min_length, + unsigned *out); + + /* + * This callback is expected to freshen the given object so that its + * last access time is set to the current time. This is used to ensure + * that objects that are recent will not get garbage collected even if + * they were unreachable. + * + * Returns 0 in case the object does not exist, 1 in case the object + * has been freshened. + */ + int (*freshen_object)(struct odb_source *source, + const struct object_id *oid); + + /* + * This callback is expected to persist the given object into the + * object source. In case the object already exists it shall be + * freshened. + * + * The flags field is a combination of `WRITE_OBJECT` flags. + * + * The resulting object ID (and optionally the compatibility object ID) + * shall be written into the out pointers. The callback is expected to + * return 0 on success, a negative error code otherwise. + */ + int (*write_object)(struct odb_source *source, + const void *buf, unsigned long len, + enum object_type type, + struct object_id *oid, + struct object_id *compat_oid, + enum odb_write_object_flags flags); + + /* + * This callback is expected to persist the given object stream into + * the object source. + * + * The resulting object ID shall be written into the out pointer. The + * callback is expected to return 0 on success, a negative error code + * otherwise. + */ + int (*write_object_stream)(struct odb_source *source, + struct odb_write_stream *stream, size_t len, + struct object_id *oid); + + /* + * This callback is expected to create a new transaction that can be + * used to write objects to. The objects shall only be persisted into + * the object database when the transcation's commit function is + * called. Otherwise, the objects shall be discarded. + * + * Returns 0 on success, in which case the `*out` pointer will have + * been populated with the object database transaction. Returns a + * negative error code otherwise. + */ + int (*begin_transaction)(struct odb_source *source, + struct odb_transaction **out); + + /* + * This callback is expected to read the list of alternate object + * database sources connected to it and write them into the `strvec`. + * + * The result is expected to be paths to the alternates. All paths must + * be resolved to absolute paths. + * + * The callback is expected to return 0 on success, a negative error + * code otherwise. + */ + int (*read_alternates)(struct odb_source *source, + struct strvec *out); + + /* + * This callback is expected to persist the singular alternate passed + * to it into its list of alternates. Any pre-existing alternates are + * expected to remain active. Subsequent calls to `read_alternates` are + * thus expected to yield the pre-existing list of alternates plus the + * newly added alternate appended to its end. + * + * The callback is expected to return 0 on success, a negative error + * code otherwise. + */ + int (*write_alternate)(struct odb_source *source, + const char *alternate); +}; + +/* + * Allocate and initialize a new source for the given object database located + * at `path`. `local` indicates whether or not the source is the local and thus + * primary object source of the object database. + */ +struct odb_source *odb_source_new(struct object_database *odb, + const char *path, + bool local); + +/* + * Initialize the source for the given object database located at `path`. + * `local` indicates whether or not the source is the local and thus primary + * object source of the object database. + * + * This function is only supposed to be called by specific object source + * implementations. + */ +void odb_source_init(struct odb_source *source, + struct object_database *odb, + enum odb_source_type type, + const char *path, + bool local); + +/* + * Free the object database source, releasing all associated resources and + * freeing the structure itself. + */ +void odb_source_free(struct odb_source *source); + +/* + * Release the object database source, releasing all associated resources. + * + * This function is only supposed to be called by specific object source + * implementations. + */ +void odb_source_release(struct odb_source *source); + +/* + * Close the object database source without releasing he underlying data. The + * source can still be used going forward, but it first needs to be reopened. + * This can be useful to reduce resource usage. + */ +static inline void odb_source_close(struct odb_source *source) +{ + source->close(source); +} + +/* + * Reprepare the object database source and clear any caches. Depending on the + * backend used this may have the effect that concurrently-written objects + * become visible. + */ +static inline void odb_source_reprepare(struct odb_source *source) +{ + source->reprepare(source); +} + +/* + * Read an object from the object database source identified by its object ID. + * Returns 0 on success, a negative error code otherwise. + */ +static inline int odb_source_read_object_info(struct odb_source *source, + const struct object_id *oid, + struct object_info *oi, + enum object_info_flags flags) +{ + return source->read_object_info(source, oid, oi, flags); +} + +/* + * Create a new read stream for the given object ID. Returns 0 on success, a + * negative error code otherwise. + */ +static inline int odb_source_read_object_stream(struct odb_read_stream **out, + struct odb_source *source, + const struct object_id *oid) +{ + return source->read_object_stream(out, source, oid); +} + +/* + * Iterate through all objects contained in the given source and invoke the + * callback function for each of them. Returning a non-zero code from the + * callback function aborts iteration. There is no guarantee that objects + * are only iterated over once. + * + * The optional `request` structure serves as a template for retrieving the + * object info for each indvidual iterated object and will be populated as if + * `odb_source_read_object_info()` was called on the object. It will not be + * modified, the callback will instead be invoked with a separate `struct + * object_info` for every object. Object info will not be read when passing a + * `NULL` pointer. + * + * The flags is a bitfield of `ODB_FOR_EACH_OBJECT_*` flags. Not all flags may + * apply to a specific backend, so whether or not they are honored is defined + * by the implementation. + * + * Returns 0 when all objects have been iterated over, a negative error code in + * case iteration has failed, or a non-zero value returned from the callback. + */ +static inline int odb_source_for_each_object(struct odb_source *source, + const struct object_info *request, + odb_for_each_object_cb cb, + void *cb_data, + const struct odb_for_each_object_options *opts) +{ + return source->for_each_object(source, request, cb, cb_data, opts); +} + +/* + * Count the number of objects in the given object database source. + * + * Returns 0 on success, a negative error code otherwise. + */ +static inline int odb_source_count_objects(struct odb_source *source, + enum odb_count_objects_flags flags, + unsigned long *out) +{ + return source->count_objects(source, flags, out); +} + +/* + * Determine the minimum required length to make the given object ID unique in + * the given source. Returns 0 on success, a negative error code otherwise. + */ +static inline int odb_source_find_abbrev_len(struct odb_source *source, + const struct object_id *oid, + unsigned min_len, + unsigned *out) +{ + return source->find_abbrev_len(source, oid, min_len, out); +} + +/* + * Freshen an object in the object database by updating its timestamp. + * Returns 1 in case the object has been freshened, 0 in case the object does + * not exist. + */ +static inline int odb_source_freshen_object(struct odb_source *source, + const struct object_id *oid) +{ + return source->freshen_object(source, oid); +} + +/* + * Write an object into the object database source. Returns 0 on success, a + * negative error code otherwise. Populates the given out pointers for the + * object ID and the compatibility object ID, if non-NULL. + */ +static inline int odb_source_write_object(struct odb_source *source, + const void *buf, unsigned long len, + enum object_type type, + struct object_id *oid, + struct object_id *compat_oid, + enum odb_write_object_flags flags) +{ + return source->write_object(source, buf, len, type, oid, + compat_oid, flags); +} + +/* + * Write an object into the object database source via a stream. The overall + * length of the object must be known in advance. + * + * Return 0 on success, a negative error code otherwise. Populates the given + * out pointer for the object ID. + */ +static inline int odb_source_write_object_stream(struct odb_source *source, + struct odb_write_stream *stream, + size_t len, + struct object_id *oid) +{ + return source->write_object_stream(source, stream, len, oid); +} + +/* + * Read the list of alternative object database sources from the given backend + * and populate the `strvec` with them. The listing is not recursive -- that + * is, if any of the yielded alternate sources has alternates itself, those + * will not be yielded as part of this function call. + * + * Return 0 on success, a negative error code otherwise. + */ +static inline int odb_source_read_alternates(struct odb_source *source, + struct strvec *out) +{ + return source->read_alternates(source, out); +} + +/* + * Write and persist a new alternate object database source for the given + * source. Any preexisting alternates are expected to stay valid, and the new + * alternate shall be appended to the end of the list. + * + * Returns 0 on success, a negative error code otherwise. + */ +static inline int odb_source_write_alternate(struct odb_source *source, + const char *alternate) +{ + return source->write_alternate(source, alternate); +} + +/* + * Create a new transaction that can be used to write objects into a temporary + * staging area. The objects will only be persisted when the transaction is + * committed. + * + * Returns 0 on success, a negative error code otherwise. + */ +static inline int odb_source_begin_transaction(struct odb_source *source, + struct odb_transaction **out) +{ + return source->begin_transaction(source, out); +} + +#endif |
